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tomhudson@google.comd8f856c2012-05-10 12:13:36 +00001/*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "GrConvolutionEffect.h"
bsalomon@google.comd698f772012-10-25 13:22:00 +00009#include "gl/GrGLEffect.h"
bsalomon@google.comb4a55b72012-11-02 20:45:37 +000010#include "gl/GrGLEffectMatrix.h"
tomhudson@google.comd8f856c2012-05-10 12:13:36 +000011#include "gl/GrGLSL.h"
12#include "gl/GrGLTexture.h"
bsalomon@google.com2eaaefd2012-10-29 19:51:22 +000013#include "GrTBackendEffectFactory.h"
tomhudson@google.comd8f856c2012-05-10 12:13:36 +000014
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +000015// For brevity
16typedef GrGLUniformManager::UniformHandle UniformHandle;
17static const UniformHandle kInvalidUniformHandle = GrGLUniformManager::kInvalidUniformHandle;
bsalomon@google.com032b2212012-07-16 13:36:18 +000018
bsalomon@google.com47d7a882012-10-29 12:47:51 +000019class GrGLConvolutionEffect : public GrGLEffect {
tomhudson@google.comd8f856c2012-05-10 12:13:36 +000020public:
bsalomon@google.comc7818882013-03-20 19:19:53 +000021 GrGLConvolutionEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
bsalomon@google.comb505a122012-05-31 18:40:36 +000022
bsalomon@google.com47d7a882012-10-29 12:47:51 +000023 virtual void emitCode(GrGLShaderBuilder*,
bsalomon@google.comc7818882013-03-20 19:19:53 +000024 const GrDrawEffect&,
bsalomon@google.com47d7a882012-10-29 12:47:51 +000025 EffectKey,
bsalomon@google.com47d7a882012-10-29 12:47:51 +000026 const char* outputColor,
27 const char* inputColor,
28 const TextureSamplerArray&) SK_OVERRIDE;
bsalomon@google.comb505a122012-05-31 18:40:36 +000029
bsalomon@google.comc7818882013-03-20 19:19:53 +000030 virtual void setData(const GrGLUniformManager& uman, const GrDrawEffect&) SK_OVERRIDE;
tomhudson@google.comd8f856c2012-05-10 12:13:36 +000031
bsalomon@google.comc7818882013-03-20 19:19:53 +000032 static inline EffectKey GenKey(const GrDrawEffect&, const GrGLCaps&);
tomhudson@google.comd8f856c2012-05-10 12:13:36 +000033
34private:
bsalomon@google.comb505a122012-05-31 18:40:36 +000035 int width() const { return Gr1DKernelEffect::WidthFromRadius(fRadius); }
36
bsalomon@google.comb4a55b72012-11-02 20:45:37 +000037 int fRadius;
38 UniformHandle fKernelUni;
39 UniformHandle fImageIncrementUni;
40 GrGLEffectMatrix fEffectMatrix;
tomhudson@google.comd8f856c2012-05-10 12:13:36 +000041
bsalomon@google.com47d7a882012-10-29 12:47:51 +000042 typedef GrGLEffect INHERITED;
tomhudson@google.comd8f856c2012-05-10 12:13:36 +000043};
44
bsalomon@google.com396e61f2012-10-25 19:00:29 +000045GrGLConvolutionEffect::GrGLConvolutionEffect(const GrBackendEffectFactory& factory,
bsalomon@google.comc7818882013-03-20 19:19:53 +000046 const GrDrawEffect& drawEffect)
bsalomon@google.com374e7592012-10-23 17:30:45 +000047 : INHERITED(factory)
bsalomon@google.com032b2212012-07-16 13:36:18 +000048 , fKernelUni(kInvalidUniformHandle)
bsalomon@google.comc7818882013-03-20 19:19:53 +000049 , fImageIncrementUni(kInvalidUniformHandle)
50 , fEffectMatrix(drawEffect.castEffect<GrConvolutionEffect>().coordsType()) {
51 const GrConvolutionEffect& c = drawEffect.castEffect<GrConvolutionEffect>();
bsalomon@google.comb505a122012-05-31 18:40:36 +000052 fRadius = c.radius();
tomhudson@google.comd8f856c2012-05-10 12:13:36 +000053}
54
bsalomon@google.com47d7a882012-10-29 12:47:51 +000055void GrGLConvolutionEffect::emitCode(GrGLShaderBuilder* builder,
