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reed@android.com8a1c16f2008-12-17 15:59:43 +00001#include "SampleCode.h"
2#include "SkView.h"
3#include "SkCanvas.h"
4#include "SkGradientShader.h"
5#include "SkGraphics.h"
6#include "SkImageDecoder.h"
7#include "SkPath.h"
8#include "SkPorterDuff.h"
9#include "SkRandom.h"
10#include "SkRegion.h"
11#include "SkShader.h"
12#include "SkUtils.h"
13#include "SkXfermode.h"
reed@android.com8a1c16f2008-12-17 15:59:43 +000014#include "SkColorPriv.h"
15#include "SkColorFilter.h"
16#include "SkTime.h"
17#include "SkTypeface.h"
18
19#include "SkImageRef.h"
20#include "SkOSFile.h"
21#include "SkStream.h"
22
23#include "SkGeometry.h" // private include :(
24
25static void drawtriangle(SkCanvas* canvas, const SkPaint& paint,
26 const SkPoint pts[3]) {
27 SkPath path;
28
29 path.moveTo(pts[0]);
30 path.lineTo(pts[1]);
31 path.lineTo(pts[2]);
32
33 canvas->drawPath(path, paint);
34}
35
36static SkShader* make_shader0(SkIPoint* size) {
37 SkBitmap bm;
38
39// SkImageDecoder::DecodeFile("/skimages/progressivejpg.jpg", &bm);
40 SkImageDecoder::DecodeFile("/skimages/beach.jpg", &bm);
41 size->set(bm.width(), bm.height());
42 return SkShader::CreateBitmapShader(bm, SkShader::kClamp_TileMode,
43 SkShader::kClamp_TileMode);
44}
45
46static SkShader* make_shader1(const SkIPoint& size) {
47 SkPoint pts[] = { 0, 0, SkIntToScalar(size.fX), SkIntToScalar(size.fY) };
48 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorRED };
49 return SkGradientShader::CreateLinear(pts, colors, NULL,
50 SK_ARRAY_COUNT(colors), SkShader::kMirror_TileMode, NULL);
51}
52
53///////////////////////////////////////////////////////////////////////////////
54
55class Patch {
56public:
57 Patch() { bzero(fPts, sizeof(fPts)); }
58 ~Patch() {}
59
60 void setPatch(const SkPoint pts[12]) {
61 memcpy(fPts, pts, 12 * sizeof(SkPoint));
62 fPts[12] = pts[0]; // the last shall be first
63 }
64 void setBounds(int w, int h) { fW = w; fH = h; }
65
66 void draw(SkCanvas*, const SkPaint&, int segsU, int segsV,
67 bool doTextures, bool doColors);
68
69private:
70 SkPoint fPts[13];
71 int fW, fH;
72};
73
74static void eval_patch_edge(const SkPoint cubic[], SkPoint samples[], int segs) {
75 SkScalar t = 0;
76 SkScalar dt = SK_Scalar1 / segs;
77
78 samples[0] = cubic[0];
79 for (int i = 1; i < segs; i++) {
80 t += dt;
81 SkEvalCubicAt(cubic, t, &samples[i], NULL, NULL);
82 }
83}
84
85static void eval_sheet(const SkPoint edge[], int nu, int nv, int iu, int iv,
86 SkPoint* pt) {
87 const int TL = 0;
88 const int TR = nu;
89 const int BR = TR + nv;
90 const int BL = BR + nu;
91
92 SkScalar u = SkIntToScalar(iu) / nu;
93 SkScalar v = SkIntToScalar(iv) / nv;
94
95 SkScalar uv = SkScalarMul(u, v);
96 SkScalar Uv = SkScalarMul(SK_Scalar1 - u, v);
97 SkScalar uV = SkScalarMul(u, SK_Scalar1 - v);
98 SkScalar UV = SkScalarMul(SK_Scalar1 - u, SK_Scalar1 - v);
99
100 SkScalar x0 = SkScalarMul(UV, edge[TL].fX) + SkScalarMul(uV, edge[TR].fX) +
101 SkScalarMul(Uv, edge[BL].fX) + SkScalarMul(uv, edge[BR].fX);
102 SkScalar y0 = SkScalarMul(UV, edge[TL].fY) + SkScalarMul(uV, edge[TR].fY) +
103 SkScalarMul(Uv, edge[BL].fY) + SkScalarMul(uv, edge[BR].fY);
104
105 SkScalar x = SkScalarMul(SK_Scalar1 - v, edge[TL+iu].fX) +
106 SkScalarMul(u, edge[TR+iv].fX) +
107 SkScalarMul(v, edge[BR+nu-iu].fX) +
