commit | 0799fad550029be4109db6d81189edf20eb720c7 | [log] [tgz] |
---|---|---|
author | Dan Willemsen <dan@danw.org> | Mon Jul 23 22:17:22 2018 -0700 |
committer | GitHub <noreply@github.com> | Mon Jul 23 22:17:22 2018 -0700 |
tree | edd994380fab4165bcb0fee0554ab9291724926f | |
parent | 46d107079899e5bce313f1739b23c20422e5265a [diff] | |
parent | 734f20c205ce9a23a4b2844ad23822ab79dcff3a [diff] |
Merge pull request #215 from danw/gomod Add go1.11 go.mod and fix `go vet` issues
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.