commit | 8251e076b421d0132e8fb3363360135da96945ad | [log] [tgz] |
---|---|---|
author | Dan Willemsen <dwillemsen@google.com> | Tue Feb 27 07:04:51 2018 +0000 |
committer | android-build-merger <android-build-merger@google.com> | Tue Feb 27 07:04:51 2018 +0000 |
tree | 49e895294a2a9631c73cdc540091daac7b050626 | |
parent | da78c596f6a6efcc0f624548e6732dc3184dfd77 [diff] | |
parent | cefd278d3bc3e3ba744ab9aee4e9e3a11cba05d1 [diff] |
Merge remote-tracking branch 'aosp/upstream' into master am: da809330f8 am: 97e117ccd5 am: cefd278d3b Change-Id: I1bb3833badc164bdc7c0ac3931eecc1d552f8917
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.