Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1 | ===================== |
| 2 | LLVM Coding Standards |
| 3 | ===================== |
| 4 | |
| 5 | .. contents:: |
| 6 | :local: |
| 7 | |
| 8 | Introduction |
| 9 | ============ |
| 10 | |
| 11 | This document attempts to describe a few coding standards that are being used in |
| 12 | the LLVM source tree. Although no coding standards should be regarded as |
| 13 | absolute requirements to be followed in all instances, coding standards are |
| 14 | particularly important for large-scale code bases that follow a library-based |
| 15 | design (like LLVM). |
| 16 | |
Chandler Carruth | 72667d1 | 2014-02-28 12:24:18 +0000 | [diff] [blame] | 17 | While this document may provide guidance for some mechanical formatting issues, |
| 18 | whitespace, or other "microscopic details", these are not fixed standards. |
| 19 | Always follow the golden rule: |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 20 | |
| 21 | .. _Golden Rule: |
| 22 | |
| 23 | **If you are extending, enhancing, or bug fixing already implemented code, |
| 24 | use the style that is already being used so that the source is uniform and |
| 25 | easy to follow.** |
| 26 | |
| 27 | Note that some code bases (e.g. ``libc++``) have really good reasons to deviate |
| 28 | from the coding standards. In the case of ``libc++``, this is because the |
| 29 | naming and other conventions are dictated by the C++ standard. If you think |
| 30 | there is a specific good reason to deviate from the standards here, please bring |
Tanya Lattner | 377a984 | 2015-08-05 03:51:17 +0000 | [diff] [blame] | 31 | it up on the LLVM-dev mailing list. |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 32 | |
| 33 | There are some conventions that are not uniformly followed in the code base |
| 34 | (e.g. the naming convention). This is because they are relatively new, and a |
| 35 | lot of code was written before they were put in place. Our long term goal is |
| 36 | for the entire codebase to follow the convention, but we explicitly *do not* |
Hiroshi Inoue | 4ea9a78 | 2017-07-18 17:52:47 +0000 | [diff] [blame] | 37 | want patches that do large-scale reformatting of existing code. On the other |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 38 | hand, it is reasonable to rename the methods of a class if you're about to |
Hiroshi Inoue | 4ea9a78 | 2017-07-18 17:52:47 +0000 | [diff] [blame] | 39 | change it in some other way. Just do the reformatting as a separate commit |
| 40 | from the functionality change. |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 41 | |
Vedant Kumar | 4d554fb | 2015-08-19 18:19:12 +0000 | [diff] [blame] | 42 | The ultimate goal of these guidelines is to increase the readability and |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 43 | maintainability of our common source base. If you have suggestions for topics to |
| 44 | be included, please mail them to `Chris <mailto:sabre@nondot.org>`_. |
| 45 | |
Chandler Carruth | 2dc637f | 2014-02-28 13:35:54 +0000 | [diff] [blame] | 46 | Languages, Libraries, and Standards |
| 47 | =================================== |
| 48 | |
| 49 | Most source code in LLVM and other LLVM projects using these coding standards |
| 50 | is C++ code. There are some places where C code is used either due to |
| 51 | environment restrictions, historical restrictions, or due to third-party source |
| 52 | code imported into the tree. Generally, our preference is for standards |
| 53 | conforming, modern, and portable C++ code as the implementation language of |
| 54 | choice. |
| 55 | |
| 56 | C++ Standard Versions |
| 57 | --------------------- |
| 58 | |
Chandler Carruth | f468dea | 2014-03-01 02:48:03 +0000 | [diff] [blame] | 59 | LLVM, Clang, and LLD are currently written using C++11 conforming code, |
| 60 | although we restrict ourselves to features which are available in the major |
| 61 | toolchains supported as host compilers. The LLDB project is even more |
| 62 | aggressive in the set of host compilers supported and thus uses still more |
| 63 | features. Regardless of the supported features, code is expected to (when |
| 64 | reasonable) be standard, portable, and modern C++11 code. We avoid unnecessary |
| 65 | vendor-specific extensions, etc. |
Chandler Carruth | 2dc637f | 2014-02-28 13:35:54 +0000 | [diff] [blame] | 66 | |
| 67 | C++ Standard Library |
| 68 | -------------------- |
| 69 | |
| 70 | Use the C++ standard library facilities whenever they are available for |
| 71 | a particular task. LLVM and related projects emphasize and rely on the standard |
| 72 | library facilities for as much as possible. Common support libraries providing |
| 73 | functionality missing from the standard library for which there are standard |
| 74 | interfaces or active work on adding standard interfaces will often be |
| 75 | implemented in the LLVM namespace following the expected standard interface. |
| 76 | |
| 77 | There are some exceptions such as the standard I/O streams library which are |
| 78 | avoided. Also, there is much more detailed information on these subjects in the |
Sean Silva | 0a50cec | 2014-04-08 21:06:22 +0000 | [diff] [blame] | 79 | :doc:`ProgrammersManual`. |
Chandler Carruth | 2dc637f | 2014-02-28 13:35:54 +0000 | [diff] [blame] | 80 | |
| 81 | Supported C++11 Language and Library Features |
Sean Silva | aede1c9 | 2014-03-02 00:21:42 +0000 | [diff] [blame] | 82 | --------------------------------------------- |
Chandler Carruth | 2dc637f | 2014-02-28 13:35:54 +0000 | [diff] [blame] | 83 | |
Chandler Carruth | 2dc637f | 2014-02-28 13:35:54 +0000 | [diff] [blame] | 84 | While LLVM, Clang, and LLD use C++11, not all features are available in all of |
| 85 | the toolchains which we support. The set of features supported for use in LLVM |
Renato Golin | e4c66df | 2016-10-17 12:29:00 +0000 | [diff] [blame] | 86 | is the intersection of those supported in the minimum requirements described |
| 87 | in the :doc:`GettingStarted` page, section `Software`. |
Chandler Carruth | 2dc637f | 2014-02-28 13:35:54 +0000 | [diff] [blame] | 88 | The ultimate definition of this set is what build bots with those respective |
Chandler Carruth | f468dea | 2014-03-01 02:48:03 +0000 | [diff] [blame] | 89 | toolchains accept. Don't argue with the build bots. However, we have some |
| 90 | guidance below to help you know what to expect. |
Chandler Carruth | 2dc637f | 2014-02-28 13:35:54 +0000 | [diff] [blame] | 91 | |
| 92 | Each toolchain provides a good reference for what it accepts: |
Richard Smith | 27f41a3 | 2014-02-28 21:11:28 +0000 | [diff] [blame] | 93 | |
JF Bastien | 145062e | 2018-05-18 16:44:13 +0000 | [diff] [blame] | 94 | * Clang: https://clang.llvm.org/cxx_status.html |
| 95 | * GCC: https://gcc.gnu.org/projects/cxx-status.html#cxx11 |
| 96 | * MSVC: https://msdn.microsoft.com/en-us/library/hh567368.aspx |
Chandler Carruth | 2dc637f | 2014-02-28 13:35:54 +0000 | [diff] [blame] | 97 | |
| 98 | In most cases, the MSVC list will be the dominating factor. Here is a summary |
| 99 | of the features that are expected to work. Features not on this list are |
| 100 | unlikely to be supported by our host compilers. |
| 101 | |
| 102 | * Rvalue references: N2118_ |
Richard Smith | 80883b6 | 2014-02-28 21:14:25 +0000 | [diff] [blame] | 103 | |
Chandler Carruth | 2dc637f | 2014-02-28 13:35:54 +0000 | [diff] [blame] | 104 | * But *not* Rvalue references for ``*this`` or member qualifiers (N2439_) |
Richard Smith | 80883b6 | 2014-02-28 21:14:25 +0000 | [diff] [blame] | 105 | |
Chandler Carruth | 2dc637f | 2014-02-28 13:35:54 +0000 | [diff] [blame] | 106 | * Static assert: N1720_ |
| 107 | * ``auto`` type deduction: N1984_, N1737_ |
| 108 | * Trailing return types: N2541_ |
| 109 | * Lambdas: N2927_ |
Reid Kleckner | 739dd52 | 2014-03-03 21:12:13 +0000 | [diff] [blame] | 110 | |
Reid Kleckner | 6dfd006 | 2014-07-02 00:42:07 +0000 | [diff] [blame] | 111 | * But *not* lambdas with default arguments. |
Reid Kleckner | 739dd52 | 2014-03-03 21:12:13 +0000 | [diff] [blame] | 112 | |
Chandler Carruth | 2dc637f | 2014-02-28 13:35:54 +0000 | [diff] [blame] | 113 | * ``decltype``: N2343_ |
| 114 | * Nested closing right angle brackets: N1757_ |
| 115 | * Extern templates: N1987_ |
| 116 | * ``nullptr``: N2431_ |
| 117 | * Strongly-typed and forward declarable enums: N2347_, N2764_ |
| 118 | * Local and unnamed types as template arguments: N2657_ |
| 119 | * Range-based for-loop: N2930_ |
Duncan P. N. Exon Smith | 5bcd710 | 2014-04-17 18:02:34 +0000 | [diff] [blame] | 120 | |
| 121 | * But ``{}`` are required around inner ``do {} while()`` loops. As a result, |
| 122 | ``{}`` are required around function-like macros inside range-based for |
| 123 | loops. |
| 124 | |
Chandler Carruth | 2dc637f | 2014-02-28 13:35:54 +0000 | [diff] [blame] | 125 | * ``override`` and ``final``: N2928_, N3206_, N3272_ |
| 126 | * Atomic operations and the C++11 memory model: N2429_ |
Benjamin Kramer | 5d6f073 | 2015-02-15 19:34:28 +0000 | [diff] [blame] | 127 | * Variadic templates: N2242_ |
Benjamin Kramer | 1114203 | 2015-02-16 10:28:41 +0000 | [diff] [blame] | 128 | * Explicit conversion operators: N2437_ |
| 129 | * Defaulted and deleted functions: N2346_ |
Aaron Ballman | 5451090 | 2015-03-04 23:17:31 +0000 | [diff] [blame] | 130 | * Initializer lists: N2627_ |
Benjamin Kramer | a52da9a | 2015-03-06 13:46:50 +0000 | [diff] [blame] | 131 | * Delegating constructors: N1986_ |
Reid Kleckner | 1ed169d | 2015-04-30 18:17:12 +0000 | [diff] [blame] | 132 | * Default member initializers (non-static data member initializers): N2756_ |
| 133 | |
Reid Kleckner | 36850aa | 2016-12-15 19:08:02 +0000 | [diff] [blame] | 134 | * Feel free to use these wherever they make sense and where the `=` |
| 135 | syntax is allowed. Don't use braced initialization syntax. |
Chandler Carruth | 2dc637f | 2014-02-28 13:35:54 +0000 | [diff] [blame] | 136 | |
| 137 | .. _N2118: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n2118.html |
Ben Langmuir | 640da19 | 2014-02-28 19:37:20 +0000 | [diff] [blame] | 138 | .. _N2439: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2439.htm |
| 139 | .. _N1720: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1720.html |
Chandler Carruth | 2dc637f | 2014-02-28 13:35:54 +0000 | [diff] [blame] | 140 | .. _N1984: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1984.pdf |
Ben Langmuir | 640da19 | 2014-02-28 19:37:20 +0000 | [diff] [blame] | 141 | .. _N1737: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1737.pdf |
| 142 | .. _N2541: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2541.htm |
| 143 | .. _N2927: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2009/n2927.pdf |
| 144 | .. _N2343: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2343.pdf |
| 145 | .. _N1757: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n1757.html |
Chandler Carruth | 2dc637f | 2014-02-28 13:35:54 +0000 | [diff] [blame] | 146 | .. _N1987: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1987.htm |
Ben Langmuir | 640da19 | 2014-02-28 19:37:20 +0000 | [diff] [blame] | 147 | .. _N2431: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2431.pdf |
| 148 | .. _N2347: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2347.pdf |
| 149 | .. _N2764: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2764.pdf |
| 150 | .. _N2657: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2657.htm |
| 151 | .. _N2930: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2009/n2930.html |
| 152 | .. _N2928: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2009/n2928.htm |
| 153 | .. _N3206: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2010/n3206.htm |
| 154 | .. _N3272: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2011/n3272.htm |
| 155 | .. _N2429: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2429.htm |
Benjamin Kramer | 5d6f073 | 2015-02-15 19:34:28 +0000 | [diff] [blame] | 156 | .. _N2242: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2242.pdf |
Benjamin Kramer | 1114203 | 2015-02-16 10:28:41 +0000 | [diff] [blame] | 157 | .. _N2437: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2437.pdf |
| 158 | .. _N2346: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2346.htm |
Aaron Ballman | 5451090 | 2015-03-04 23:17:31 +0000 | [diff] [blame] | 159 | .. _N2627: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2672.htm |
