commit | 32feafd96ec6801b5cbd2f5026a91c90201f7212 | [log] [tgz] |
---|---|---|
author | Xin Li <delphij@google.com> | Thu Aug 27 09:44:04 2020 -0700 |
committer | Xin Li <delphij@google.com> | Thu Aug 27 09:44:04 2020 -0700 |
tree | f89f1442e3a9fe60febe109447cbdd2363b405f8 | |
parent | ba9a3b9ea887b49c97cb7821369293e4a519c692 [diff] | |
parent | b06c753d91d9263f969063358acaf1430d566178 [diff] |
Mark Android R (rvc-dev-plus-aosp-without-vendor@6692709) as merged Bug: 166295507 Merged-In: I0b10c9cb0b11dfa1677b16e472a26208932d4c08 Change-Id: I6e1add57781b620195e34a7feae07c1e82996a9f
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.