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Sean Silvab715b202012-12-04 03:20:08 +00001========================
2LLVM Programmer's Manual
3========================
4
5.. contents::
6 :local:
7
8.. warning::
Chris Lattner2ba4bd92013-01-10 21:24:04 +00009 This is always a work in progress.
Sean Silvab715b202012-12-04 03:20:08 +000010
11.. _introduction:
12
13Introduction
14============
15
16This document is meant to highlight some of the important classes and interfaces
17available in the LLVM source-base. This manual is not intended to explain what
18LLVM is, how it works, and what LLVM code looks like. It assumes that you know
19the basics of LLVM and are interested in writing transformations or otherwise
20analyzing or manipulating the code.
21
22This document should get you oriented so that you can find your way in the
23continuously growing source code that makes up the LLVM infrastructure. Note
24that this manual is not intended to serve as a replacement for reading the
25source code, so if you think there should be a method in one of these classes to
26do something, but it's not listed, check the source. Links to the `doxygen
27<http://llvm.org/doxygen/>`__ sources are provided to make this as easy as
28possible.
29
30The first section of this document describes general information that is useful
31to know when working in the LLVM infrastructure, and the second describes the
32Core LLVM classes. In the future this manual will be extended with information
33describing how to use extension libraries, such as dominator information, CFG
34traversal routines, and useful utilities like the ``InstVisitor`` (`doxygen
Tim Northover9d740a42017-04-03 22:24:32 +000035<http://llvm.org/doxygen/InstVisitor_8h_source.html>`__) template.
Sean Silvab715b202012-12-04 03:20:08 +000036
37.. _general:
38
39General Information
40===================
41
42This section contains general information that is useful if you are working in
43the LLVM source-base, but that isn't specific to any particular API.
44
45.. _stl:
46
47The C++ Standard Template Library
48---------------------------------
49
50LLVM makes heavy use of the C++ Standard Template Library (STL), perhaps much
51more than you are used to, or have seen before. Because of this, you might want
52to do a little background reading in the techniques used and capabilities of the
53library. There are many good pages that discuss the STL, and several books on
54the subject that you can get, so it will not be discussed in this document.
55
56Here are some useful links:
57
Sean Silva1bc2bab2012-12-04 03:30:36 +000058#. `cppreference.com
59 <http://en.cppreference.com/w/>`_ - an excellent
Sean Silvab715b202012-12-04 03:20:08 +000060 reference for the STL and other parts of the standard C++ library.
61
62#. `C++ In a Nutshell <http://www.tempest-sw.com/cpp/>`_ - This is an O'Reilly
63 book in the making. It has a decent Standard Library Reference that rivals
64 Dinkumware's, and is unfortunately no longer free since the book has been
65 published.
66
67#. `C++ Frequently Asked Questions <http://www.parashift.com/c++-faq-lite/>`_.
68
69#. `SGI's STL Programmer's Guide <http://www.sgi.com/tech/stl/>`_ - Contains a
70 useful `Introduction to the STL
71 <http://www.sgi.com/tech/stl/stl_introduction.html>`_.
72
73#. `Bjarne Stroustrup's C++ Page
74 <http://www.research.att.com/%7Ebs/C++.html>`_.
75
76#. `Bruce Eckel's Thinking in C++, 2nd ed. Volume 2 Revision 4.0
Sean Silva821c0e42012-12-04 03:45:27 +000077 (even better, get the book)
78 <http://www.mindview.net/Books/TICPP/ThinkingInCPP2e.html>`_.
Sean Silvab715b202012-12-04 03:20:08 +000079
Sean Silvaa7aec402013-01-11 02:28:08 +000080You are also encouraged to take a look at the :doc:`LLVM Coding Standards
81<CodingStandards>` guide which focuses on how to write maintainable code more
Sean Silvab715b202012-12-04 03:20:08 +000082than where to put your curly braces.
83
84.. _resources:
85
86Other useful references
87-----------------------
88
89#. `Using static and shared libraries across platforms
90 <http://www.fortran-2000.com/ArnaudRecipes/sharedlib.html>`_
91
92.. _apis:
93
94Important and useful LLVM APIs
95==============================
96
97Here we highlight some LLVM APIs that are generally useful and good to know
98about when writing transformations.
99
100.. _isa:
101
102The ``isa<>``, ``cast<>`` and ``dyn_cast<>`` templates
103------------------------------------------------------
104
105The LLVM source-base makes extensive use of a custom form of RTTI. These
106templates have many similarities to the C++ ``dynamic_cast<>`` operator, but
107they don't have some drawbacks (primarily stemming from the fact that
108``dynamic_cast<>`` only works on classes that have a v-table). Because they are
109used so often, you must know what they do and how they work. All of these
110templates are defined in the ``llvm/Support/Casting.h`` (`doxygen
Tim Northover9d740a42017-04-03 22:24:32 +0000111<http://llvm.org/doxygen/Casting_8h_source.html>`__) file (note that you very
Sean Silvab715b202012-12-04 03:20:08 +0000112rarely have to include this file directly).
113
114``isa<>``:
115 The ``isa<>`` operator works exactly like the Java "``instanceof``" operator.
116 It returns true or false depending on whether a reference or pointer points to
117 an instance of the specified class. This can be very useful for constraint
118 checking of various sorts (example below).
119
120``cast<>``:
121 The ``cast<>`` operator is a "checked cast" operation. It converts a pointer
122 or reference from a base class to a derived class, causing an assertion
123 failure if it is not really an instance of the right type. This should be
124 used in cases where you have some information that makes you believe that
125 something is of the right type. An example of the ``isa<>`` and ``cast<>``
126 template is:
127
128 .. code-block:: c++
129
130 static bool isLoopInvariant(const Value *V, const Loop *L) {
131 if (isa<Constant>(V) || isa<Argument>(V) || isa<GlobalValue>(V))
132 return true;
133
134 // Otherwise, it must be an instruction...
135 return !L->contains(cast<Instruction>(V)->getParent());
136 }
137
138 Note that you should **not** use an ``isa<>`` test followed by a ``cast<>``,
139 for that use the ``dyn_cast<>`` operator.
140
141``dyn_cast<>``:
142 The ``dyn_cast<>`` operator is a "checking cast" operation. It checks to see
143 if the operand is of the specified type, and if so, returns a pointer to it
144 (this operator does not work with references). If the operand is not of the
145 correct type, a null pointer is returned. Thus, this works very much like
146 the ``dynamic_cast<>`` operator in C++, and should be used in the same
147 circumstances. Typically, the ``dyn_cast<>`` operator is used in an ``if``
148 statement or some other flow control statement like this:
149
150 .. code-block:: c++
151
Piotr Padlewski797e9cd2016-11-11 22:12:15 +0000152 if (auto *AI = dyn_cast<AllocationInst>(Val)) {
Sean Silvab715b202012-12-04 03:20:08 +0000153 // ...
154 }
155
156 This form of the ``if`` statement effectively combines together a call to
157 ``isa<>`` and a call to ``cast<>`` into one statement, which is very
158 convenient.
159
160 Note that the ``dyn_cast<>`` operator, like C++'s ``dynamic_cast<>`` or Java's
161 ``instanceof`` operator, can be abused. In particular, you should not use big
162 chained ``if/then/else`` blocks to check for lots of different variants of
163 classes. If you find yourself wanting to do this, it is much cleaner and more
164 efficient to use the ``InstVisitor`` class to dispatch over the instruction
165 type directly.
166
167``cast_or_null<>``:
168 The ``cast_or_null<>`` operator works just like the ``cast<>`` operator,
169 except that it allows for a null pointer as an argument (which it then
170 propagates). This can sometimes be useful, allowing you to combine several
171 null checks into one.
172
173``dyn_cast_or_null<>``:
174 The ``dyn_cast_or_null<>`` operator works just like the ``dyn_cast<>``
175 operator, except that it allows for a null pointer as an argument (which it
176 then propagates). This can sometimes be useful, allowing you to combine
177 several null checks into one.
178
179These five templates can be used with any classes, whether they have a v-table
180or not. If you want to add support for these templates, see the document
Sean Silvaa7aec402013-01-11 02:28:08 +0000181:doc:`How to set up LLVM-style RTTI for your class hierarchy
182<HowToSetUpLLVMStyleRTTI>`
Sean Silvab715b202012-12-04 03:20:08 +0000183
184.. _string_apis:
185
186Passing strings (the ``StringRef`` and ``Twine`` classes)
187---------------------------------------------------------
188
189Although LLVM generally does not do much string manipulation, we do have several
190important APIs which take strings. Two important examples are the Value class
191-- which has names for instructions, functions, etc. -- and the ``StringMap``
192class which is used extensively in LLVM and Clang.
193
194These are generic classes, and they need to be able to accept strings which may
195have embedded null characters. Therefore, they cannot simply take a ``const
196char *``, and taking a ``const std::string&`` requires clients to perform a heap
197allocation which is usually unnecessary. Instead, many LLVM APIs use a
198``StringRef`` or a ``const Twine&`` for passing strings efficiently.
199
200.. _StringRef:
201
202The ``StringRef`` class
203^^^^^^^^^^^^^^^^^^^^^^^^^^^^
204
205The ``StringRef`` data type represents a reference to a constant string (a
206character array and a length) and supports the common operations available on
207``std::string``, but does not require heap allocation.
208
209It can be implicitly constructed using a C style null-terminated string, an
210``std::string``, or explicitly with a character pointer and length. For
211example, the ``StringRef`` find function is declared as:
212
213.. code-block:: c++
214
215 iterator find(StringRef Key);
216
217and clients can call it using any one of:
218
219.. code-block:: c++
220
221 Map.find("foo"); // Lookup "foo"
222 Map.find(std::string("bar")); // Lookup "bar"
223 Map.find(StringRef("\0baz", 4)); // Lookup "\0baz"
224
225Similarly, APIs which need to return a string may return a ``StringRef``
226instance, which can be used directly or converted to an ``std::string`` using
227the ``str`` member function. See ``llvm/ADT/StringRef.h`` (`doxygen
Tim Northover9d740a42017-04-03 22:24:32 +0000228<http://llvm.org/doxygen/StringRef_8h_source.html>`__) for more
Sean Silvab715b202012-12-04 03:20:08 +0000229information.
230
231You should rarely use the ``StringRef`` class directly, because it contains
232pointers to external memory it is not generally safe to store an instance of the
233class (unless you know that the external storage will not be freed).
234``StringRef`` is small and pervasive enough in LLVM that it should always be
235passed by value.
236
237The ``Twine`` class
238^^^^^^^^^^^^^^^^^^^
239
240The ``Twine`` (`doxygen <http://llvm.org/doxygen/classllvm_1_1Twine.html>`__)
241class is an efficient way for APIs to accept concatenated strings. For example,
242a common LLVM paradigm is to name one instruction based on the name of another
243instruction with a suffix, for example:
244
245.. code-block:: c++
246
247 New = CmpInst::Create(..., SO->getName() + ".cmp");
248
249The ``Twine`` class is effectively a lightweight `rope
250<http://en.wikipedia.org/wiki/Rope_(computer_science)>`_ which points to
251temporary (stack allocated) objects. Twines can be implicitly constructed as
252the result of the plus operator applied to strings (i.e., a C strings, an
253``std::string``, or a ``StringRef``). The twine delays the actual concatenation
254of strings until it is actually required, at which point it can be efficiently
255rendered directly into a character array. This avoids unnecessary heap
256allocation involved in constructing the temporary results of string
257concatenation. See ``llvm/ADT/Twine.h`` (`doxygen
258<http://llvm.org/doxygen/Twine_8h_source.html>`__) and :ref:`here <dss_twine>`
259for more information.
260
261As with a ``StringRef``, ``Twine`` objects point to external memory and should
262almost never be stored or mentioned directly. They are intended solely for use
263when defining a function which should be able to efficiently accept concatenated
264strings.
265
Zachary Turner97dac2b2016-11-11 23:57:40 +0000266.. _formatting_strings:
267
268Formatting strings (the ``formatv`` function)
269---------------------------------------------
270While LLVM doesn't necessarily do a lot of string manipulation and parsing, it
271does do a lot of string formatting. From diagnostic messages, to llvm tool
272outputs such as ``llvm-readobj`` to printing verbose disassembly listings and
273LLDB runtime logging, the need for string formatting is pervasive.
274
275The ``formatv`` is similar in spirit to ``printf``, but uses a different syntax
276which borrows heavily from Python and C#. Unlike ``printf`` it deduces the type
277to be formatted at compile time, so it does not need a format specifier such as
278``%d``. This reduces the mental overhead of trying to construct portable format
279strings, especially for platform-specific types like ``size_t`` or pointer types.
280Unlike both ``printf`` and Python, it additionally fails to compile if LLVM does
281not know how to format the type. These two properties ensure that the function
282is both safer and simpler to use than traditional formatting methods such as
283the ``printf`` family of functions.
284
285Simple formatting
286^^^^^^^^^^^^^^^^^
287
288A call to ``formatv`` involves a single **format string** consisting of 0 or more
289**replacement sequences**, followed by a variable length list of **replacement values**.
290A replacement sequence is a string of the form ``{N[[,align]:style]}``.
291
292``N`` refers to the 0-based index of the argument from the list of replacement
293values. Note that this means it is possible to reference the same parameter
294multiple times, possibly with different style and/or alignment options, in any order.
295
296``align`` is an optional string specifying the width of the field to format
297the value into, and the alignment of the value within the field. It is specified as
298an optional **alignment style** followed by a positive integral **field width**. The
299alignment style can be one of the characters ``-`` (left align), ``=`` (center align),
300or ``+`` (right align). The default is right aligned.
301
302``style`` is an optional string consisting of a type specific that controls the
303formatting of the value. For example, to format a floating point value as a percentage,
304you can use the style option ``P``.
305
306Custom formatting
307^^^^^^^^^^^^^^^^^
308
309There are two ways to customize the formatting behavior for a type.
310
3111. Provide a template specialization of ``llvm::format_provider<T>`` for your
312 type ``T`` with the appropriate static format method.
313
314 .. code-block:: c++
315
316 namespace llvm {
317 template<>
318 struct format_provider<MyFooBar> {
319 static void format(const MyFooBar &V, raw_ostream &Stream, StringRef Style) {
320 // Do whatever is necessary to format `V` into `Stream`
321 }
322 };
323 void foo() {
324 MyFooBar X;
325 std::string S = formatv("{0}", X);
326 }
327 }
328
329 This is a useful extensibility mechanism for adding support for formatting your own
330 custom types with your own custom Style options. But it does not help when you want
331 to extend the mechanism for formatting a type that the library already knows how to
332 format. For that, we need something else.
333
Pavel Labath2ef2a882016-12-15 09:40:27 +00003342. Provide a **format adapter** inheriting from ``llvm::FormatAdapter<T>``.
Zachary Turner97dac2b2016-11-11 23:57:40 +0000335
336 .. code-block:: c++
337
338 namespace anything {
Pavel Labath2ef2a882016-12-15 09:40:27 +0000339 struct format_int_custom : public llvm::FormatAdapter<int> {
340 explicit format_int_custom(int N) : llvm::FormatAdapter<int>(N) {}
341 void format(llvm::raw_ostream &Stream, StringRef Style) override {
342 // Do whatever is necessary to format ``this->Item`` into ``Stream``
Zachary Turner97dac2b2016-11-11 23:57:40 +0000343 }
344 };
345 }
346 namespace llvm {
347 void foo() {
348 std::string S = formatv("{0}", anything::format_int_custom(42));
349 }
350 }
351
Pavel Labath2ef2a882016-12-15 09:40:27 +0000352 If the type is detected to be derived from ``FormatAdapter<T>``, ``formatv``
353 will call the
Zachary Turner97dac2b2016-11-11 23:57:40 +0000354 ``format`` method on the argument passing in the specified style. This allows
355 one to provide custom formatting of any type, including one which already has
356 a builtin format provider.
357
358``formatv`` Examples
359^^^^^^^^^^^^^^^^^^^^
360Below is intended to provide an incomplete set of examples demonstrating
361the usage of ``formatv``. More information can be found by reading the
362doxygen documentation or by looking at the unit test suite.
363
364
365.. code-block:: c++
366
367 std::string S;
368 // Simple formatting of basic types and implicit string conversion.
369 S = formatv("{0} ({1:P})", 7, 0.35); // S == "7 (35.00%)"
370
371 // Out-of-order referencing and multi-referencing
372 outs() << formatv("{0} {2} {1} {0}", 1, "test", 3); // prints "1 3 test 1"
373
374 // Left, right, and center alignment
375 S = formatv("{0,7}", 'a'); // S == " a";
376 S = formatv("{0,-7}", 'a'); // S == "a ";
377 S = formatv("{0,=7}", 'a'); // S == " a ";
378 S = formatv("{0,+7}", 'a'); // S == " a";
379
380 // Custom styles
381 S = formatv("{0:N} - {0:x} - {1:E}", 12345, 123908342); // S == "12,345 - 0x3039 - 1.24E8"
382
383 // Adapters
384 S = formatv("{0}", fmt_align(42, AlignStyle::Center, 7)); // S == " 42 "
385 S = formatv("{0}", fmt_repeat("hi", 3)); // S == "hihihi"
386 S = formatv("{0}", fmt_pad("hi", 2, 6)); // S == " hi "
387
388 // Ranges
389 std::vector<int> V = {8, 9, 10};
390 S = formatv("{0}", make_range(V.begin(), V.end())); // S == "8, 9, 10"
391 S = formatv("{0:$[+]}", make_range(V.begin(), V.end())); // S == "8+9+10"
392 S = formatv("{0:$[ + ]@[x]}", make_range(V.begin(), V.end())); // S == "0x8 + 0x9 + 0xA"
393
Lang Hamesb9221322016-03-16 01:02:46 +0000394.. _error_apis:
395
396Error handling
397--------------
398
399Proper error handling helps us identify bugs in our code, and helps end-users
400understand errors in their tool usage. Errors fall into two broad categories:
401*programmatic* and *recoverable*, with different strategies for handling and
402reporting.
403
404Programmatic Errors
405^^^^^^^^^^^^^^^^^^^
406
407Programmatic errors are violations of program invariants or API contracts, and
408represent bugs within the program itself. Our aim is to document invariants, and
409to abort quickly at the point of failure (providing some basic diagnostic) when
410invariants are broken at runtime.
411
412The fundamental tools for handling programmatic errors are assertions and the
413llvm_unreachable function. Assertions are used to express invariant conditions,
414and should include a message describing the invariant:
415
416.. code-block:: c++
417
418 assert(isPhysReg(R) && "All virt regs should have been allocated already.");
419
420The llvm_unreachable function can be used to document areas of control flow
421that should never be entered if the program invariants hold:
422
423.. code-block:: c++
424
425 enum { Foo, Bar, Baz } X = foo();
426
427 switch (X) {
428 case Foo: /* Handle Foo */; break;
429 case Bar: /* Handle Bar */; break;
430 default:
431 llvm_unreachable("X should be Foo or Bar here");
432 }
433
434Recoverable Errors
435^^^^^^^^^^^^^^^^^^
436
437Recoverable errors represent an error in the program's environment, for example
438a resource failure (a missing file, a dropped network connection, etc.), or
439malformed input. These errors should be detected and communicated to a level of
440the program where they can be handled appropriately. Handling the error may be
441as simple as reporting the issue to the user, or it may involve attempts at
442recovery.
443
Alex Bradburyd8824eb2017-08-18 05:29:21 +0000444.. note::
445
Alex Bradburyb24452b2017-08-18 06:45:34 +0000446 While it would be ideal to use this error handling scheme throughout
447 LLVM, there are places where this hasn't been practical to apply. In
448 situations where you absolutely must emit a non-programmatic error and
449 the ``Error`` model isn't workable you can call ``report_fatal_error``,
450 which will call installed error handlers, print a message, and exit the
451 program.
Alex Bradburyd8824eb2017-08-18 05:29:21 +0000452
Lang Hamesb9221322016-03-16 01:02:46 +0000453Recoverable errors are modeled using LLVM's ``Error`` scheme. This scheme
454represents errors using function return values, similar to classic C integer
455error codes, or C++'s ``std::error_code``. However, the ``Error`` class is
456actually a lightweight wrapper for user-defined error types, allowing arbitrary
457information to be attached to describe the error. This is similar to the way C++
458exceptions allow throwing of user-defined types.
459
Lang Hames8ebfd862016-09-02 03:46:08 +0000460Success values are created by calling ``Error::success()``, E.g.:
Lang Hamesb9221322016-03-16 01:02:46 +0000461
462.. code-block:: c++
463
464 Error foo() {
465 // Do something.
466 // Return success.
467 return Error::success();
468 }
469
470Success values are very cheap to construct and return - they have minimal
471impact on program performance.
472
473Failure values are constructed using ``make_error<T>``, where ``T`` is any class
Lang Hames8ebfd862016-09-02 03:46:08 +0000474that inherits from the ErrorInfo utility, E.g.:
Lang Hamesb9221322016-03-16 01:02:46 +0000475
476.. code-block:: c++
Kostya Serebryanyf8e32dd2016-10-27 20:14:03 +0000477
Lang Hames72b26e62016-10-25 21:19:30 +0000478 class BadFileFormat : public ErrorInfo<BadFileFormat> {
Lang Hamesb9221322016-03-16 01:02:46 +0000479 public:
Reid Klecknerc68f3d42016-03-24 23:49:34 +0000480 static char ID;
Lang Hames72b26e62016-10-25 21:19:30 +0000481 std::string Path;
482
483 BadFileFormat(StringRef Path) : Path(Path.str()) {}
484
485 void log(raw_ostream &OS) const override {
486 OS << Path << " is malformed";
487 }
488
489 std::error_code convertToErrorCode() const override {
490 return make_error_code(object_error::parse_failed);
491 }
Lang Hamesb9221322016-03-16 01:02:46 +0000492 };
493
Lang Hames97a1c1b2017-02-28 01:35:31 +0000494 char BadFileFormat::ID; // This should be declared in the C++ file.
Reid Klecknerc68f3d42016-03-24 23:49:34 +0000495
Lang Hames72b26e62016-10-25 21:19:30 +0000496 Error printFormattedFile(StringRef Path) {
497 if (<check for valid format>)
Jan Korous0c658002017-10-24 10:23:10 +0000498 return make_error<BadFileFormat>(Path);
Lang Hames72b26e62016-10-25 21:19:30 +0000499 // print file contents.
Lang Hamesb9221322016-03-16 01:02:46 +0000500 return Error::success();
501 }
502
Lang Hames38219922016-03-23 03:18:16 +0000503Error values can be implicitly converted to bool: true for error, false for
504success, enabling the following idiom:
505
Justin Bogner8b620f32016-03-23 22:54:19 +0000506.. code-block:: c++
Lang Hames38219922016-03-23 03:18:16 +0000507
Lang Hames2e2ed8c2016-03-24 18:05:21 +0000508 Error mayFail();
Lang Hames38219922016-03-23 03:18:16 +0000509
Lang Hames2e2ed8c2016-03-24 18:05:21 +0000510 Error foo() {
511 if (auto Err = mayFail())
512 return Err;
513 // Success! We can proceed.
514 ...
Lang Hames38219922016-03-23 03:18:16 +0000515
Lang Hamesb9221322016-03-16 01:02:46 +0000516For functions that can fail but need to return a value the ``Expected<T>``
517utility can be used. Values of this type can be constructed with either a
Lang Hames8ebfd862016-09-02 03:46:08 +0000518``T``, or an ``Error``. Expected<T> values are also implicitly convertible to
Lang Hames72b26e62016-10-25 21:19:30 +0000519boolean, but with the opposite convention to ``Error``: true for success, false
520for error. If success, the ``T`` value can be accessed via the dereference
521operator. If failure, the ``Error`` value can be extracted using the
522``takeError()`` method. Idiomatic usage looks like:
Lang Hamesb9221322016-03-16 01:02:46 +0000523
524.. code-block:: c++
525
Lang Hames72b26e62016-10-25 21:19:30 +0000526 Expected<FormattedFile> openFormattedFile(StringRef Path) {
527 // If badly formatted, return an error.