Benjamin Kramer | a52da9a | 2015-03-06 13:46:50 +0000 | [diff] [blame] | 160 | .. _N1986: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1986.pdf |
Reid Kleckner | 1ed169d | 2015-04-30 18:17:12 +0000 | [diff] [blame] | 161 | .. _N2756: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2756.htm |
Chandler Carruth | 2dc637f | 2014-02-28 13:35:54 +0000 | [diff] [blame] | 162 | |
| 163 | The supported features in the C++11 standard libraries are less well tracked, |
| 164 | but also much greater. Most of the standard libraries implement most of C++11's |
| 165 | library. The most likely lowest common denominator is Linux support. For |
| 166 | libc++, the support is just poorly tested and undocumented but expected to be |
| 167 | largely complete. YMMV. For libstdc++, the support is documented in detail in |
| 168 | `the libstdc++ manual`_. There are some very minor missing facilities that are |
| 169 | unlikely to be common problems, and there are a few larger gaps that are worth |
| 170 | being aware of: |
| 171 | |
| 172 | * Not all of the type traits are implemented |
| 173 | * No regular expression library. |
| 174 | * While most of the atomics library is well implemented, the fences are |
| 175 | missing. Fortunately, they are rarely needed. |
| 176 | * The locale support is incomplete. |
| 177 | |
Chandler Carruth | f468dea | 2014-03-01 02:48:03 +0000 | [diff] [blame] | 178 | Other than these areas you should assume the standard library is available and |
| 179 | working as expected until some build bot tells you otherwise. If you're in an |
| 180 | uncertain area of one of the above points, but you cannot test on a Linux |
| 181 | system, your best approach is to minimize your use of these features, and watch |
| 182 | the Linux build bots to find out if your usage triggered a bug. For example, if |
| 183 | you hit a type trait which doesn't work we can then add support to LLVM's |
| 184 | traits header to emulate it. |
Chandler Carruth | e6a2102 | 2014-02-28 21:59:51 +0000 | [diff] [blame] | 185 | |
Chandler Carruth | 2dc637f | 2014-02-28 13:35:54 +0000 | [diff] [blame] | 186 | .. _the libstdc++ manual: |
JF Bastien | 145062e | 2018-05-18 16:44:13 +0000 | [diff] [blame] | 187 | https://gcc.gnu.org/onlinedocs/gcc-4.8.0/libstdc++/manual/manual/status.html#status.iso.2011 |
Chandler Carruth | 2dc637f | 2014-02-28 13:35:54 +0000 | [diff] [blame] | 188 | |
Peter Collingbourne | 7c9c49b | 2014-10-14 00:40:53 +0000 | [diff] [blame] | 189 | Other Languages |
| 190 | --------------- |
| 191 | |
| 192 | Any code written in the Go programming language is not subject to the |
| 193 | formatting rules below. Instead, we adopt the formatting rules enforced by |
| 194 | the `gofmt`_ tool. |
| 195 | |
| 196 | Go code should strive to be idiomatic. Two good sets of guidelines for what |
| 197 | this means are `Effective Go`_ and `Go Code Review Comments`_. |
| 198 | |
| 199 | .. _gofmt: |
| 200 | https://golang.org/cmd/gofmt/ |
| 201 | |
| 202 | .. _Effective Go: |
| 203 | https://golang.org/doc/effective_go.html |
| 204 | |
| 205 | .. _Go Code Review Comments: |
Hans Wennborg | 138434e | 2017-11-13 23:47:58 +0000 | [diff] [blame] | 206 | https://github.com/golang/go/wiki/CodeReviewComments |
Peter Collingbourne | 7c9c49b | 2014-10-14 00:40:53 +0000 | [diff] [blame] | 207 | |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 208 | Mechanical Source Issues |
| 209 | ======================== |
| 210 | |
| 211 | Source Code Formatting |
| 212 | ---------------------- |
| 213 | |
| 214 | Commenting |
| 215 | ^^^^^^^^^^ |
| 216 | |
| 217 | Comments are one critical part of readability and maintainability. Everyone |
| 218 | knows they should comment their code, and so should you. When writing comments, |
| 219 | write them as English prose, which means they should use proper capitalization, |
| 220 | punctuation, etc. Aim to describe what the code is trying to do and why, not |
| 221 | *how* it does it at a micro level. Here are a few critical things to document: |
| 222 | |
| 223 | .. _header file comment: |
| 224 | |
| 225 | File Headers |
| 226 | """""""""""" |
| 227 | |
| 228 | Every source file should have a header on it that describes the basic purpose of |
| 229 | the file. If a file does not have a header, it should not be checked into the |
| 230 | tree. The standard header looks like this: |
| 231 | |
| 232 | .. code-block:: c++ |
| 233 | |
| 234 | //===-- llvm/Instruction.h - Instruction class definition -------*- C++ -*-===// |
| 235 | // |
| 236 | // The LLVM Compiler Infrastructure |
| 237 | // |
| 238 | // This file is distributed under the University of Illinois Open Source |
| 239 | // License. See LICENSE.TXT for details. |
| 240 | // |
| 241 | //===----------------------------------------------------------------------===// |
Michael J. Spencer | 06d9981 | 2012-10-01 19:59:21 +0000 | [diff] [blame] | 242 | /// |
| 243 | /// \file |
Matthias Braun | 1cf942c | 2015-05-15 03:34:01 +0000 | [diff] [blame] | 244 | /// This file contains the declaration of the Instruction class, which is the |
| 245 | /// base class for all of the VM instructions. |
Michael J. Spencer | 06d9981 | 2012-10-01 19:59:21 +0000 | [diff] [blame] | 246 | /// |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 247 | //===----------------------------------------------------------------------===// |
| 248 | |
| 249 | A few things to note about this particular format: The "``-*- C++ -*-``" string |
| 250 | on the first line is there to tell Emacs that the source file is a C++ file, not |
| 251 | a C file (Emacs assumes ``.h`` files are C files by default). |
| 252 | |
| 253 | .. note:: |
| 254 | |
| 255 | This tag is not necessary in ``.cpp`` files. The name of the file is also |
| 256 | on the first line, along with a very short description of the purpose of the |
| 257 | file. This is important when printing out code and flipping though lots of |
| 258 | pages. |
| 259 | |
| 260 | The next section in the file is a concise note that defines the license that the |
| 261 | file is released under. This makes it perfectly clear what terms the source |
| 262 | code can be distributed under and should not be modified in any way. |
| 263 | |
Paul Robinson | 5b17b4e | 2015-01-22 00:19:56 +0000 | [diff] [blame] | 264 | The main body is a ``doxygen`` comment (identified by the ``///`` comment |
Matthias Braun | 1cf942c | 2015-05-15 03:34:01 +0000 | [diff] [blame] | 265 | marker instead of the usual ``//``) describing the purpose of the file. The |
Chandler Carruth | 2c8b23f | 2016-09-01 22:18:25 +0000 | [diff] [blame] | 266 | first sentence (or a passage beginning with ``\brief``) is used as an abstract. |
Matthias Braun | 1cf942c | 2015-05-15 03:34:01 +0000 | [diff] [blame] | 267 | Any additional information should be separated by a blank line. If an |
| 268 | algorithm is being implemented or something tricky is going on, a reference |
Michael J. Spencer | 06d9981 | 2012-10-01 19:59:21 +0000 | [diff] [blame] | 269 | to the paper where it is published should be included, as well as any notes or |
| 270 | *gotchas* in the code to watch out for. |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 271 | |
| 272 | Class overviews |
| 273 | """"""""""""""" |
| 274 | |
| 275 | Classes are one fundamental part of a good object oriented design. As such, a |
| 276 | class definition should have a comment block that explains what the class is |
| 277 | used for and how it works. Every non-trivial class is expected to have a |
| 278 | ``doxygen`` comment block. |
| 279 | |
| 280 | Method information |
| 281 | """""""""""""""""" |
| 282 | |
| 283 | Methods defined in a class (as well as any global functions) should also be |
| 284 | documented properly. A quick note about what it does and a description of the |
| 285 | borderline behaviour is all that is necessary here (unless something |
| 286 | particularly tricky or insidious is going on). The hope is that people can |
| 287 | figure out how to use your interfaces without reading the code itself. |
| 288 | |
| 289 | Good things to talk about here are what happens when something unexpected |
| 290 | happens: does the method return null? Abort? Format your hard disk? |
| 291 | |
| 292 | Comment Formatting |
| 293 | ^^^^^^^^^^^^^^^^^^ |
| 294 | |
Paul Robinson | 5b17b4e | 2015-01-22 00:19:56 +0000 | [diff] [blame] | 295 | In general, prefer C++ style comments (``//`` for normal comments, ``///`` for |
| 296 | ``doxygen`` documentation comments). They take less space, require |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 297 | less typing, don't have nesting problems, etc. There are a few cases when it is |
| 298 | useful to use C style (``/* */``) comments however: |
| 299 | |
| 300 | #. When writing C code: Obviously if you are writing C code, use C style |
| 301 | comments. |
| 302 | |
| 303 | #. When writing a header file that may be ``#include``\d by a C source file. |
| 304 | |
| 305 | #. When writing a source file that is used by a tool that only accepts C style |
| 306 | comments. |
| 307 | |
Paul Robinson | d226141 | 2018-11-14 13:43:19 +0000 | [diff] [blame] | 308 | #. When documenting the significance of constants used as actual parameters in |
| 309 | a call. This is most helpful for ``bool`` parameters, or passing ``0`` or |
| 310 | ``nullptr``. Typically you add the formal parameter name, which ought to be |
| 311 | meaningful. For example, it's not clear what the parameter means in this call: |
| 312 | |
| 313 | .. code-block:: c++ |
| 314 | |
| 315 | Object.emitName(nullptr); |
| 316 | |
| 317 | An in-line C-style comment makes the intent obvious: |
| 318 | |
| 319 | .. code-block:: c++ |
| 320 | |
| 321 | Object.emitName(/*Prefix=*/nullptr); |
| 322 | |
Andrey Bokhanko | e708f8d | 2016-08-17 14:53:18 +0000 | [diff] [blame] | 323 | Commenting out large blocks of code is discouraged, but if you really have to do |
| 324 | this (for documentation purposes or as a suggestion for debug printing), use |
| 325 | ``#if 0`` and ``#endif``. These nest properly and are better behaved in general |
| 326 | than C style comments. |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 327 | |
Dmitri Gribenko | b8f2d82 | 2012-10-20 13:27:43 +0000 | [diff] [blame] | 328 | Doxygen Use in Documentation Comments |
| 329 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 330 | |
| 331 | Use the ``\file`` command to turn the standard file header into a file-level |
| 332 | comment. |
| 333 | |
Matthias Braun | 1cf942c | 2015-05-15 03:34:01 +0000 | [diff] [blame] | 334 | Include descriptive paragraphs for all public interfaces (public classes, |
| 335 | member and non-member functions). Don't just restate the information that can |
Chandler Carruth | 2c8b23f | 2016-09-01 22:18:25 +0000 | [diff] [blame] | 336 | be inferred from the API name. The first sentence (or a paragraph beginning |
| 337 | with ``\brief``) is used as an abstract. Try to use a single sentence as the |
| 338 | ``\brief`` adds visual clutter. Put detailed discussion into separate |
Matthias Braun | 1cf942c | 2015-05-15 03:34:01 +0000 | [diff] [blame] | 339 | paragraphs. |
Dmitri Gribenko | b8f2d82 | 2012-10-20 13:27:43 +0000 | [diff] [blame] | 340 | |
| 341 | To refer to parameter names inside a paragraph, use the ``\p name`` command. |
| 342 | Don't use the ``\arg name`` command since it starts a new paragraph that |
| 343 | contains documentation for the parameter. |
| 344 | |
| 345 | Wrap non-inline code examples in ``\code ... \endcode``. |
| 346 | |
| 347 | To document a function parameter, start a new paragraph with the |
| 348 | ``\param name`` command. If the parameter is used as an out or an in/out |
| 349 | parameter, use the ``\param [out] name`` or ``\param [in,out] name`` command, |
| 350 | respectively. |
| 351 | |
| 352 | To describe function return value, start a new paragraph with the ``\returns`` |
| 353 | command. |
| 354 | |
| 355 | A minimal documentation comment: |
| 356 | |
| 357 | .. code-block:: c++ |
| 358 | |
Matthias Braun | 1cf942c | 2015-05-15 03:34:01 +0000 | [diff] [blame] | 359 | /// Sets the xyzzy property to \p Baz. |
| 360 | void setXyzzy(bool Baz); |
Dmitri Gribenko | b8f2d82 | 2012-10-20 13:27:43 +0000 | [diff] [blame] | 361 | |
| 362 | A documentation comment that uses all Doxygen features in a preferred way: |
| 363 | |
| 364 | .. code-block:: c++ |
| 365 | |
