commit | ec7e2de0fbce227d46b732f1e31be26107427e44 | [log] [tgz] |
---|---|---|
author | Chris Parsons <cparsons@google.com> | Wed Nov 11 01:22:06 2020 +0000 |
committer | Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com> | Wed Nov 11 01:22:06 2020 +0000 |
tree | 60ea60c297f47c2b26082c8b2de1771618475831 | |
parent | ea33b30d219e416054395114970ff8da00ef700c [diff] | |
parent | e5dbb9140df30f08da1c32c4fbc8d6679110d9fc [diff] |
Merge remote-tracking branch 'upstream/master' into pull-upstream-3 am: e5dbb9140d Original change: https://android-review.googlesource.com/c/platform/build/blueprint/+/1495096 Change-Id: Ib4a5b001573b85931be21db01874d3896beac3a3
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.