commit | c54c0726672665253a2a0d2118b0c6e4d298758f | [log] [tgz] |
---|---|---|
author | Dan Willemsen <dwillemsen@google.com> | Mon Jul 24 20:28:41 2017 -0700 |
committer | Dan Willemsen <dwillemsen@google.com> | Tue Jul 25 11:08:20 2017 -0700 |
tree | bbcf4e1d36ae97cc9b594c97621c4e108f709ab0 | |
parent | 53d563facbec5163fddb70e36f1c596e58c1a6df [diff] |
Support parallel Go compiles with Go 1.9 Change-Id: I80f3ad6e563fef1b4f22e936016675262f7ce8bf
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.