Chandler Carruth | 2c8b23f | 2016-09-01 22:18:25 +0000 | [diff] [blame] | 366 | /// Does foo and bar. |
Dmitri Gribenko | b8f2d82 | 2012-10-20 13:27:43 +0000 | [diff] [blame] | 367 | /// |
| 368 | /// Does not do foo the usual way if \p Baz is true. |
| 369 | /// |
| 370 | /// Typical usage: |
| 371 | /// \code |
| 372 | /// fooBar(false, "quux", Res); |
| 373 | /// \endcode |
| 374 | /// |
| 375 | /// \param Quux kind of foo to do. |
| 376 | /// \param [out] Result filled with bar sequence on foo success. |
| 377 | /// |
| 378 | /// \returns true on success. |
| 379 | bool fooBar(bool Baz, StringRef Quux, std::vector<int> &Result); |
| 380 | |
Chris Lattner | eecd9b1d | 2013-09-01 15:48:08 +0000 | [diff] [blame] | 381 | Don't duplicate the documentation comment in the header file and in the |
| 382 | implementation file. Put the documentation comments for public APIs into the |
| 383 | header file. Documentation comments for private APIs can go to the |
| 384 | implementation file. In any case, implementation files can include additional |
| 385 | comments (not necessarily in Doxygen markup) to explain implementation details |
| 386 | as needed. |
| 387 | |
Dmitri Gribenko | b8f2d82 | 2012-10-20 13:27:43 +0000 | [diff] [blame] | 388 | Don't duplicate function or class name at the beginning of the comment. |
| 389 | For humans it is obvious which function or class is being documented; |
| 390 | automatic documentation processing tools are smart enough to bind the comment |
| 391 | to the correct declaration. |
| 392 | |
| 393 | Wrong: |
| 394 | |
| 395 | .. code-block:: c++ |
| 396 | |
| 397 | // In Something.h: |
| 398 | |
| 399 | /// Something - An abstraction for some complicated thing. |
| 400 | class Something { |
| 401 | public: |
| 402 | /// fooBar - Does foo and bar. |
| 403 | void fooBar(); |
| 404 | }; |
| 405 | |
| 406 | // In Something.cpp: |
| 407 | |
| 408 | /// fooBar - Does foo and bar. |
| 409 | void Something::fooBar() { ... } |
| 410 | |
| 411 | Correct: |
| 412 | |
| 413 | .. code-block:: c++ |
| 414 | |
| 415 | // In Something.h: |
| 416 | |
Matthias Braun | 1cf942c | 2015-05-15 03:34:01 +0000 | [diff] [blame] | 417 | /// An abstraction for some complicated thing. |
Dmitri Gribenko | b8f2d82 | 2012-10-20 13:27:43 +0000 | [diff] [blame] | 418 | class Something { |
| 419 | public: |
Matthias Braun | 1cf942c | 2015-05-15 03:34:01 +0000 | [diff] [blame] | 420 | /// Does foo and bar. |
Dmitri Gribenko | b8f2d82 | 2012-10-20 13:27:43 +0000 | [diff] [blame] | 421 | void fooBar(); |
| 422 | }; |
| 423 | |
| 424 | // In Something.cpp: |
| 425 | |
| 426 | // Builds a B-tree in order to do foo. See paper by... |
| 427 | void Something::fooBar() { ... } |
| 428 | |
| 429 | It is not required to use additional Doxygen features, but sometimes it might |
| 430 | be a good idea to do so. |
| 431 | |
| 432 | Consider: |
| 433 | |
| 434 | * adding comments to any narrow namespace containing a collection of |
| 435 | related functions or types; |
| 436 | |
| 437 | * using top-level groups to organize a collection of related functions at |
| 438 | namespace scope where the grouping is smaller than the namespace; |
| 439 | |
| 440 | * using member groups and additional comments attached to member |
| 441 | groups to organize within a class. |
| 442 | |
| 443 | For example: |
| 444 | |
| 445 | .. code-block:: c++ |
| 446 | |
| 447 | class Something { |
| 448 | /// \name Functions that do Foo. |
| 449 | /// @{ |
| 450 | void fooBar(); |
| 451 | void fooBaz(); |
| 452 | /// @} |
| 453 | ... |
| 454 | }; |
| 455 | |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 456 | ``#include`` Style |
| 457 | ^^^^^^^^^^^^^^^^^^ |
| 458 | |
| 459 | Immediately after the `header file comment`_ (and include guards if working on a |
| 460 | header file), the `minimal list of #includes`_ required by the file should be |
| 461 | listed. We prefer these ``#include``\s to be listed in this order: |
| 462 | |
| 463 | .. _Main Module Header: |
| 464 | .. _Local/Private Headers: |
| 465 | |
| 466 | #. Main Module Header |
| 467 | #. Local/Private Headers |
Zachary Turner | f99445f | 2016-08-23 20:07:32 +0000 | [diff] [blame] | 468 | #. LLVM project/subproject headers (``clang/...``, ``lldb/...``, ``llvm/...``, etc) |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 469 | #. System ``#include``\s |
| 470 | |
Chandler Carruth | afcc374 | 2012-12-02 11:53:27 +0000 | [diff] [blame] | 471 | and each category should be sorted lexicographically by the full path. |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 472 | |
| 473 | The `Main Module Header`_ file applies to ``.cpp`` files which implement an |
| 474 | interface defined by a ``.h`` file. This ``#include`` should always be included |
| 475 | **first** regardless of where it lives on the file system. By including a |
| 476 | header file first in the ``.cpp`` files that implement the interfaces, we ensure |
| 477 | that the header does not have any hidden dependencies which are not explicitly |
| 478 | ``#include``\d in the header, but should be. It is also a form of documentation |
| 479 | in the ``.cpp`` file to indicate where the interfaces it implements are defined. |
| 480 | |
Zachary Turner | f99445f | 2016-08-23 20:07:32 +0000 | [diff] [blame] | 481 | LLVM project and subproject headers should be grouped from most specific to least |
| 482 | specific, for the same reasons described above. For example, LLDB depends on |
| 483 | both clang and LLVM, and clang depends on LLVM. So an LLDB source file should |
| 484 | include ``lldb`` headers first, followed by ``clang`` headers, followed by |
| 485 | ``llvm`` headers, to reduce the possibility (for example) of an LLDB header |
| 486 | accidentally picking up a missing include due to the previous inclusion of that |
| 487 | header in the main source file or some earlier header file. clang should |
| 488 | similarly include its own headers before including llvm headers. This rule |
| 489 | applies to all LLVM subprojects. |
| 490 | |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 491 | .. _fit into 80 columns: |
| 492 | |
| 493 | Source Code Width |
| 494 | ^^^^^^^^^^^^^^^^^ |
| 495 | |
| 496 | Write your code to fit within 80 columns of text. This helps those of us who |
| 497 | like to print out code and look at your code in an ``xterm`` without resizing |
| 498 | it. |
| 499 | |
| 500 | The longer answer is that there must be some limit to the width of the code in |
| 501 | order to reasonably allow developers to have multiple files side-by-side in |
| 502 | windows on a modest display. If you are going to pick a width limit, it is |
| 503 | somewhat arbitrary but you might as well pick something standard. Going with 90 |
| 504 | columns (for example) instead of 80 columns wouldn't add any significant value |
| 505 | and would be detrimental to printing out code. Also many other projects have |
| 506 | standardized on 80 columns, so some people have already configured their editors |
| 507 | for it (vs something else, like 90 columns). |
| 508 | |
| 509 | This is one of many contentious issues in coding standards, but it is not up for |
| 510 | debate. |
| 511 | |
Aaron Ballman | 5aaa820 | 2018-08-10 17:26:07 +0000 | [diff] [blame] | 512 | Whitespace |
| 513 | ^^^^^^^^^^ |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 514 | |
| 515 | In all cases, prefer spaces to tabs in source files. People have different |
| 516 | preferred indentation levels, and different styles of indentation that they |
| 517 | like; this is fine. What isn't fine is that different editors/viewers expand |
| 518 | tabs out to different tab stops. This can cause your code to look completely |
| 519 | unreadable, and it is not worth dealing with. |
| 520 | |
| 521 | As always, follow the `Golden Rule`_ above: follow the style of |
| 522 | existing code if you are modifying and extending it. If you like four spaces of |
| 523 | indentation, **DO NOT** do that in the middle of a chunk of code with two spaces |
| 524 | of indentation. Also, do not reindent a whole source file: it makes for |
| 525 | incredible diffs that are absolutely worthless. |
| 526 | |
Aaron Ballman | 5aaa820 | 2018-08-10 17:26:07 +0000 | [diff] [blame] | 527 | Do not commit changes that include trailing whitespace. If you find trailing |
| 528 | whitespace in a file, do not remove it unless you're otherwise changing that |
| 529 | line of code. Some common editors will automatically remove trailing whitespace |
| 530 | when saving a file which causes unrelated changes to appear in diffs and |
| 531 | commits. |
| 532 | |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 533 | Indent Code Consistently |
| 534 | ^^^^^^^^^^^^^^^^^^^^^^^^ |
| 535 | |
| 536 | Okay, in your first year of programming you were told that indentation is |
Chandler Carruth | cfbdd4d | 2014-03-02 08:38:35 +0000 | [diff] [blame] | 537 | important. If you didn't believe and internalize this then, now is the time. |
| 538 | Just do it. With the introduction of C++11, there are some new formatting |
| 539 | challenges that merit some suggestions to help have consistent, maintainable, |
| 540 | and tool-friendly formatting and indentation. |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 541 | |
Chandler Carruth | cfbdd4d | 2014-03-02 08:38:35 +0000 | [diff] [blame] | 542 | Format Lambdas Like Blocks Of Code |
| 543 | """""""""""""""""""""""""""""""""" |
| 544 | |
| 545 | When formatting a multi-line lambda, format it like a block of code, that's |
| 546 | what it is. If there is only one multi-line lambda in a statement, and there |
| 547 | are no expressions lexically after it in the statement, drop the indent to the |
| 548 | standard two space indent for a block of code, as if it were an if-block opened |
| 549 | by the preceding part of the statement: |
| 550 | |
| 551 | .. code-block:: c++ |
| 552 | |
| 553 | std::sort(foo.begin(), foo.end(), [&](Foo a, Foo b) -> bool { |
| 554 | if (a.blah < b.blah) |
| 555 | return true; |
| 556 | if (a.baz < b.baz) |
| 557 | return true; |
| 558 | return a.bam < b.bam; |
| 559 | }); |
| 560 | |
Chandler Carruth | bab807e | 2014-03-02 09:13:39 +0000 | [diff] [blame] | 561 | To take best advantage of this formatting, if you are designing an API which |
| 562 | accepts a continuation or single callable argument (be it a functor, or |
| 563 | a ``std::function``), it should be the last argument if at all possible. |
| 564 | |
Chandler Carruth | cfbdd4d | 2014-03-02 08:38:35 +0000 | [diff] [blame] | 565 | If there are multiple multi-line lambdas in a statement, or there is anything |
| 566 | interesting after the lambda in the statement, indent the block two spaces from |
| 567 | the indent of the ``[]``: |
| 568 | |
| 569 | .. code-block:: c++ |
| 570 | |
| 571 | dyn_switch(V->stripPointerCasts(), |
| 572 | [] (PHINode *PN) { |
| 573 | // process phis... |
| 574 | }, |
| 575 | [] (SelectInst *SI) { |
| 576 | // process selects... |
| 577 | }, |
| 578 | [] (LoadInst *LI) { |
| 579 | // process loads... |
| 580 | }, |
| 581 | [] (AllocaInst *AI) { |
| 582 | // process allocas... |
| 583 | }); |
| 584 | |
| 585 | Braced Initializer Lists |
| 586 | """""""""""""""""""""""" |
| 587 | |
| 588 | With C++11, there are significantly more uses of braced lists to perform |
| 589 | initialization. These allow you to easily construct aggregate temporaries in |
| 590 | expressions among other niceness. They now have a natural way of ending up |
| 591 | nested within each other and within function calls in order to build up |
| 592 | aggregates (such as option structs) from local variables. To make matters |
| 593 | worse, we also have many more uses of braces in an expression context that are |
| 594 | *not* performing initialization. |
| 595 | |
| 596 | The historically common formatting of braced initialization of aggregate |
| 597 | variables does not mix cleanly with deep nesting, general expression contexts, |
| 598 | function arguments, and lambdas. We suggest new code use a simple rule for |
| 599 | formatting braced initialization lists: act as-if the braces were parentheses |
| 600 | in a function call. The formatting rules exactly match those already well |
| 601 | understood for formatting nested function calls. Examples: |
| 602 | |
| 603 | .. code-block:: c++ |
| 604 | |
| 605 | foo({a, b, c}, {1, 2, 3}); |
| 606 | |
| 607 | llvm::Constant *Mask[] = { |