528 if (auto Err = checkFormat(Path))
529 return std::move(Err);
530 // Otherwise return a FormattedFile instance.
531 return FormattedFile(Path);
Lang Hamesb9221322016-03-16 01:02:46 +0000532 }
533
Lang Hames72b26e62016-10-25 21:19:30 +0000534 Error processFormattedFile(StringRef Path) {
535 // Try to open a formatted file
536 if (auto FileOrErr = openFormattedFile(Path)) {
537 // On success, grab a reference to the file and continue.
538 auto &File = *FileOrErr;
Lang Hames781a2b42016-10-25 22:41:54 +0000539 ...
Lang Hames41965a82016-10-25 22:38:50 +0000540 } else
541 // On error, extract the Error value and return it.
Lang Hames72b26e62016-10-25 21:19:30 +0000542 return FileOrErr.takeError();
Lang Hamesb9221322016-03-16 01:02:46 +0000543 }
544
Lang Hames72b26e62016-10-25 21:19:30 +0000545If an ``Expected<T>`` value is in success mode then the ``takeError()`` method
546will return a success value. Using this fact, the above function can be
547rewritten as:
548
549.. code-block:: c++
550
551 Error processFormattedFile(StringRef Path) {
552 // Try to open a formatted file
553 auto FileOrErr = openFormattedFile(Path);
554 if (auto Err = FileOrErr.takeError())
555 // On error, extract the Error value and return it.
556 return Err;
557 // On success, grab a reference to the file and continue.
558 auto &File = *FileOrErr;
Lang Hames781a2b42016-10-25 22:41:54 +0000559 ...
Lang Hames72b26e62016-10-25 21:19:30 +0000560 }
561
562This second form is often more readable for functions that involve multiple
563``Expected<T>`` values as it limits the indentation required.
564
565All ``Error`` instances, whether success or failure, must be either checked or
566moved from (via ``std::move`` or a return) before they are destructed.
567Accidentally discarding an unchecked error will cause a program abort at the
568point where the unchecked value's destructor is run, making it easy to identify
569and fix violations of this rule.
Lang Hamesb9221322016-03-16 01:02:46 +0000570
571Success values are considered checked once they have been tested (by invoking
572the boolean conversion operator):
573
574.. code-block:: c++
575
Lang Hames530cc1a2017-02-27 21:09:47 +0000576 if (auto Err = mayFail(...))
Lang Hamesb9221322016-03-16 01:02:46 +0000577 return Err; // Failure value - move error to caller.
578
579 // Safe to continue: Err was checked.
580
Lang Hames530cc1a2017-02-27 21:09:47 +0000581In contrast, the following code will always cause an abort, even if ``mayFail``
Lang Hames08f7f182016-09-02 03:50:50 +0000582returns a success value:
Lang Hamesb9221322016-03-16 01:02:46 +0000583
584.. code-block:: c++
585
Lang Hames530cc1a2017-02-27 21:09:47 +0000586 mayFail();
587 // Program will always abort here, even if mayFail() returns Success, since
Lang Hamesb9221322016-03-16 01:02:46 +0000588 // the value is not checked.
589
590Failure values are considered checked once a handler for the error type has
591been activated:
592
593.. code-block:: c++
594
Lang Hames72b26e62016-10-25 21:19:30 +0000595 handleErrors(
Kostya Serebryany5956db42016-10-31 21:10:26 +0000596 processFormattedFile(...),
Lang Hames72b26e62016-10-25 21:19:30 +0000597 [](const BadFileFormat &BFF) {
Kostya Serebryany5956db42016-10-31 21:10:26 +0000598 report("Unable to process " + BFF.Path + ": bad format");
Lang Hames72b26e62016-10-25 21:19:30 +0000599 },
600 [](const FileNotFound &FNF) {
601 report("File not found " + FNF.Path);
602 });
Lang Hamesb9221322016-03-16 01:02:46 +0000603
Lang Hames72b26e62016-10-25 21:19:30 +0000604The ``handleErrors`` function takes an error as its first argument, followed by
605a variadic list of "handlers", each of which must be a callable type (a
606function, lambda, or class with a call operator) with one argument. The
607``handleErrors`` function will visit each handler in the sequence and check its
608argument type against the dynamic type of the error, running the first handler
Lang Hames3fab9362016-11-07 22:33:13 +0000609that matches. This is the same decision process that is used decide which catch
610clause to run for a C++ exception.
Lang Hamesb9221322016-03-16 01:02:46 +0000611
Lang Hames72b26e62016-10-25 21:19:30 +0000612Since the list of handlers passed to ``handleErrors`` may not cover every error
613type that can occur, the ``handleErrors`` function also returns an Error value
614that must be checked or propagated. If the error value that is passed to
615``handleErrors`` does not match any of the handlers it will be returned from
616handleErrors. Idiomatic use of ``handleErrors`` thus looks like:
617
618.. code-block:: c++
619
620 if (auto Err =
621 handleErrors(
622 processFormattedFile(...),
623 [](const BadFileFormat &BFF) {
Kostya Serebryanyaa686dd2016-11-01 05:51:12 +0000624 report("Unable to process " + BFF.Path + ": bad format");
Lang Hames72b26e62016-10-25 21:19:30 +0000625 },
626 [](const FileNotFound &FNF) {
627 report("File not found " + FNF.Path);
628 }))
629 return Err;
630
631In cases where you truly know that the handler list is exhaustive the
632``handleAllErrors`` function can be used instead. This is identical to
633``handleErrors`` except that it will terminate the program if an unhandled
634error is passed in, and can therefore return void. The ``handleAllErrors``
635function should generally be avoided: the introduction of a new error type
636elsewhere in the program can easily turn a formerly exhaustive list of errors
637into a non-exhaustive list, risking unexpected program termination. Where
638possible, use handleErrors and propagate unknown errors up the stack instead.
639
Lang Hames3fab9362016-11-07 22:33:13 +0000640For tool code, where errors can be handled by printing an error message then
641exiting with an error code, the :ref:`ExitOnError <err_exitonerr>` utility
642may be a better choice than handleErrors, as it simplifies control flow when
643calling fallible functions.
644
Lang Hames530cc1a2017-02-27 21:09:47 +0000645In situations where it is known that a particular call to a fallible function
646will always succeed (for example, a call to a function that can only fail on a
647subset of inputs with an input that is known to be safe) the
648:ref:`cantFail <err_cantfail>` functions can be used to remove the error type,
649simplifying control flow.
650
Lang Hames72b26e62016-10-25 21:19:30 +0000651StringError
652"""""""""""
653
654Many kinds of errors have no recovery strategy, the only action that can be
655taken is to report them to the user so that the user can attempt to fix the
656environment. In this case representing the error as a string makes perfect
Lang Hamesc468b9c2016-10-25 22:22:48 +0000657sense. LLVM provides the ``StringError`` class for this purpose. It takes two
Lang Hames72b26e62016-10-25 21:19:30 +0000658arguments: A string error message, and an equivalent ``std::error_code`` for
659interoperability:
660
661.. code-block:: c++
662
663 make_error<StringError>("Bad executable",
664 make_error_code(errc::executable_format_error"));
665
666If you're certain that the error you're building will never need to be converted
667to a ``std::error_code`` you can use the ``inconvertibleErrorCode()`` function:
668
669.. code-block:: c++
670
671 make_error<StringError>("Bad executable", inconvertibleErrorCode());
672
673This should be done only after careful consideration. If any attempt is made to
674convert this error to a ``std::error_code`` it will trigger immediate program
675termination. Unless you are certain that your errors will not need
676interoperability you should look for an existing ``std::error_code`` that you
677can convert to, and even (as painful as it is) consider introducing a new one as
678a stopgap measure.
679
680Interoperability with std::error_code and ErrorOr
681"""""""""""""""""""""""""""""""""""""""""""""""""
682
683Many existing LLVM APIs use ``std::error_code`` and its partner ``ErrorOr<T>``
684(which plays the same role as ``Expected<T>``, but wraps a ``std::error_code``
685rather than an ``Error``). The infectious nature of error types means that an
686attempt to change one of these functions to return ``Error`` or ``Expected<T>``
687instead often results in an avalanche of changes to callers, callers of callers,
688and so on. (The first such attempt, returning an ``Error`` from
Kostya Serebryanyaa686dd2016-11-01 05:51:12 +0000689MachOObjectFile's constructor, was abandoned after the diff reached 3000 lines,
Lang Hames72b26e62016-10-25 21:19:30 +0000690impacted half a dozen libraries, and was still growing).
691
692To solve this problem, the ``Error``/``std::error_code`` interoperability requirement was
693introduced. Two pairs of functions allow any ``Error`` value to be converted to a
694``std::error_code``, any ``Expected<T>`` to be converted to an ``ErrorOr<T>``, and vice
695versa:
696
697.. code-block:: c++
698
699 std::error_code errorToErrorCode(Error Err);
700 Error errorCodeToError(std::error_code EC);
701
702 template <typename T> ErrorOr<T> expectedToErrorOr(Expected<T> TOrErr);
703 template <typename T> Expected<T> errorOrToExpected(ErrorOr<T> TOrEC);
704
705
706Using these APIs it is easy to make surgical patches that update individual
707functions from ``std::error_code`` to ``Error``, and from ``ErrorOr<T>`` to
708``Expected<T>``.
709
710Returning Errors from error handlers
711""""""""""""""""""""""""""""""""""""
712
713Error recovery attempts may themselves fail. For that reason, ``handleErrors``
714actually recognises three different forms of handler signature:
715
716.. code-block:: c++
717
718 // Error must be handled, no new errors produced:
719 void(UserDefinedError &E);
720
721 // Error must be handled, new errors can be produced:
722 Error(UserDefinedError &E);
723
724 // Original error can be inspected, then re-wrapped and returned (or a new
725 // error can be produced):
726 Error(std::unique_ptr<UserDefinedError> E);
727
728Any error returned from a handler will be returned from the ``handleErrors``
729function so that it can be handled itself, or propagated up the stack.
730
Lang Hames3fab9362016-11-07 22:33:13 +0000731.. _err_exitonerr:
732
Lang Hames72b26e62016-10-25 21:19:30 +0000733Using ExitOnError to simplify tool code
734"""""""""""""""""""""""""""""""""""""""
735
736Library code should never call ``exit`` for a recoverable error, however in tool
Lang Hamesc468b9c2016-10-25 22:22:48 +0000737code (especially command line tools) this can be a reasonable approach. Calling
Lang Hames72b26e62016-10-25 21:19:30 +0000738``exit`` upon encountering an error dramatically simplifies control flow as the
739error no longer needs to be propagated up the stack. This allows code to be
740written in straight-line style, as long as each fallible call is wrapped in a
Lang Hames94e52822016-10-25 22:35:55 +0000741check and call to exit. The ``ExitOnError`` class supports this pattern by
Lang Hames72b26e62016-10-25 21:19:30 +0000742providing call operators that inspect ``Error`` values, stripping the error away
743in the success case and logging to ``stderr`` then exiting in the failure case.
744
745To use this class, declare a global ``ExitOnError`` variable in your program:
746
747.. code-block:: c++
748
749 ExitOnError ExitOnErr;
750
751Calls to fallible functions can then be wrapped with a call to ``ExitOnErr``,
752turning them into non-failing calls:
753
754.. code-block:: c++
755
756 Error mayFail();
757 Expected<int> mayFail2();
758
759 void foo() {
760 ExitOnErr(mayFail());
761 int X = ExitOnErr(mayFail2());
762 }
763
Kostya Serebryanyaa686dd2016-11-01 05:51:12 +0000764On failure, the error's log message will be written to ``stderr``, optionally
765preceded by a string "banner" that can be set by calling the setBanner method. A
Lang Hames72b26e62016-10-25 21:19:30 +0000766mapping can also be supplied from ``Error`` values to exit codes using the
767``setExitCodeMapper`` method:
768
Lang Hames582aee62016-10-25 22:25:07 +0000769.. code-block:: c++
770
771 int main(int argc, char *argv[]) {
Kostya Serebryanyaa686dd2016-11-01 05:51:12 +0000772 ExitOnErr.setBanner(std::string(argv[0]) + " error:");
Lang Hames582aee62016-10-25 22:25:07 +0000773 ExitOnErr.setExitCodeMapper(
774 [](const Error &Err) {
775 if (Err.isA<BadFileFormat>())
776 return 2;
777 return 1;
778 });
Lang Hames72b26e62016-10-25 21:19:30 +0000779
780Use ``ExitOnError`` in your tool code where possible as it can greatly improve
781readability.
782
Lang Hames530cc1a2017-02-27 21:09:47 +0000783.. _err_cantfail:
784
785Using cantFail to simplify safe callsites
786"""""""""""""""""""""""""""""""""""""""""
787
Lang Hames84563542017-04-30 17:24:52 +0000788Some functions may only fail for a subset of their inputs, so calls using known
789safe inputs can be assumed to succeed.
Lang Hames530cc1a2017-02-27 21:09:47 +0000790
791The cantFail functions encapsulate this by wrapping an assertion that their
792argument is a success value and, in the case of Expected<T>, unwrapping the
Lang Hames84563542017-04-30 17:24:52 +0000793T value:
Lang Hames530cc1a2017-02-27 21:09:47 +0000794
795.. code-block:: c++
796
Lang Hames84563542017-04-30 17:24:52 +0000797 Error onlyFailsForSomeXValues(int X);
798 Expected<int> onlyFailsForSomeXValues2(int X);
Lang Hames530cc1a2017-02-27 21:09:47 +0000799
800 void foo() {
Lang Hames84563542017-04-30 17:24:52 +0000801 cantFail(onlyFailsForSomeXValues(KnownSafeValue));
802 int Y = cantFail(onlyFailsForSomeXValues2(KnownSafeValue));
Lang Hames530cc1a2017-02-27 21:09:47 +0000803 ...
804 }
805
806Like the ExitOnError utility, cantFail simplifies control flow. Their treatment
807of error cases is very different however: Where ExitOnError is guaranteed to
808terminate the program on an error input, cantFile simply asserts that the result
809is success. In debug builds this will result in an assertion failure if an error
810is encountered. In release builds the behavior of cantFail for failure values is
811undefined. As such, care must be taken in the use of cantFail: clients must be
Lang Hames84563542017-04-30 17:24:52 +0000812certain that a cantFail wrapped call really can not fail with the given
813arguments.
Lang Hames530cc1a2017-02-27 21:09:47 +0000814
815Use of the cantFail functions should be rare in library code, but they are
816likely to be of more use in tool and unit-test code where inputs and/or
817mocked-up classes or functions may be known to be safe.
818
Lang Hames72b26e62016-10-25 21:19:30 +0000819Fallible constructors
820"""""""""""""""""""""
821
822Some classes require resource acquisition or other complex initialization that
Kostya Serebryanyaa686dd2016-11-01 05:51:12 +0000823can fail during construction. Unfortunately constructors can't return errors,
824and having clients test objects after they're constructed to ensure that they're
825valid is error prone as it's all too easy to forget the test. To work around
Lang Hames72b26e62016-10-25 21:19:30 +0000826this, use the named constructor idiom and return an ``Expected<T>``:
827
828.. code-block:: c++
829
830 class Foo {
831 public:
832
Lang Hames94e52822016-10-25 22:35:55 +0000833 static Expected<Foo> Create(Resource R1, Resource R2) {
Lang Hames72b26e62016-10-25 21:19:30 +0000834 Error Err;
835 Foo F(R1, R2, Err);
836 if (Err)
837 return std::move(Err);
838 return std::move(F);
839 }
840
841 private:
842
843 Foo(Resource R1, Resource R2, Error &Err) {
844 ErrorAsOutParameter EAO(&Err);
845 if (auto Err2 = R1.acquire()) {
846 Err = std::move(Err2);
847 return;
848 }
849 Err = R2.acquire();
850 }
851 };
852
853
854Here, the named constructor passes an ``Error`` by reference into the actual
855constructor, which the constructor can then use to return errors. The
856``ErrorAsOutParameter`` utility sets the ``Error`` value's checked flag on entry
857to the constructor so that the error can be assigned to, then resets it on exit
858to force the client (the named constructor) to check the error.
859
860By using this idiom, clients attempting to construct a Foo receive either a
861well-formed Foo or an Error, never an object in an invalid state.
862
863Propagating and consuming errors based on types
864"""""""""""""""""""""""""""""""""""""""""""""""
865
866In some contexts, certain types of error are known to be benign. For example,
867when walking an archive, some clients may be happy to skip over badly formatted
868object files rather than terminating the walk immediately. Skipping badly
Lang Hames94e52822016-10-25 22:35:55 +0000869formatted objects could be achieved using an elaborate handler method, but the
Lang Hames72b26e62016-10-25 21:19:30 +0000870Error.h header provides two utilities that make this idiom much cleaner: the
871type inspection method, ``isA``, and the ``consumeError`` function:
872
873.. code-block:: c++
874
875 Error walkArchive(Archive A) {
876 for (unsigned I = 0; I != A.numMembers(); ++I) {
877 auto ChildOrErr = A.getMember(I);
Lang Hames94e52822016-10-25 22:35:55 +0000878 if (auto Err = ChildOrErr.takeError()) {
Lang Hames72b26e62016-10-25 21:19:30 +0000879 if (Err.isA<BadFileFormat>())
880 consumeError(std::move(Err))
881 else
882 return Err;
Lang Hames94e52822016-10-25 22:35:55 +0000883 }
884 auto &Child = *ChildOrErr;
Lang Hames781a2b42016-10-25 22:41:54 +0000885 // Use Child
886 ...
Lang Hames72b26e62016-10-25 21:19:30 +0000887 }
888 return Error::success();
889 }
890
891Concatenating Errors with joinErrors
892""""""""""""""""""""""""""""""""""""
893
894In the archive walking example above ``BadFileFormat`` errors are simply
895consumed and ignored. If the client had wanted report these errors after
896completing the walk over the archive they could use the ``joinErrors`` utility:
897
898.. code-block:: c++
899
900 Error walkArchive(Archive A) {
901 Error DeferredErrs = Error::success();
902 for (unsigned I = 0; I != A.numMembers(); ++I) {
903 auto ChildOrErr = A.getMember(I);
904 if (auto Err = ChildOrErr.takeError())
905 if (Err.isA<BadFileFormat>())
906 DeferredErrs = joinErrors(std::move(DeferredErrs), std::move(Err));
907 else
908 return Err;
909 auto &Child = *ChildOrErr;
Lang Hames781a2b42016-10-25 22:41:54 +0000910 // Use Child
911 ...
Lang Hames72b26e62016-10-25 21:19:30 +0000912 }
913 return DeferredErrs;
914 }
915
916The ``joinErrors`` routine builds a special error type called ``ErrorList``,
917which holds a list of user defined errors. The ``handleErrors`` routine
Sylvestre Ledru1d6becb2017-01-14 11:37:01 +0000918recognizes this type and will attempt to handle each of the contained errors in
Lang Hames72b26e62016-10-25 21:19:30 +0000919order. If all contained errors can be handled, ``handleErrors`` will return
920``Error::success()``, otherwise ``handleErrors`` will concatenate the remaining
921errors and return the resulting ``ErrorList``.
922
923Building fallible iterators and iterator ranges
924"""""""""""""""""""""""""""""""""""""""""""""""
925
926The archive walking examples above retrieve archive members by index, however
927this requires considerable boiler-plate for iteration and error checking. We can
Lang Hamesf8406aa2016-10-25 23:08:32 +0000928clean this up by using ``Error`` with the "fallible iterator" pattern. The usual
929C++ iterator patterns do not allow for failure on increment, but we can
930incorporate support for it by having iterators hold an Error reference through
931which they can report failure. In this pattern, if an increment operation fails
932the failure is recorded via the Error reference and the iterator value is set to
933the end of the range in order to terminate the loop. This ensures that the
934dereference operation is safe anywhere that an ordinary iterator dereference
935would be safe (i.e. when the iterator is not equal to end). Where this pattern
936is followed (as in the ``llvm::object::Archive`` class) the result is much
937cleaner iteration idiom:
Lang Hames72b26e62016-10-25 21:19:30 +0000938
939.. code-block:: c++
940
941 Error Err;
942 for (auto &Child : Ar->children(Err)) {
Kostya Serebryanyaa686dd2016-11-01 05:51:12 +0000943 // Use Child - we only enter the loop when it's valid
Lang Hames781a2b42016-10-25 22:41:54 +0000944 ...
Lang Hames72b26e62016-10-25 21:19:30 +0000945 }
Kostya Serebryanyaa686dd2016-11-01 05:51:12 +0000946 // Check Err after the loop to ensure it didn't break due to an error.
Lang Hames72b26e62016-10-25 21:19:30 +0000947 if (Err)
948 return Err;
Lang Hamesb9221322016-03-16 01:02:46 +0000949
Richard Smith64cd55a2014-05-06 07:45:39 +0000950.. _function_apis:
951
Lang Hamesb9221322016-03-16 01:02:46 +0000952More information on Error and its related utilities can be found in the
953Error.h header file.
954
Richard Smith64cd55a2014-05-06 07:45:39 +0000955Passing functions and other callable objects
956--------------------------------------------
957
958Sometimes you may want a function to be passed a callback object. In order to
959support lambda expressions and other function objects, you should not use the
960traditional C approach of taking a function pointer and an opaque cookie:
961
962.. code-block:: c++
963
964 void takeCallback(bool (*Callback)(Function *, void *), void *Cookie);
965
966Instead, use one of the following approaches:
967
968Function template
969^^^^^^^^^^^^^^^^^
970
971If you don't mind putting the definition of your function into a header file,
972make it a function template that is templated on the callable type.
973
974.. code-block:: c++
975
976 template<typename Callable>
977 void takeCallback(Callable Callback) {
978 Callback(1, 2, 3);
979 }
980
981The ``function_ref`` class template
982^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
983
984The ``function_ref``
Tim Northover9d740a42017-04-03 22:24:32 +0000985(`doxygen <http://llvm.org/doxygen/classllvm_1_1function__ref_3_01Ret_07Params_8_8_8_08_4.html>`__) class
Richard Smith64cd55a2014-05-06 07:45:39 +0000986template represents a reference to a callable object, templated over the type
987of the callable. This is a good choice for passing a callback to a function,
Reid Kleckner5d83e5b2014-07-17 22:43:00 +0000988if you don't need to hold onto the callback after the function returns. In this
989way, ``function_ref`` is to ``std::function`` as ``StringRef`` is to
990``std::string``.
Richard Smith64cd55a2014-05-06 07:45:39 +0000991
992``function_ref<Ret(Param1, Param2, ...)>`` can be implicitly constructed from
993any callable object that can be called with arguments of type ``Param1``,
994``Param2``, ..., and returns a value that can be converted to type ``Ret``.
995For example:
996
997.. code-block:: c++
998
999 void visitBasicBlocks(Function *F, function_ref<bool (BasicBlock*)> Callback) {
1000 for (BasicBlock &BB : *F)
1001 if (Callback(&BB))
1002 return;
1003 }
1004
1005can be called using:
1006
1007.. code-block:: c++
1008
1009 visitBasicBlocks(F, [&](BasicBlock *BB) {
1010 if (process(BB))
1011 return isEmpty(BB);
1012 return false;
1013 });
1014
Reid Kleckner5d83e5b2014-07-17 22:43:00 +00001015Note that a ``function_ref`` object contains pointers to external memory, so it
1016is not generally safe to store an instance of the class (unless you know that
1017the external storage will not be freed). If you need this ability, consider
1018using ``std::function``. ``function_ref`` is small enough that it should always
1019be passed by value.
Richard Smith64cd55a2014-05-06 07:45:39 +00001020
Sean Silvab715b202012-12-04 03:20:08 +00001021.. _DEBUG:
1022
Nicola Zaghen0818e782018-05-14 12:53:11 +00001023The ``LLVM_DEBUG()`` macro and ``-debug`` option
Nicola Zaghen8d9ab7e2018-05-14 13:54:39 +00001024------------------------------------------------
Sean Silvab715b202012-12-04 03:20:08 +00001025
1026Often when working on your pass you will put a bunch of debugging printouts and
1027other code into your pass. After you get it working, you want to remove it, but
1028you may need it again in the future (to work out new bugs that you run across).