bsalomon@google.comc7818882013-03-20 19:19:53 +000056 const GrDrawEffect&,
bsalomon@google.comb4a55b72012-11-02 20:45:37 +000057 EffectKey key,
bsalomon@google.com47d7a882012-10-29 12:47:51 +000058 const char* outputColor,
59 const char* inputColor,
60 const TextureSamplerArray& samplers) {
bsalomon@google.comb4a55b72012-11-02 20:45:37 +000061 const char* coords;
bsalomon@google.comc7818882013-03-20 19:19:53 +000062 fEffectMatrix.emitCodeMakeFSCoords2D(builder, key, &coords);
bsalomon@google.com0a7672f2012-08-03 18:12:20 +000063 fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType,
bsalomon@google.com777c3aa2012-07-25 20:58:20 +000064 kVec2f_GrSLType, "ImageIncrement");
65 fKernelUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_ShaderType,
66 kFloat_GrSLType, "Kernel", this->width());
tomhudson@google.comd8f856c2012-05-10 12:13:36 +000067
bsalomon@google.comf910d3b2013-03-07 17:06:57 +000068 builder->fsCodeAppendf("\t\t%s = vec4(0, 0, 0, 0);\n", outputColor);
rmistry@google.comfbfcd562012-08-23 18:09:54 +000069
bsalomon@google.comfc0d23a2012-06-15 21:50:15 +000070 int width = this ->width();
bsalomon@google.com032b2212012-07-16 13:36:18 +000071 const GrGLShaderVar& kernel = builder->getUniformVariable(fKernelUni);
72 const char* imgInc = builder->getUniformCStr(fImageIncrementUni);
bsalomon@google.com0a7672f2012-08-03 18:12:20 +000073
bsalomon@google.comf910d3b2013-03-07 17:06:57 +000074 builder->fsCodeAppendf("\t\tvec2 coord = %s - %d.0 * %s;\n", coords, fRadius, imgInc);
bsalomon@google.com0a7672f2012-08-03 18:12:20 +000075
tomhudson@google.comf8a22892012-06-11 12:42:24 +000076 // Manually unroll loop because some drivers don't; yields 20-30% speedup.
bsalomon@google.comfc0d23a2012-06-15 21:50:15 +000077 for (int i = 0; i < width; i++) {
bsalomon@google.comf0a104e2012-07-10 17:51:07 +000078 SkString index;
79 SkString kernelIndex;
tomhudson@google.comf8a22892012-06-11 12:42:24 +000080 index.appendS32(i);
bsalomon@google.com032b2212012-07-16 13:36:18 +000081 kernel.appendArrayAccess(index.c_str(), &kernelIndex);
bsalomon@google.comf910d3b2013-03-07 17:06:57 +000082 builder->fsCodeAppendf("\t\t%s += ", outputColor);
83 builder->appendTextureLookup(GrGLShaderBuilder::kFragment_ShaderType, samplers[0], "coord");
robertphillips@google.com58c856a2013-07-24 13:18:06 +000084 builder->fsCodeAppendf(" * %s;\n", kernelIndex.c_str());
bsalomon@google.comf910d3b2013-03-07 17:06:57 +000085 builder->fsCodeAppendf("\t\tcoord += %s;\n", imgInc);
tomhudson@google.comf8a22892012-06-11 12:42:24 +000086 }
bsalomon@google.comf910d3b2013-03-07 17:06:57 +000087 SkString modulate;
88 GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor);
89 builder->fsCodeAppend(modulate.c_str());
tomhudson@google.comd8f856c2012-05-10 12:13:36 +000090}
91
bsalomon@google.comc7818882013-03-20 19:19:53 +000092void GrGLConvolutionEffect::setData(const GrGLUniformManager& uman,
93 const GrDrawEffect& drawEffect) {
94 const GrConvolutionEffect& conv = drawEffect.castEffect<GrConvolutionEffect>();
bsalomon@google.com28a15fb2012-10-26 17:53:18 +000095 GrTexture& texture = *conv.texture(0);
bsalomon@google.comb505a122012-05-31 18:40:36 +000096 // the code we generated was for a specific kernel radius
97 GrAssert(conv.radius() == fRadius);
tomhudson@google.comd8f856c2012-05-10 12:13:36 +000098 float imageIncrement[2] = { 0 };
bsalomon@google.comb505a122012-05-31 18:40:36 +000099 switch (conv.direction()) {
