commit | 8cb0bda1b17eb9f999556c7aea72c9c2dba7c71c | [log] [tgz] |
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author | Colin Cross <ccross@android.com> | Tue Feb 09 22:27:43 2021 +0000 |
committer | Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com> | Tue Feb 09 22:27:43 2021 +0000 |
tree | f3266303903b41353b02d616bdcf7ebb471fd020 | |
parent | d7e36a2687ce7c7498fc3ce75694005df389e9c8 [diff] | |
parent | e980b25b954389a6e4a2d96aa8c696a47d99c776 [diff] |
Merge remote-tracking branch 'aosp/upstream' am: e980b25b95 Original change: https://android-review.googlesource.com/c/platform/build/blueprint/+/1580817 MUST ONLY BE SUBMITTED BY AUTOMERGER Change-Id: I9f7803976201d41d2cd28aa4da5c93a166884023
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.