1029
1030Naturally, because of this, you don't want to delete the debug printouts, but
1031you don't want them to always be noisy. A standard compromise is to comment
1032them out, allowing you to enable them if you need them in the future.
1033
1034The ``llvm/Support/Debug.h`` (`doxygen
Tim Northover9d740a42017-04-03 22:24:32 +00001035<http://llvm.org/doxygen/Debug_8h_source.html>`__) file provides a macro named
Nicola Zaghen0818e782018-05-14 12:53:11 +00001036``LLVM_DEBUG()`` that is a much nicer solution to this problem. Basically, you can
1037put arbitrary code into the argument of the ``LLVM_DEBUG`` macro, and it is only
Sean Silvab715b202012-12-04 03:20:08 +00001038executed if '``opt``' (or any other tool) is run with the '``-debug``' command
1039line argument:
1040
1041.. code-block:: c++
1042
Nicola Zaghen0818e782018-05-14 12:53:11 +00001043 LLVM_DEBUG(dbgs() << "I am here!\n");
Sean Silvab715b202012-12-04 03:20:08 +00001044
1045Then you can run your pass like this:
1046
1047.. code-block:: none
1048
1049 $ opt < a.bc > /dev/null -mypass
1050 <no output>
1051 $ opt < a.bc > /dev/null -mypass -debug
1052 I am here!
1053
Nicola Zaghen0818e782018-05-14 12:53:11 +00001054Using the ``LLVM_DEBUG()`` macro instead of a home-brewed solution allows you to not
Sean Silvab715b202012-12-04 03:20:08 +00001055have to create "yet another" command line option for the debug output for your
Nicola Zaghen0818e782018-05-14 12:53:11 +00001056pass. Note that ``LLVM_DEBUG()`` macros are disabled for non-asserts builds, so they
Sean Silvab715b202012-12-04 03:20:08 +00001057do not cause a performance impact at all (for the same reason, they should also
1058not contain side-effects!).
1059
Nicola Zaghen0818e782018-05-14 12:53:11 +00001060One additional nice thing about the ``LLVM_DEBUG()`` macro is that you can enable or
Sean Silvab715b202012-12-04 03:20:08 +00001061disable it directly in gdb. Just use "``set DebugFlag=0``" or "``set
1062DebugFlag=1``" from the gdb if the program is running. If the program hasn't
1063been started yet, you can always just run it with ``-debug``.
1064
1065.. _DEBUG_TYPE:
1066
1067Fine grained debug info with ``DEBUG_TYPE`` and the ``-debug-only`` option
1068^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1069
1070Sometimes you may find yourself in a situation where enabling ``-debug`` just
1071turns on **too much** information (such as when working on the code generator).
1072If you want to enable debug information with more fine-grained control, you
Justin Bogner8b9371c2015-10-15 18:17:44 +00001073should define the ``DEBUG_TYPE`` macro and use the ``-debug-only`` option as
Alexey Samsonovbbd34132014-06-05 23:12:43 +00001074follows:
Sean Silvab715b202012-12-04 03:20:08 +00001075
1076.. code-block:: c++
1077
Sean Silvab715b202012-12-04 03:20:08 +00001078 #define DEBUG_TYPE "foo"
Nicola Zaghen0818e782018-05-14 12:53:11 +00001079 LLVM_DEBUG(dbgs() << "'foo' debug type\n");
Sean Silvab715b202012-12-04 03:20:08 +00001080 #undef DEBUG_TYPE
1081 #define DEBUG_TYPE "bar"
Nicola Zaghen0818e782018-05-14 12:53:11 +00001082 LLVM_DEBUG(dbgs() << "'bar' debug type\n");
Sean Silvab715b202012-12-04 03:20:08 +00001083 #undef DEBUG_TYPE
Sean Silvab715b202012-12-04 03:20:08 +00001084
1085Then you can run your pass like this:
1086
1087.. code-block:: none
1088
1089 $ opt < a.bc > /dev/null -mypass
1090 <no output>
1091 $ opt < a.bc > /dev/null -mypass -debug
Sean Silvab715b202012-12-04 03:20:08 +00001092 'foo' debug type
1093 'bar' debug type
Sean Silvab715b202012-12-04 03:20:08 +00001094 $ opt < a.bc > /dev/null -mypass -debug-only=foo
1095 'foo' debug type
1096 $ opt < a.bc > /dev/null -mypass -debug-only=bar
1097 'bar' debug type
Christof Doumad6d9c0e2016-01-12 10:23:13 +00001098 $ opt < a.bc > /dev/null -mypass -debug-only=foo,bar
1099 'foo' debug type
1100 'bar' debug type
Sean Silvab715b202012-12-04 03:20:08 +00001101
1102Of course, in practice, you should only set ``DEBUG_TYPE`` at the top of a file,
Justin Bogner8b9371c2015-10-15 18:17:44 +00001103to specify the debug type for the entire module. Be careful that you only do
1104this after including Debug.h and not around any #include of headers. Also, you
1105should use names more meaningful than "foo" and "bar", because there is no
1106system in place to ensure that names do not conflict. If two different modules
1107use the same string, they will all be turned on when the name is specified.
1108This allows, for example, all debug information for instruction scheduling to be
1109enabled with ``-debug-only=InstrSched``, even if the source lives in multiple
Sylvestre Ledru3c5ec722016-02-14 20:16:22 +00001110files. The name must not include a comma (,) as that is used to separate the
Christof Doumad6d9c0e2016-01-12 10:23:13 +00001111arguments of the ``-debug-only`` option.
Sean Silvab715b202012-12-04 03:20:08 +00001112
Sylvestre Ledrub10671b2014-09-25 10:58:16 +00001113For performance reasons, -debug-only is not available in optimized build
1114(``--enable-optimized``) of LLVM.
Sylvestre Ledrucabd41e2014-09-25 10:57:00 +00001115
Sean Silvab715b202012-12-04 03:20:08 +00001116The ``DEBUG_WITH_TYPE`` macro is also available for situations where you would
1117like to set ``DEBUG_TYPE``, but only for one specific ``DEBUG`` statement. It
1118takes an additional first parameter, which is the type to use. For example, the
1119preceding example could be written as:
1120
1121.. code-block:: c++
1122
Jonas Devlieghere8dbab122017-12-25 14:16:07 +00001123 DEBUG_WITH_TYPE("foo", dbgs() << "'foo' debug type\n");
1124 DEBUG_WITH_TYPE("bar", dbgs() << "'bar' debug type\n");
Sean Silvab715b202012-12-04 03:20:08 +00001125
1126.. _Statistic:
1127
1128The ``Statistic`` class & ``-stats`` option
1129-------------------------------------------
1130
1131The ``llvm/ADT/Statistic.h`` (`doxygen
Tim Northover9d740a42017-04-03 22:24:32 +00001132<http://llvm.org/doxygen/Statistic_8h_source.html>`__) file provides a class
Sean Silvab715b202012-12-04 03:20:08 +00001133named ``Statistic`` that is used as a unified way to keep track of what the LLVM
1134compiler is doing and how effective various optimizations are. It is useful to
1135see what optimizations are contributing to making a particular program run
1136faster.
1137
1138Often you may run your pass on some big program, and you're interested to see
1139how many times it makes a certain transformation. Although you can do this with
1140hand inspection, or some ad-hoc method, this is a real pain and not very useful
1141for big programs. Using the ``Statistic`` class makes it very easy to keep
1142track of this information, and the calculated information is presented in a
1143uniform manner with the rest of the passes being executed.
1144
1145There are many examples of ``Statistic`` uses, but the basics of using it are as
1146follows:
1147
Daniel Berlina9c06e72017-03-13 19:09:23 +00001148Define your statistic like this:
Sean Silvab715b202012-12-04 03:20:08 +00001149
Daniel Berlina9c06e72017-03-13 19:09:23 +00001150.. code-block:: c++
Sean Silvab715b202012-12-04 03:20:08 +00001151
Daniel Berlina9c06e72017-03-13 19:09:23 +00001152 #define DEBUG_TYPE "mypassname" // This goes before any #includes.
1153 STATISTIC(NumXForms, "The # of times I did stuff");
Sean Silvab715b202012-12-04 03:20:08 +00001154
Daniel Berlina9c06e72017-03-13 19:09:23 +00001155The ``STATISTIC`` macro defines a static variable, whose name is specified by
1156the first argument. The pass name is taken from the ``DEBUG_TYPE`` macro, and
1157the description is taken from the second argument. The variable defined
1158("NumXForms" in this case) acts like an unsigned integer.
Sean Silvab715b202012-12-04 03:20:08 +00001159
Daniel Berlina9c06e72017-03-13 19:09:23 +00001160Whenever you make a transformation, bump the counter:
Sean Silvab715b202012-12-04 03:20:08 +00001161
Daniel Berlina9c06e72017-03-13 19:09:23 +00001162.. code-block:: c++
Sean Silvab715b202012-12-04 03:20:08 +00001163
Daniel Berlina9c06e72017-03-13 19:09:23 +00001164 ++NumXForms; // I did stuff!
Sean Silvab715b202012-12-04 03:20:08 +00001165
1166That's all you have to do. To get '``opt``' to print out the statistics
1167gathered, use the '``-stats``' option:
1168
1169.. code-block:: none
1170
1171 $ opt -stats -mypassname < program.bc > /dev/null
1172 ... statistics output ...
1173
Justin Bognerad821f02015-02-21 20:53:36 +00001174Note that in order to use the '``-stats``' option, LLVM must be
1175compiled with assertions enabled.
1176
Sean Silvab715b202012-12-04 03:20:08 +00001177When running ``opt`` on a C file from the SPEC benchmark suite, it gives a
1178report that looks like this:
1179
1180.. code-block:: none
1181
1182 7646 bitcodewriter - Number of normal instructions
1183 725 bitcodewriter - Number of oversized instructions
1184 129996 bitcodewriter - Number of bitcode bytes written
1185 2817 raise - Number of insts DCEd or constprop'd
1186 3213 raise - Number of cast-of-self removed
1187 5046 raise - Number of expression trees converted
1188 75 raise - Number of other getelementptr's formed
1189 138 raise - Number of load/store peepholes
1190 42 deadtypeelim - Number of unused typenames removed from symtab
1191 392 funcresolve - Number of varargs functions resolved
1192 27 globaldce - Number of global variables removed
1193 2 adce - Number of basic blocks removed
1194 134 cee - Number of branches revectored
1195 49 cee - Number of setcc instruction eliminated
1196 532 gcse - Number of loads removed
1197 2919 gcse - Number of instructions removed
1198 86 indvars - Number of canonical indvars added
1199 87 indvars - Number of aux indvars removed
1200 25 instcombine - Number of dead inst eliminate
1201 434 instcombine - Number of insts combined
1202 248 licm - Number of load insts hoisted
1203 1298 licm - Number of insts hoisted to a loop pre-header
1204 3 licm - Number of insts hoisted to multiple loop preds (bad, no loop pre-header)
1205 75 mem2reg - Number of alloca's promoted
1206 1444 cfgsimplify - Number of blocks simplified
1207
1208Obviously, with so many optimizations, having a unified framework for this stuff
1209is very nice. Making your pass fit well into the framework makes it more
1210maintainable and useful.
1211
Daniel Berlinb9513ea2017-03-12 04:46:41 +00001212.. _DebugCounters:
1213
1214Adding debug counters to aid in debugging your code
1215---------------------------------------------------
1216
1217Sometimes, when writing new passes, or trying to track down bugs, it
1218is useful to be able to control whether certain things in your pass
1219happen or not. For example, there are times the minimization tooling
1220can only easily give you large testcases. You would like to narrow
1221your bug down to a specific transformation happening or not happening,
Daniel Berlina9c06e72017-03-13 19:09:23 +00001222automatically, using bisection. This is where debug counters help.
1223They provide a framework for making parts of your code only execute a
1224certain number of times.
Daniel Berlinb9513ea2017-03-12 04:46:41 +00001225
1226The ``llvm/Support/DebugCounter.h`` (`doxygen
1227<http://llvm.org/doxygen/DebugCounter_8h_source.html>`__) file
1228provides a class named ``DebugCounter`` that can be used to create
1229command line counter options that control execution of parts of your code.
1230
1231Define your DebugCounter like this:
1232
Daniel Berlina9c06e72017-03-13 19:09:23 +00001233.. code-block:: c++
Daniel Berlinb9513ea2017-03-12 04:46:41 +00001234
Daniel Berlina9c06e72017-03-13 19:09:23 +00001235 DEBUG_COUNTER(DeleteAnInstruction, "passname-delete-instruction",
Craig Topperebdb0442017-08-10 17:48:11 +00001236 "Controls which instructions get delete");
Daniel Berlinb9513ea2017-03-12 04:46:41 +00001237
Daniel Berlina9c06e72017-03-13 19:09:23 +00001238The ``DEBUG_COUNTER`` macro defines a static variable, whose name
1239is specified by the first argument. The name of the counter
1240(which is used on the command line) is specified by the second
1241argument, and the description used in the help is specified by the
1242third argument.
Daniel Berlinb9513ea2017-03-12 04:46:41 +00001243
1244Whatever code you want that control, use ``DebugCounter::shouldExecute`` to control it.
1245
Daniel Berlina9c06e72017-03-13 19:09:23 +00001246.. code-block:: c++
Daniel Berlinb9513ea2017-03-12 04:46:41 +00001247
Daniel Berlina9c06e72017-03-13 19:09:23 +00001248 if (DebugCounter::shouldExecute(DeleteAnInstruction))
1249 I->eraseFromParent();
Daniel Berlinb9513ea2017-03-12 04:46:41 +00001250
1251That's all you have to do. Now, using opt, you can control when this code triggers using
1252the '``--debug-counter``' option. There are two counters provided, ``skip`` and ``count``.
1253``skip`` is the number of times to skip execution of the codepath. ``count`` is the number
1254of times, once we are done skipping, to execute the codepath.
1255
1256.. code-block:: none
1257
1258 $ opt --debug-counter=passname-delete-instruction-skip=1,passname-delete-instruction-count=2 -passname
1259
1260This will skip the above code the first time we hit it, then execute it twice, then skip the rest of the executions.
1261
1262So if executed on the following code:
1263
1264.. code-block:: llvm
1265
1266 %1 = add i32 %a, %b
1267 %2 = add i32 %a, %b
1268 %3 = add i32 %a, %b
1269 %4 = add i32 %a, %b
1270
1271It would delete number ``%2`` and ``%3``.
1272
Daniel Berlina9c06e72017-03-13 19:09:23 +00001273A utility is provided in `utils/bisect-skip-count` to binary search
1274skip and count arguments. It can be used to automatically minimize the
1275skip and count for a debug-counter variable.
Daniel Berlinb9513ea2017-03-12 04:46:41 +00001276
Sean Silvab715b202012-12-04 03:20:08 +00001277.. _ViewGraph:
1278
1279Viewing graphs while debugging code
1280-----------------------------------
1281
1282Several of the important data structures in LLVM are graphs: for example CFGs
1283made out of LLVM :ref:`BasicBlocks <BasicBlock>`, CFGs made out of LLVM
1284:ref:`MachineBasicBlocks <MachineBasicBlock>`, and :ref:`Instruction Selection
1285DAGs <SelectionDAG>`. In many cases, while debugging various parts of the
1286compiler, it is nice to instantly visualize these graphs.
1287
1288LLVM provides several callbacks that are available in a debug build to do
1289exactly that. If you call the ``Function::viewCFG()`` method, for example, the
1290current LLVM tool will pop up a window containing the CFG for the function where
1291each basic block is a node in the graph, and each node contains the instructions
1292in the block. Similarly, there also exists ``Function::viewCFGOnly()`` (does
1293not include the instructions), the ``MachineFunction::viewCFG()`` and
1294``MachineFunction::viewCFGOnly()``, and the ``SelectionDAG::viewGraph()``
1295methods. Within GDB, for example, you can usually use something like ``call
1296DAG.viewGraph()`` to pop up a window. Alternatively, you can sprinkle calls to
1297these functions in your code in places you want to debug.
1298
Alp Toker04de60e2014-06-02 01:40:04 +00001299Getting this to work requires a small amount of setup. On Unix systems
Sean Silvab715b202012-12-04 03:20:08 +00001300with X11, install the `graphviz <http://www.graphviz.org>`_ toolkit, and make
Nico Weberf456d372014-03-07 18:08:54 +00001301sure 'dot' and 'gv' are in your path. If you are running on Mac OS X, download
1302and install the Mac OS X `Graphviz program
Sean Silvab715b202012-12-04 03:20:08 +00001303<http://www.pixelglow.com/graphviz/>`_ and add
1304``/Applications/Graphviz.app/Contents/MacOS/`` (or wherever you install it) to
Alp Toker04de60e2014-06-02 01:40:04 +00001305your path. The programs need not be present when configuring, building or
1306running LLVM and can simply be installed when needed during an active debug
1307session.
Sean Silvab715b202012-12-04 03:20:08 +00001308
1309``SelectionDAG`` has been extended to make it easier to locate *interesting*
1310nodes in large complex graphs. From gdb, if you ``call DAG.setGraphColor(node,
1311"color")``, then the next ``call DAG.viewGraph()`` would highlight the node in
1312the specified color (choices of colors can be found at `colors
1313<http://www.graphviz.org/doc/info/colors.html>`_.) More complex node attributes
1314can be provided with ``call DAG.setGraphAttrs(node, "attributes")`` (choices can
1315be found at `Graph attributes <http://www.graphviz.org/doc/info/attrs.html>`_.)
1316If you want to restart and clear all the current graph attributes, then you can
1317``call DAG.clearGraphAttrs()``.
1318
1319Note that graph visualization features are compiled out of Release builds to
1320reduce file size. This means that you need a Debug+Asserts or Release+Asserts
1321build to use these features.
1322
1323.. _datastructure:
1324
1325Picking the Right Data Structure for a Task
1326===========================================
1327
1328LLVM has a plethora of data structures in the ``llvm/ADT/`` directory, and we
1329commonly use STL data structures. This section describes the trade-offs you
1330should consider when you pick one.
1331
1332The first step is a choose your own adventure: do you want a sequential
1333container, a set-like container, or a map-like container? The most important
1334thing when choosing a container is the algorithmic properties of how you plan to
1335access the container. Based on that, you should use:
1336
1337
1338* a :ref:`map-like <ds_map>` container if you need efficient look-up of a
1339 value based on another value. Map-like containers also support efficient
1340 queries for containment (whether a key is in the map). Map-like containers
1341 generally do not support efficient reverse mapping (values to keys). If you
1342 need that, use two maps. Some map-like containers also support efficient
1343 iteration through the keys in sorted order. Map-like containers are the most
1344 expensive sort, only use them if you need one of these capabilities.
1345
1346* a :ref:`set-like <ds_set>` container if you need to put a bunch of stuff into
1347 a container that automatically eliminates duplicates. Some set-like
1348 containers support efficient iteration through the elements in sorted order.
1349 Set-like containers are more expensive than sequential containers.
1350
1351* a :ref:`sequential <ds_sequential>` container provides the most efficient way
1352 to add elements and keeps track of the order they are added to the collection.
1353 They permit duplicates and support efficient iteration, but do not support
1354 efficient look-up based on a key.
1355
1356* a :ref:`string <ds_string>` container is a specialized sequential container or
1357 reference structure that is used for character or byte arrays.
1358
1359* a :ref:`bit <ds_bit>` container provides an efficient way to store and
1360 perform set operations on sets of numeric id's, while automatically
1361 eliminating duplicates. Bit containers require a maximum of 1 bit for each
1362 identifier you want to store.
1363
1364Once the proper category of container is determined, you can fine tune the
1365memory use, constant factors, and cache behaviors of access by intelligently
1366picking a member of the category. Note that constant factors and cache behavior
1367can be a big deal. If you have a vector that usually only contains a few
1368elements (but could contain many), for example, it's much better to use
1369:ref:`SmallVector <dss_smallvector>` than :ref:`vector <dss_vector>`. Doing so
1370avoids (relatively) expensive malloc/free calls, which dwarf the cost of adding
1371the elements to the container.
1372
1373.. _ds_sequential:
1374
1375Sequential Containers (std::vector, std::list, etc)
1376---------------------------------------------------
1377
1378There are a variety of sequential containers available for you, based on your
1379needs. Pick the first in this section that will do what you want.
1380
1381.. _dss_arrayref:
1382
1383llvm/ADT/ArrayRef.h
1384^^^^^^^^^^^^^^^^^^^
1385
1386The ``llvm::ArrayRef`` class is the preferred class to use in an interface that
1387accepts a sequential list of elements in memory and just reads from them. By
1388taking an ``ArrayRef``, the API can be passed a fixed size array, an
1389``std::vector``, an ``llvm::SmallVector`` and anything else that is contiguous
1390in memory.
1391
1392.. _dss_fixedarrays:
1393
1394Fixed Size Arrays
1395^^^^^^^^^^^^^^^^^
1396
1397Fixed size arrays are very simple and very fast. They are good if you know
1398exactly how many elements you have, or you have a (low) upper bound on how many
1399you have.
1400
1401.. _dss_heaparrays:
1402
1403Heap Allocated Arrays
1404^^^^^^^^^^^^^^^^^^^^^
1405
1406Heap allocated arrays (``new[]`` + ``delete[]``) are also simple. They are good
1407if the number of elements is variable, if you know how many elements you will
1408need before the array is allocated, and if the array is usually large (if not,
1409consider a :ref:`SmallVector <dss_smallvector>`). The cost of a heap allocated
1410array is the cost of the new/delete (aka malloc/free). Also note that if you
1411are allocating an array of a type with a constructor, the constructor and
1412destructors will be run for every element in the array (re-sizable vectors only
1413construct those elements actually used).
1414
1415.. _dss_tinyptrvector:
1416
1417llvm/ADT/TinyPtrVector.h
1418^^^^^^^^^^^^^^^^^^^^^^^^
1419
1420``TinyPtrVector<Type>`` is a highly specialized collection class that is
1421optimized to avoid allocation in the case when a vector has zero or one
1422elements. It has two major restrictions: 1) it can only hold values of pointer
1423type, and 2) it cannot hold a null pointer.
1424
1425Since this container is highly specialized, it is rarely used.
1426
1427.. _dss_smallvector:
1428
1429llvm/ADT/SmallVector.h
1430^^^^^^^^^^^^^^^^^^^^^^
1431
1432``SmallVector<Type, N>`` is a simple class that looks and smells just like
1433``vector<Type>``: it supports efficient iteration, lays out elements in memory
1434order (so you can do pointer arithmetic between elements), supports efficient
1435push_back/pop_back operations, supports efficient random access to its elements,
1436etc.
1437
Duncan P. N. Exon Smith235b4df2018-07-26 21:29:54 +00001438The main advantage of SmallVector is that it allocates space for some number of
Sean Silvab715b202012-12-04 03:20:08 +00001439elements (N) **in the object itself**. Because of this, if the SmallVector is
1440dynamically smaller than N, no malloc is performed. This can be a big win in
1441cases where the malloc/free call is far more expensive than the code that
1442fiddles around with the elements.
1443
1444This is good for vectors that are "usually small" (e.g. the number of
1445predecessors/successors of a block is usually less than 8). On the other hand,
1446this makes the size of the SmallVector itself large, so you don't want to
1447allocate lots of them (doing so will waste a lot of space). As such,
1448SmallVectors are most useful when on the stack.
1449
1450SmallVector also provides a nice portable and efficient replacement for
1451``alloca``.
1452
Duncan P. N. Exon Smith235b4df2018-07-26 21:29:54 +00001453SmallVector has grown a few other minor advantages over std::vector, causing
1454``SmallVector<Type, 0>`` to be preferred over ``std::vector<Type>``.