| 608 | llvm::ConstantInt::get(llvm::Type::getInt32Ty(getLLVMContext()), 0), |
| 609 | llvm::ConstantInt::get(llvm::Type::getInt32Ty(getLLVMContext()), 1), |
| 610 | llvm::ConstantInt::get(llvm::Type::getInt32Ty(getLLVMContext()), 2)}; |
| 611 | |
| 612 | This formatting scheme also makes it particularly easy to get predictable, |
| 613 | consistent, and automatic formatting with tools like `Clang Format`_. |
| 614 | |
JF Bastien | 145062e | 2018-05-18 16:44:13 +0000 | [diff] [blame] | 615 | .. _Clang Format: https://clang.llvm.org/docs/ClangFormat.html |
Chandler Carruth | cfbdd4d | 2014-03-02 08:38:35 +0000 | [diff] [blame] | 616 | |
| 617 | Language and Compiler Issues |
| 618 | ---------------------------- |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 619 | |
| 620 | Treat Compiler Warnings Like Errors |
| 621 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 622 | |
| 623 | If your code has compiler warnings in it, something is wrong --- you aren't |
| 624 | casting values correctly, you have "questionable" constructs in your code, or |
| 625 | you are doing something legitimately wrong. Compiler warnings can cover up |
| 626 | legitimate errors in output and make dealing with a translation unit difficult. |
| 627 | |
| 628 | It is not possible to prevent all warnings from all compilers, nor is it |
| 629 | desirable. Instead, pick a standard compiler (like ``gcc``) that provides a |
| 630 | good thorough set of warnings, and stick to it. At least in the case of |
| 631 | ``gcc``, it is possible to work around any spurious errors by changing the |
| 632 | syntax of the code slightly. For example, a warning that annoys me occurs when |
| 633 | I write code like this: |
| 634 | |
| 635 | .. code-block:: c++ |
| 636 | |
| 637 | if (V = getValue()) { |
| 638 | ... |
| 639 | } |
| 640 | |
| 641 | ``gcc`` will warn me that I probably want to use the ``==`` operator, and that I |
| 642 | probably mistyped it. In most cases, I haven't, and I really don't want the |
| 643 | spurious errors. To fix this particular problem, I rewrite the code like |
| 644 | this: |
| 645 | |
| 646 | .. code-block:: c++ |
| 647 | |
| 648 | if ((V = getValue())) { |
| 649 | ... |
| 650 | } |
| 651 | |
| 652 | which shuts ``gcc`` up. Any ``gcc`` warning that annoys you can be fixed by |
| 653 | massaging the code appropriately. |
| 654 | |
| 655 | Write Portable Code |
| 656 | ^^^^^^^^^^^^^^^^^^^ |
| 657 | |
| 658 | In almost all cases, it is possible and within reason to write completely |
| 659 | portable code. If there are cases where it isn't possible to write portable |
| 660 | code, isolate it behind a well defined (and well documented) interface. |
| 661 | |
| 662 | In practice, this means that you shouldn't assume much about the host compiler |
| 663 | (and Visual Studio tends to be the lowest common denominator). If advanced |
| 664 | features are used, they should only be an implementation detail of a library |
| 665 | which has a simple exposed API, and preferably be buried in ``libSystem``. |
| 666 | |
| 667 | Do not use RTTI or Exceptions |
| 668 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 669 | |
| 670 | In an effort to reduce code and executable size, LLVM does not use RTTI |
| 671 | (e.g. ``dynamic_cast<>;``) or exceptions. These two language features violate |
| 672 | the general C++ principle of *"you only pay for what you use"*, causing |
| 673 | executable bloat even if exceptions are never used in the code base, or if RTTI |
| 674 | is never used for a class. Because of this, we turn them off globally in the |
| 675 | code. |
| 676 | |
| 677 | That said, LLVM does make extensive use of a hand-rolled form of RTTI that use |
Sean Silva | 0a50cec | 2014-04-08 21:06:22 +0000 | [diff] [blame] | 678 | templates like :ref:`isa\<>, cast\<>, and dyn_cast\<> <isa>`. |
Sean Silva | 107aa1c | 2012-11-17 21:01:44 +0000 | [diff] [blame] | 679 | This form of RTTI is opt-in and can be |
| 680 | :doc:`added to any class <HowToSetUpLLVMStyleRTTI>`. It is also |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 681 | substantially more efficient than ``dynamic_cast<>``. |
| 682 | |
| 683 | .. _static constructor: |
| 684 | |
| 685 | Do not use Static Constructors |
| 686 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 687 | |
| 688 | Static constructors and destructors (e.g. global variables whose types have a |
| 689 | constructor or destructor) should not be added to the code base, and should be |
| 690 | removed wherever possible. Besides `well known problems |
JF Bastien | 145062e | 2018-05-18 16:44:13 +0000 | [diff] [blame] | 691 | <https://yosefk.com/c++fqa/ctors.html#fqa-10.12>`_ where the order of |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 692 | initialization is undefined between globals in different source files, the |
| 693 | entire concept of static constructors is at odds with the common use case of |
| 694 | LLVM as a library linked into a larger application. |
| 695 | |
| 696 | Consider the use of LLVM as a JIT linked into another application (perhaps for |
JF Bastien | 145062e | 2018-05-18 16:44:13 +0000 | [diff] [blame] | 697 | `OpenGL, custom languages <https://llvm.org/Users.html>`_, `shaders in movies |
| 698 | <https://llvm.org/devmtg/2010-11/Gritz-OpenShadingLang.pdf>`_, etc). Due to the |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 699 | design of static constructors, they must be executed at startup time of the |
| 700 | entire application, regardless of whether or how LLVM is used in that larger |
| 701 | application. There are two problems with this: |
| 702 | |
| 703 | * The time to run the static constructors impacts startup time of applications |
| 704 | --- a critical time for GUI apps, among others. |
| 705 | |
| 706 | * The static constructors cause the app to pull many extra pages of memory off |
| 707 | the disk: both the code for the constructor in each ``.o`` file and the small |
| 708 | amount of data that gets touched. In addition, touched/dirty pages put more |
| 709 | pressure on the VM system on low-memory machines. |
| 710 | |
| 711 | We would really like for there to be zero cost for linking in an additional LLVM |
| 712 | target or other library into an application, but static constructors violate |
| 713 | this goal. |
| 714 | |
| 715 | That said, LLVM unfortunately does contain static constructors. It would be a |
JF Bastien | 145062e | 2018-05-18 16:44:13 +0000 | [diff] [blame] | 716 | `great project <https://llvm.org/PR11944>`_ for someone to purge all static |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 717 | constructors from LLVM, and then enable the ``-Wglobal-constructors`` warning |
| 718 | flag (when building with Clang) to ensure we do not regress in the future. |
| 719 | |
| 720 | Use of ``class`` and ``struct`` Keywords |
| 721 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 722 | |
| 723 | In C++, the ``class`` and ``struct`` keywords can be used almost |
| 724 | interchangeably. The only difference is when they are used to declare a class: |
| 725 | ``class`` makes all members private by default while ``struct`` makes all |
| 726 | members public by default. |
| 727 | |
| 728 | Unfortunately, not all compilers follow the rules and some will generate |
| 729 | different symbols based on whether ``class`` or ``struct`` was used to declare |
Duncan P. N. Exon Smith | 653638b | 2014-03-03 16:48:44 +0000 | [diff] [blame] | 730 | the symbol (e.g., MSVC). This can lead to problems at link time. |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 731 | |
Duncan P. N. Exon Smith | 653638b | 2014-03-03 16:48:44 +0000 | [diff] [blame] | 732 | * All declarations and definitions of a given ``class`` or ``struct`` must use |
| 733 | the same keyword. For example: |
| 734 | |
| 735 | .. code-block:: c++ |
| 736 | |
| 737 | class Foo; |
| 738 | |
| 739 | // Breaks mangling in MSVC. |
| 740 | struct Foo { int Data; }; |
| 741 | |
| 742 | * As a rule of thumb, ``struct`` should be kept to structures where *all* |
| 743 | members are declared public. |
| 744 | |
| 745 | .. code-block:: c++ |
| 746 | |
| 747 | // Foo feels like a class... this is strange. |
| 748 | struct Foo { |
| 749 | private: |
| 750 | int Data; |
| 751 | public: |
| 752 | Foo() : Data(0) { } |
| 753 | int getData() const { return Data; } |
| 754 | void setData(int D) { Data = D; } |
| 755 | }; |
| 756 | |
| 757 | // Bar isn't POD, but it does look like a struct. |
| 758 | struct Bar { |
| 759 | int Data; |
Chris Lattner | 4454339 | 2015-02-25 17:28:41 +0000 | [diff] [blame] | 760 | Bar() : Data(0) { } |
Duncan P. N. Exon Smith | 653638b | 2014-03-03 16:48:44 +0000 | [diff] [blame] | 761 | }; |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 762 | |
Chandler Carruth | cfbdd4d | 2014-03-02 08:38:35 +0000 | [diff] [blame] | 763 | Do not use Braced Initializer Lists to Call a Constructor |
| 764 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 765 | |
| 766 | In C++11 there is a "generalized initialization syntax" which allows calling |
| 767 | constructors using braced initializer lists. Do not use these to call |
| 768 | constructors with any interesting logic or if you care that you're calling some |
| 769 | *particular* constructor. Those should look like function calls using |
| 770 | parentheses rather than like aggregate initialization. Similarly, if you need |
| 771 | to explicitly name the type and call its constructor to create a temporary, |
| 772 | don't use a braced initializer list. Instead, use a braced initializer list |
| 773 | (without any type for temporaries) when doing aggregate initialization or |
| 774 | something notionally equivalent. Examples: |
| 775 | |
| 776 | .. code-block:: c++ |
| 777 | |
| 778 | class Foo { |
| 779 | public: |
| 780 | // Construct a Foo by reading data from the disk in the whizbang format, ... |
| 781 | Foo(std::string filename); |
| 782 | |
| 783 | // Construct a Foo by looking up the Nth element of some global data ... |
| 784 | Foo(int N); |
| 785 | |
| 786 | // ... |
| 787 | }; |
| 788 | |
| 789 | // The Foo constructor call is very deliberate, no braces. |
| 790 | std::fill(foo.begin(), foo.end(), Foo("name")); |
| 791 | |
| 792 | // The pair is just being constructed like an aggregate, use braces. |
| 793 | bar_map.insert({my_key, my_value}); |
| 794 | |
| 795 | If you use a braced initializer list when initializing a variable, use an equals before the open curly brace: |
| 796 | |
| 797 | .. code-block:: c++ |
| 798 | |
| 799 | int data[] = {0, 1, 2, 3}; |
| 800 | |
| 801 | Use ``auto`` Type Deduction to Make Code More Readable |
| 802 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 803 | |
| 804 | Some are advocating a policy of "almost always ``auto``" in C++11, however LLVM |
| 805 | uses a more moderate stance. Use ``auto`` if and only if it makes the code more |
| 806 | readable or easier to maintain. Don't "almost always" use ``auto``, but do use |
| 807 | ``auto`` with initializers like ``cast<Foo>(...)`` or other places where the |
| 808 | type is already obvious from the context. Another time when ``auto`` works well |
| 809 | for these purposes is when the type would have been abstracted away anyways, |
| 810 | often behind a container's typedef such as ``std::vector<T>::iterator``. |
| 811 | |
Duncan P. N. Exon Smith | 59a4517 | 2014-03-03 16:48:47 +0000 | [diff] [blame] | 812 | Beware unnecessary copies with ``auto`` |
| 813 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 814 | |
| 815 | The convenience of ``auto`` makes it easy to forget that its default behavior |
| 816 | is a copy. Particularly in range-based ``for`` loops, careless copies are |
| 817 | expensive. |
| 818 | |
Duncan P. N. Exon Smith | feed880 | 2014-03-07 18:06:15 +0000 | [diff] [blame] | 819 | As a rule of thumb, use ``auto &`` unless you need to copy the result, and use |
| 820 | ``auto *`` when copying pointers. |
Duncan P. N. Exon Smith | 59a4517 | 2014-03-03 16:48:47 +0000 | [diff] [blame] | 821 | |
| 822 | .. code-block:: c++ |
| 823 | |
Duncan P. N. Exon Smith | feed880 | 2014-03-07 18:06:15 +0000 | [diff] [blame] | 824 | // Typically there's no reason to copy. |
Duncan P. N. Exon Smith | 59a4517 | 2014-03-03 16:48:47 +0000 | [diff] [blame] | 825 | for (const auto &Val : Container) { observe(Val); } |
Duncan P. N. Exon Smith | 59a4517 | 2014-03-03 16:48:47 +0000 | [diff] [blame] | 826 | for (auto &Val : Container) { Val.change(); } |
