commit | 6aef1fb4ebf8b8b2ed352eb81e961565fbbd56cb | [log] [tgz] |
---|---|---|
author | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Thu May 05 12:33:22 2011 +0000 |
committer | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Thu May 05 12:33:22 2011 +0000 |
tree | 765433fc75610281290c9ea6358b27428bf15468 | |
parent | 5fd9243fd6b82aa3f2a2fae7c62310e77ab7b6d3 [diff] [blame] |
Add 4x4 downsample filter with 4 bilinear texture reads, use for ssaa. Review URL: http://codereview.appspot.com/4483042/ git-svn-id: http://skia.googlecode.com/svn/trunk@1250 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/src/GrGpuGLFixed.cpp b/gpu/src/GrGpuGLFixed.cpp index 4440bcd..dbfac43 100644 --- a/gpu/src/GrGpuGLFixed.cpp +++ b/gpu/src/GrGpuGLFixed.cpp
@@ -56,6 +56,7 @@ /////////////////////////////////////////////////////////////////////////////// GrGpuGLFixed::GrGpuGLFixed() { + f4X4DownsampleFilterSupport = false; } GrGpuGLFixed::~GrGpuGLFixed() {