1455
1456#. std::vector is exception-safe, and some implementations have pessimizations
1457 that copy elements when SmallVector would move them.
1458
1459#. SmallVector understands ``isPodLike<Type>`` and uses realloc aggressively.
1460
1461#. Many LLVM APIs take a SmallVectorImpl as an out parameter (see the note
1462 below).
1463
1464#. SmallVector with N equal to 0 is smaller than std::vector on 64-bit
1465 platforms, since it uses ``unsigned`` (instead of ``void*``) for its size
1466 and capacity.
1467
Sean Silva0059eb12013-03-22 23:41:29 +00001468.. note::
1469
Sean Silva928ef432013-03-22 23:52:38 +00001470 Prefer to use ``SmallVectorImpl<T>`` as a parameter type.
Sean Silva0059eb12013-03-22 23:41:29 +00001471
1472 In APIs that don't care about the "small size" (most?), prefer to use
1473 the ``SmallVectorImpl<T>`` class, which is basically just the "vector
1474 header" (and methods) without the elements allocated after it. Note that
1475 ``SmallVector<T, N>`` inherits from ``SmallVectorImpl<T>`` so the
1476 conversion is implicit and costs nothing. E.g.
1477
1478 .. code-block:: c++
1479
1480 // BAD: Clients cannot pass e.g. SmallVector<Foo, 4>.
1481 hardcodedSmallSize(SmallVector<Foo, 2> &Out);
1482 // GOOD: Clients can pass any SmallVector<Foo, N>.
1483 allowsAnySmallSize(SmallVectorImpl<Foo> &Out);
1484
1485 void someFunc() {
1486 SmallVector<Foo, 8> Vec;
1487 hardcodedSmallSize(Vec); // Error.
1488 allowsAnySmallSize(Vec); // Works.
1489 }
1490
1491 Even though it has "``Impl``" in the name, this is so widely used that
1492 it really isn't "private to the implementation" anymore. A name like
1493 ``SmallVectorHeader`` would be more appropriate.
1494
Sean Silvab715b202012-12-04 03:20:08 +00001495.. _dss_vector:
1496
1497<vector>
1498^^^^^^^^
1499
Duncan P. N. Exon Smith235b4df2018-07-26 21:29:54 +00001500``std::vector<T>`` is well loved and respected. However, ``SmallVector<T, 0>``
1501is often a better option due to the advantages listed above. std::vector is
1502still useful when you need to store more than ``UINT32_MAX`` elements or when
1503interfacing with code that expects vectors :).
Sean Silvab715b202012-12-04 03:20:08 +00001504
1505One worthwhile note about std::vector: avoid code like this:
1506
1507.. code-block:: c++
1508
1509 for ( ... ) {
1510 std::vector<foo> V;
1511 // make use of V.
1512 }
1513
1514Instead, write this as:
1515
1516.. code-block:: c++
1517
1518 std::vector<foo> V;
1519 for ( ... ) {
1520 // make use of V.
1521 V.clear();
1522 }
1523
1524Doing so will save (at least) one heap allocation and free per iteration of the
1525loop.
1526
1527.. _dss_deque:
1528
1529<deque>
1530^^^^^^^
1531
1532``std::deque`` is, in some senses, a generalized version of ``std::vector``.
1533Like ``std::vector``, it provides constant time random access and other similar
1534properties, but it also provides efficient access to the front of the list. It
1535does not guarantee continuity of elements within memory.
1536
1537In exchange for this extra flexibility, ``std::deque`` has significantly higher
1538constant factor costs than ``std::vector``. If possible, use ``std::vector`` or
1539something cheaper.
1540
1541.. _dss_list:
1542
1543<list>
1544^^^^^^
1545
1546``std::list`` is an extremely inefficient class that is rarely useful. It
1547performs a heap allocation for every element inserted into it, thus having an
1548extremely high constant factor, particularly for small data types.
1549``std::list`` also only supports bidirectional iteration, not random access
1550iteration.
1551
1552In exchange for this high cost, std::list supports efficient access to both ends
1553of the list (like ``std::deque``, but unlike ``std::vector`` or
1554``SmallVector``). In addition, the iterator invalidation characteristics of
1555std::list are stronger than that of a vector class: inserting or removing an
1556element into the list does not invalidate iterator or pointers to other elements
1557in the list.
1558
1559.. _dss_ilist:
1560
1561llvm/ADT/ilist.h
1562^^^^^^^^^^^^^^^^
1563
1564``ilist<T>`` implements an 'intrusive' doubly-linked list. It is intrusive,
1565because it requires the element to store and provide access to the prev/next
1566pointers for the list.
1567
1568``ilist`` has the same drawbacks as ``std::list``, and additionally requires an
1569``ilist_traits`` implementation for the element type, but it provides some novel
1570characteristics. In particular, it can efficiently store polymorphic objects,
1571the traits class is informed when an element is inserted or removed from the
1572list, and ``ilist``\ s are guaranteed to support a constant-time splice
1573operation.
1574
1575These properties are exactly what we want for things like ``Instruction``\ s and
1576basic blocks, which is why these are implemented with ``ilist``\ s.
1577
1578Related classes of interest are explained in the following subsections:
1579
1580* :ref:`ilist_traits <dss_ilist_traits>`
1581
1582* :ref:`iplist <dss_iplist>`
1583
1584* :ref:`llvm/ADT/ilist_node.h <dss_ilist_node>`
1585
1586* :ref:`Sentinels <dss_ilist_sentinel>`
1587
1588.. _dss_packedvector:
1589
1590llvm/ADT/PackedVector.h
1591^^^^^^^^^^^^^^^^^^^^^^^
1592
1593Useful for storing a vector of values using only a few number of bits for each
1594value. Apart from the standard operations of a vector-like container, it can
1595also perform an 'or' set operation.
1596
1597For example:
1598
1599.. code-block:: c++
1600
1601 enum State {
1602 None = 0x0,
1603 FirstCondition = 0x1,
1604 SecondCondition = 0x2,
1605 Both = 0x3
1606 };
1607
1608 State get() {
1609 PackedVector<State, 2> Vec1;
1610 Vec1.push_back(FirstCondition);
1611
1612 PackedVector<State, 2> Vec2;
1613 Vec2.push_back(SecondCondition);
1614
1615 Vec1 |= Vec2;
1616 return Vec1[0]; // returns 'Both'.
1617 }
1618
1619.. _dss_ilist_traits:
1620
1621ilist_traits
1622^^^^^^^^^^^^
1623
1624``ilist_traits<T>`` is ``ilist<T>``'s customization mechanism. ``iplist<T>``
1625(and consequently ``ilist<T>``) publicly derive from this traits class.
1626
1627.. _dss_iplist:
1628
1629iplist
1630^^^^^^
1631
1632``iplist<T>`` is ``ilist<T>``'s base and as such supports a slightly narrower
1633interface. Notably, inserters from ``T&`` are absent.
1634
1635``ilist_traits<T>`` is a public base of this class and can be used for a wide
1636variety of customizations.
1637
1638.. _dss_ilist_node:
1639
1640llvm/ADT/ilist_node.h
1641^^^^^^^^^^^^^^^^^^^^^
1642
Robin Morisset217b38e2014-08-29 21:53:01 +00001643``ilist_node<T>`` implements the forward and backward links that are expected
Sean Silvab715b202012-12-04 03:20:08 +00001644by the ``ilist<T>`` (and analogous containers) in the default manner.
1645
1646``ilist_node<T>``\ s are meant to be embedded in the node type ``T``, usually
1647``T`` publicly derives from ``ilist_node<T>``.
1648
1649.. _dss_ilist_sentinel:
1650
1651Sentinels
1652^^^^^^^^^
1653
1654``ilist``\ s have another specialty that must be considered. To be a good
1655citizen in the C++ ecosystem, it needs to support the standard container
1656operations, such as ``begin`` and ``end`` iterators, etc. Also, the
1657``operator--`` must work correctly on the ``end`` iterator in the case of
1658non-empty ``ilist``\ s.
1659
1660The only sensible solution to this problem is to allocate a so-called *sentinel*
1661along with the intrusive list, which serves as the ``end`` iterator, providing
1662the back-link to the last element. However conforming to the C++ convention it
1663is illegal to ``operator++`` beyond the sentinel and it also must not be
1664dereferenced.
1665
1666These constraints allow for some implementation freedom to the ``ilist`` how to
1667allocate and store the sentinel. The corresponding policy is dictated by
1668``ilist_traits<T>``. By default a ``T`` gets heap-allocated whenever the need
1669for a sentinel arises.
1670
1671While the default policy is sufficient in most cases, it may break down when
1672``T`` does not provide a default constructor. Also, in the case of many
1673instances of ``ilist``\ s, the memory overhead of the associated sentinels is
1674wasted. To alleviate the situation with numerous and voluminous
1675``T``-sentinels, sometimes a trick is employed, leading to *ghostly sentinels*.
1676
1677Ghostly sentinels are obtained by specially-crafted ``ilist_traits<T>`` which
1678superpose the sentinel with the ``ilist`` instance in memory. Pointer
1679arithmetic is used to obtain the sentinel, which is relative to the ``ilist``'s
1680``this`` pointer. The ``ilist`` is augmented by an extra pointer, which serves
1681as the back-link of the sentinel. This is the only field in the ghostly
1682sentinel which can be legally accessed.
1683
1684.. _dss_other:
1685
1686Other Sequential Container options
1687^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1688
1689Other STL containers are available, such as ``std::string``.
1690
1691There are also various STL adapter classes such as ``std::queue``,
1692``std::priority_queue``, ``std::stack``, etc. These provide simplified access
1693to an underlying container but don't affect the cost of the container itself.
1694
1695.. _ds_string:
1696
1697String-like containers
1698----------------------
1699
1700There are a variety of ways to pass around and use strings in C and C++, and
1701LLVM adds a few new options to choose from. Pick the first option on this list
1702that will do what you need, they are ordered according to their relative cost.
1703
Ed Masteffc045a2015-04-14 20:52:58 +00001704Note that it is generally preferred to *not* pass strings around as ``const
Sean Silvab715b202012-12-04 03:20:08 +00001705char*``'s. These have a number of problems, including the fact that they
1706cannot represent embedded nul ("\0") characters, and do not have a length
1707available efficiently. The general replacement for '``const char*``' is
1708StringRef.
1709
1710For more information on choosing string containers for APIs, please see
1711:ref:`Passing Strings <string_apis>`.
1712
1713.. _dss_stringref:
1714
1715llvm/ADT/StringRef.h
1716^^^^^^^^^^^^^^^^^^^^
1717
1718The StringRef class is a simple value class that contains a pointer to a
1719character and a length, and is quite related to the :ref:`ArrayRef
1720<dss_arrayref>` class (but specialized for arrays of characters). Because
1721StringRef carries a length with it, it safely handles strings with embedded nul
1722characters in it, getting the length does not require a strlen call, and it even
1723has very convenient APIs for slicing and dicing the character range that it
1724represents.
1725
1726StringRef is ideal for passing simple strings around that are known to be live,
1727either because they are C string literals, std::string, a C array, or a
1728SmallVector. Each of these cases has an efficient implicit conversion to
1729StringRef, which doesn't result in a dynamic strlen being executed.
1730
1731StringRef has a few major limitations which make more powerful string containers
1732useful:
1733
1734#. You cannot directly convert a StringRef to a 'const char*' because there is
1735 no way to add a trailing nul (unlike the .c_str() method on various stronger
1736 classes).
1737
1738#. StringRef doesn't own or keep alive the underlying string bytes.
1739 As such it can easily lead to dangling pointers, and is not suitable for
1740 embedding in datastructures in most cases (instead, use an std::string or
1741 something like that).
1742
1743#. For the same reason, StringRef cannot be used as the return value of a
1744 method if the method "computes" the result string. Instead, use std::string.
1745
1746#. StringRef's do not allow you to mutate the pointed-to string bytes and it
1747 doesn't allow you to insert or remove bytes from the range. For editing
1748 operations like this, it interoperates with the :ref:`Twine <dss_twine>`
1749 class.
1750
1751Because of its strengths and limitations, it is very common for a function to
1752take a StringRef and for a method on an object to return a StringRef that points
1753into some string that it owns.
1754
1755.. _dss_twine:
1756
1757llvm/ADT/Twine.h
1758^^^^^^^^^^^^^^^^
1759
1760The Twine class is used as an intermediary datatype for APIs that want to take a
1761string that can be constructed inline with a series of concatenations. Twine
1762works by forming recursive instances of the Twine datatype (a simple value
1763object) on the stack as temporary objects, linking them together into a tree
1764which is then linearized when the Twine is consumed. Twine is only safe to use
1765as the argument to a function, and should always be a const reference, e.g.:
1766
1767.. code-block:: c++
1768
1769 void foo(const Twine &T);
1770 ...
1771 StringRef X = ...
1772 unsigned i = ...
1773 foo(X + "." + Twine(i));
1774
1775This example forms a string like "blarg.42" by concatenating the values
1776together, and does not form intermediate strings containing "blarg" or "blarg.".
1777
1778Because Twine is constructed with temporary objects on the stack, and because
1779these instances are destroyed at the end of the current statement, it is an
1780inherently dangerous API. For example, this simple variant contains undefined
1781behavior and will probably crash:
1782
1783.. code-block:: c++
1784
1785 void foo(const Twine &T);
1786 ...
1787 StringRef X = ...
1788 unsigned i = ...
1789 const Twine &Tmp = X + "." + Twine(i);
1790 foo(Tmp);
1791
1792... because the temporaries are destroyed before the call. That said, Twine's
1793are much more efficient than intermediate std::string temporaries, and they work
1794really well with StringRef. Just be aware of their limitations.
1795
1796.. _dss_smallstring:
1797
1798llvm/ADT/SmallString.h
1799^^^^^^^^^^^^^^^^^^^^^^
1800
1801SmallString is a subclass of :ref:`SmallVector <dss_smallvector>` that adds some
1802convenience APIs like += that takes StringRef's. SmallString avoids allocating
1803memory in the case when the preallocated space is enough to hold its data, and
1804it calls back to general heap allocation when required. Since it owns its data,
1805it is very safe to use and supports full mutation of the string.
1806
1807Like SmallVector's, the big downside to SmallString is their sizeof. While they
1808are optimized for small strings, they themselves are not particularly small.
1809This means that they work great for temporary scratch buffers on the stack, but
1810should not generally be put into the heap: it is very rare to see a SmallString
1811as the member of a frequently-allocated heap data structure or returned
1812by-value.
1813
1814.. _dss_stdstring:
1815
1816std::string
1817^^^^^^^^^^^
1818
1819The standard C++ std::string class is a very general class that (like
1820SmallString) owns its underlying data. sizeof(std::string) is very reasonable
1821so it can be embedded into heap data structures and returned by-value. On the
1822other hand, std::string is highly inefficient for inline editing (e.g.
1823concatenating a bunch of stuff together) and because it is provided by the
1824standard library, its performance characteristics depend a lot of the host
1825standard library (e.g. libc++ and MSVC provide a highly optimized string class,
1826GCC contains a really slow implementation).
1827
1828The major disadvantage of std::string is that almost every operation that makes
1829them larger can allocate memory, which is slow. As such, it is better to use
1830SmallVector or Twine as a scratch buffer, but then use std::string to persist
1831the result.
1832
1833.. _ds_set:
1834
1835Set-Like Containers (std::set, SmallSet, SetVector, etc)
1836--------------------------------------------------------
1837
1838Set-like containers are useful when you need to canonicalize multiple values
1839into a single representation. There are several different choices for how to do
1840this, providing various trade-offs.
1841
1842.. _dss_sortedvectorset:
1843
1844A sorted 'vector'
1845^^^^^^^^^^^^^^^^^
1846
1847If you intend to insert a lot of elements, then do a lot of queries, a great
Eli Friedmanac1173d2018-05-22 22:58:47 +00001848approach is to use an std::vector (or other sequential container) with
Sean Silvab715b202012-12-04 03:20:08 +00001849std::sort+std::unique to remove duplicates. This approach works really well if
1850your usage pattern has these two distinct phases (insert then query), and can be
1851coupled with a good choice of :ref:`sequential container <ds_sequential>`.
1852
1853This combination provides the several nice properties: the result data is
1854contiguous in memory (good for cache locality), has few allocations, is easy to
1855address (iterators in the final vector are just indices or pointers), and can be
Sean Silva49912892013-03-29 21:57:47 +00001856efficiently queried with a standard binary search (e.g.
1857``std::lower_bound``; if you want the whole range of elements comparing
1858equal, use ``std::equal_range``).
Sean Silvab715b202012-12-04 03:20:08 +00001859
1860.. _dss_smallset:
1861
1862llvm/ADT/SmallSet.h
1863^^^^^^^^^^^^^^^^^^^
1864
1865If you have a set-like data structure that is usually small and whose elements
1866are reasonably small, a ``SmallSet<Type, N>`` is a good choice. This set has
1867space for N elements in place (thus, if the set is dynamically smaller than N,
1868no malloc traffic is required) and accesses them with a simple linear search.
Artyom Skrobov6aed5af2015-05-19 10:21:12 +00001869When the set grows beyond N elements, it allocates a more expensive
Sean Silvab715b202012-12-04 03:20:08 +00001870representation that guarantees efficient access (for most types, it falls back
Artyom Skrobov6aed5af2015-05-19 10:21:12 +00001871to :ref:`std::set <dss_set>`, but for pointers it uses something far better,
1872:ref:`SmallPtrSet <dss_smallptrset>`.
Sean Silvab715b202012-12-04 03:20:08 +00001873
1874The magic of this class is that it handles small sets extremely efficiently, but
Kristof Umann0ee90522018-10-04 12:33:33 +00001875gracefully handles extremely large sets without loss of efficiency.
Sean Silvab715b202012-12-04 03:20:08 +00001876
1877.. _dss_smallptrset:
1878
1879llvm/ADT/SmallPtrSet.h
1880^^^^^^^^^^^^^^^^^^^^^^
1881
Artyom Skrobov6aed5af2015-05-19 10:21:12 +00001882``SmallPtrSet`` has all the advantages of ``SmallSet`` (and a ``SmallSet`` of
Kristof Umann0ee90522018-10-04 12:33:33 +00001883pointers is transparently implemented with a ``SmallPtrSet``). If more than N
1884insertions are performed, a single quadratically probed hash table is allocated
1885and grows as needed, providing extremely efficient access (constant time
1886insertion/deleting/queries with low constant factors) and is very stingy with
1887malloc traffic.
Sean Silvab715b202012-12-04 03:20:08 +00001888
Artyom Skrobov6aed5af2015-05-19 10:21:12 +00001889Note that, unlike :ref:`std::set <dss_set>`, the iterators of ``SmallPtrSet``
1890are invalidated whenever an insertion occurs. Also, the values visited by the
1891iterators are not visited in sorted order.
1892
1893.. _dss_stringset:
1894
1895llvm/ADT/StringSet.h
1896^^^^^^^^^^^^^^^^^^^^
1897
1898``StringSet`` is a thin wrapper around :ref:`StringMap\<char\> <dss_stringmap>`,
1899and it allows efficient storage and retrieval of unique strings.
1900
Sylvestre Ledru3c5ec722016-02-14 20:16:22 +00001901Functionally analogous to ``SmallSet<StringRef>``, ``StringSet`` also supports
Artyom Skrobov6aed5af2015-05-19 10:21:12 +00001902iteration. (The iterator dereferences to a ``StringMapEntry<char>``, so you
1903need to call ``i->getKey()`` to access the item of the StringSet.) On the
1904other hand, ``StringSet`` doesn't support range-insertion and
1905copy-construction, which :ref:`SmallSet <dss_smallset>` and :ref:`SmallPtrSet
1906<dss_smallptrset>` do support.
Sean Silvab715b202012-12-04 03:20:08 +00001907
1908.. _dss_denseset:
1909
1910llvm/ADT/DenseSet.h
1911^^^^^^^^^^^^^^^^^^^
1912
1913DenseSet is a simple quadratically probed hash table. It excels at supporting
1914small values: it uses a single allocation to hold all of the pairs that are
1915currently inserted in the set. DenseSet is a great way to unique small values
1916that are not simple pointers (use :ref:`SmallPtrSet <dss_smallptrset>` for
1917pointers). Note that DenseSet has the same requirements for the value type that
1918:ref:`DenseMap <dss_densemap>` has.
1919
1920.. _dss_sparseset:
1921
1922llvm/ADT/SparseSet.h
1923^^^^^^^^^^^^^^^^^^^^
1924
1925SparseSet holds a small number of objects identified by unsigned keys of
1926moderate size. It uses a lot of memory, but provides operations that are almost
1927as fast as a vector. Typical keys are physical registers, virtual registers, or
1928numbered basic blocks.
1929
1930SparseSet is useful for algorithms that need very fast clear/find/insert/erase
1931and fast iteration over small sets. It is not intended for building composite
1932data structures.
1933
Michael Ilsemane4b1efe2013-01-21 21:46:32 +00001934.. _dss_sparsemultiset:
1935
1936llvm/ADT/SparseMultiSet.h
1937^^^^^^^^^^^^^^^^^^^^^^^^^^^^
1938
1939SparseMultiSet adds multiset behavior to SparseSet, while retaining SparseSet's
1940desirable attributes. Like SparseSet, it typically uses a lot of memory, but
1941provides operations that are almost as fast as a vector. Typical keys are
1942physical registers, virtual registers, or numbered basic blocks.
1943
1944SparseMultiSet is useful for algorithms that need very fast
1945clear/find/insert/erase of the entire collection, and iteration over sets of
1946elements sharing a key. It is often a more efficient choice than using composite
1947data structures (e.g. vector-of-vectors, map-of-vectors). It is not intended for
1948building composite data structures.
1949
Sean Silvab715b202012-12-04 03:20:08 +00001950.. _dss_FoldingSet:
1951
1952llvm/ADT/FoldingSet.h
1953^^^^^^^^^^^^^^^^^^^^^
1954
1955FoldingSet is an aggregate class that is really good at uniquing
1956expensive-to-create or polymorphic objects. It is a combination of a chained
1957hash table with intrusive links (uniqued objects are required to inherit from
1958FoldingSetNode) that uses :ref:`SmallVector <dss_smallvector>` as part of its ID
1959process.
1960
1961Consider a case where you want to implement a "getOrCreateFoo" method for a
1962complex object (for example, a node in the code generator). The client has a
1963description of **what** it wants to generate (it knows the opcode and all the
1964operands), but we don't want to 'new' a node, then try inserting it into a set
1965only to find out it already exists, at which point we would have to delete it
1966and return the node that already exists.
1967
1968To support this style of client, FoldingSet perform a query with a
1969FoldingSetNodeID (which wraps SmallVector) that can be used to describe the
1970element that we want to query for. The query either returns the element
1971matching the ID or it returns an opaque ID that indicates where insertion should
1972take place. Construction of the ID usually does not require heap traffic.
1973
1974Because FoldingSet uses intrusive links, it can support polymorphic objects in
1975the set (for example, you can have SDNode instances mixed with LoadSDNodes).
1976Because the elements are individually allocated, pointers to the elements are
1977stable: inserting or removing elements does not invalidate any pointers to other
1978elements.
1979
1980.. _dss_set:
1981
1982<set>
1983^^^^^
1984
1985``std::set`` is a reasonable all-around set class, which is decent at many
1986things but great at nothing. std::set allocates memory for each element
1987inserted (thus it is very malloc intensive) and typically stores three pointers
1988per element in the set (thus adding a large amount of per-element space
1989overhead). It offers guaranteed log(n) performance, which is not particularly
1990fast from a complexity standpoint (particularly if the elements of the set are
1991expensive to compare, like strings), and has extremely high constant factors for
1992lookup, insertion and removal.
1993
1994The advantages of std::set are that its iterators are stable (deleting or
1995inserting an element from the set does not affect iterators or pointers to other
1996elements) and that iteration over the set is guaranteed to be in sorted order.
1997If the elements in the set are large, then the relative overhead of the pointers
1998and malloc traffic is not a big deal, but if the elements of the set are small,
1999std::set is almost never a good choice.