| 827 | |
| 828 | // Remove the reference if you really want a new copy. |
| 829 | for (auto Val : Container) { Val.change(); saveSomewhere(Val); } |
| 830 | |
Duncan P. N. Exon Smith | fc9031c | 2014-03-07 17:23:29 +0000 | [diff] [blame] | 831 | // Copy pointers, but make it clear that they're pointers. |
Alexander Kornienko | 3338e44 | 2018-04-05 12:48:22 +0000 | [diff] [blame] | 832 | for (const auto *Ptr : Container) { observe(*Ptr); } |
| 833 | for (auto *Ptr : Container) { Ptr->change(); } |
Duncan P. N. Exon Smith | fc9031c | 2014-03-07 17:23:29 +0000 | [diff] [blame] | 834 | |
Mandeep Singh Grang | 41915c0 | 2017-09-06 20:19:10 +0000 | [diff] [blame] | 835 | Beware of non-determinism due to ordering of pointers |
| 836 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 837 | |
| 838 | In general, there is no relative ordering among pointers. As a result, |
| 839 | when unordered containers like sets and maps are used with pointer keys |
| 840 | the iteration order is undefined. Hence, iterating such containers may |
| 841 | result in non-deterministic code generation. While the generated code |
| 842 | might not necessarily be "wrong code", this non-determinism might result |
| 843 | in unexpected runtime crashes or simply hard to reproduce bugs on the |
| 844 | customer side making it harder to debug and fix. |
| 845 | |
| 846 | As a rule of thumb, in case an ordered result is expected, remember to |
| 847 | sort an unordered container before iteration. Or use ordered containers |
| 848 | like vector/MapVector/SetVector if you want to iterate pointer keys. |
| 849 | |
Mandeep Singh Grang | 727ef0e | 2018-04-24 21:25:57 +0000 | [diff] [blame] | 850 | Beware of non-deterministic sorting order of equal elements |
| 851 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 852 | |
| 853 | std::sort uses a non-stable sorting algorithm in which the order of equal |
| 854 | elements is not guaranteed to be preserved. Thus using std::sort for a |
| 855 | container having equal elements may result in non-determinstic behavior. |
| 856 | To uncover such instances of non-determinism, LLVM has introduced a new |
| 857 | llvm::sort wrapper function. For an EXPENSIVE_CHECKS build this will randomly |
| 858 | shuffle the container before sorting. As a rule of thumb, always make sure to |
| 859 | use llvm::sort instead of std::sort. |
| 860 | |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 861 | Style Issues |
| 862 | ============ |
| 863 | |
| 864 | The High-Level Issues |
| 865 | --------------------- |
| 866 | |
David Blaikie | 5ac13ad | 2018-02-01 21:03:35 +0000 | [diff] [blame] | 867 | Self-contained Headers |
| 868 | ^^^^^^^^^^^^^^^^^^^^^^ |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 869 | |
David Blaikie | 5ac13ad | 2018-02-01 21:03:35 +0000 | [diff] [blame] | 870 | Header files should be self-contained (compile on their own) and end in .h. |
| 871 | Non-header files that are meant for inclusion should end in .inc and be used |
| 872 | sparingly. |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 873 | |
David Blaikie | 5ac13ad | 2018-02-01 21:03:35 +0000 | [diff] [blame] | 874 | All header files should be self-contained. Users and refactoring tools should |
| 875 | not have to adhere to special conditions to include the header. Specifically, a |
| 876 | header should have header guards and include all other headers it needs. |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 877 | |
David Blaikie | 5ac13ad | 2018-02-01 21:03:35 +0000 | [diff] [blame] | 878 | There are rare cases where a file designed to be included is not |
| 879 | self-contained. These are typically intended to be included at unusual |
| 880 | locations, such as the middle of another file. They might not use header |
| 881 | guards, and might not include their prerequisites. Name such files with the |
| 882 | .inc extension. Use sparingly, and prefer self-contained headers when possible. |
| 883 | |
| 884 | In general, a header should be implemented by one or more ``.cpp`` files. Each |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 885 | of these ``.cpp`` files should include the header that defines their interface |
David Blaikie | 5ac13ad | 2018-02-01 21:03:35 +0000 | [diff] [blame] | 886 | first. This ensures that all of the dependences of the header have been |
| 887 | properly added to the header itself, and are not implicit. System headers |
| 888 | should be included after user headers for a translation unit. |
| 889 | |
| 890 | Library Layering |
| 891 | ^^^^^^^^^^^^^^^^ |
| 892 | |
| 893 | A directory of header files (for example ``include/llvm/Foo``) defines a |
| 894 | library (``Foo``). Dependencies between libraries are defined by the |
| 895 | ``LLVMBuild.txt`` file in their implementation (``lib/Foo``). One library (both |
| 896 | its headers and implementation) should only use things from the libraries |
| 897 | listed in its dependencies. |
| 898 | |
| 899 | Some of this constraint can be enforced by classic Unix linkers (Mac & Windows |
| 900 | linkers, as well as lld, do not enforce this constraint). A Unix linker |
| 901 | searches left to right through the libraries specified on its command line and |
| 902 | never revisits a library. In this way, no circular dependencies between |
| 903 | libraries can exist. |
| 904 | |
| 905 | This doesn't fully enforce all inter-library dependencies, and importantly |
| 906 | doesn't enforce header file circular dependencies created by inline functions. |
| 907 | A good way to answer the "is this layered correctly" would be to consider |
| 908 | whether a Unix linker would succeed at linking the program if all inline |
| 909 | functions were defined out-of-line. (& for all valid orderings of dependencies |
| 910 | - since linking resolution is linear, it's possible that some implicit |
| 911 | dependencies can sneak through: A depends on B and C, so valid orderings are |
| 912 | "C B A" or "B C A", in both cases the explicit dependencies come before their |
| 913 | use. But in the first case, B could still link successfully if it implicitly |
| 914 | depended on C, or the opposite in the second case) |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 915 | |
| 916 | .. _minimal list of #includes: |
| 917 | |
| 918 | ``#include`` as Little as Possible |
| 919 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 920 | |
| 921 | ``#include`` hurts compile time performance. Don't do it unless you have to, |
| 922 | especially in header files. |
| 923 | |
| 924 | But wait! Sometimes you need to have the definition of a class to use it, or to |
| 925 | inherit from it. In these cases go ahead and ``#include`` that header file. Be |
| 926 | aware however that there are many cases where you don't need to have the full |
| 927 | definition of a class. If you are using a pointer or reference to a class, you |
| 928 | don't need the header file. If you are simply returning a class instance from a |
| 929 | prototyped function or method, you don't need it. In fact, for most cases, you |
| 930 | simply don't need the definition of a class. And not ``#include``\ing speeds up |
| 931 | compilation. |
| 932 | |
| 933 | It is easy to try to go too overboard on this recommendation, however. You |
| 934 | **must** include all of the header files that you are using --- you can include |
| 935 | them either directly or indirectly through another header file. To make sure |
| 936 | that you don't accidentally forget to include a header file in your module |
| 937 | header, make sure to include your module header **first** in the implementation |
| 938 | file (as mentioned above). This way there won't be any hidden dependencies that |
| 939 | you'll find out about later. |
| 940 | |
| 941 | Keep "Internal" Headers Private |
| 942 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 943 | |
| 944 | Many modules have a complex implementation that causes them to use more than one |
| 945 | implementation (``.cpp``) file. It is often tempting to put the internal |
| 946 | communication interface (helper classes, extra functions, etc) in the public |
| 947 | module header file. Don't do this! |
| 948 | |
| 949 | If you really need to do something like this, put a private header file in the |
| 950 | same directory as the source files, and include it locally. This ensures that |
| 951 | your private interface remains private and undisturbed by outsiders. |
| 952 | |
| 953 | .. note:: |
| 954 | |
| 955 | It's okay to put extra implementation methods in a public class itself. Just |
| 956 | make them private (or protected) and all is well. |
| 957 | |
| 958 | .. _early exits: |
| 959 | |
| 960 | Use Early Exits and ``continue`` to Simplify Code |
| 961 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 962 | |
| 963 | When reading code, keep in mind how much state and how many previous decisions |
| 964 | have to be remembered by the reader to understand a block of code. Aim to |
| 965 | reduce indentation where possible when it doesn't make it more difficult to |
| 966 | understand the code. One great way to do this is by making use of early exits |
| 967 | and the ``continue`` keyword in long loops. As an example of using an early |
| 968 | exit from a function, consider this "bad" code: |
| 969 | |
| 970 | .. code-block:: c++ |
| 971 | |
Andrew Trick | e9f5988 | 2012-09-20 17:02:04 +0000 | [diff] [blame] | 972 | Value *doSomething(Instruction *I) { |
Chandler Carruth | 9179aee | 2018-08-26 09:51:22 +0000 | [diff] [blame] | 973 | if (!I->isTerminator() && |
Andrew Trick | e9f5988 | 2012-09-20 17:02:04 +0000 | [diff] [blame] | 974 | I->hasOneUse() && doOtherThing(I)) { |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 975 | ... some long code .... |
| 976 | } |
| 977 | |
| 978 | return 0; |
| 979 | } |
| 980 | |
| 981 | This code has several problems if the body of the ``'if'`` is large. When |
| 982 | you're looking at the top of the function, it isn't immediately clear that this |
| 983 | *only* does interesting things with non-terminator instructions, and only |
| 984 | applies to things with the other predicates. Second, it is relatively difficult |
| 985 | to describe (in comments) why these predicates are important because the ``if`` |
| 986 | statement makes it difficult to lay out the comments. Third, when you're deep |
| 987 | within the body of the code, it is indented an extra level. Finally, when |
| 988 | reading the top of the function, it isn't clear what the result is if the |
| 989 | predicate isn't true; you have to read to the end of the function to know that |
| 990 | it returns null. |
| 991 | |
| 992 | It is much preferred to format the code like this: |
| 993 | |
| 994 | .. code-block:: c++ |
| 995 | |
Andrew Trick | e9f5988 | 2012-09-20 17:02:04 +0000 | [diff] [blame] | 996 | Value *doSomething(Instruction *I) { |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 997 | // Terminators never need 'something' done to them because ... |
Chandler Carruth | 9179aee | 2018-08-26 09:51:22 +0000 | [diff] [blame] | 998 | if (I->isTerminator()) |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 999 | return 0; |
| 1000 | |
| 1001 | // We conservatively avoid transforming instructions with multiple uses |
| 1002 | // because goats like cheese. |
| 1003 | if (!I->hasOneUse()) |
| 1004 | return 0; |
| 1005 | |
| 1006 | // This is really just here for example. |
Andrew Trick | e9f5988 | 2012-09-20 17:02:04 +0000 | [diff] [blame] | 1007 | if (!doOtherThing(I)) |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1008 | return 0; |
| 1009 | |
| 1010 | ... some long code .... |
| 1011 | } |
| 1012 | |
| 1013 | This fixes these problems. A similar problem frequently happens in ``for`` |
| 1014 | loops. A silly example is something like this: |
| 1015 | |
| 1016 | .. code-block:: c++ |
| 1017 | |
Alex Bradbury | 43878499 | 2017-08-31 12:34:20 +0000 | [diff] [blame] | 1018 | for (Instruction &I : BB) { |
| 1019 | if (auto *BO = dyn_cast<BinaryOperator>(&I)) { |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1020 | Value *LHS = BO->getOperand(0); |
| 1021 | Value *RHS = BO->getOperand(1); |
| 1022 | if (LHS != RHS) { |
| 1023 | ... |
| 1024 | } |
| 1025 | } |
| 1026 | } |
| 1027 | |
| 1028 | When you have very, very small loops, this sort of structure is fine. But if it |