108 SkScalarMul(SK_Scalar1 - u, edge[BL+nv-iv].fX) - x0;
109 SkScalar y = SkScalarMul(SK_Scalar1 - v, edge[TL+iu].fY) +
110 SkScalarMul(u, edge[TR+iv].fY) +
111 SkScalarMul(v, edge[BR+nu-iu].fY) +
112 SkScalarMul(SK_Scalar1 - u, edge[BL+nv-iv].fY) - y0;
113 pt->set(x, y);
114}
115
116static int ScalarTo255(SkScalar v) {
117 int scale = SkScalarToFixed(v) >> 8;
118 if (scale < 0) {
119 scale = 0;
120 } else if (scale > 255) {
121 scale = 255;
122 }
123 return scale;
124}
125
126static SkColor make_color(SkScalar s, SkScalar t) {
127 int cs = ScalarTo255(s);
128 int ct = ScalarTo255(t);
129 return SkColorSetARGB(0xFF, cs, 0, 0) + SkColorSetARGB(0, 0, ct, 0);
130}
131
132void Patch::draw(SkCanvas* canvas, const SkPaint& paint, int nu, int nv,
133 bool doTextures, bool doColors) {
134 if (nu < 1 || nv < 1) {
135 return;
136 }
137
138 int i, npts = (nu + nv) * 2;
139 SkAutoSTMalloc<16, SkPoint> storage(npts + 1);
140 SkPoint* edge0 = storage.get();
141 SkPoint* edge1 = edge0 + nu;
142 SkPoint* edge2 = edge1 + nv;
143 SkPoint* edge3 = edge2 + nu;
144
145 // evaluate the edge points
146 eval_patch_edge(fPts + 0, edge0, nu);
147 eval_patch_edge(fPts + 3, edge1, nv);
148 eval_patch_edge(fPts + 6, edge2, nu);
149 eval_patch_edge(fPts + 9, edge3, nv);
150 edge3[nv] = edge0[0]; // the last shall be first
151
152 for (i = 0; i < npts; i++) {
153// canvas->drawLine(edge0[i].fX, edge0[i].fY, edge0[i+1].fX, edge0[i+1].fY, paint);
154 }
155
156 int row, vertCount = (nu + 1) * (nv + 1);
157 SkAutoTMalloc<SkPoint> vertStorage(vertCount);
158 SkPoint* verts = vertStorage.get();
159
160 // first row
161 memcpy(verts, edge0, (nu + 1) * sizeof(SkPoint));
162 // rows
163 SkPoint* r = verts;
164 for (row = 1; row < nv; row++) {
165 r += nu + 1;
166 r[0] = edge3[nv - row];
167 for (int col = 1; col < nu; col++) {
168 eval_sheet(edge0, nu, nv, col, row, &r[col]);
169 }
170 r[nu] = edge1[row];
171 }
172 // last row
173 SkPoint* last = verts + nv * (nu + 1);
174 for (i = 0; i <= nu; i++) {
175 last[i] = edge2[nu - i];
176 }
177
178// canvas->drawPoints(verts, vertCount, paint);
179
180 int stripCount = (nu + 1) * 2;
181 SkAutoTMalloc<SkPoint> stripStorage(stripCount * 2);
182 SkAutoTMalloc<SkColor> colorStorage(stripCount);
183 SkPoint* strip = stripStorage.get();
184 SkPoint* tex = strip + stripCount;
185 SkColor* colors = colorStorage.get();
186 SkScalar t = 0;
187 const SkScalar ds = SK_Scalar1 * fW / nu;
188 const SkScalar dt = SK_Scalar1 * fH / nv;
189 r = verts;
190 for (row = 0; row < nv; row++) {
191 SkPoint* upper = r;
192 SkPoint* lower = r + nu + 1;
193 r = lower;
194 SkScalar s = 0;
195 for (i = 0; i <= nu; i++) {
196 strip[i*2 + 0] = *upper++;
197 strip[i*2 + 1] = *lower++;
198 tex[i*2 + 0].set(s, t);
199 tex[i*2 + 1].set(s, t + dt);
200 colors[i*2 + 0] = make_color(s/fW, t/fH);
201 colors[i*2 + 1] = make_color(s/fW, (t + dt)/fH);
202 s += ds;
203 }
204 t += dt;
205 canvas->drawVertices(SkCanvas::kTriangleStrip_VertexMode, stripCount,
206 strip, doTextures ? tex : NULL,
207 doColors ? colors : NULL, NULL,
208 NULL, 0, paint);
209 }
210}
211
212static void drawpatches(SkCanvas* canvas, const SkPaint& paint, int nu, int nv,
213 Patch* patch) {
214
215 SkAutoCanvasRestore ar(canvas, true);
216
217 patch->draw(canvas, paint, 10, 10, false, false);
