commit | 808f3f87a5bfebb5874b7117707bdbcc1f19b14f | [log] [tgz] |
---|---|---|
author | Xin Li <delphij@google.com> | Sat Feb 20 09:15:28 2021 +0000 |
committer | Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com> | Sat Feb 20 09:15:28 2021 +0000 |
tree | f1cb9881c48b66c7cb8e38aa9d6ff3764b5d8080 | |
parent | 1131633cebd99118efe078b36bfaeedc362f03a4 [diff] | |
parent | f4c3ff67bab1f285910c974d36158c6815dd457a [diff] |
[automerger skipped] Mark ab/7061308 as merged in stage. am: f4c3ff67ba -s ours am skip reason: Change-Id If8f454d33ec6def0f7f13ab4866be05ed73cf0a7 with SHA-1 819320dabc is in history Original change: undetermined MUST ONLY BE SUBMITTED BY AUTOMERGER Change-Id: I7b58b381e2c12f537e588ad77398519ca0c06b63
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.