| 1029 | exceeds more than 10-15 lines, it becomes difficult for people to read and |
| 1030 | understand at a glance. The problem with this sort of code is that it gets very |
| 1031 | nested very quickly. Meaning that the reader of the code has to keep a lot of |
| 1032 | context in their brain to remember what is going immediately on in the loop, |
| 1033 | because they don't know if/when the ``if`` conditions will have ``else``\s etc. |
| 1034 | It is strongly preferred to structure the loop like this: |
| 1035 | |
| 1036 | .. code-block:: c++ |
| 1037 | |
Alex Bradbury | 43878499 | 2017-08-31 12:34:20 +0000 | [diff] [blame] | 1038 | for (Instruction &I : BB) { |
| 1039 | auto *BO = dyn_cast<BinaryOperator>(&I); |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1040 | if (!BO) continue; |
| 1041 | |
| 1042 | Value *LHS = BO->getOperand(0); |
| 1043 | Value *RHS = BO->getOperand(1); |
| 1044 | if (LHS == RHS) continue; |
| 1045 | |
| 1046 | ... |
| 1047 | } |
| 1048 | |
| 1049 | This has all the benefits of using early exits for functions: it reduces nesting |
| 1050 | of the loop, it makes it easier to describe why the conditions are true, and it |
| 1051 | makes it obvious to the reader that there is no ``else`` coming up that they |
| 1052 | have to push context into their brain for. If a loop is large, this can be a |
| 1053 | big understandability win. |
| 1054 | |
| 1055 | Don't use ``else`` after a ``return`` |
| 1056 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 1057 | |
| 1058 | For similar reasons above (reduction of indentation and easier reading), please |
| 1059 | do not use ``'else'`` or ``'else if'`` after something that interrupts control |
| 1060 | flow --- like ``return``, ``break``, ``continue``, ``goto``, etc. For |
| 1061 | example, this is *bad*: |
| 1062 | |
| 1063 | .. code-block:: c++ |
| 1064 | |
| 1065 | case 'J': { |
| 1066 | if (Signed) { |
| 1067 | Type = Context.getsigjmp_bufType(); |
| 1068 | if (Type.isNull()) { |
| 1069 | Error = ASTContext::GE_Missing_sigjmp_buf; |
| 1070 | return QualType(); |
| 1071 | } else { |
| 1072 | break; |
| 1073 | } |
| 1074 | } else { |
| 1075 | Type = Context.getjmp_bufType(); |
| 1076 | if (Type.isNull()) { |
| 1077 | Error = ASTContext::GE_Missing_jmp_buf; |
| 1078 | return QualType(); |
Meador Inge | d65ebce | 2012-06-20 23:48:01 +0000 | [diff] [blame] | 1079 | } else { |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1080 | break; |
Meador Inge | d65ebce | 2012-06-20 23:48:01 +0000 | [diff] [blame] | 1081 | } |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1082 | } |
| 1083 | } |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1084 | |
| 1085 | It is better to write it like this: |
| 1086 | |
| 1087 | .. code-block:: c++ |
| 1088 | |
| 1089 | case 'J': |
| 1090 | if (Signed) { |
| 1091 | Type = Context.getsigjmp_bufType(); |
| 1092 | if (Type.isNull()) { |
| 1093 | Error = ASTContext::GE_Missing_sigjmp_buf; |
| 1094 | return QualType(); |
| 1095 | } |
| 1096 | } else { |
| 1097 | Type = Context.getjmp_bufType(); |
| 1098 | if (Type.isNull()) { |
| 1099 | Error = ASTContext::GE_Missing_jmp_buf; |
| 1100 | return QualType(); |
| 1101 | } |
| 1102 | } |
| 1103 | break; |
| 1104 | |
| 1105 | Or better yet (in this case) as: |
| 1106 | |
| 1107 | .. code-block:: c++ |
| 1108 | |
| 1109 | case 'J': |
| 1110 | if (Signed) |
| 1111 | Type = Context.getsigjmp_bufType(); |
| 1112 | else |
| 1113 | Type = Context.getjmp_bufType(); |
| 1114 | |
| 1115 | if (Type.isNull()) { |
| 1116 | Error = Signed ? ASTContext::GE_Missing_sigjmp_buf : |
| 1117 | ASTContext::GE_Missing_jmp_buf; |
| 1118 | return QualType(); |
| 1119 | } |
| 1120 | break; |
| 1121 | |
| 1122 | The idea is to reduce indentation and the amount of code you have to keep track |
| 1123 | of when reading the code. |
| 1124 | |
| 1125 | Turn Predicate Loops into Predicate Functions |
| 1126 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 1127 | |
| 1128 | It is very common to write small loops that just compute a boolean value. There |
| 1129 | are a number of ways that people commonly write these, but an example of this |
| 1130 | sort of thing is: |
| 1131 | |
| 1132 | .. code-block:: c++ |
| 1133 | |
| 1134 | bool FoundFoo = false; |
Sean Silva | 5d6d895 | 2012-11-17 23:25:33 +0000 | [diff] [blame] | 1135 | for (unsigned I = 0, E = BarList.size(); I != E; ++I) |
| 1136 | if (BarList[I]->isFoo()) { |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1137 | FoundFoo = true; |
| 1138 | break; |
| 1139 | } |
| 1140 | |
| 1141 | if (FoundFoo) { |
| 1142 | ... |
| 1143 | } |
| 1144 | |
| 1145 | This sort of code is awkward to write, and is almost always a bad sign. Instead |
| 1146 | of this sort of loop, we strongly prefer to use a predicate function (which may |
| 1147 | be `static`_) that uses `early exits`_ to compute the predicate. We prefer the |
| 1148 | code to be structured like this: |
| 1149 | |
| 1150 | .. code-block:: c++ |
| 1151 | |
Dmitri Gribenko | b8f2d82 | 2012-10-20 13:27:43 +0000 | [diff] [blame] | 1152 | /// \returns true if the specified list has an element that is a foo. |
Andrew Trick | 331e8fb | 2012-09-20 02:01:06 +0000 | [diff] [blame] | 1153 | static bool containsFoo(const std::vector<Bar*> &List) { |
Sean Silva | 5d6d895 | 2012-11-17 23:25:33 +0000 | [diff] [blame] | 1154 | for (unsigned I = 0, E = List.size(); I != E; ++I) |
| 1155 | if (List[I]->isFoo()) |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1156 | return true; |
| 1157 | return false; |
| 1158 | } |
| 1159 | ... |
| 1160 | |
Andrew Trick | 331e8fb | 2012-09-20 02:01:06 +0000 | [diff] [blame] | 1161 | if (containsFoo(BarList)) { |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1162 | ... |
| 1163 | } |
| 1164 | |
| 1165 | There are many reasons for doing this: it reduces indentation and factors out |
| 1166 | code which can often be shared by other code that checks for the same predicate. |
| 1167 | More importantly, it *forces you to pick a name* for the function, and forces |
| 1168 | you to write a comment for it. In this silly example, this doesn't add much |
| 1169 | value. However, if the condition is complex, this can make it a lot easier for |
| 1170 | the reader to understand the code that queries for this predicate. Instead of |
| 1171 | being faced with the in-line details of how we check to see if the BarList |
| 1172 | contains a foo, we can trust the function name and continue reading with better |
| 1173 | locality. |
| 1174 | |
| 1175 | The Low-Level Issues |
| 1176 | -------------------- |
| 1177 | |
| 1178 | Name Types, Functions, Variables, and Enumerators Properly |
| 1179 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 1180 | |
| 1181 | Poorly-chosen names can mislead the reader and cause bugs. We cannot stress |
| 1182 | enough how important it is to use *descriptive* names. Pick names that match |
| 1183 | the semantics and role of the underlying entities, within reason. Avoid |
| 1184 | abbreviations unless they are well known. After picking a good name, make sure |
| 1185 | to use consistent capitalization for the name, as inconsistency requires clients |
| 1186 | to either memorize the APIs or to look it up to find the exact spelling. |
| 1187 | |
| 1188 | In general, names should be in camel case (e.g. ``TextFileReader`` and |
| 1189 | ``isLValue()``). Different kinds of declarations have different rules: |
| 1190 | |
| 1191 | * **Type names** (including classes, structs, enums, typedefs, etc) should be |
| 1192 | nouns and start with an upper-case letter (e.g. ``TextFileReader``). |
| 1193 | |
| 1194 | * **Variable names** should be nouns (as they represent state). The name should |
| 1195 | be camel case, and start with an upper case letter (e.g. ``Leader`` or |
| 1196 | ``Boats``). |
| 1197 | |
| 1198 | * **Function names** should be verb phrases (as they represent actions), and |
| 1199 | command-like function should be imperative. The name should be camel case, |
| 1200 | and start with a lower case letter (e.g. ``openFile()`` or ``isFoo()``). |
| 1201 | |
| 1202 | * **Enum declarations** (e.g. ``enum Foo {...}``) are types, so they should |
| 1203 | follow the naming conventions for types. A common use for enums is as a |
| 1204 | discriminator for a union, or an indicator of a subclass. When an enum is |
| 1205 | used for something like this, it should have a ``Kind`` suffix |
| 1206 | (e.g. ``ValueKind``). |
| 1207 | |
| 1208 | * **Enumerators** (e.g. ``enum { Foo, Bar }``) and **public member variables** |
| 1209 | should start with an upper-case letter, just like types. Unless the |
| 1210 | enumerators are defined in their own small namespace or inside a class, |
| 1211 | enumerators should have a prefix corresponding to the enum declaration name. |
| 1212 | For example, ``enum ValueKind { ... };`` may contain enumerators like |
| 1213 | ``VK_Argument``, ``VK_BasicBlock``, etc. Enumerators that are just |
| 1214 | convenience constants are exempt from the requirement for a prefix. For |
| 1215 | instance: |
| 1216 | |
| 1217 | .. code-block:: c++ |
| 1218 | |
| 1219 | enum { |
| 1220 | MaxSize = 42, |
| 1221 | Density = 12 |
| 1222 | }; |
| 1223 | |
| 1224 | As an exception, classes that mimic STL classes can have member names in STL's |
| 1225 | style of lower-case words separated by underscores (e.g. ``begin()``, |
Rafael Espindola | f4c2104 | 2013-08-07 19:34:37 +0000 | [diff] [blame] | 1226 | ``push_back()``, and ``empty()``). Classes that provide multiple |
| 1227 | iterators should add a singular prefix to ``begin()`` and ``end()`` |
| 1228 | (e.g. ``global_begin()`` and ``use_begin()``). |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1229 | |
| 1230 | Here are some examples of good and bad names: |
| 1231 | |
Meador Inge | e3c9ccd | 2012-06-20 23:57:00 +0000 | [diff] [blame] | 1232 | .. code-block:: c++ |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1233 | |
| 1234 | class VehicleMaker { |
| 1235 | ... |
| 1236 | Factory<Tire> F; // Bad -- abbreviation and non-descriptive. |
| 1237 | Factory<Tire> Factory; // Better. |
| 1238 | Factory<Tire> TireFactory; // Even better -- if VehicleMaker has more than one |
| 1239 | // kind of factories. |
| 1240 | }; |
| 1241 | |
Alexander Kornienko | e9029b1 | 2016-09-27 14:49:45 +0000 | [diff] [blame] | 1242 | Vehicle makeVehicle(VehicleType Type) { |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1243 | VehicleMaker M; // Might be OK if having a short life-span. |
Sean Silva | 5d6d895 | 2012-11-17 23:25:33 +0000 | [diff] [blame] | 1244 | Tire Tmp1 = M.makeTire(); // Bad -- 'Tmp1' provides no information. |
| 1245 | Light Headlight = M.makeLight("head"); // Good -- descriptive. |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1246 | ... |
| 1247 | } |
| 1248 | |
| 1249 | Assert Liberally |
| 1250 | ^^^^^^^^^^^^^^^^ |
| 1251 | |
| 1252 | Use the "``assert``" macro to its fullest. Check all of your preconditions and |
| 1253 | assumptions, you never know when a bug (not necessarily even yours) might be |
| 1254 | caught early by an assertion, which reduces debugging time dramatically. The |
| 1255 | "``<cassert>``" header file is probably already included by the header files you |
| 1256 | are using, so it doesn't cost anything to use it. |
| 1257 | |
| 1258 | To further assist with debugging, make sure to put some kind of error message in |
| 1259 | the assertion statement, which is printed if the assertion is tripped. This |
| 1260 | helps the poor debugger make sense of why an assertion is being made and |
| 1261 | enforced, and hopefully what to do about it. Here is one complete example: |
| 1262 | |
| 1263 | .. code-block:: c++ |
| 1264 | |
Sean Silva | 5d6d895 | 2012-11-17 23:25:33 +0000 | [diff] [blame] | 1265 | inline Value *getOperand(unsigned I) { |
| 1266 | assert(I < Operands.size() && "getOperand() out of range!"); |
| 1267 | return Operands[I]; |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1268 | } |
| 1269 | |
| 1270 | Here are more examples: |
| 1271 | |
| 1272 | .. code-block:: c++ |
| 1273 | |
Alp Toker | 087ab61 | 2013-12-05 05:44:44 +0000 | [diff] [blame] | 1274 | assert(Ty->isPointerType() && "Can't allocate a non-pointer type!"); |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1275 | |
| 1276 | assert((Opcode == Shl || Opcode == Shr) && "ShiftInst Opcode invalid!"); |
| 1277 | |
| 1278 | assert(idx < getNumSuccessors() && "Successor # out of range!"); |
