commit | 2eeb7ee14b6d8e1ec497cfa514cf22c1b4772c39 | [log] [tgz] |
---|---|---|
author | Dan Willemsen <dan@danw.org> | Tue Jan 31 18:08:26 2017 -0800 |
committer | GitHub <noreply@github.com> | Tue Jan 31 18:08:26 2017 -0800 |
tree | 4b9c321f32e18519e6cf22dfea205bef7a47b10c | |
parent | 188db1bdfcee9597ad4026d0b880d3a27945d5be [diff] | |
parent | 61caa240c8087c866c94ecab6afee05a4083aff5 [diff] |
Merge pull request #140 from danw/sort_tests Sort testcases to make build (more) reproducible
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.