100 case Gr1DKernelEffect::kX_Direction:
tomhudson@google.com6a820b62012-05-24 15:10:14 +0000101 imageIncrement[0] = 1.0f / texture.width();
tomhudson@google.comd8f856c2012-05-10 12:13:36 +0000102 break;
bsalomon@google.comb505a122012-05-31 18:40:36 +0000103 case Gr1DKernelEffect::kY_Direction:
robertphillips@google.com58c856a2013-07-24 13:18:06 +0000104 imageIncrement[1] = 1.0f / texture.height();
tomhudson@google.comd8f856c2012-05-10 12:13:36 +0000105 break;
106 default:
107 GrCrash("Unknown filter direction.");
108 }
bsalomon@google.comdbbc4e22012-07-25 17:48:39 +0000109 uman.set2fv(fImageIncrementUni, 0, 1, imageIncrement);
110 uman.set1fv(fKernelUni, 0, this->width(), conv.kernel());
bsalomon@google.comc7818882013-03-20 19:19:53 +0000111 fEffectMatrix.setData(uman, conv.getMatrix(), drawEffect, conv.texture(0));
tomhudson@google.comd8f856c2012-05-10 12:13:36 +0000112}
113
bsalomon@google.comc7818882013-03-20 19:19:53 +0000114GrGLEffect::EffectKey GrGLConvolutionEffect::GenKey(const GrDrawEffect& drawEffect,
115 const GrGLCaps&) {
116 const GrConvolutionEffect& conv = drawEffect.castEffect<GrConvolutionEffect>();
bsalomon@google.com6340a412013-01-22 19:55:59 +0000117 EffectKey key = conv.radius();
bsalomon@google.comb4a55b72012-11-02 20:45:37 +0000118 key <<= GrGLEffectMatrix::kKeyBits;
119 EffectKey matrixKey = GrGLEffectMatrix::GenKey(conv.getMatrix(),
bsalomon@google.comc7818882013-03-20 19:19:53 +0000120 drawEffect,
121 conv.coordsType(),
bsalomon@google.comb4a55b72012-11-02 20:45:37 +0000122 conv.texture(0));
123 return key | matrixKey;
tomhudson@google.comd8f856c2012-05-10 12:13:36 +0000124}
125
bsalomon@google.comb505a122012-05-31 18:40:36 +0000126///////////////////////////////////////////////////////////////////////////////
tomhudson@google.comd8f856c2012-05-10 12:13:36 +0000127
tomhudson@google.comd0c1a062012-07-12 17:23:52 +0000128GrConvolutionEffect::GrConvolutionEffect(GrTexture* texture,
129 Direction direction,
bsalomon@google.comb505a122012-05-31 18:40:36 +0000130 int radius,
robertphillips@google.com58c856a2013-07-24 13:18:06 +0000131 const float* kernel)
tomhudson@google.comd0c1a062012-07-12 17:23:52 +0000132 : Gr1DKernelEffect(texture, direction, radius) {
bsalomon@google.comb505a122012-05-31 18:40:36 +0000133 GrAssert(radius <= kMaxKernelRadius);
bsalomon@google.comb4a55b72012-11-02 20:45:37 +0000134 GrAssert(NULL != kernel);
bsalomon@google.comb505a122012-05-31 18:40:36 +0000135 int width = this->width();
bsalomon@google.comb4a55b72012-11-02 20:45:37 +0000136 for (int i = 0; i < width; i++) {
137 fKernel[i] = kernel[i];
tomhudson@google.comd8f856c2012-05-10 12:13:36 +0000138 }
139}
140
tomhudson@google.comfde2c0a2012-07-16 12:23:32 +0000141GrConvolutionEffect::GrConvolutionEffect(GrTexture* texture,
142 Direction direction,
143 int radius,
robertphillips@google.com58c856a2013-07-24 13:18:06 +0000144 float gaussianSigma)
tomhudson@google.comfde2c0a2012-07-16 12:23:32 +0000145 : Gr1DKernelEffect(texture, direction, radius) {
146 GrAssert(radius <= kMaxKernelRadius);
147 int width = this->width();
148
149 float sum = 0.0f;
150 float denom = 1.0f / (2.0f * gaussianSigma * gaussianSigma);
151 for (int i = 0; i < width; ++i) {
152 float x = static_cast<float>(i - this->radius());
153 // Note that the constant term (1/(sqrt(2*pi*sigma^2)) of the Gaussian
154 // is dropped here, since we renormalize the kernel below.