| 1279 | |
| 1280 | assert(V1.getType() == V2.getType() && "Constant types must be identical!"); |
| 1281 | |
| 1282 | assert(isa<PHINode>(Succ->front()) && "Only works on PHId BBs!"); |
| 1283 | |
| 1284 | You get the idea. |
| 1285 | |
Jordan Rose | 715672c | 2012-10-26 22:08:46 +0000 | [diff] [blame] | 1286 | In the past, asserts were used to indicate a piece of code that should not be |
| 1287 | reached. These were typically of the form: |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1288 | |
| 1289 | .. code-block:: c++ |
| 1290 | |
Jordan Rose | 715672c | 2012-10-26 22:08:46 +0000 | [diff] [blame] | 1291 | assert(0 && "Invalid radix for integer literal"); |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1292 | |
Jordan Rose | 715672c | 2012-10-26 22:08:46 +0000 | [diff] [blame] | 1293 | This has a few issues, the main one being that some compilers might not |
| 1294 | understand the assertion, or warn about a missing return in builds where |
| 1295 | assertions are compiled out. |
| 1296 | |
| 1297 | Today, we have something much better: ``llvm_unreachable``: |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1298 | |
| 1299 | .. code-block:: c++ |
| 1300 | |
Jordan Rose | 715672c | 2012-10-26 22:08:46 +0000 | [diff] [blame] | 1301 | llvm_unreachable("Invalid radix for integer literal"); |
| 1302 | |
| 1303 | When assertions are enabled, this will print the message if it's ever reached |
| 1304 | and then exit the program. When assertions are disabled (i.e. in release |
| 1305 | builds), ``llvm_unreachable`` becomes a hint to compilers to skip generating |
| 1306 | code for this branch. If the compiler does not support this, it will fall back |
| 1307 | to the "abort" implementation. |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1308 | |
Alex Bradbury | d8824eb | 2017-08-18 05:29:21 +0000 | [diff] [blame] | 1309 | Neither assertions or ``llvm_unreachable`` will abort the program on a release |
Alex Bradbury | b24452b | 2017-08-18 06:45:34 +0000 | [diff] [blame] | 1310 | build. If the error condition can be triggered by user input then the |
| 1311 | recoverable error mechanism described in :doc:`ProgrammersManual` should be |
| 1312 | used instead. In cases where this is not practical, ``report_fatal_error`` may |
| 1313 | be used. |
Alex Bradbury | d8824eb | 2017-08-18 05:29:21 +0000 | [diff] [blame] | 1314 | |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1315 | Another issue is that values used only by assertions will produce an "unused |
| 1316 | value" warning when assertions are disabled. For example, this code will warn: |
| 1317 | |
| 1318 | .. code-block:: c++ |
| 1319 | |
| 1320 | unsigned Size = V.size(); |
| 1321 | assert(Size > 42 && "Vector smaller than it should be"); |
| 1322 | |
| 1323 | bool NewToSet = Myset.insert(Value); |
| 1324 | assert(NewToSet && "The value shouldn't be in the set yet"); |
| 1325 | |
| 1326 | These are two interesting different cases. In the first case, the call to |
| 1327 | ``V.size()`` is only useful for the assert, and we don't want it executed when |
| 1328 | assertions are disabled. Code like this should move the call into the assert |
| 1329 | itself. In the second case, the side effects of the call must happen whether |
| 1330 | the assert is enabled or not. In this case, the value should be cast to void to |
| 1331 | disable the warning. To be specific, it is preferred to write the code like |
| 1332 | this: |
| 1333 | |
| 1334 | .. code-block:: c++ |
| 1335 | |
| 1336 | assert(V.size() > 42 && "Vector smaller than it should be"); |
| 1337 | |
| 1338 | bool NewToSet = Myset.insert(Value); (void)NewToSet; |
| 1339 | assert(NewToSet && "The value shouldn't be in the set yet"); |
| 1340 | |
| 1341 | Do Not Use ``using namespace std`` |
| 1342 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 1343 | |
| 1344 | In LLVM, we prefer to explicitly prefix all identifiers from the standard |
| 1345 | namespace with an "``std::``" prefix, rather than rely on "``using namespace |
| 1346 | std;``". |
| 1347 | |
| 1348 | In header files, adding a ``'using namespace XXX'`` directive pollutes the |
| 1349 | namespace of any source file that ``#include``\s the header. This is clearly a |
| 1350 | bad thing. |
| 1351 | |
| 1352 | In implementation files (e.g. ``.cpp`` files), the rule is more of a stylistic |
| 1353 | rule, but is still important. Basically, using explicit namespace prefixes |
| 1354 | makes the code **clearer**, because it is immediately obvious what facilities |
| 1355 | are being used and where they are coming from. And **more portable**, because |
| 1356 | namespace clashes cannot occur between LLVM code and other namespaces. The |
| 1357 | portability rule is important because different standard library implementations |
| 1358 | expose different symbols (potentially ones they shouldn't), and future revisions |
| 1359 | to the C++ standard will add more symbols to the ``std`` namespace. As such, we |
| 1360 | never use ``'using namespace std;'`` in LLVM. |
| 1361 | |
| 1362 | The exception to the general rule (i.e. it's not an exception for the ``std`` |
| 1363 | namespace) is for implementation files. For example, all of the code in the |
| 1364 | LLVM project implements code that lives in the 'llvm' namespace. As such, it is |
| 1365 | ok, and actually clearer, for the ``.cpp`` files to have a ``'using namespace |
| 1366 | llvm;'`` directive at the top, after the ``#include``\s. This reduces |
| 1367 | indentation in the body of the file for source editors that indent based on |
| 1368 | braces, and keeps the conceptual context cleaner. The general form of this rule |
| 1369 | is that any ``.cpp`` file that implements code in any namespace may use that |
| 1370 | namespace (and its parents'), but should not use any others. |
| 1371 | |
| 1372 | Provide a Virtual Method Anchor for Classes in Headers |
| 1373 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 1374 | |
| 1375 | If a class is defined in a header file and has a vtable (either it has virtual |
| 1376 | methods or it derives from classes with virtual methods), it must always have at |
| 1377 | least one out-of-line virtual method in the class. Without this, the compiler |
| 1378 | will copy the vtable and RTTI into every ``.o`` file that ``#include``\s the |
| 1379 | header, bloating ``.o`` file sizes and increasing link times. |
| 1380 | |
David Blaikie | 67bf429 | 2012-09-21 17:47:36 +0000 | [diff] [blame] | 1381 | Don't use default labels in fully covered switches over enumerations |
| 1382 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 1383 | |
| 1384 | ``-Wswitch`` warns if a switch, without a default label, over an enumeration |
| 1385 | does not cover every enumeration value. If you write a default label on a fully |
| 1386 | covered switch over an enumeration then the ``-Wswitch`` warning won't fire |
| 1387 | when new elements are added to that enumeration. To help avoid adding these |
| 1388 | kinds of defaults, Clang has the warning ``-Wcovered-switch-default`` which is |
| 1389 | off by default but turned on when building LLVM with a version of Clang that |
| 1390 | supports the warning. |
| 1391 | |
| 1392 | A knock-on effect of this stylistic requirement is that when building LLVM with |
David Blaikie | b890e9f | 2012-09-21 18:03:02 +0000 | [diff] [blame] | 1393 | GCC you may get warnings related to "control may reach end of non-void function" |
David Blaikie | 67bf429 | 2012-09-21 17:47:36 +0000 | [diff] [blame] | 1394 | if you return from each case of a covered switch-over-enum because GCC assumes |
David Blaikie | b890e9f | 2012-09-21 18:03:02 +0000 | [diff] [blame] | 1395 | that the enum expression may take any representable value, not just those of |
| 1396 | individual enumerators. To suppress this warning, use ``llvm_unreachable`` after |
| 1397 | the switch. |
David Blaikie | 67bf429 | 2012-09-21 17:47:36 +0000 | [diff] [blame] | 1398 | |
Alex Bradbury | 43878499 | 2017-08-31 12:34:20 +0000 | [diff] [blame] | 1399 | Use range-based ``for`` loops wherever possible |
| 1400 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1401 | |
Alex Bradbury | 43878499 | 2017-08-31 12:34:20 +0000 | [diff] [blame] | 1402 | The introduction of range-based ``for`` loops in C++11 means that explicit |
| 1403 | manipulation of iterators is rarely necessary. We use range-based ``for`` |
| 1404 | loops wherever possible for all newly added code. For example: |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1405 | |
| 1406 | .. code-block:: c++ |
| 1407 | |
| 1408 | BasicBlock *BB = ... |
Alex Bradbury | 43878499 | 2017-08-31 12:34:20 +0000 | [diff] [blame] | 1409 | for (Instruction &I : *BB) |
| 1410 | ... use I ... |
| 1411 | |
| 1412 | Don't evaluate ``end()`` every time through a loop |
| 1413 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 1414 | |
| 1415 | In cases where range-based ``for`` loops can't be used and it is necessary |
| 1416 | to write an explicit iterator-based loop, pay close attention to whether |
| 1417 | ``end()`` is re-evaluted on each loop iteration. One common mistake is to |
| 1418 | write a loop in this style: |
| 1419 | |
| 1420 | .. code-block:: c++ |
| 1421 | |
| 1422 | BasicBlock *BB = ... |
| 1423 | for (auto I = BB->begin(); I != BB->end(); ++I) |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1424 | ... use I ... |
| 1425 | |
| 1426 | The problem with this construct is that it evaluates "``BB->end()``" every time |
| 1427 | through the loop. Instead of writing the loop like this, we strongly prefer |
| 1428 | loops to be written so that they evaluate it once before the loop starts. A |
| 1429 | convenient way to do this is like so: |
| 1430 | |
| 1431 | .. code-block:: c++ |
| 1432 | |
| 1433 | BasicBlock *BB = ... |
Alex Bradbury | 43878499 | 2017-08-31 12:34:20 +0000 | [diff] [blame] | 1434 | for (auto I = BB->begin(), E = BB->end(); I != E; ++I) |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1435 | ... use I ... |
| 1436 | |
| 1437 | The observant may quickly point out that these two loops may have different |
| 1438 | semantics: if the container (a basic block in this case) is being mutated, then |
| 1439 | "``BB->end()``" may change its value every time through the loop and the second |
| 1440 | loop may not in fact be correct. If you actually do depend on this behavior, |
| 1441 | please write the loop in the first form and add a comment indicating that you |
| 1442 | did it intentionally. |
| 1443 | |
| 1444 | Why do we prefer the second form (when correct)? Writing the loop in the first |
| 1445 | form has two problems. First it may be less efficient than evaluating it at the |
| 1446 | start of the loop. In this case, the cost is probably minor --- a few extra |
| 1447 | loads every time through the loop. However, if the base expression is more |
| 1448 | complex, then the cost can rise quickly. I've seen loops where the end |
Sean Silva | 5d6d895 | 2012-11-17 23:25:33 +0000 | [diff] [blame] | 1449 | expression was actually something like: "``SomeMap[X]->end()``" and map lookups |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1450 | really aren't cheap. By writing it in the second form consistently, you |
| 1451 | eliminate the issue entirely and don't even have to think about it. |
| 1452 | |
| 1453 | The second (even bigger) issue is that writing the loop in the first form hints |
| 1454 | to the reader that the loop is mutating the container (a fact that a comment |
| 1455 | would handily confirm!). If you write the loop in the second form, it is |
| 1456 | immediately obvious without even looking at the body of the loop that the |
| 1457 | container isn't being modified, which makes it easier to read the code and |
| 1458 | understand what it does. |
| 1459 | |
| 1460 | While the second form of the loop is a few extra keystrokes, we do strongly |
| 1461 | prefer it. |
| 1462 | |
| 1463 | ``#include <iostream>`` is Forbidden |
| 1464 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 1465 | |
| 1466 | The use of ``#include <iostream>`` in library files is hereby **forbidden**, |
| 1467 | because many common implementations transparently inject a `static constructor`_ |
| 1468 | into every translation unit that includes it. |
| 1469 | |
| 1470 | Note that using the other stream headers (``<sstream>`` for example) is not |