2000
2001.. _dss_setvector:
2002
2003llvm/ADT/SetVector.h
2004^^^^^^^^^^^^^^^^^^^^
2005
2006LLVM's ``SetVector<Type>`` is an adapter class that combines your choice of a
2007set-like container along with a :ref:`Sequential Container <ds_sequential>` The
2008important property that this provides is efficient insertion with uniquing
2009(duplicate elements are ignored) with iteration support. It implements this by
2010inserting elements into both a set-like container and the sequential container,
2011using the set-like container for uniquing and the sequential container for
2012iteration.
2013
2014The difference between SetVector and other sets is that the order of iteration
2015is guaranteed to match the order of insertion into the SetVector. This property
2016is really important for things like sets of pointers. Because pointer values
2017are non-deterministic (e.g. vary across runs of the program on different
2018machines), iterating over the pointers in the set will not be in a well-defined
2019order.
2020
2021The drawback of SetVector is that it requires twice as much space as a normal
2022set and has the sum of constant factors from the set-like container and the
2023sequential container that it uses. Use it **only** if you need to iterate over
2024the elements in a deterministic order. SetVector is also expensive to delete
Paul Robinson5cb5ad92013-11-14 18:47:23 +00002025elements out of (linear time), unless you use its "pop_back" method, which is
Sean Silvab715b202012-12-04 03:20:08 +00002026faster.
2027
2028``SetVector`` is an adapter class that defaults to using ``std::vector`` and a
2029size 16 ``SmallSet`` for the underlying containers, so it is quite expensive.
2030However, ``"llvm/ADT/SetVector.h"`` also provides a ``SmallSetVector`` class,
2031which defaults to using a ``SmallVector`` and ``SmallSet`` of a specified size.
2032If you use this, and if your sets are dynamically smaller than ``N``, you will
2033save a lot of heap traffic.
2034
2035.. _dss_uniquevector:
2036
2037llvm/ADT/UniqueVector.h
2038^^^^^^^^^^^^^^^^^^^^^^^
2039
2040UniqueVector is similar to :ref:`SetVector <dss_setvector>` but it retains a
2041unique ID for each element inserted into the set. It internally contains a map
2042and a vector, and it assigns a unique ID for each value inserted into the set.
2043
2044UniqueVector is very expensive: its cost is the sum of the cost of maintaining
2045both the map and vector, it has high complexity, high constant factors, and
2046produces a lot of malloc traffic. It should be avoided.
2047
2048.. _dss_immutableset:
2049
2050llvm/ADT/ImmutableSet.h
2051^^^^^^^^^^^^^^^^^^^^^^^
2052
2053ImmutableSet is an immutable (functional) set implementation based on an AVL
2054tree. Adding or removing elements is done through a Factory object and results
2055in the creation of a new ImmutableSet object. If an ImmutableSet already exists
2056with the given contents, then the existing one is returned; equality is compared
2057with a FoldingSetNodeID. The time and space complexity of add or remove
2058operations is logarithmic in the size of the original set.
2059
2060There is no method for returning an element of the set, you can only check for
2061membership.
2062
2063.. _dss_otherset:
2064
2065Other Set-Like Container Options
2066^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2067
2068The STL provides several other options, such as std::multiset and the various
2069"hash_set" like containers (whether from C++ TR1 or from the SGI library). We
2070never use hash_set and unordered_set because they are generally very expensive
2071(each insertion requires a malloc) and very non-portable.
2072
2073std::multiset is useful if you're not interested in elimination of duplicates,
Artyom Skrobov6aed5af2015-05-19 10:21:12 +00002074but has all the drawbacks of :ref:`std::set <dss_set>`. A sorted vector
2075(where you don't delete duplicate entries) or some other approach is almost
Aaron Ballmana2298462015-07-29 15:57:49 +00002076always better.
Sean Silvab715b202012-12-04 03:20:08 +00002077
2078.. _ds_map:
2079
2080Map-Like Containers (std::map, DenseMap, etc)
2081---------------------------------------------
2082
2083Map-like containers are useful when you want to associate data to a key. As
2084usual, there are a lot of different ways to do this. :)
2085
2086.. _dss_sortedvectormap:
2087
2088A sorted 'vector'
2089^^^^^^^^^^^^^^^^^
2090
2091If your usage pattern follows a strict insert-then-query approach, you can
2092trivially use the same approach as :ref:`sorted vectors for set-like containers
2093<dss_sortedvectorset>`. The only difference is that your query function (which
2094uses std::lower_bound to get efficient log(n) lookup) should only compare the
2095key, not both the key and value. This yields the same advantages as sorted
2096vectors for sets.
2097
2098.. _dss_stringmap:
2099
2100llvm/ADT/StringMap.h
2101^^^^^^^^^^^^^^^^^^^^
2102
2103Strings are commonly used as keys in maps, and they are difficult to support
2104efficiently: they are variable length, inefficient to hash and compare when
2105long, expensive to copy, etc. StringMap is a specialized container designed to
2106cope with these issues. It supports mapping an arbitrary range of bytes to an
2107arbitrary other object.
2108
2109The StringMap implementation uses a quadratically-probed hash table, where the
2110buckets store a pointer to the heap allocated entries (and some other stuff).
2111The entries in the map must be heap allocated because the strings are variable
2112length. The string data (key) and the element object (value) are stored in the
2113same allocation with the string data immediately after the element object.
2114This container guarantees the "``(char*)(&Value+1)``" points to the key string
2115for a value.
2116
2117The StringMap is very fast for several reasons: quadratic probing is very cache
2118efficient for lookups, the hash value of strings in buckets is not recomputed
2119when looking up an element, StringMap rarely has to touch the memory for
2120unrelated objects when looking up a value (even when hash collisions happen),
2121hash table growth does not recompute the hash values for strings already in the
2122table, and each pair in the map is store in a single allocation (the string data
2123is stored in the same allocation as the Value of a pair).
2124
2125StringMap also provides query methods that take byte ranges, so it only ever
2126copies a string if a value is inserted into the table.
2127
Stephen Hines75c17872017-07-25 17:52:55 +00002128StringMap iteration order, however, is not guaranteed to be deterministic, so
Sean Silvab715b202012-12-04 03:20:08 +00002129any uses which require that should instead use a std::map.
2130
2131.. _dss_indexmap:
2132
2133llvm/ADT/IndexedMap.h
2134^^^^^^^^^^^^^^^^^^^^^
2135
2136IndexedMap is a specialized container for mapping small dense integers (or
2137values that can be mapped to small dense integers) to some other type. It is
2138internally implemented as a vector with a mapping function that maps the keys
2139to the dense integer range.
2140
2141This is useful for cases like virtual registers in the LLVM code generator: they
2142have a dense mapping that is offset by a compile-time constant (the first
2143virtual register ID).
2144
2145.. _dss_densemap:
2146
2147llvm/ADT/DenseMap.h
2148^^^^^^^^^^^^^^^^^^^
2149
2150DenseMap is a simple quadratically probed hash table. It excels at supporting
2151small keys and values: it uses a single allocation to hold all of the pairs
2152that are currently inserted in the map. DenseMap is a great way to map
2153pointers to pointers, or map other small types to each other.
2154
2155There are several aspects of DenseMap that you should be aware of, however.
2156The iterators in a DenseMap are invalidated whenever an insertion occurs,
2157unlike map. Also, because DenseMap allocates space for a large number of
2158key/value pairs (it starts with 64 by default), it will waste a lot of space if
2159your keys or values are large. Finally, you must implement a partial
2160specialization of DenseMapInfo for the key that you want, if it isn't already
2161supported. This is required to tell DenseMap about two special marker values
2162(which can never be inserted into the map) that it needs internally.
2163
2164DenseMap's find_as() method supports lookup operations using an alternate key
2165type. This is useful in cases where the normal key type is expensive to
2166construct, but cheap to compare against. The DenseMapInfo is responsible for
2167defining the appropriate comparison and hashing methods for each alternate key
2168type used.
2169
2170.. _dss_valuemap:
2171
Chandler Carruth7225e272014-03-04 11:26:31 +00002172llvm/IR/ValueMap.h
Sean Silvab715b202012-12-04 03:20:08 +00002173^^^^^^^^^^^^^^^^^^^
2174
2175ValueMap is a wrapper around a :ref:`DenseMap <dss_densemap>` mapping
2176``Value*``\ s (or subclasses) to another type. When a Value is deleted or
2177RAUW'ed, ValueMap will update itself so the new version of the key is mapped to
Sanjoy Das263da122017-04-26 16:37:05 +00002178the same value, just as if the key were a WeakVH. You can configure exactly how
2179this happens, and what else happens on these two events, by passing a ``Config``
2180parameter to the ValueMap template.
Sean Silvab715b202012-12-04 03:20:08 +00002181
2182.. _dss_intervalmap:
2183
2184llvm/ADT/IntervalMap.h
2185^^^^^^^^^^^^^^^^^^^^^^
2186
2187IntervalMap is a compact map for small keys and values. It maps key intervals
2188instead of single keys, and it will automatically coalesce adjacent intervals.
Hans Wennborgaaac9922015-01-17 03:19:21 +00002189When the map only contains a few intervals, they are stored in the map object
Sean Silvab715b202012-12-04 03:20:08 +00002190itself to avoid allocations.
2191
2192The IntervalMap iterators are quite big, so they should not be passed around as
2193STL iterators. The heavyweight iterators allow a smaller data structure.
2194
2195.. _dss_map:
2196
2197<map>
2198^^^^^
2199
2200std::map has similar characteristics to :ref:`std::set <dss_set>`: it uses a
2201single allocation per pair inserted into the map, it offers log(n) lookup with
2202an extremely large constant factor, imposes a space penalty of 3 pointers per
2203pair in the map, etc.
2204
2205std::map is most useful when your keys or values are very large, if you need to
2206iterate over the collection in sorted order, or if you need stable iterators
2207into the map (i.e. they don't get invalidated if an insertion or deletion of
2208another element takes place).
2209
2210.. _dss_mapvector:
2211
2212llvm/ADT/MapVector.h
2213^^^^^^^^^^^^^^^^^^^^
2214
2215``MapVector<KeyT,ValueT>`` provides a subset of the DenseMap interface. The
2216main difference is that the iteration order is guaranteed to be the insertion
2217order, making it an easy (but somewhat expensive) solution for non-deterministic
2218iteration over maps of pointers.
2219
2220It is implemented by mapping from key to an index in a vector of key,value
Duncan P. N. Exon Smithc12ce2b2014-07-15 20:24:56 +00002221pairs. This provides fast lookup and iteration, but has two main drawbacks:
2222the key is stored twice and removing elements takes linear time. If it is
2223necessary to remove elements, it's best to remove them in bulk using
2224``remove_if()``.
Sean Silvab715b202012-12-04 03:20:08 +00002225
2226.. _dss_inteqclasses:
2227
2228llvm/ADT/IntEqClasses.h
2229^^^^^^^^^^^^^^^^^^^^^^^
2230
2231IntEqClasses provides a compact representation of equivalence classes of small
2232integers. Initially, each integer in the range 0..n-1 has its own equivalence
2233class. Classes can be joined by passing two class representatives to the
2234join(a, b) method. Two integers are in the same class when findLeader() returns
2235the same representative.
2236
2237Once all equivalence classes are formed, the map can be compressed so each
2238integer 0..n-1 maps to an equivalence class number in the range 0..m-1, where m
2239is the total number of equivalence classes. The map must be uncompressed before
2240it can be edited again.
2241
2242.. _dss_immutablemap:
2243
2244llvm/ADT/ImmutableMap.h
2245^^^^^^^^^^^^^^^^^^^^^^^
2246
2247ImmutableMap is an immutable (functional) map implementation based on an AVL
2248tree. Adding or removing elements is done through a Factory object and results
2249in the creation of a new ImmutableMap object. If an ImmutableMap already exists
2250with the given key set, then the existing one is returned; equality is compared
2251with a FoldingSetNodeID. The time and space complexity of add or remove
2252operations is logarithmic in the size of the original map.
2253
2254.. _dss_othermap:
2255
2256Other Map-Like Container Options
2257^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2258
2259The STL provides several other options, such as std::multimap and the various
2260"hash_map" like containers (whether from C++ TR1 or from the SGI library). We
2261never use hash_set and unordered_set because they are generally very expensive
2262(each insertion requires a malloc) and very non-portable.
2263
2264std::multimap is useful if you want to map a key to multiple values, but has all
2265the drawbacks of std::map. A sorted vector or some other approach is almost
2266always better.
2267
2268.. _ds_bit:
2269
2270Bit storage containers (BitVector, SparseBitVector)
2271---------------------------------------------------
2272
2273Unlike the other containers, there are only two bit storage containers, and
2274choosing when to use each is relatively straightforward.
2275
2276One additional option is ``std::vector<bool>``: we discourage its use for two
2277reasons 1) the implementation in many common compilers (e.g. commonly
2278available versions of GCC) is extremely inefficient and 2) the C++ standards
2279committee is likely to deprecate this container and/or change it significantly
2280somehow. In any case, please don't use it.
2281
2282.. _dss_bitvector:
2283
2284BitVector
2285^^^^^^^^^
2286
2287The BitVector container provides a dynamic size set of bits for manipulation.
2288It supports individual bit setting/testing, as well as set operations. The set
2289operations take time O(size of bitvector), but operations are performed one word
2290at a time, instead of one bit at a time. This makes the BitVector very fast for
2291set operations compared to other containers. Use the BitVector when you expect
2292the number of set bits to be high (i.e. a dense set).
2293
2294.. _dss_smallbitvector:
2295
2296SmallBitVector
2297^^^^^^^^^^^^^^
2298
2299The SmallBitVector container provides the same interface as BitVector, but it is
2300optimized for the case where only a small number of bits, less than 25 or so,
2301are needed. It also transparently supports larger bit counts, but slightly less
2302efficiently than a plain BitVector, so SmallBitVector should only be used when
2303larger counts are rare.
2304
2305At this time, SmallBitVector does not support set operations (and, or, xor), and
2306its operator[] does not provide an assignable lvalue.
2307
2308.. _dss_sparsebitvector:
2309
2310SparseBitVector
2311^^^^^^^^^^^^^^^
2312
2313The SparseBitVector container is much like BitVector, with one major difference:
2314Only the bits that are set, are stored. This makes the SparseBitVector much
2315more space efficient than BitVector when the set is sparse, as well as making
2316set operations O(number of set bits) instead of O(size of universe). The
2317downside to the SparseBitVector is that setting and testing of random bits is
2318O(N), and on large SparseBitVectors, this can be slower than BitVector. In our
2319implementation, setting or testing bits in sorted order (either forwards or
2320reverse) is O(1) worst case. Testing and setting bits within 128 bits (depends
2321on size) of the current bit is also O(1). As a general statement,
2322testing/setting bits in a SparseBitVector is O(distance away from last set bit).
2323
David Blaikiebf891732016-12-20 17:33:58 +00002324.. _debugging:
2325
2326Debugging
2327=========
2328
2329A handful of `GDB pretty printers
2330<https://sourceware.org/gdb/onlinedocs/gdb/Pretty-Printing.html>`__ are
2331provided for some of the core LLVM libraries. To use them, execute the
2332following (or add it to your ``~/.gdbinit``)::
2333
2334 source /path/to/llvm/src/utils/gdb-scripts/prettyprinters.py
2335
2336It also might be handy to enable the `print pretty
David Blaikieb0d67932016-12-20 17:43:48 +00002337<http://ftp.gnu.org/old-gnu/Manuals/gdb/html_node/gdb_57.html>`__ option to
David Blaikiebf891732016-12-20 17:33:58 +00002338avoid data structures being printed as a big block of text.
2339
Sean Silvab715b202012-12-04 03:20:08 +00002340.. _common:
2341
2342Helpful Hints for Common Operations
2343===================================
2344
2345This section describes how to perform some very simple transformations of LLVM
2346code. This is meant to give examples of common idioms used, showing the
2347practical side of LLVM transformations.
2348
2349Because this is a "how-to" section, you should also read about the main classes
2350that you will be working with. The :ref:`Core LLVM Class Hierarchy Reference
2351<coreclasses>` contains details and descriptions of the main classes that you
2352should know about.
2353
2354.. _inspection:
2355
2356Basic Inspection and Traversal Routines
2357---------------------------------------
2358
2359The LLVM compiler infrastructure have many different data structures that may be
2360traversed. Following the example of the C++ standard template library, the
2361techniques used to traverse these various data structures are all basically the
2362same. For a enumerable sequence of values, the ``XXXbegin()`` function (or
2363method) returns an iterator to the start of the sequence, the ``XXXend()``
2364function returns an iterator pointing to one past the last valid element of the
2365sequence, and there is some ``XXXiterator`` data type that is common between the
2366two operations.
2367
2368Because the pattern for iteration is common across many different aspects of the
2369program representation, the standard template library algorithms may be used on
2370them, and it is easier to remember how to iterate. First we show a few common
2371examples of the data structures that need to be traversed. Other data
2372structures are traversed in very similar ways.
2373
2374.. _iterate_function:
2375
2376Iterating over the ``BasicBlock`` in a ``Function``
2377^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2378
2379It's quite common to have a ``Function`` instance that you'd like to transform
2380in some way; in particular, you'd like to manipulate its ``BasicBlock``\ s. To
2381facilitate this, you'll need to iterate over all of the ``BasicBlock``\ s that
2382constitute the ``Function``. The following is an example that prints the name
2383of a ``BasicBlock`` and the number of ``Instruction``\ s it contains:
2384
2385.. code-block:: c++
2386
Piotr Padlewski79b97782017-02-25 10:33:37 +00002387 Function &Func = ...
2388 for (BasicBlock &BB : Func)
Sean Silvab715b202012-12-04 03:20:08 +00002389 // Print out the name of the basic block if it has one, and then the
2390 // number of instructions that it contains
Piotr Padlewski79b97782017-02-25 10:33:37 +00002391 errs() << "Basic block (name=" << BB.getName() << ") has "
2392 << BB.size() << " instructions.\n";
Sean Silvab715b202012-12-04 03:20:08 +00002393
2394.. _iterate_basicblock:
2395
2396Iterating over the ``Instruction`` in a ``BasicBlock``
2397^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2398
2399Just like when dealing with ``BasicBlock``\ s in ``Function``\ s, it's easy to
2400iterate over the individual instructions that make up ``BasicBlock``\ s. Here's
2401a code snippet that prints out each instruction in a ``BasicBlock``:
2402
2403.. code-block:: c++
2404
Piotr Padlewski79b97782017-02-25 10:33:37 +00002405 BasicBlock& BB = ...
2406 for (Instruction &I : BB)
Sean Silvab715b202012-12-04 03:20:08 +00002407 // The next statement works since operator<<(ostream&,...)
2408 // is overloaded for Instruction&
Piotr Padlewski79b97782017-02-25 10:33:37 +00002409 errs() << I << "\n";
Sean Silvab715b202012-12-04 03:20:08 +00002410
2411
2412However, this isn't really the best way to print out the contents of a
2413``BasicBlock``! Since the ostream operators are overloaded for virtually
2414anything you'll care about, you could have just invoked the print routine on the
Piotr Padlewski79b97782017-02-25 10:33:37 +00002415basic block itself: ``errs() << BB << "\n";``.
Sean Silvab715b202012-12-04 03:20:08 +00002416
2417.. _iterate_insiter:
2418
2419Iterating over the ``Instruction`` in a ``Function``
2420^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2421
2422If you're finding that you commonly iterate over a ``Function``'s
2423``BasicBlock``\ s and then that ``BasicBlock``'s ``Instruction``\ s,
2424``InstIterator`` should be used instead. You'll need to include
Yaron Keren5608a252014-05-03 11:30:49 +00002425``llvm/IR/InstIterator.h`` (`doxygen
Yaron Keren879875f2014-05-03 12:06:13 +00002426<http://llvm.org/doxygen/InstIterator_8h.html>`__) and then instantiate
Sean Silvab715b202012-12-04 03:20:08 +00002427``InstIterator``\ s explicitly in your code. Here's a small example that shows
2428how to dump all instructions in a function to the standard error stream:
2429
2430.. code-block:: c++
2431
Yaron Keren5608a252014-05-03 11:30:49 +00002432 #include "llvm/IR/InstIterator.h"
Sean Silvab715b202012-12-04 03:20:08 +00002433
2434 // F is a pointer to a Function instance
2435 for (inst_iterator I = inst_begin(F), E = inst_end(F); I != E; ++I)
2436 errs() << *I << "\n";
2437
2438Easy, isn't it? You can also use ``InstIterator``\ s to fill a work list with
2439its initial contents. For example, if you wanted to initialize a work list to
2440contain all instructions in a ``Function`` F, all you would need to do is
2441something like:
2442
2443.. code-block:: c++
2444
2445 std::set<Instruction*> worklist;
2446 // or better yet, SmallPtrSet<Instruction*, 64> worklist;
2447
2448 for (inst_iterator I = inst_begin(F), E = inst_end(F); I != E; ++I)
2449 worklist.insert(&*I);
2450
2451The STL set ``worklist`` would now contain all instructions in the ``Function``
2452pointed to by F.
2453
2454.. _iterate_convert:
2455
2456Turning an iterator into a class pointer (and vice-versa)
2457^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2458
2459Sometimes, it'll be useful to grab a reference (or pointer) to a class instance
2460when all you've got at hand is an iterator. Well, extracting a reference or a
2461pointer from an iterator is very straight-forward. Assuming that ``i`` is a
2462``BasicBlock::iterator`` and ``j`` is a ``BasicBlock::const_iterator``:
2463
2464.. code-block:: c++
2465
2466 Instruction& inst = *i; // Grab reference to instruction reference
2467 Instruction* pinst = &*i; // Grab pointer to instruction reference
2468 const Instruction& inst = *j;
2469
2470However, the iterators you'll be working with in the LLVM framework are special:
2471they will automatically convert to a ptr-to-instance type whenever they need to.
Vedant Kumar4b4e6ab2016-03-23 05:18:50 +00002472Instead of dereferencing the iterator and then taking the address of the result,
Sean Silvab715b202012-12-04 03:20:08 +00002473you can simply assign the iterator to the proper pointer type and you get the
2474dereference and address-of operation as a result of the assignment (behind the
Charlie Turnerd3557eb2015-04-16 17:01:23 +00002475scenes, this is a result of overloading casting mechanisms). Thus the second
2476line of the last example,
Sean Silvab715b202012-12-04 03:20:08 +00002477
2478.. code-block:: c++
2479
2480 Instruction *pinst = &*i;
2481
2482is semantically equivalent to
2483
2484.. code-block:: c++
2485
2486 Instruction *pinst = i;
2487
2488It's also possible to turn a class pointer into the corresponding iterator, and
2489this is a constant time operation (very efficient). The following code snippet
2490illustrates use of the conversion constructors provided by LLVM iterators. By
2491using these, you can explicitly grab the iterator of something without actually
2492obtaining it via iteration over some structure:
2493
2494.. code-block:: c++
2495
2496 void printNextInstruction(Instruction* inst) {
2497 BasicBlock::iterator it(inst);
2498 ++it; // After this line, it refers to the instruction after *inst
2499 if (it != inst->getParent()->end()) errs() << *it << "\n";
2500 }
2501
2502Unfortunately, these implicit conversions come at a cost; they prevent these
2503iterators from conforming to standard iterator conventions, and thus from being
2504usable with standard algorithms and containers. For example, they prevent the
2505following code, where ``B`` is a ``BasicBlock``, from compiling:
2506
2507.. code-block:: c++
2508
2509 llvm::SmallVector<llvm::Instruction *, 16>(B->begin(), B->end());
2510
2511Because of this, these implicit conversions may be removed some day, and
2512``operator*`` changed to return a pointer instead of a reference.