155 fKernel[i] = sk_float_exp(- x * x * denom);
156 sum += fKernel[i];
157 }
158 // Normalize the kernel
159 float scale = 1.0f / sum;
160 for (int i = 0; i < width; ++i) {
161 fKernel[i] *= scale;
162 }
163}
164
tomhudson@google.comd8f856c2012-05-10 12:13:36 +0000165GrConvolutionEffect::~GrConvolutionEffect() {
tomhudson@google.comd8f856c2012-05-10 12:13:36 +0000166}
167
bsalomon@google.com396e61f2012-10-25 19:00:29 +0000168const GrBackendEffectFactory& GrConvolutionEffect::getFactory() const {
169 return GrTBackendEffectFactory<GrConvolutionEffect>::getInstance();
tomhudson@google.comd8f856c2012-05-10 12:13:36 +0000170}
171
bsalomon@google.com8a252f72013-01-22 20:35:13 +0000172bool GrConvolutionEffect::onIsEqual(const GrEffect& sBase) const {
bsalomon@google.com6340a412013-01-22 19:55:59 +0000173 const GrConvolutionEffect& s = CastEffect<GrConvolutionEffect>(sBase);
bsalomon@google.com68b58c92013-01-17 16:50:08 +0000174 return (this->texture(0) == s.texture(0) &&
tomhudson@google.comd0c1a062012-07-12 17:23:52 +0000175 this->radius() == s.radius() &&
176 this->direction() == s.direction() &&
177 0 == memcmp(fKernel, s.fKernel, this->width() * sizeof(float)));
tomhudson@google.comd8f856c2012-05-10 12:13:36 +0000178}
bsalomon@google.com0a7672f2012-08-03 18:12:20 +0000179
180///////////////////////////////////////////////////////////////////////////////
181
bsalomon@google.comf271cc72012-10-24 19:35:13 +0000182GR_DEFINE_EFFECT_TEST(GrConvolutionEffect);
bsalomon@google.com0a7672f2012-08-03 18:12:20 +0000183
bsalomon@google.com73a96942013-02-13 16:31:19 +0000184GrEffectRef* GrConvolutionEffect::TestCreate(SkMWCRandom* random,
sugoi@google.come0e385c2013-03-11 18:50:03 +0000185 GrContext*,
bsalomon@google.comc26d94f2013-03-25 18:19:00 +0000186 const GrDrawTargetCaps&,
bsalomon@google.com0ac6af42013-01-16 15:16:18 +0000187 GrTexture* textures[]) {
bsalomon@google.com6f261be2012-10-24 19:07:10 +0000188 int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx :
189 GrEffectUnitTest::kAlphaTextureIdx;
bsalomon@google.com0a7672f2012-08-03 18:12:20 +0000190 Direction dir = random->nextBool() ? kX_Direction : kY_Direction;
191 int radius = random->nextRangeU(1, kMaxKernelRadius);
192 float kernel[kMaxKernelRadius];
193 for (int i = 0; i < kMaxKernelRadius; ++i) {
194 kernel[i] = random->nextSScalar1();
195 }
196
robertphillips@google.com58c856a2013-07-24 13:18:06 +0000197 return GrConvolutionEffect::Create(textures[texIdx], dir, radius,kernel);
bsalomon@google.com0a7672f2012-08-03 18:12:20 +0000198}