move render target decls / defs to their own headers / srcs

Review URL: http://codereview.appspot.com/4806058/



git-svn-id: http://skia.googlecode.com/svn/trunk@1995 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/src/GrGLRenderTarget.cpp b/gpu/src/GrGLRenderTarget.cpp
new file mode 100644
index 0000000..d21e37f
--- /dev/null
+++ b/gpu/src/GrGLRenderTarget.cpp
@@ -0,0 +1,71 @@
+
+/*
+ * Copyright 2011 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+
+#include "GrGLRenderTarget.h"
+
+#include "GrGpuGL.h"
+
+#define GPUGL static_cast<GrGpuGL*>(getGpu())
+
+GrGLRenderTarget::GrGLRenderTarget(GrGpuGL* gpu,
+                                   const GLRenderTargetIDs& ids,
+                                   GrGLTexID* texID,
+                                   GrPixelConfig config,
+                                   GrGLuint stencilBits,
+                                   bool isMultisampled,
+                                   const GrGLIRect& viewport,
+                                   GrGLTexture* texture)
+    : INHERITED(gpu, texture, viewport.fWidth, 
+                viewport.fHeight, config, 
+                stencilBits, isMultisampled) {
+    fRTFBOID                = ids.fRTFBOID;
+    fTexFBOID               = ids.fTexFBOID;
+    fStencilRenderbufferID  = ids.fStencilRenderbufferID;
+    fMSColorRenderbufferID  = ids.fMSColorRenderbufferID;
+    fViewport               = viewport;
+    fOwnIDs                 = ids.fOwnIDs;
+    fTexIDObj               = texID;
+    GrSafeRef(fTexIDObj);
+}
+
+void GrGLRenderTarget::onRelease() {
+    GPUGL->notifyRenderTargetDelete(this);
+    if (fOwnIDs) {
+        if (fTexFBOID) {
+            GR_GL(DeleteFramebuffers(1, &fTexFBOID));
+        }
+        if (fRTFBOID && fRTFBOID != fTexFBOID) {
+            GR_GL(DeleteFramebuffers(1, &fRTFBOID));
+        }
+        if (fStencilRenderbufferID) {
+            GR_GL(DeleteRenderbuffers(1, &fStencilRenderbufferID));
+        }
+        if (fMSColorRenderbufferID) {
+            GR_GL(DeleteRenderbuffers(1, &fMSColorRenderbufferID));
+        }
+    }
+    fRTFBOID                = 0;
+    fTexFBOID               = 0;
+    fStencilRenderbufferID  = 0;
+    fMSColorRenderbufferID  = 0;
+    GrSafeUnref(fTexIDObj);
+    fTexIDObj = NULL;
+}
+
+void GrGLRenderTarget::onAbandon() {
+    fRTFBOID                = 0;
+    fTexFBOID               = 0;
+    fStencilRenderbufferID  = 0;
+    fMSColorRenderbufferID  = 0;
+    if (NULL != fTexIDObj) {
+        fTexIDObj->abandon();
+        fTexIDObj = NULL;
+    }
+}
+