2513
2514.. _iterate_complex:
2515
2516Finding call sites: a slightly more complex example
2517^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2518
2519Say that you're writing a FunctionPass and would like to count all the locations
2520in the entire module (that is, across every ``Function``) where a certain
2521function (i.e., some ``Function *``) is already in scope. As you'll learn
2522later, you may want to use an ``InstVisitor`` to accomplish this in a much more
2523straight-forward manner, but this example will allow us to explore how you'd do
2524it if you didn't have ``InstVisitor`` around. In pseudo-code, this is what we
2525want to do:
2526
2527.. code-block:: none
2528
2529 initialize callCounter to zero
2530 for each Function f in the Module
2531 for each BasicBlock b in f
2532 for each Instruction i in b
2533 if (i is a CallInst and calls the given function)
2534 increment callCounter
2535
2536And the actual code is (remember, because we're writing a ``FunctionPass``, our
2537``FunctionPass``-derived class simply has to override the ``runOnFunction``
2538method):
2539
2540.. code-block:: c++
2541
2542 Function* targetFunc = ...;
2543
2544 class OurFunctionPass : public FunctionPass {
2545 public:
2546 OurFunctionPass(): callCounter(0) { }
2547
2548 virtual runOnFunction(Function& F) {
Piotr Padlewski79b97782017-02-25 10:33:37 +00002549 for (BasicBlock &B : F) {
2550 for (Instruction &I: B) {
2551 if (auto *CallInst = dyn_cast<CallInst>(&I)) {
Sean Silvab715b202012-12-04 03:20:08 +00002552 // We know we've encountered a call instruction, so we
2553 // need to determine if it's a call to the
2554 // function pointed to by m_func or not.
Piotr Padlewski79b97782017-02-25 10:33:37 +00002555 if (CallInst->getCalledFunction() == targetFunc)
Sean Silvab715b202012-12-04 03:20:08 +00002556 ++callCounter;
2557 }
2558 }
2559 }
2560 }
2561
2562 private:
2563 unsigned callCounter;
2564 };
2565
2566.. _calls_and_invokes:
2567
2568Treating calls and invokes the same way
2569^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2570
2571You may have noticed that the previous example was a bit oversimplified in that
2572it did not deal with call sites generated by 'invoke' instructions. In this,
2573and in other situations, you may find that you want to treat ``CallInst``\ s and
2574``InvokeInst``\ s the same way, even though their most-specific common base
2575class is ``Instruction``, which includes lots of less closely-related things.
2576For these cases, LLVM provides a handy wrapper class called ``CallSite``
2577(`doxygen <http://llvm.org/doxygen/classllvm_1_1CallSite.html>`__) It is
2578essentially a wrapper around an ``Instruction`` pointer, with some methods that
2579provide functionality common to ``CallInst``\ s and ``InvokeInst``\ s.
2580
2581This class has "value semantics": it should be passed by value, not by reference
2582and it should not be dynamically allocated or deallocated using ``operator new``
2583or ``operator delete``. It is efficiently copyable, assignable and
2584constructable, with costs equivalents to that of a bare pointer. If you look at
2585its definition, it has only a single pointer member.
2586
2587.. _iterate_chains:
2588
2589Iterating over def-use & use-def chains
2590^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2591
2592Frequently, we might have an instance of the ``Value`` class (`doxygen
2593<http://llvm.org/doxygen/classllvm_1_1Value.html>`__) and we want to determine
2594which ``User`` s use the ``Value``. The list of all ``User``\ s of a particular
2595``Value`` is called a *def-use* chain. For example, let's say we have a
2596``Function*`` named ``F`` to a particular function ``foo``. Finding all of the
2597instructions that *use* ``foo`` is as simple as iterating over the *def-use*
2598chain of ``F``:
2599
2600.. code-block:: c++
2601
2602 Function *F = ...;
2603
Adam Nemet5a606862015-03-17 17:51:58 +00002604 for (User *U : F->users()) {
Yaron Keren31525762014-05-01 12:33:26 +00002605 if (Instruction *Inst = dyn_cast<Instruction>(U)) {
Sean Silvab715b202012-12-04 03:20:08 +00002606 errs() << "F is used in instruction:\n";
2607 errs() << *Inst << "\n";
2608 }
2609
Sean Silvab715b202012-12-04 03:20:08 +00002610Alternatively, it's common to have an instance of the ``User`` Class (`doxygen
2611<http://llvm.org/doxygen/classllvm_1_1User.html>`__) and need to know what
2612``Value``\ s are used by it. The list of all ``Value``\ s used by a ``User`` is
2613known as a *use-def* chain. Instances of class ``Instruction`` are common
2614``User`` s, so we might want to iterate over all of the values that a particular
2615instruction uses (that is, the operands of the particular ``Instruction``):
2616
2617.. code-block:: c++
2618
2619 Instruction *pi = ...;
2620
Yaron Keren74e95192014-05-02 08:26:30 +00002621 for (Use &U : pi->operands()) {
Yaron Keren31525762014-05-01 12:33:26 +00002622 Value *v = U.get();
Sean Silvab715b202012-12-04 03:20:08 +00002623 // ...
2624 }
2625
2626Declaring objects as ``const`` is an important tool of enforcing mutation free
2627algorithms (such as analyses, etc.). For this purpose above iterators come in
2628constant flavors as ``Value::const_use_iterator`` and
2629``Value::const_op_iterator``. They automatically arise when calling
2630``use/op_begin()`` on ``const Value*``\ s or ``const User*``\ s respectively.
2631Upon dereferencing, they return ``const Use*``\ s. Otherwise the above patterns
2632remain unchanged.
2633
2634.. _iterate_preds:
2635
2636Iterating over predecessors & successors of blocks
2637^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2638
2639Iterating over the predecessors and successors of a block is quite easy with the
Yaron Keren6c57f2f2015-07-12 20:40:41 +00002640routines defined in ``"llvm/IR/CFG.h"``. Just use code like this to
Sean Silvab715b202012-12-04 03:20:08 +00002641iterate over all predecessors of BB:
2642
2643.. code-block:: c++
2644
Andrey Bokhanko0c183032016-09-02 11:13:35 +00002645 #include "llvm/IR/CFG.h"
Sean Silvab715b202012-12-04 03:20:08 +00002646 BasicBlock *BB = ...;
2647
Piotr Padlewski79b97782017-02-25 10:33:37 +00002648 for (BasicBlock *Pred : predecessors(BB)) {
Sean Silvab715b202012-12-04 03:20:08 +00002649 // ...
2650 }
2651
Piotr Padlewski79b97782017-02-25 10:33:37 +00002652Similarly, to iterate over successors use ``successors``.
Sean Silvab715b202012-12-04 03:20:08 +00002653
2654.. _simplechanges:
2655
2656Making simple changes
2657---------------------
2658
2659There are some primitive transformation operations present in the LLVM
2660infrastructure that are worth knowing about. When performing transformations,
2661it's fairly common to manipulate the contents of basic blocks. This section
2662describes some of the common methods for doing so and gives example code.
2663
2664.. _schanges_creating:
2665
2666Creating and inserting new ``Instruction``\ s
2667^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2668
2669*Instantiating Instructions*
2670
2671Creation of ``Instruction``\ s is straight-forward: simply call the constructor
2672for the kind of instruction to instantiate and provide the necessary parameters.
2673For example, an ``AllocaInst`` only *requires* a (const-ptr-to) ``Type``. Thus:
2674
2675.. code-block:: c++
2676
Piotr Padlewski79b97782017-02-25 10:33:37 +00002677 auto *ai = new AllocaInst(Type::Int32Ty);
Sean Silvab715b202012-12-04 03:20:08 +00002678
2679will create an ``AllocaInst`` instance that represents the allocation of one
2680integer in the current stack frame, at run time. Each ``Instruction`` subclass
2681is likely to have varying default parameters which change the semantics of the
2682instruction, so refer to the `doxygen documentation for the subclass of
2683Instruction <http://llvm.org/doxygen/classllvm_1_1Instruction.html>`_ that
2684you're interested in instantiating.
2685
2686*Naming values*
2687
2688It is very useful to name the values of instructions when you're able to, as
2689this facilitates the debugging of your transformations. If you end up looking
2690at generated LLVM machine code, you definitely want to have logical names
2691associated with the results of instructions! By supplying a value for the
2692``Name`` (default) parameter of the ``Instruction`` constructor, you associate a
2693logical name with the result of the instruction's execution at run time. For
2694example, say that I'm writing a transformation that dynamically allocates space
2695for an integer on the stack, and that integer is going to be used as some kind
2696of index by some other code. To accomplish this, I place an ``AllocaInst`` at
2697the first point in the first ``BasicBlock`` of some ``Function``, and I'm
2698intending to use it within the same ``Function``. I might do:
2699
2700.. code-block:: c++
2701
Piotr Padlewski79b97782017-02-25 10:33:37 +00002702 auto *pa = new AllocaInst(Type::Int32Ty, 0, "indexLoc");
Sean Silvab715b202012-12-04 03:20:08 +00002703
2704where ``indexLoc`` is now the logical name of the instruction's execution value,
2705which is a pointer to an integer on the run time stack.
2706
2707*Inserting instructions*
2708
Dan Liew64d39d32014-06-06 17:25:47 +00002709There are essentially three ways to insert an ``Instruction`` into an existing
Sean Silvab715b202012-12-04 03:20:08 +00002710sequence of instructions that form a ``BasicBlock``:
2711
2712* Insertion into an explicit instruction list
2713
2714 Given a ``BasicBlock* pb``, an ``Instruction* pi`` within that ``BasicBlock``,
2715 and a newly-created instruction we wish to insert before ``*pi``, we do the
2716 following:
2717
2718 .. code-block:: c++
2719
2720 BasicBlock *pb = ...;
2721 Instruction *pi = ...;
Piotr Padlewski79b97782017-02-25 10:33:37 +00002722 auto *newInst = new Instruction(...);
Sean Silvab715b202012-12-04 03:20:08 +00002723
2724 pb->getInstList().insert(pi, newInst); // Inserts newInst before pi in pb
2725
2726 Appending to the end of a ``BasicBlock`` is so common that the ``Instruction``
2727 class and ``Instruction``-derived classes provide constructors which take a
2728 pointer to a ``BasicBlock`` to be appended to. For example code that looked
2729 like:
2730
2731 .. code-block:: c++
2732
2733 BasicBlock *pb = ...;
Piotr Padlewski79b97782017-02-25 10:33:37 +00002734 auto *newInst = new Instruction(...);
Sean Silvab715b202012-12-04 03:20:08 +00002735
2736 pb->getInstList().push_back(newInst); // Appends newInst to pb
2737
2738 becomes:
2739
2740 .. code-block:: c++
2741
2742 BasicBlock *pb = ...;
Piotr Padlewski79b97782017-02-25 10:33:37 +00002743 auto *newInst = new Instruction(..., pb);
Sean Silvab715b202012-12-04 03:20:08 +00002744
2745 which is much cleaner, especially if you are creating long instruction
2746 streams.
2747
2748* Insertion into an implicit instruction list
2749
2750 ``Instruction`` instances that are already in ``BasicBlock``\ s are implicitly
2751 associated with an existing instruction list: the instruction list of the
2752 enclosing basic block. Thus, we could have accomplished the same thing as the
2753 above code without being given a ``BasicBlock`` by doing:
2754
2755 .. code-block:: c++
2756
2757 Instruction *pi = ...;
Piotr Padlewski79b97782017-02-25 10:33:37 +00002758 auto *newInst = new Instruction(...);
Sean Silvab715b202012-12-04 03:20:08 +00002759
2760 pi->getParent()->getInstList().insert(pi, newInst);
2761
2762 In fact, this sequence of steps occurs so frequently that the ``Instruction``
2763 class and ``Instruction``-derived classes provide constructors which take (as
2764 a default parameter) a pointer to an ``Instruction`` which the newly-created
2765 ``Instruction`` should precede. That is, ``Instruction`` constructors are
2766 capable of inserting the newly-created instance into the ``BasicBlock`` of a
2767 provided instruction, immediately before that instruction. Using an
2768 ``Instruction`` constructor with a ``insertBefore`` (default) parameter, the
2769 above code becomes:
2770
2771 .. code-block:: c++
2772
2773 Instruction* pi = ...;
Piotr Padlewski79b97782017-02-25 10:33:37 +00002774 auto *newInst = new Instruction(..., pi);
Sean Silvab715b202012-12-04 03:20:08 +00002775
2776 which is much cleaner, especially if you're creating a lot of instructions and
2777 adding them to ``BasicBlock``\ s.
2778
Dan Liew64d39d32014-06-06 17:25:47 +00002779* Insertion using an instance of ``IRBuilder``
2780
Dan Liew8cfe2c02014-06-06 18:44:21 +00002781 Inserting several ``Instruction``\ s can be quite laborious using the previous
Dan Liew64d39d32014-06-06 17:25:47 +00002782 methods. The ``IRBuilder`` is a convenience class that can be used to add
2783 several instructions to the end of a ``BasicBlock`` or before a particular
2784 ``Instruction``. It also supports constant folding and renaming named
2785 registers (see ``IRBuilder``'s template arguments).
2786
2787 The example below demonstrates a very simple use of the ``IRBuilder`` where
2788 three instructions are inserted before the instruction ``pi``. The first two
2789 instructions are Call instructions and third instruction multiplies the return
2790 value of the two calls.
2791
2792 .. code-block:: c++
2793
2794 Instruction *pi = ...;
2795 IRBuilder<> Builder(pi);
2796 CallInst* callOne = Builder.CreateCall(...);
2797 CallInst* callTwo = Builder.CreateCall(...);
2798 Value* result = Builder.CreateMul(callOne, callTwo);
2799
2800 The example below is similar to the above example except that the created
2801 ``IRBuilder`` inserts instructions at the end of the ``BasicBlock`` ``pb``.
2802
2803 .. code-block:: c++
2804
2805 BasicBlock *pb = ...;
2806 IRBuilder<> Builder(pb);
2807 CallInst* callOne = Builder.CreateCall(...);
2808 CallInst* callTwo = Builder.CreateCall(...);
2809 Value* result = Builder.CreateMul(callOne, callTwo);
2810
Etienne Bergeron9da4a632016-07-13 06:10:37 +00002811 See :doc:`tutorial/LangImpl03` for a practical use of the ``IRBuilder``.
Dan Liew64d39d32014-06-06 17:25:47 +00002812
2813
Sean Silvab715b202012-12-04 03:20:08 +00002814.. _schanges_deleting:
2815
2816Deleting Instructions
2817^^^^^^^^^^^^^^^^^^^^^
2818
2819Deleting an instruction from an existing sequence of instructions that form a
2820BasicBlock_ is very straight-forward: just call the instruction's
2821``eraseFromParent()`` method. For example:
2822
2823.. code-block:: c++
2824
2825 Instruction *I = .. ;
2826 I->eraseFromParent();
2827
2828This unlinks the instruction from its containing basic block and deletes it. If
2829you'd just like to unlink the instruction from its containing basic block but
2830not delete it, you can use the ``removeFromParent()`` method.
2831
2832.. _schanges_replacing:
2833
2834Replacing an Instruction with another Value
2835^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
2836
2837Replacing individual instructions
2838"""""""""""""""""""""""""""""""""
2839
2840Including "`llvm/Transforms/Utils/BasicBlockUtils.h
Tim Northover9d740a42017-04-03 22:24:32 +00002841<http://llvm.org/doxygen/BasicBlockUtils_8h_source.html>`_" permits use of two
Sean Silvab715b202012-12-04 03:20:08 +00002842very useful replace functions: ``ReplaceInstWithValue`` and
2843``ReplaceInstWithInst``.
2844
2845.. _schanges_deleting_sub:
2846
2847Deleting Instructions
2848"""""""""""""""""""""
2849
2850* ``ReplaceInstWithValue``
2851
2852 This function replaces all uses of a given instruction with a value, and then
2853 removes the original instruction. The following example illustrates the
2854 replacement of the result of a particular ``AllocaInst`` that allocates memory
2855 for a single integer with a null pointer to an integer.
2856
2857 .. code-block:: c++
2858
2859 AllocaInst* instToReplace = ...;
2860 BasicBlock::iterator ii(instToReplace);
2861
2862 ReplaceInstWithValue(instToReplace->getParent()->getInstList(), ii,
2863 Constant::getNullValue(PointerType::getUnqual(Type::Int32Ty)));
2864
2865* ``ReplaceInstWithInst``
2866
2867 This function replaces a particular instruction with another instruction,
2868 inserting the new instruction into the basic block at the location where the
2869 old instruction was, and replacing any uses of the old instruction with the
2870 new instruction. The following example illustrates the replacement of one
2871 ``AllocaInst`` with another.
2872
2873 .. code-block:: c++
2874
2875 AllocaInst* instToReplace = ...;
2876 BasicBlock::iterator ii(instToReplace);
2877
2878 ReplaceInstWithInst(instToReplace->getParent()->getInstList(), ii,
2879 new AllocaInst(Type::Int32Ty, 0, "ptrToReplacedInt"));
2880
2881
2882Replacing multiple uses of Users and Values
2883"""""""""""""""""""""""""""""""""""""""""""
2884
2885You can use ``Value::replaceAllUsesWith`` and ``User::replaceUsesOfWith`` to
2886change more than one use at a time. See the doxygen documentation for the
2887`Value Class <http://llvm.org/doxygen/classllvm_1_1Value.html>`_ and `User Class
2888<http://llvm.org/doxygen/classllvm_1_1User.html>`_, respectively, for more
2889information.
2890
2891.. _schanges_deletingGV:
2892
2893Deleting GlobalVariables
2894^^^^^^^^^^^^^^^^^^^^^^^^
2895
2896Deleting a global variable from a module is just as easy as deleting an
2897Instruction. First, you must have a pointer to the global variable that you
2898wish to delete. You use this pointer to erase it from its parent, the module.
2899For example:
2900
2901.. code-block:: c++
2902
2903 GlobalVariable *GV = .. ;
2904
2905 GV->eraseFromParent();
2906
2907
Sean Silvab715b202012-12-04 03:20:08 +00002908.. _threading:
2909
2910Threads and LLVM
2911================
2912
2913This section describes the interaction of the LLVM APIs with multithreading,
2914both on the part of client applications, and in the JIT, in the hosted
2915application.
2916
2917Note that LLVM's support for multithreading is still relatively young. Up
2918through version 2.5, the execution of threaded hosted applications was
2919supported, but not threaded client access to the APIs. While this use case is
2920now supported, clients *must* adhere to the guidelines specified below to ensure
2921proper operation in multithreaded mode.
2922
2923Note that, on Unix-like platforms, LLVM requires the presence of GCC's atomic
2924intrinsics in order to support threaded operation. If you need a
2925multhreading-capable LLVM on a platform without a suitably modern system
2926compiler, consider compiling LLVM and LLVM-GCC in single-threaded mode, and
2927using the resultant compiler to build a copy of LLVM with multithreading
2928support.
2929
Sean Silvab715b202012-12-04 03:20:08 +00002930.. _shutdown:
2931
2932Ending Execution with ``llvm_shutdown()``
2933-----------------------------------------
2934
2935When you are done using the LLVM APIs, you should call ``llvm_shutdown()`` to
Chandler Carruth39ea80c2014-06-27 15:13:01 +00002936deallocate memory used for internal structures.
Zachary Turner5ea46692014-06-16 22:49:41 +00002937
Sean Silvab715b202012-12-04 03:20:08 +00002938.. _managedstatic:
2939
2940Lazy Initialization with ``ManagedStatic``
2941------------------------------------------
2942
2943``ManagedStatic`` is a utility class in LLVM used to implement static
Chandler Carruth39ea80c2014-06-27 15:13:01 +00002944initialization of static resources, such as the global type tables. In a
2945single-threaded environment, it implements a simple lazy initialization scheme.
2946When LLVM is compiled with support for multi-threading, however, it uses
Sean Silvab715b202012-12-04 03:20:08 +00002947double-checked locking to implement thread-safe lazy initialization.
2948
Sean Silvab715b202012-12-04 03:20:08 +00002949.. _llvmcontext:
2950
2951Achieving Isolation with ``LLVMContext``
2952----------------------------------------
2953
2954``LLVMContext`` is an opaque class in the LLVM API which clients can use to
2955operate multiple, isolated instances of LLVM concurrently within the same
2956address space. For instance, in a hypothetical compile-server, the compilation
2957of an individual translation unit is conceptually independent from all the
2958others, and it would be desirable to be able to compile incoming translation
2959units concurrently on independent server threads. Fortunately, ``LLVMContext``
2960exists to enable just this kind of scenario!
2961
2962Conceptually, ``LLVMContext`` provides isolation. Every LLVM entity
2963(``Module``\ s, ``Value``\ s, ``Type``\ s, ``Constant``\ s, etc.) in LLVM's
2964in-memory IR belongs to an ``LLVMContext``. Entities in different contexts
2965*cannot* interact with each other: ``Module``\ s in different contexts cannot be
2966linked together, ``Function``\ s cannot be added to ``Module``\ s in different
Hiroshi Inoueef1bc2d2018-04-12 05:53:20 +00002967contexts, etc. What this means is that is safe to compile on multiple
Sean Silvab715b202012-12-04 03:20:08 +00002968threads simultaneously, as long as no two threads operate on entities within the
2969same context.
2970
2971In practice, very few places in the API require the explicit specification of a
2972``LLVMContext``, other than the ``Type`` creation/lookup APIs. Because every
2973``Type`` carries a reference to its owning context, most other entities can
2974determine what context they belong to by looking at their own ``Type``. If you
2975are adding new entities to LLVM IR, please try to maintain this interface
2976design.
2977
Sean Silvab715b202012-12-04 03:20:08 +00002978.. _jitthreading:
2979
2980Threads and the JIT
2981-------------------
2982
2983LLVM's "eager" JIT compiler is safe to use in threaded programs. Multiple
2984threads can call ``ExecutionEngine::getPointerToFunction()`` or
2985``ExecutionEngine::runFunction()`` concurrently, and multiple threads can run
2986code output by the JIT concurrently. The user must still ensure that only one
2987thread accesses IR in a given ``LLVMContext`` while another thread might be
2988modifying it. One way to do that is to always hold the JIT lock while accessing
2989IR outside the JIT (the JIT *modifies* the IR by adding ``CallbackVH``\ s).
2990Another way is to only call ``getPointerToFunction()`` from the
2991``LLVMContext``'s thread.
2992
2993When the JIT is configured to compile lazily (using
2994``ExecutionEngine::DisableLazyCompilation(false)``), there is currently a `race
Ismail Donmezf93e2882017-02-17 08:26:11 +00002995condition <https://bugs.llvm.org/show_bug.cgi?id=5184>`_ in updating call sites
Sean Silvab715b202012-12-04 03:20:08 +00002996after a function is lazily-jitted. It's still possible to use the lazy JIT in a
2997threaded program if you ensure that only one thread at a time can call any
2998particular lazy stub and that the JIT lock guards any IR access, but we suggest
2999using only the eager JIT in threaded programs.
3000
3001.. _advanced:
3002
3003Advanced Topics
3004===============
3005
3006This section describes some of the advanced or obscure API's that most clients
3007do not need to be aware of. These API's tend manage the inner workings of the
3008LLVM system, and only need to be accessed in unusual circumstances.
3009
3010.. _SymbolTable:
3011
3012The ``ValueSymbolTable`` class
3013------------------------------
3014
3015The ``ValueSymbolTable`` (`doxygen
3016<http://llvm.org/doxygen/classllvm_1_1ValueSymbolTable.html>`__) class provides
3017a symbol table that the :ref:`Function <c_Function>` and Module_ classes use for
3018naming value definitions. The symbol table can provide a name for any Value_.
3019
3020Note that the ``SymbolTable`` class should not be directly accessed by most
3021clients. It should only be used when iteration over the symbol table names
3022themselves are required, which is very special purpose. Note that not all LLVM
3023Value_\ s have names, and those without names (i.e. they have an empty name) do
3024not exist in the symbol table.
3025
3026Symbol tables support iteration over the values in the symbol table with
3027``begin/end/iterator`` and supports querying to see if a specific name is in the
3028symbol table (with ``lookup``). The ``ValueSymbolTable`` class exposes no
3029public mutator methods, instead, simply call ``setName`` on a value, which will
3030autoinsert it into the appropriate symbol table.