| 1471 | problematic in this regard --- just ``<iostream>``. However, ``raw_ostream`` |
| 1472 | provides various APIs that are better performing for almost every use than |
| 1473 | ``std::ostream`` style APIs. |
| 1474 | |
| 1475 | .. note:: |
| 1476 | |
| 1477 | New code should always use `raw_ostream`_ for writing, or the |
| 1478 | ``llvm::MemoryBuffer`` API for reading files. |
| 1479 | |
| 1480 | .. _raw_ostream: |
| 1481 | |
| 1482 | Use ``raw_ostream`` |
| 1483 | ^^^^^^^^^^^^^^^^^^^ |
| 1484 | |
| 1485 | LLVM includes a lightweight, simple, and efficient stream implementation in |
| 1486 | ``llvm/Support/raw_ostream.h``, which provides all of the common features of |
| 1487 | ``std::ostream``. All new code should use ``raw_ostream`` instead of |
| 1488 | ``ostream``. |
| 1489 | |
| 1490 | Unlike ``std::ostream``, ``raw_ostream`` is not a template and can be forward |
| 1491 | declared as ``class raw_ostream``. Public headers should generally not include |
| 1492 | the ``raw_ostream`` header, but use forward declarations and constant references |
| 1493 | to ``raw_ostream`` instances. |
| 1494 | |
| 1495 | Avoid ``std::endl`` |
| 1496 | ^^^^^^^^^^^^^^^^^^^ |
| 1497 | |
| 1498 | The ``std::endl`` modifier, when used with ``iostreams`` outputs a newline to |
| 1499 | the output stream specified. In addition to doing this, however, it also |
| 1500 | flushes the output stream. In other words, these are equivalent: |
| 1501 | |
| 1502 | .. code-block:: c++ |
| 1503 | |
| 1504 | std::cout << std::endl; |
| 1505 | std::cout << '\n' << std::flush; |
| 1506 | |
| 1507 | Most of the time, you probably have no reason to flush the output stream, so |
| 1508 | it's better to use a literal ``'\n'``. |
| 1509 | |
Dmitri Gribenko | b7978cf | 2013-02-04 10:24:58 +0000 | [diff] [blame] | 1510 | Don't use ``inline`` when defining a function in a class definition |
| 1511 | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 1512 | |
| 1513 | A member function defined in a class definition is implicitly inline, so don't |
| 1514 | put the ``inline`` keyword in this case. |
| 1515 | |
| 1516 | Don't: |
| 1517 | |
| 1518 | .. code-block:: c++ |
| 1519 | |
| 1520 | class Foo { |
| 1521 | public: |
| 1522 | inline void bar() { |
| 1523 | // ... |
| 1524 | } |
| 1525 | }; |
| 1526 | |
| 1527 | Do: |
| 1528 | |
| 1529 | .. code-block:: c++ |
| 1530 | |
| 1531 | class Foo { |
| 1532 | public: |
| 1533 | void bar() { |
| 1534 | // ... |
| 1535 | } |
| 1536 | }; |
| 1537 | |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1538 | Microscopic Details |
| 1539 | ------------------- |
| 1540 | |
| 1541 | This section describes preferred low-level formatting guidelines along with |
| 1542 | reasoning on why we prefer them. |
| 1543 | |
| 1544 | Spaces Before Parentheses |
| 1545 | ^^^^^^^^^^^^^^^^^^^^^^^^^ |
| 1546 | |
| 1547 | We prefer to put a space before an open parenthesis only in control flow |
| 1548 | statements, but not in normal function call expressions and function-like |
| 1549 | macros. For example, this is good: |
| 1550 | |
| 1551 | .. code-block:: c++ |
| 1552 | |
Sean Silva | 5d6d895 | 2012-11-17 23:25:33 +0000 | [diff] [blame] | 1553 | if (X) ... |
| 1554 | for (I = 0; I != 100; ++I) ... |
| 1555 | while (LLVMRocks) ... |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1556 | |
| 1557 | somefunc(42); |
| 1558 | assert(3 != 4 && "laws of math are failing me"); |
| 1559 | |
Sean Silva | 5d6d895 | 2012-11-17 23:25:33 +0000 | [diff] [blame] | 1560 | A = foo(42, 92) + bar(X); |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1561 | |
| 1562 | and this is bad: |
| 1563 | |
| 1564 | .. code-block:: c++ |
| 1565 | |
Sean Silva | 5d6d895 | 2012-11-17 23:25:33 +0000 | [diff] [blame] | 1566 | if(X) ... |
| 1567 | for(I = 0; I != 100; ++I) ... |
| 1568 | while(LLVMRocks) ... |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1569 | |
| 1570 | somefunc (42); |
| 1571 | assert (3 != 4 && "laws of math are failing me"); |
| 1572 | |
Sean Silva | 5d6d895 | 2012-11-17 23:25:33 +0000 | [diff] [blame] | 1573 | A = foo (42, 92) + bar (X); |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1574 | |
| 1575 | The reason for doing this is not completely arbitrary. This style makes control |
| 1576 | flow operators stand out more, and makes expressions flow better. The function |
| 1577 | call operator binds very tightly as a postfix operator. Putting a space after a |
| 1578 | function name (as in the last example) makes it appear that the code might bind |
| 1579 | the arguments of the left-hand-side of a binary operator with the argument list |
| 1580 | of a function and the name of the right side. More specifically, it is easy to |
Sean Silva | 5d6d895 | 2012-11-17 23:25:33 +0000 | [diff] [blame] | 1581 | misread the "``A``" example as: |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1582 | |
| 1583 | .. code-block:: c++ |
| 1584 | |
Sean Silva | 5d6d895 | 2012-11-17 23:25:33 +0000 | [diff] [blame] | 1585 | A = foo ((42, 92) + bar) (X); |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1586 | |
| 1587 | when skimming through the code. By avoiding a space in a function, we avoid |
| 1588 | this misinterpretation. |
| 1589 | |
| 1590 | Prefer Preincrement |
| 1591 | ^^^^^^^^^^^^^^^^^^^ |
| 1592 | |
| 1593 | Hard fast rule: Preincrement (``++X``) may be no slower than postincrement |
| 1594 | (``X++``) and could very well be a lot faster than it. Use preincrementation |
| 1595 | whenever possible. |
| 1596 | |
| 1597 | The semantics of postincrement include making a copy of the value being |
| 1598 | incremented, returning it, and then preincrementing the "work value". For |
| 1599 | primitive types, this isn't a big deal. But for iterators, it can be a huge |
| 1600 | issue (for example, some iterators contains stack and set objects in them... |
| 1601 | copying an iterator could invoke the copy ctor's of these as well). In general, |
| 1602 | get in the habit of always using preincrement, and you won't have a problem. |
| 1603 | |
| 1604 | |
| 1605 | Namespace Indentation |
| 1606 | ^^^^^^^^^^^^^^^^^^^^^ |
| 1607 | |
| 1608 | In general, we strive to reduce indentation wherever possible. This is useful |
| 1609 | because we want code to `fit into 80 columns`_ without wrapping horribly, but |
Chandler Carruth | 7066282 | 2014-01-20 10:15:32 +0000 | [diff] [blame] | 1610 | also because it makes it easier to understand the code. To facilitate this and |
| 1611 | avoid some insanely deep nesting on occasion, don't indent namespaces. If it |
| 1612 | helps readability, feel free to add a comment indicating what namespace is |
| 1613 | being closed by a ``}``. For example: |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1614 | |
| 1615 | .. code-block:: c++ |
| 1616 | |
| 1617 | namespace llvm { |
| 1618 | namespace knowledge { |
| 1619 | |
Dmitri Gribenko | b8f2d82 | 2012-10-20 13:27:43 +0000 | [diff] [blame] | 1620 | /// This class represents things that Smith can have an intimate |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1621 | /// understanding of and contains the data associated with it. |
| 1622 | class Grokable { |
| 1623 | ... |
| 1624 | public: |
| 1625 | explicit Grokable() { ... } |
| 1626 | virtual ~Grokable() = 0; |
| 1627 | |
| 1628 | ... |
| 1629 | |
| 1630 | }; |
| 1631 | |
| 1632 | } // end namespace knowledge |
| 1633 | } // end namespace llvm |
| 1634 | |
Chandler Carruth | 7066282 | 2014-01-20 10:15:32 +0000 | [diff] [blame] | 1635 | |
| 1636 | Feel free to skip the closing comment when the namespace being closed is |
| 1637 | obvious for any reason. For example, the outer-most namespace in a header file |
| 1638 | is rarely a source of confusion. But namespaces both anonymous and named in |
| 1639 | source files that are being closed half way through the file probably could use |
| 1640 | clarification. |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1641 | |
| 1642 | .. _static: |
| 1643 | |
| 1644 | Anonymous Namespaces |
| 1645 | ^^^^^^^^^^^^^^^^^^^^ |
| 1646 | |
| 1647 | After talking about namespaces in general, you may be wondering about anonymous |
| 1648 | namespaces in particular. Anonymous namespaces are a great language feature |
| 1649 | that tells the C++ compiler that the contents of the namespace are only visible |
| 1650 | within the current translation unit, allowing more aggressive optimization and |
| 1651 | eliminating the possibility of symbol name collisions. Anonymous namespaces are |
| 1652 | to C++ as "static" is to C functions and global variables. While "``static``" |
| 1653 | is available in C++, anonymous namespaces are more general: they can make entire |
| 1654 | classes private to a file. |
| 1655 | |
| 1656 | The problem with anonymous namespaces is that they naturally want to encourage |
| 1657 | indentation of their body, and they reduce locality of reference: if you see a |
| 1658 | random function definition in a C++ file, it is easy to see if it is marked |
| 1659 | static, but seeing if it is in an anonymous namespace requires scanning a big |
| 1660 | chunk of the file. |
| 1661 | |
| 1662 | Because of this, we have a simple guideline: make anonymous namespaces as small |
| 1663 | as possible, and only use them for class declarations. For example, this is |
| 1664 | good: |
| 1665 | |
| 1666 | .. code-block:: c++ |
| 1667 | |
| 1668 | namespace { |
Chandler Carruth | 7066282 | 2014-01-20 10:15:32 +0000 | [diff] [blame] | 1669 | class StringSort { |
| 1670 | ... |
| 1671 | public: |
| 1672 | StringSort(...) |
| 1673 | bool operator<(const char *RHS) const; |
| 1674 | }; |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1675 | } // end anonymous namespace |
| 1676 | |
Andrew Trick | 331e8fb | 2012-09-20 02:01:06 +0000 | [diff] [blame] | 1677 | static void runHelper() { |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1678 | ... |
| 1679 | } |
| 1680 | |
| 1681 | bool StringSort::operator<(const char *RHS) const { |
| 1682 | ... |
| 1683 | } |
| 1684 | |
| 1685 | This is bad: |
| 1686 | |
| 1687 | .. code-block:: c++ |
| 1688 | |
| 1689 | namespace { |
Chandler Carruth | 7066282 | 2014-01-20 10:15:32 +0000 | [diff] [blame] | 1690 | |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1691 | class StringSort { |
| 1692 | ... |
| 1693 | public: |
| 1694 | StringSort(...) |
| 1695 | bool operator<(const char *RHS) const; |
| 1696 | }; |
| 1697 | |
Andrew Trick | 331e8fb | 2012-09-20 02:01:06 +0000 | [diff] [blame] | 1698 | void runHelper() { |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1699 | ... |
| 1700 | } |
| 1701 | |
| 1702 | bool StringSort::operator<(const char *RHS) const { |
| 1703 | ... |
| 1704 | } |
| 1705 | |
| 1706 | } // end anonymous namespace |
| 1707 | |
Andrew Trick | 331e8fb | 2012-09-20 02:01:06 +0000 | [diff] [blame] | 1708 | This is bad specifically because if you're looking at "``runHelper``" in the middle |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1709 | of a large C++ file, that you have no immediate way to tell if it is local to |
| 1710 | the file. When it is marked static explicitly, this is immediately obvious. |
| 1711 | Also, there is no reason to enclose the definition of "``operator<``" in the |
| 1712 | namespace just because it was declared there. |
| 1713 | |
| 1714 | See Also |
| 1715 | ======== |
| 1716 | |
Joel Jones | 1d10898 | 2013-01-21 23:20:47 +0000 | [diff] [blame] | 1717 | A lot of these comments and recommendations have been culled from other sources. |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1718 | Two particularly important books for our work are: |
| 1719 | |
| 1720 | #. `Effective C++ |
JF Bastien | 145062e | 2018-05-18 16:44:13 +0000 | [diff] [blame] | 1721 | <https://www.amazon.com/Effective-Specific-Addison-Wesley-Professional-Computing/dp/0321334876>`_ |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1722 | by Scott Meyers. Also interesting and useful are "More Effective C++" and |
| 1723 | "Effective STL" by the same author. |
| 1724 | |
| 1725 | #. `Large-Scale C++ Software Design |
JF Bastien | 145062e | 2018-05-18 16:44:13 +0000 | [diff] [blame] | 1726 | <https://www.amazon.com/Large-Scale-Software-Design-John-Lakos/dp/0201633620>`_ |
Bill Wendling | 2c8293d | 2012-06-20 02:57:56 +0000 | [diff] [blame] | 1727 | by John Lakos |
| 1728 | |
| 1729 | If you get some free time, and you haven't read them: do so, you might learn |
| 1730 | something. |