commit | a95771e79b22916006de9f88f47e4a1f37f6f31f | [log] [tgz] |
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author | Colin Cross <ccross@android.com> | Fri Sep 11 01:01:05 2020 +0000 |
committer | Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com> | Fri Sep 11 01:01:05 2020 +0000 |
tree | eb3307566cbb5c6da88294ce1a831ec954152c52 | |
parent | 32feafd96ec6801b5cbd2f5026a91c90201f7212 [diff] | |
parent | 8dfb36edbf6be1b4cd09f3840bb74b068a1b710d [diff] |
Merge remote-tracking branch 'aosp/upstream' am: 8dfb36edbf Original change: https://android-review.googlesource.com/c/platform/build/blueprint/+/1423970 Change-Id: I59fbed77481b5e6a9e4f9726c80e0969327a9f50
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.