3031
3032.. _UserLayout:
3033
3034The ``User`` and owned ``Use`` classes' memory layout
3035-----------------------------------------------------
3036
3037The ``User`` (`doxygen <http://llvm.org/doxygen/classllvm_1_1User.html>`__)
3038class provides a basis for expressing the ownership of ``User`` towards other
3039`Value instance <http://llvm.org/doxygen/classllvm_1_1Value.html>`_\ s. The
3040``Use`` (`doxygen <http://llvm.org/doxygen/classllvm_1_1Use.html>`__) helper
3041class is employed to do the bookkeeping and to facilitate *O(1)* addition and
3042removal.
3043
3044.. _Use2User:
3045
3046Interaction and relationship between ``User`` and ``Use`` objects
3047^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3048
3049A subclass of ``User`` can choose between incorporating its ``Use`` objects or
3050refer to them out-of-line by means of a pointer. A mixed variant (some ``Use``
3051s inline others hung off) is impractical and breaks the invariant that the
3052``Use`` objects belonging to the same ``User`` form a contiguous array.
3053
3054We have 2 different layouts in the ``User`` (sub)classes:
3055
3056* Layout a)
3057
3058 The ``Use`` object(s) are inside (resp. at fixed offset) of the ``User``
3059 object and there are a fixed number of them.
3060
3061* Layout b)
3062
3063 The ``Use`` object(s) are referenced by a pointer to an array from the
3064 ``User`` object and there may be a variable number of them.
3065
3066As of v2.4 each layout still possesses a direct pointer to the start of the
3067array of ``Use``\ s. Though not mandatory for layout a), we stick to this
3068redundancy for the sake of simplicity. The ``User`` object also stores the
3069number of ``Use`` objects it has. (Theoretically this information can also be
3070calculated given the scheme presented below.)
3071
3072Special forms of allocation operators (``operator new``) enforce the following
3073memory layouts:
3074
3075* Layout a) is modelled by prepending the ``User`` object by the ``Use[]``
3076 array.
3077
3078 .. code-block:: none
3079
3080 ...---.---.---.---.-------...
3081 | P | P | P | P | User
3082 '''---'---'---'---'-------'''
3083
3084* Layout b) is modelled by pointing at the ``Use[]`` array.
3085
3086 .. code-block:: none
3087
3088 .-------...
3089 | User
3090 '-------'''
3091 |
3092 v
3093 .---.---.---.---...
3094 | P | P | P | P |
3095 '---'---'---'---'''
3096
3097*(In the above figures* '``P``' *stands for the* ``Use**`` *that is stored in
3098each* ``Use`` *object in the member* ``Use::Prev`` *)*
3099
3100.. _Waymarking:
3101
3102The waymarking algorithm
3103^^^^^^^^^^^^^^^^^^^^^^^^
3104
3105Since the ``Use`` objects are deprived of the direct (back)pointer to their
3106``User`` objects, there must be a fast and exact method to recover it. This is
3107accomplished by the following scheme:
3108
3109A bit-encoding in the 2 LSBits (least significant bits) of the ``Use::Prev``
3110allows to find the start of the ``User`` object:
3111
Dmitri Gribenkoae4a9ae2013-01-19 20:34:20 +00003112* ``00`` --- binary digit 0
Sean Silvab715b202012-12-04 03:20:08 +00003113
Dmitri Gribenkoae4a9ae2013-01-19 20:34:20 +00003114* ``01`` --- binary digit 1
Sean Silvab715b202012-12-04 03:20:08 +00003115
Dmitri Gribenkoae4a9ae2013-01-19 20:34:20 +00003116* ``10`` --- stop and calculate (``s``)
Sean Silvab715b202012-12-04 03:20:08 +00003117
Dmitri Gribenkoae4a9ae2013-01-19 20:34:20 +00003118* ``11`` --- full stop (``S``)
Sean Silvab715b202012-12-04 03:20:08 +00003119
3120Given a ``Use*``, all we have to do is to walk till we get a stop and we either
3121have a ``User`` immediately behind or we have to walk to the next stop picking
3122up digits and calculating the offset:
3123
3124.. code-block:: none
3125
3126 .---.---.---.---.---.---.---.---.---.---.---.---.---.---.---.---.----------------
3127 | 1 | s | 1 | 0 | 1 | 0 | s | 1 | 1 | 0 | s | 1 | 1 | s | 1 | S | User (or User*)
3128 '---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'----------------
3129 |+15 |+10 |+6 |+3 |+1
3130 | | | | | __>
3131 | | | | __________>
3132 | | | ______________________>
3133 | | ______________________________________>
3134 | __________________________________________________________>
3135
3136Only the significant number of bits need to be stored between the stops, so that
3137the *worst case is 20 memory accesses* when there are 1000 ``Use`` objects
3138associated with a ``User``.
3139
3140.. _ReferenceImpl:
3141
3142Reference implementation
3143^^^^^^^^^^^^^^^^^^^^^^^^
3144
3145The following literate Haskell fragment demonstrates the concept:
3146
3147.. code-block:: haskell
3148
3149 > import Test.QuickCheck
3150 >
3151 > digits :: Int -> [Char] -> [Char]
3152 > digits 0 acc = '0' : acc
3153 > digits 1 acc = '1' : acc
3154 > digits n acc = digits (n `div` 2) $ digits (n `mod` 2) acc
3155 >
3156 > dist :: Int -> [Char] -> [Char]
3157 > dist 0 [] = ['S']
3158 > dist 0 acc = acc
3159 > dist 1 acc = let r = dist 0 acc in 's' : digits (length r) r
3160 > dist n acc = dist (n - 1) $ dist 1 acc
3161 >
3162 > takeLast n ss = reverse $ take n $ reverse ss
3163 >
3164 > test = takeLast 40 $ dist 20 []
3165 >
3166
3167Printing <test> gives: ``"1s100000s11010s10100s1111s1010s110s11s1S"``
3168
3169The reverse algorithm computes the length of the string just by examining a
3170certain prefix:
3171
3172.. code-block:: haskell
3173
3174 > pref :: [Char] -> Int
3175 > pref "S" = 1
3176 > pref ('s':'1':rest) = decode 2 1 rest
3177 > pref (_:rest) = 1 + pref rest
3178 >
3179 > decode walk acc ('0':rest) = decode (walk + 1) (acc * 2) rest
3180 > decode walk acc ('1':rest) = decode (walk + 1) (acc * 2 + 1) rest
3181 > decode walk acc _ = walk + acc
3182 >
3183
3184Now, as expected, printing <pref test> gives ``40``.
3185
3186We can *quickCheck* this with following property:
3187
3188.. code-block:: haskell
3189
3190 > testcase = dist 2000 []
3191 > testcaseLength = length testcase
3192 >
3193 > identityProp n = n > 0 && n <= testcaseLength ==> length arr == pref arr
3194 > where arr = takeLast n testcase
3195 >
3196
3197As expected <quickCheck identityProp> gives:
3198
3199::
3200
3201 *Main> quickCheck identityProp
3202 OK, passed 100 tests.
3203
3204Let's be a bit more exhaustive:
3205
3206.. code-block:: haskell
3207
3208 >
3209 > deepCheck p = check (defaultConfig { configMaxTest = 500 }) p
3210 >
3211
3212And here is the result of <deepCheck identityProp>:
3213
3214::
3215
3216 *Main> deepCheck identityProp
3217 OK, passed 500 tests.
3218
3219.. _Tagging:
3220
3221Tagging considerations
3222^^^^^^^^^^^^^^^^^^^^^^
3223
3224To maintain the invariant that the 2 LSBits of each ``Use**`` in ``Use`` never
3225change after being set up, setters of ``Use::Prev`` must re-tag the new
3226``Use**`` on every modification. Accordingly getters must strip the tag bits.
3227
3228For layout b) instead of the ``User`` we find a pointer (``User*`` with LSBit
3229set). Following this pointer brings us to the ``User``. A portable trick
3230ensures that the first bytes of ``User`` (if interpreted as a pointer) never has
3231the LSBit set. (Portability is relying on the fact that all known compilers
3232place the ``vptr`` in the first word of the instances.)
3233
Chandler Carruthdde94fb2015-01-28 03:04:54 +00003234.. _polymorphism:
3235
3236Designing Type Hiercharies and Polymorphic Interfaces
3237-----------------------------------------------------
3238
3239There are two different design patterns that tend to result in the use of
3240virtual dispatch for methods in a type hierarchy in C++ programs. The first is
3241a genuine type hierarchy where different types in the hierarchy model
3242a specific subset of the functionality and semantics, and these types nest
3243strictly within each other. Good examples of this can be seen in the ``Value``
3244or ``Type`` type hierarchies.
3245
3246A second is the desire to dispatch dynamically across a collection of
3247polymorphic interface implementations. This latter use case can be modeled with
3248virtual dispatch and inheritance by defining an abstract interface base class
3249which all implementations derive from and override. However, this
3250implementation strategy forces an **"is-a"** relationship to exist that is not
3251actually meaningful. There is often not some nested hierarchy of useful
3252generalizations which code might interact with and move up and down. Instead,
3253there is a singular interface which is dispatched across a range of
3254implementations.
3255
3256The preferred implementation strategy for the second use case is that of
3257generic programming (sometimes called "compile-time duck typing" or "static
3258polymorphism"). For example, a template over some type parameter ``T`` can be
3259instantiated across any particular implementation that conforms to the
3260interface or *concept*. A good example here is the highly generic properties of
3261any type which models a node in a directed graph. LLVM models these primarily
3262through templates and generic programming. Such templates include the
3263``LoopInfoBase`` and ``DominatorTreeBase``. When this type of polymorphism
3264truly needs **dynamic** dispatch you can generalize it using a technique
3265called *concept-based polymorphism*. This pattern emulates the interfaces and
3266behaviors of templates using a very limited form of virtual dispatch for type
3267erasure inside its implementation. You can find examples of this technique in
3268the ``PassManager.h`` system, and there is a more detailed introduction to it
3269by Sean Parent in several of his talks and papers:
3270
3271#. `Inheritance Is The Base Class of Evil
3272 <http://channel9.msdn.com/Events/GoingNative/2013/Inheritance-Is-The-Base-Class-of-Evil>`_
3273 - The GoingNative 2013 talk describing this technique, and probably the best
3274 place to start.
3275#. `Value Semantics and Concepts-based Polymorphism
3276 <http://www.youtube.com/watch?v=_BpMYeUFXv8>`_ - The C++Now! 2012 talk
3277 describing this technique in more detail.
3278#. `Sean Parent's Papers and Presentations
3279 <http://github.com/sean-parent/sean-parent.github.com/wiki/Papers-and-Presentations>`_
3280 - A Github project full of links to slides, video, and sometimes code.
3281
3282When deciding between creating a type hierarchy (with either tagged or virtual
3283dispatch) and using templates or concepts-based polymorphism, consider whether
3284there is some refinement of an abstract base class which is a semantically
3285meaningful type on an interface boundary. If anything more refined than the
3286root abstract interface is meaningless to talk about as a partial extension of
3287the semantic model, then your use case likely fits better with polymorphism and
3288you should avoid using virtual dispatch. However, there may be some exigent
3289circumstances that require one technique or the other to be used.
3290
3291If you do need to introduce a type hierarchy, we prefer to use explicitly
3292closed type hierarchies with manual tagged dispatch and/or RTTI rather than the
3293open inheritance model and virtual dispatch that is more common in C++ code.
3294This is because LLVM rarely encourages library consumers to extend its core
3295types, and leverages the closed and tag-dispatched nature of its hierarchies to
3296generate significantly more efficient code. We have also found that a large
3297amount of our usage of type hierarchies fits better with tag-based pattern
3298matching rather than dynamic dispatch across a common interface. Within LLVM we
3299have built custom helpers to facilitate this design. See this document's
Sean Silvaa8104c52015-01-28 10:36:41 +00003300section on :ref:`isa and dyn_cast <isa>` and our :doc:`detailed document
3301<HowToSetUpLLVMStyleRTTI>` which describes how you can implement this
3302pattern for use with the LLVM helpers.
Chandler Carruthdde94fb2015-01-28 03:04:54 +00003303
Sanjoy Das784545f2015-03-26 19:25:01 +00003304.. _abi_breaking_checks:
3305
3306ABI Breaking Checks
3307-------------------
3308
3309Checks and asserts that alter the LLVM C++ ABI are predicated on the
3310preprocessor symbol `LLVM_ENABLE_ABI_BREAKING_CHECKS` -- LLVM
3311libraries built with `LLVM_ENABLE_ABI_BREAKING_CHECKS` are not ABI
3312compatible LLVM libraries built without it defined. By default,
3313turning on assertions also turns on `LLVM_ENABLE_ABI_BREAKING_CHECKS`
3314so a default +Asserts build is not ABI compatible with a
3315default -Asserts build. Clients that want ABI compatibility
3316between +Asserts and -Asserts builds should use the CMake or autoconf
3317build systems to set `LLVM_ENABLE_ABI_BREAKING_CHECKS` independently
3318of `LLVM_ENABLE_ASSERTIONS`.
3319
Sean Silvab715b202012-12-04 03:20:08 +00003320.. _coreclasses:
3321
3322The Core LLVM Class Hierarchy Reference
3323=======================================
3324
Benjamin Kramere5a532d2013-07-08 19:59:35 +00003325``#include "llvm/IR/Type.h"``
Sean Silvab715b202012-12-04 03:20:08 +00003326
Tim Northover9d740a42017-04-03 22:24:32 +00003327header source: `Type.h <http://llvm.org/doxygen/Type_8h_source.html>`_
Sean Silvab715b202012-12-04 03:20:08 +00003328
3329doxygen info: `Type Clases <http://llvm.org/doxygen/classllvm_1_1Type.html>`_
3330
3331The Core LLVM classes are the primary means of representing the program being
3332inspected or transformed. The core LLVM classes are defined in header files in
Charlie Turnerd3557eb2015-04-16 17:01:23 +00003333the ``include/llvm/IR`` directory, and implemented in the ``lib/IR``
3334directory. It's worth noting that, for historical reasons, this library is
3335called ``libLLVMCore.so``, not ``libLLVMIR.so`` as you might expect.
Sean Silvab715b202012-12-04 03:20:08 +00003336
3337.. _Type:
3338
3339The Type class and Derived Types
3340--------------------------------
3341
3342``Type`` is a superclass of all type classes. Every ``Value`` has a ``Type``.
3343``Type`` cannot be instantiated directly but only through its subclasses.
3344Certain primitive types (``VoidType``, ``LabelType``, ``FloatType`` and
3345``DoubleType``) have hidden subclasses. They are hidden because they offer no
3346useful functionality beyond what the ``Type`` class offers except to distinguish
3347themselves from other subclasses of ``Type``.
3348
3349All other types are subclasses of ``DerivedType``. Types can be named, but this
3350is not a requirement. There exists exactly one instance of a given shape at any
3351one time. This allows type equality to be performed with address equality of
3352the Type Instance. That is, given two ``Type*`` values, the types are identical
3353if the pointers are identical.
3354
3355.. _m_Type:
3356
3357Important Public Methods
3358^^^^^^^^^^^^^^^^^^^^^^^^
3359
3360* ``bool isIntegerTy() const``: Returns true for any integer type.
3361
3362* ``bool isFloatingPointTy()``: Return true if this is one of the five
3363 floating point types.
3364
3365* ``bool isSized()``: Return true if the type has known size. Things
3366 that don't have a size are abstract types, labels and void.
3367
3368.. _derivedtypes:
3369
3370Important Derived Types
3371^^^^^^^^^^^^^^^^^^^^^^^
3372
3373``IntegerType``
3374 Subclass of DerivedType that represents integer types of any bit width. Any
3375 bit width between ``IntegerType::MIN_INT_BITS`` (1) and
3376 ``IntegerType::MAX_INT_BITS`` (~8 million) can be represented.
3377
3378 * ``static const IntegerType* get(unsigned NumBits)``: get an integer
3379 type of a specific bit width.
3380
3381 * ``unsigned getBitWidth() const``: Get the bit width of an integer type.
3382
3383``SequentialType``
Peter Collingbourne9c9ec722016-12-02 03:05:41 +00003384 This is subclassed by ArrayType and VectorType.
Sean Silvab715b202012-12-04 03:20:08 +00003385
3386 * ``const Type * getElementType() const``: Returns the type of each
3387 of the elements in the sequential type.
3388
Peter Collingbournea705e0e2016-12-02 03:20:58 +00003389 * ``uint64_t getNumElements() const``: Returns the number of elements
3390 in the sequential type.
3391
Sean Silvab715b202012-12-04 03:20:08 +00003392``ArrayType``
3393 This is a subclass of SequentialType and defines the interface for array
3394 types.
3395
Sean Silvab715b202012-12-04 03:20:08 +00003396``PointerType``
Peter Collingbourne9c9ec722016-12-02 03:05:41 +00003397 Subclass of Type for pointer types.
Sean Silvab715b202012-12-04 03:20:08 +00003398
3399``VectorType``
3400 Subclass of SequentialType for vector types. A vector type is similar to an
3401 ArrayType but is distinguished because it is a first class type whereas
3402 ArrayType is not. Vector types are used for vector operations and are usually
Ed Masteffc045a2015-04-14 20:52:58 +00003403 small vectors of an integer or floating point type.
Sean Silvab715b202012-12-04 03:20:08 +00003404
3405``StructType``
3406 Subclass of DerivedTypes for struct types.
3407
3408.. _FunctionType:
3409
3410``FunctionType``
3411 Subclass of DerivedTypes for function types.
3412
3413 * ``bool isVarArg() const``: Returns true if it's a vararg function.
3414
3415 * ``const Type * getReturnType() const``: Returns the return type of the
3416 function.
3417
3418 * ``const Type * getParamType (unsigned i)``: Returns the type of the ith
3419 parameter.
3420
3421 * ``const unsigned getNumParams() const``: Returns the number of formal
3422 parameters.
3423
3424.. _Module:
3425
3426The ``Module`` class
3427--------------------
3428
Benjamin Kramere5a532d2013-07-08 19:59:35 +00003429``#include "llvm/IR/Module.h"``
Sean Silvab715b202012-12-04 03:20:08 +00003430
Tim Northover9d740a42017-04-03 22:24:32 +00003431header source: `Module.h <http://llvm.org/doxygen/Module_8h_source.html>`_
Sean Silvab715b202012-12-04 03:20:08 +00003432
3433doxygen info: `Module Class <http://llvm.org/doxygen/classllvm_1_1Module.html>`_
3434
3435The ``Module`` class represents the top level structure present in LLVM
3436programs. An LLVM module is effectively either a translation unit of the
3437original program or a combination of several translation units merged by the
3438linker. The ``Module`` class keeps track of a list of :ref:`Function
3439<c_Function>`\ s, a list of GlobalVariable_\ s, and a SymbolTable_.
3440Additionally, it contains a few helpful member functions that try to make common
3441operations easy.
3442
3443.. _m_Module:
3444
3445Important Public Members of the ``Module`` class
3446^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3447
3448* ``Module::Module(std::string name = "")``
3449
3450 Constructing a Module_ is easy. You can optionally provide a name for it
3451 (probably based on the name of the translation unit).
3452
3453* | ``Module::iterator`` - Typedef for function list iterator
3454 | ``Module::const_iterator`` - Typedef for const_iterator.
3455 | ``begin()``, ``end()``, ``size()``, ``empty()``
3456
3457 These are forwarding methods that make it easy to access the contents of a
3458 ``Module`` object's :ref:`Function <c_Function>` list.
3459
3460* ``Module::FunctionListType &getFunctionList()``
3461
3462 Returns the list of :ref:`Function <c_Function>`\ s. This is necessary to use
3463 when you need to update the list or perform a complex action that doesn't have
3464 a forwarding method.
3465
3466----------------
3467
3468* | ``Module::global_iterator`` - Typedef for global variable list iterator
3469 | ``Module::const_global_iterator`` - Typedef for const_iterator.
3470 | ``global_begin()``, ``global_end()``, ``global_size()``, ``global_empty()``
3471
3472 These are forwarding methods that make it easy to access the contents of a
3473 ``Module`` object's GlobalVariable_ list.
3474
3475* ``Module::GlobalListType &getGlobalList()``
3476
3477 Returns the list of GlobalVariable_\ s. This is necessary to use when you
3478 need to update the list or perform a complex action that doesn't have a
3479 forwarding method.
3480
3481----------------
3482
3483* ``SymbolTable *getSymbolTable()``
3484
3485 Return a reference to the SymbolTable_ for this ``Module``.
3486
3487----------------
3488
3489* ``Function *getFunction(StringRef Name) const``
3490
3491 Look up the specified function in the ``Module`` SymbolTable_. If it does not
3492 exist, return ``null``.
3493
3494* ``Function *getOrInsertFunction(const std::string &Name, const FunctionType
3495 *T)``
3496
3497 Look up the specified function in the ``Module`` SymbolTable_. If it does not
3498 exist, add an external declaration for the function and return it.
3499
3500* ``std::string getTypeName(const Type *Ty)``
3501
3502 If there is at least one entry in the SymbolTable_ for the specified Type_,
3503 return it. Otherwise return the empty string.
3504
3505* ``bool addTypeName(const std::string &Name, const Type *Ty)``
3506
3507 Insert an entry in the SymbolTable_ mapping ``Name`` to ``Ty``. If there is
3508 already an entry for this name, true is returned and the SymbolTable_ is not
3509 modified.
3510
3511.. _Value:
3512
3513The ``Value`` class
3514-------------------
3515
Benjamin Kramere5a532d2013-07-08 19:59:35 +00003516``#include "llvm/IR/Value.h"``
Sean Silvab715b202012-12-04 03:20:08 +00003517
Tim Northover9d740a42017-04-03 22:24:32 +00003518header source: `Value.h <http://llvm.org/doxygen/Value_8h_source.html>`_
Sean Silvab715b202012-12-04 03:20:08 +00003519
3520doxygen info: `Value Class <http://llvm.org/doxygen/classllvm_1_1Value.html>`_
3521
3522The ``Value`` class is the most important class in the LLVM Source base. It
3523represents a typed value that may be used (among other things) as an operand to
3524an instruction. There are many different types of ``Value``\ s, such as
3525Constant_\ s, Argument_\ s. Even Instruction_\ s and :ref:`Function
3526<c_Function>`\ s are ``Value``\ s.
3527
3528A particular ``Value`` may be used many times in the LLVM representation for a
3529program. For example, an incoming argument to a function (represented with an
3530instance of the Argument_ class) is "used" by every instruction in the function
3531that references the argument. To keep track of this relationship, the ``Value``
3532class keeps a list of all of the ``User``\ s that is using it (the User_ class
3533is a base class for all nodes in the LLVM graph that can refer to ``Value``\ s).
3534This use list is how LLVM represents def-use information in the program, and is
3535accessible through the ``use_*`` methods, shown below.
3536
3537Because LLVM is a typed representation, every LLVM ``Value`` is typed, and this
3538Type_ is available through the ``getType()`` method. In addition, all LLVM
3539values can be named. The "name" of the ``Value`` is a symbolic string printed
3540in the LLVM code:
3541
3542.. code-block:: llvm
3543
3544 %foo = add i32 1, 2
3545
3546.. _nameWarning:
3547
3548The name of this instruction is "foo". **NOTE** that the name of any value may
3549be missing (an empty string), so names should **ONLY** be used for debugging
3550(making the source code easier to read, debugging printouts), they should not be
3551used to keep track of values or map between them. For this purpose, use a
3552``std::map`` of pointers to the ``Value`` itself instead.
3553
3554One important aspect of LLVM is that there is no distinction between an SSA
3555variable and the operation that produces it. Because of this, any reference to
3556the value produced by an instruction (or the value available as an incoming
3557argument, for example) is represented as a direct pointer to the instance of the
3558class that represents this value. Although this may take some getting used to,
3559it simplifies the representation and makes it easier to manipulate.
3560
3561.. _m_Value:
3562
3563Important Public Members of the ``Value`` class
3564^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3565
3566* | ``Value::use_iterator`` - Typedef for iterator over the use-list
3567 | ``Value::const_use_iterator`` - Typedef for const_iterator over the
3568 use-list
3569 | ``unsigned use_size()`` - Returns the number of users of the value.
3570 | ``bool use_empty()`` - Returns true if there are no users.
3571 | ``use_iterator use_begin()`` - Get an iterator to the start of the
3572 use-list.
3573 | ``use_iterator use_end()`` - Get an iterator to the end of the use-list.
3574 | ``User *use_back()`` - Returns the last element in the list.
3575
3576 These methods are the interface to access the def-use information in LLVM.
3577 As with all other iterators in LLVM, the naming conventions follow the
3578 conventions defined by the STL_.
3579
3580* ``Type *getType() const``
3581 This method returns the Type of the Value.
3582
3583* | ``bool hasName() const``
3584 | ``std::string getName() const``
3585 | ``void setName(const std::string &Name)``
3586
3587 This family of methods is used to access and assign a name to a ``Value``, be
3588 aware of the :ref:`precaution above <nameWarning>`.
3589
3590* ``void replaceAllUsesWith(Value *V)``
3591
3592 This method traverses the use list of a ``Value`` changing all User_\ s of the
3593 current value to refer to "``V``" instead. For example, if you detect that an
3594 instruction always produces a constant value (for example through constant
3595 folding), you can replace all uses of the instruction with the constant like
3596 this:
3597
3598 .. code-block:: c++
3599
3600 Inst->replaceAllUsesWith(ConstVal);
3601
3602.. _User:
3603
3604The ``User`` class
3605------------------
3606
Benjamin Kramere5a532d2013-07-08 19:59:35 +00003607``#include "llvm/IR/User.h"``
Sean Silvab715b202012-12-04 03:20:08 +00003608
Tim Northover9d740a42017-04-03 22:24:32 +00003609header source: `User.h <http://llvm.org/doxygen/User_8h_source.html>`_
Sean Silvab715b202012-12-04 03:20:08 +00003610
3611doxygen info: `User Class <http://llvm.org/doxygen/classllvm_1_1User.html>`_
3612
3613Superclass: Value_
3614
3615The ``User`` class is the common base class of all LLVM nodes that may refer to
3616``Value``\ s. It exposes a list of "Operands" that are all of the ``Value``\ s
3617that the User is referring to. The ``User`` class itself is a subclass of
3618``Value``.
3619
3620The operands of a ``User`` point directly to the LLVM ``Value`` that it refers
3621to. Because LLVM uses Static Single Assignment (SSA) form, there can only be
3622one definition referred to, allowing this direct connection. This connection
3623provides the use-def information in LLVM.
3624
3625.. _m_User:
3626
3627Important Public Members of the ``User`` class
3628^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3629
3630The ``User`` class exposes the operand list in two ways: through an index access
3631interface and through an iterator based interface.
3632
3633* | ``Value *getOperand(unsigned i)``
3634 | ``unsigned getNumOperands()``
3635
3636 These two methods expose the operands of the ``User`` in a convenient form for
3637 direct access.
3638
3639* | ``User::op_iterator`` - Typedef for iterator over the operand list
3640 | ``op_iterator op_begin()`` - Get an iterator to the start of the operand
3641 list.
3642 | ``op_iterator op_end()`` - Get an iterator to the end of the operand list.
3643
3644 Together, these methods make up the iterator based interface to the operands
3645 of a ``User``.
3646
3647
3648.. _Instruction:
3649
3650The ``Instruction`` class
3651-------------------------
3652
Benjamin Kramere5a532d2013-07-08 19:59:35 +00003653``#include "llvm/IR/Instruction.h"``
Sean Silvab715b202012-12-04 03:20:08 +00003654
3655header source: `Instruction.h
Tim Northover9d740a42017-04-03 22:24:32 +00003656<http://llvm.org/doxygen/Instruction_8h_source.html>`_
Sean Silvab715b202012-12-04 03:20:08 +00003657
3658doxygen info: `Instruction Class
3659<http://llvm.org/doxygen/classllvm_1_1Instruction.html>`_
3660
3661Superclasses: User_, Value_
3662
3663The ``Instruction`` class is the common base class for all LLVM instructions.
3664It provides only a few methods, but is a very commonly used class. The primary
3665data tracked by the ``Instruction`` class itself is the opcode (instruction
3666type) and the parent BasicBlock_ the ``Instruction`` is embedded into. To
3667represent a specific type of instruction, one of many subclasses of
3668``Instruction`` are used.
3669
3670Because the ``Instruction`` class subclasses the User_ class, its operands can
3671be accessed in the same way as for other ``User``\ s (with the
3672``getOperand()``/``getNumOperands()`` and ``op_begin()``/``op_end()`` methods).
3673An important file for the ``Instruction`` class is the ``llvm/Instruction.def``
3674file. This file contains some meta-data about the various different types of
3675instructions in LLVM. It describes the enum values that are used as opcodes
3676(for example ``Instruction::Add`` and ``Instruction::ICmp``), as well as the
3677concrete sub-classes of ``Instruction`` that implement the instruction (for
3678example BinaryOperator_ and CmpInst_). Unfortunately, the use of macros in this
3679file confuses doxygen, so these enum values don't show up correctly in the
3680`doxygen output <http://llvm.org/doxygen/classllvm_1_1Instruction.html>`_.
3681
3682.. _s_Instruction:
3683
3684Important Subclasses of the ``Instruction`` class
3685^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3686
3687.. _BinaryOperator:
3688
3689* ``BinaryOperator``
3690
3691 This subclasses represents all two operand instructions whose operands must be
3692 the same type, except for the comparison instructions.
3693
3694.. _CastInst:
3695
3696* ``CastInst``
3697 This subclass is the parent of the 12 casting instructions. It provides
3698 common operations on cast instructions.
3699
3700.. _CmpInst:
3701
3702* ``CmpInst``
3703
Hiroshi Inoue96dcb662018-06-15 05:10:09 +00003704 This subclass represents the two comparison instructions,
Sean Silvab715b202012-12-04 03:20:08 +00003705 `ICmpInst <LangRef.html#i_icmp>`_ (integer opreands), and
3706 `FCmpInst <LangRef.html#i_fcmp>`_ (floating point operands).
3707
Sean Silvab715b202012-12-04 03:20:08 +00003708.. _m_Instruction:
3709
3710Important Public Members of the ``Instruction`` class
3711^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3712
3713* ``BasicBlock *getParent()``
3714
3715 Returns the BasicBlock_ that this
3716 ``Instruction`` is embedded into.
3717
3718* ``bool mayWriteToMemory()``
3719
3720 Returns true if the instruction writes to memory, i.e. it is a ``call``,
3721 ``free``, ``invoke``, or ``store``.
3722
3723* ``unsigned getOpcode()``
3724
3725 Returns the opcode for the ``Instruction``.
3726
3727* ``Instruction *clone() const``
3728
3729 Returns another instance of the specified instruction, identical in all ways
3730 to the original except that the instruction has no parent (i.e. it's not
3731 embedded into a BasicBlock_), and it has no name.
3732
3733.. _Constant:
3734
3735The ``Constant`` class and subclasses
3736-------------------------------------
3737
3738Constant represents a base class for different types of constants. It is
3739subclassed by ConstantInt, ConstantArray, etc. for representing the various
3740types of Constants. GlobalValue_ is also a subclass, which represents the
3741address of a global variable or function.
3742
3743.. _s_Constant:
3744
3745Important Subclasses of Constant
3746^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3747
3748* ConstantInt : This subclass of Constant represents an integer constant of
3749 any width.
3750
3751 * ``const APInt& getValue() const``: Returns the underlying
3752 value of this constant, an APInt value.
3753
3754 * ``int64_t getSExtValue() const``: Converts the underlying APInt value to an
3755 int64_t via sign extension. If the value (not the bit width) of the APInt
3756 is too large to fit in an int64_t, an assertion will result. For this
3757 reason, use of this method is discouraged.
3758
3759 * ``uint64_t getZExtValue() const``: Converts the underlying APInt value
3760 to a uint64_t via zero extension. IF the value (not the bit width) of the
3761 APInt is too large to fit in a uint64_t, an assertion will result. For this
3762 reason, use of this method is discouraged.
3763
3764 * ``static ConstantInt* get(const APInt& Val)``: Returns the ConstantInt
3765 object that represents the value provided by ``Val``. The type is implied
3766 as the IntegerType that corresponds to the bit width of ``Val``.
3767
3768 * ``static ConstantInt* get(const Type *Ty, uint64_t Val)``: Returns the
3769 ConstantInt object that represents the value provided by ``Val`` for integer
3770 type ``Ty``.
3771
3772* ConstantFP : This class represents a floating point constant.
3773
3774 * ``double getValue() const``: Returns the underlying value of this constant.
3775
3776* ConstantArray : This represents a constant array.
3777
3778 * ``const std::vector<Use> &getValues() const``: Returns a vector of
3779 component constants that makeup this array.
3780
3781* ConstantStruct : This represents a constant struct.
3782
3783 * ``const std::vector<Use> &getValues() const``: Returns a vector of
3784 component constants that makeup this array.
3785
3786* GlobalValue : This represents either a global variable or a function. In
3787 either case, the value is a constant fixed address (after linking).
3788
3789.. _GlobalValue:
3790
3791The ``GlobalValue`` class
3792-------------------------
3793
Benjamin Kramere5a532d2013-07-08 19:59:35 +00003794``#include "llvm/IR/GlobalValue.h"``
Sean Silvab715b202012-12-04 03:20:08 +00003795
3796header source: `GlobalValue.h
Tim Northover9d740a42017-04-03 22:24:32 +00003797<http://llvm.org/doxygen/GlobalValue_8h_source.html>`_
Sean Silvab715b202012-12-04 03:20:08 +00003798
3799doxygen info: `GlobalValue Class
3800<http://llvm.org/doxygen/classllvm_1_1GlobalValue.html>`_
3801
3802Superclasses: Constant_, User_, Value_
3803
3804Global values ( GlobalVariable_\ s or :ref:`Function <c_Function>`\ s) are the
3805only LLVM values that are visible in the bodies of all :ref:`Function
3806<c_Function>`\ s. Because they are visible at global scope, they are also
3807subject to linking with other globals defined in different translation units.
3808To control the linking process, ``GlobalValue``\ s know their linkage rules.
3809Specifically, ``GlobalValue``\ s know whether they have internal or external
3810linkage, as defined by the ``LinkageTypes`` enumeration.
3811
3812If a ``GlobalValue`` has internal linkage (equivalent to being ``static`` in C),
3813it is not visible to code outside the current translation unit, and does not
3814participate in linking. If it has external linkage, it is visible to external
3815code, and does participate in linking. In addition to linkage information,
3816``GlobalValue``\ s keep track of which Module_ they are currently part of.
3817
3818Because ``GlobalValue``\ s are memory objects, they are always referred to by
3819their **address**. As such, the Type_ of a global is always a pointer to its
3820contents. It is important to remember this when using the ``GetElementPtrInst``
3821instruction because this pointer must be dereferenced first. For example, if
3822you have a ``GlobalVariable`` (a subclass of ``GlobalValue)`` that is an array
3823of 24 ints, type ``[24 x i32]``, then the ``GlobalVariable`` is a pointer to
3824that array. Although the address of the first element of this array and the
3825value of the ``GlobalVariable`` are the same, they have different types. The
3826``GlobalVariable``'s type is ``[24 x i32]``. The first element's type is
3827``i32.`` Because of this, accessing a global value requires you to dereference
3828the pointer with ``GetElementPtrInst`` first, then its elements can be accessed.
3829This is explained in the `LLVM Language Reference Manual
3830<LangRef.html#globalvars>`_.
3831
3832.. _m_GlobalValue:
3833
3834Important Public Members of the ``GlobalValue`` class
3835^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3836
3837* | ``bool hasInternalLinkage() const``
3838 | ``bool hasExternalLinkage() const``
3839 | ``void setInternalLinkage(bool HasInternalLinkage)``
3840
3841 These methods manipulate the linkage characteristics of the ``GlobalValue``.
3842
3843* ``Module *getParent()``
3844
3845 This returns the Module_ that the
3846 GlobalValue is currently embedded into.
3847
3848.. _c_Function:
3849
3850The ``Function`` class
3851----------------------
3852
Benjamin Kramere5a532d2013-07-08 19:59:35 +00003853``#include "llvm/IR/Function.h"``
Sean Silvab715b202012-12-04 03:20:08 +00003854
Tim Northover9d740a42017-04-03 22:24:32 +00003855header source: `Function.h <http://llvm.org/doxygen/Function_8h_source.html>`_
Sean Silvab715b202012-12-04 03:20:08 +00003856
3857doxygen info: `Function Class
3858<http://llvm.org/doxygen/classllvm_1_1Function.html>`_
3859
3860Superclasses: GlobalValue_, Constant_, User_, Value_
3861
3862The ``Function`` class represents a single procedure in LLVM. It is actually
Sylvestre Ledrud2a4d592017-03-05 07:46:24 +00003863one of the more complex classes in the LLVM hierarchy because it must keep track
Sean Silvab715b202012-12-04 03:20:08 +00003864of a large amount of data. The ``Function`` class keeps track of a list of
3865BasicBlock_\ s, a list of formal Argument_\ s, and a SymbolTable_.
3866
3867The list of BasicBlock_\ s is the most commonly used part of ``Function``
3868objects. The list imposes an implicit ordering of the blocks in the function,
3869which indicate how the code will be laid out by the backend. Additionally, the
3870first BasicBlock_ is the implicit entry node for the ``Function``. It is not
3871legal in LLVM to explicitly branch to this initial block. There are no implicit
3872exit nodes, and in fact there may be multiple exit nodes from a single
3873``Function``. If the BasicBlock_ list is empty, this indicates that the
3874``Function`` is actually a function declaration: the actual body of the function
3875hasn't been linked in yet.
3876
3877In addition to a list of BasicBlock_\ s, the ``Function`` class also keeps track
3878of the list of formal Argument_\ s that the function receives. This container
3879manages the lifetime of the Argument_ nodes, just like the BasicBlock_ list does
3880for the BasicBlock_\ s.
3881
3882The SymbolTable_ is a very rarely used LLVM feature that is only used when you
3883have to look up a value by name. Aside from that, the SymbolTable_ is used
3884internally to make sure that there are not conflicts between the names of
3885Instruction_\ s, BasicBlock_\ s, or Argument_\ s in the function body.
3886
3887Note that ``Function`` is a GlobalValue_ and therefore also a Constant_. The
3888value of the function is its address (after linking) which is guaranteed to be
3889constant.
3890
3891.. _m_Function:
3892
3893Important Public Members of the ``Function``
3894^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3895
3896* ``Function(const FunctionType *Ty, LinkageTypes Linkage,
3897 const std::string &N = "", Module* Parent = 0)``
3898
3899 Constructor used when you need to create new ``Function``\ s to add the
3900 program. The constructor must specify the type of the function to create and
3901 what type of linkage the function should have. The FunctionType_ argument
3902 specifies the formal arguments and return value for the function. The same
3903 FunctionType_ value can be used to create multiple functions. The ``Parent``
3904 argument specifies the Module in which the function is defined. If this
3905 argument is provided, the function will automatically be inserted into that
3906 module's list of functions.
3907
3908* ``bool isDeclaration()``
3909
3910 Return whether or not the ``Function`` has a body defined. If the function is
3911 "external", it does not have a body, and thus must be resolved by linking with
3912 a function defined in a different translation unit.
3913
3914* | ``Function::iterator`` - Typedef for basic block list iterator
3915 | ``Function::const_iterator`` - Typedef for const_iterator.
3916 | ``begin()``, ``end()``, ``size()``, ``empty()``
3917
3918 These are forwarding methods that make it easy to access the contents of a
3919 ``Function`` object's BasicBlock_ list.
3920
3921* ``Function::BasicBlockListType &getBasicBlockList()``
3922
3923 Returns the list of BasicBlock_\ s. This is necessary to use when you need to
3924 update the list or perform a complex action that doesn't have a forwarding
3925 method.
3926
3927* | ``Function::arg_iterator`` - Typedef for the argument list iterator
3928 | ``Function::const_arg_iterator`` - Typedef for const_iterator.
3929 | ``arg_begin()``, ``arg_end()``, ``arg_size()``, ``arg_empty()``
3930
3931 These are forwarding methods that make it easy to access the contents of a
3932 ``Function`` object's Argument_ list.
3933
3934* ``Function::ArgumentListType &getArgumentList()``
3935
3936 Returns the list of Argument_. This is necessary to use when you need to
3937 update the list or perform a complex action that doesn't have a forwarding
3938 method.
3939
3940* ``BasicBlock &getEntryBlock()``
3941
3942 Returns the entry ``BasicBlock`` for the function. Because the entry block
3943 for the function is always the first block, this returns the first block of
3944 the ``Function``.
3945
3946* | ``Type *getReturnType()``
3947 | ``FunctionType *getFunctionType()``
3948
3949 This traverses the Type_ of the ``Function`` and returns the return type of
3950 the function, or the FunctionType_ of the actual function.
3951
3952* ``SymbolTable *getSymbolTable()``
3953
3954 Return a pointer to the SymbolTable_ for this ``Function``.
3955
3956.. _GlobalVariable:
3957
3958The ``GlobalVariable`` class
3959----------------------------
3960
Benjamin Kramere5a532d2013-07-08 19:59:35 +00003961``#include "llvm/IR/GlobalVariable.h"``
Sean Silvab715b202012-12-04 03:20:08 +00003962
3963header source: `GlobalVariable.h
Tim Northover9d740a42017-04-03 22:24:32 +00003964<http://llvm.org/doxygen/GlobalVariable_8h_source.html>`_
Sean Silvab715b202012-12-04 03:20:08 +00003965
3966doxygen info: `GlobalVariable Class
3967<http://llvm.org/doxygen/classllvm_1_1GlobalVariable.html>`_
3968
3969Superclasses: GlobalValue_, Constant_, User_, Value_
3970
3971Global variables are represented with the (surprise surprise) ``GlobalVariable``
3972class. Like functions, ``GlobalVariable``\ s are also subclasses of
3973GlobalValue_, and as such are always referenced by their address (global values
3974must live in memory, so their "name" refers to their constant address). See
3975GlobalValue_ for more on this. Global variables may have an initial value
3976(which must be a Constant_), and if they have an initializer, they may be marked
3977as "constant" themselves (indicating that their contents never change at
3978runtime).
3979
3980.. _m_GlobalVariable:
3981
3982Important Public Members of the ``GlobalVariable`` class
3983^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
3984
3985* ``GlobalVariable(const Type *Ty, bool isConstant, LinkageTypes &Linkage,
3986 Constant *Initializer = 0, const std::string &Name = "", Module* Parent = 0)``
3987
3988 Create a new global variable of the specified type. If ``isConstant`` is true
3989 then the global variable will be marked as unchanging for the program. The
3990 Linkage parameter specifies the type of linkage (internal, external, weak,
3991 linkonce, appending) for the variable. If the linkage is InternalLinkage,
3992 WeakAnyLinkage, WeakODRLinkage, LinkOnceAnyLinkage or LinkOnceODRLinkage, then
3993 the resultant global variable will have internal linkage. AppendingLinkage
3994 concatenates together all instances (in different translation units) of the
3995 variable into a single variable but is only applicable to arrays. See the
3996 `LLVM Language Reference <LangRef.html#modulestructure>`_ for further details
3997 on linkage types. Optionally an initializer, a name, and the module to put
3998 the variable into may be specified for the global variable as well.
3999
4000* ``bool isConstant() const``
4001
4002 Returns true if this is a global variable that is known not to be modified at
4003 runtime.
4004
4005* ``bool hasInitializer()``
4006
4007 Returns true if this ``GlobalVariable`` has an intializer.
4008
4009* ``Constant *getInitializer()``
4010
4011 Returns the initial value for a ``GlobalVariable``. It is not legal to call
4012 this method if there is no initializer.
4013
4014.. _BasicBlock:
4015
4016The ``BasicBlock`` class
4017------------------------
4018
Benjamin Kramere5a532d2013-07-08 19:59:35 +00004019``#include "llvm/IR/BasicBlock.h"``
Sean Silvab715b202012-12-04 03:20:08 +00004020
4021header source: `BasicBlock.h
Tim Northover9d740a42017-04-03 22:24:32 +00004022<http://llvm.org/doxygen/BasicBlock_8h_source.html>`_
Sean Silvab715b202012-12-04 03:20:08 +00004023
4024doxygen info: `BasicBlock Class
4025<http://llvm.org/doxygen/classllvm_1_1BasicBlock.html>`_
4026
4027Superclass: Value_
4028
4029This class represents a single entry single exit section of the code, commonly
4030known as a basic block by the compiler community. The ``BasicBlock`` class
4031maintains a list of Instruction_\ s, which form the body of the block. Matching
4032the language definition, the last element of this list of instructions is always
Chandler Carruthd95ef312018-10-18 07:40:24 +00004033a terminator instruction.
Sean Silvab715b202012-12-04 03:20:08 +00004034
4035In addition to tracking the list of instructions that make up the block, the
4036``BasicBlock`` class also keeps track of the :ref:`Function <c_Function>` that
4037it is embedded into.
4038
4039Note that ``BasicBlock``\ s themselves are Value_\ s, because they are
4040referenced by instructions like branches and can go in the switch tables.
4041``BasicBlock``\ s have type ``label``.
4042
4043.. _m_BasicBlock:
4044
4045Important Public Members of the ``BasicBlock`` class
4046^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
4047
4048* ``BasicBlock(const std::string &Name = "", Function *Parent = 0)``
4049
4050 The ``BasicBlock`` constructor is used to create new basic blocks for
4051 insertion into a function. The constructor optionally takes a name for the
4052 new block, and a :ref:`Function <c_Function>` to insert it into. If the
4053 ``Parent`` parameter is specified, the new ``BasicBlock`` is automatically
4054 inserted at the end of the specified :ref:`Function <c_Function>`, if not
4055 specified, the BasicBlock must be manually inserted into the :ref:`Function
4056 <c_Function>`.
4057
4058* | ``BasicBlock::iterator`` - Typedef for instruction list iterator
4059 | ``BasicBlock::const_iterator`` - Typedef for const_iterator.
4060 | ``begin()``, ``end()``, ``front()``, ``back()``,
4061 ``size()``, ``empty()``
4062 STL-style functions for accessing the instruction list.
4063
4064 These methods and typedefs are forwarding functions that have the same
4065 semantics as the standard library methods of the same names. These methods
4066 expose the underlying instruction list of a basic block in a way that is easy
4067 to manipulate. To get the full complement of container operations (including
4068 operations to update the list), you must use the ``getInstList()`` method.
4069
4070* ``BasicBlock::InstListType &getInstList()``
4071
4072 This method is used to get access to the underlying container that actually
4073 holds the Instructions. This method must be used when there isn't a
4074 forwarding function in the ``BasicBlock`` class for the operation that you
4075 would like to perform. Because there are no forwarding functions for
4076 "updating" operations, you need to use this if you want to update the contents
4077 of a ``BasicBlock``.
4078
4079* ``Function *getParent()``
4080
4081 Returns a pointer to :ref:`Function <c_Function>` the block is embedded into,
4082 or a null pointer if it is homeless.
4083
Chandler Carruthd95ef312018-10-18 07:40:24 +00004084* ``Instruction *getTerminator()``
Sean Silvab715b202012-12-04 03:20:08 +00004085
4086 Returns a pointer to the terminator instruction that appears at the end of the
4087 ``BasicBlock``. If there is no terminator instruction, or if the last
4088 instruction in the block is not a terminator, then a null pointer is returned.
4089
4090.. _Argument:
4091
4092The ``Argument`` class
4093----------------------
4094
4095This subclass of Value defines the interface for incoming formal arguments to a
4096function. A Function maintains a list of its formal arguments. An argument has
4097a pointer to the parent Function.
4098
4099