218 canvas->translate(SkIntToScalar(300), 0);
219 patch->draw(canvas, paint, 10, 10, true, false);
220 canvas->translate(SkIntToScalar(300), 0);
221 patch->draw(canvas, paint, 10, 10, false, true);
222 canvas->translate(SkIntToScalar(300), 0);
223 patch->draw(canvas, paint, 10, 10, true, true);
224}
225
226class PatchView : public SkView {
227 SkShader* fShader0;
228 SkShader* fShader1;
229 SkIPoint fSize0, fSize1;
230 SkPoint fPts[12];
231
232public:
233 PatchView() {
234 fShader0 = make_shader0(&fSize0);
235 fSize1 = fSize0;
236 if (fSize0.fX == 0 || fSize0.fY == 0) {
237 fSize1.set(2, 2);
238 }
239 fShader1 = make_shader1(fSize1);
240
241 const SkScalar S = SkIntToScalar(90);
242 const SkScalar T = SkIntToScalar(64);
243 fPts[0].set(S*1, T);
244 fPts[1].set(S*2, T);
245 fPts[2].set(S*3, T);
246 fPts[3].set(S*4, T);
247 fPts[4].set(S*4, T*2);
248 fPts[5].set(S*4, T*3);
249 fPts[6].set(S*4, T*4);
250 fPts[7].set(S*3, T*4);
251 fPts[8].set(S*2, T*4);
252 fPts[9].set(S*1, T*4);
253 fPts[10].set(S*1, T*3);
254 fPts[11].set(S*1, T*2);
255 }
256
257 virtual ~PatchView() {
258 fShader0->safeUnref();
259 fShader1->safeUnref();
260 }
261
262protected:
263 // overrides from SkEventSink
264 virtual bool onQuery(SkEvent* evt) {
265 if (SampleCode::TitleQ(*evt))
266 {
267 SkString str("Patch");
268 SampleCode::TitleR(evt, str.c_str());
269 return true;
270 }
271 return this->INHERITED::onQuery(evt);
272 }
273
274 void drawBG(SkCanvas* canvas) {
275 canvas->drawColor(SK_ColorGRAY);
276 }
277
278 virtual void onDraw(SkCanvas* canvas) {
279 this->drawBG(canvas);
280
281 SkPaint paint;
282 paint.setDither(true);
283 paint.setFilterBitmap(true);
284
285 if (false) {
286 SkPath p;
287 p.moveTo(0, 0);
288 p.lineTo(SkIntToScalar(30000), SkIntToScalar(30000));
289 paint.setStyle(SkPaint::kStroke_Style);
290 paint.setStrokeWidth(SkIntToScalar(4));
291 paint.setAntiAlias(true);
292 canvas->scale(SkIntToScalar(3), SkIntToScalar(3));
293 canvas->drawPath(p, paint);
294 return;
295 }
296
297 if (false) {
298 for (int dy = -1; dy <= 2; dy++) {
299 canvas->save();
300 if (dy == 2) {
301 canvas->translate(0, SK_Scalar1/2);
302 } else {
303 canvas->translate(0, SkIntToScalar(dy)/100);
304 }
305
306 SkBitmap bm;
307 bm.setConfig(SkBitmap::kARGB_8888_Config, 20, 20);
308 bm.allocPixels();
309 SkCanvas c(bm);
310 SkRect r = { 0, 0, 20*SK_Scalar1, SK_Scalar1 };
311 for (int y = 0; y < 20; y++) {
312 SkPaint p;
313 p.setARGB(0xFF, y*5&0xFF, y*13&0xFF, y*29&0xFF);
314 c.drawRect(r, p);
315 r.offset(0, SK_Scalar1);
316 }
317 SkIRect src;
318 SkRect dst;
319
320 static const int srcPts[] = {
321 // 2, 0, 15, 2,
322 2, 2, 15, 16,
323 17, 2, 2, 16,
324 19, 2, 1, 16,
325 // 2, 18, 15, 2
326 };
327 static const double dstPts[] = {
328 // 7, 262 15, 24.5,
329 7, 286.5, 15, 16,
330 22, 286.5, 5, 16,
331 27, 286.5, 1, 16,
332 // 7, 302.5, 15, 24.5
333 };
334
335 SkPaint p;
336// p.setFilterBitmap(true);
337 const int* s = srcPts;
338 const double* d = dstPts;
339 for (int i = 0; i < 3; i++) {
340 src.set(s[0], s[1], s[0]+s[2], s[1]+s[3]);
341 dst.set(SkDoubleToScalar(d[0]),
342 SkDoubleToScalar(d[1]),
343 SkDoubleToScalar(d[0]+d[2]),
344 SkDoubleToScalar(d[1]+d[3]));
345 canvas->drawBitmapRect(bm, &src, dst, &p);
346 canvas->translate(SkDoubleToScalar(1), 0);
347 s += 4;
348 d += 4;
349 }
350 canvas->restore();
351 canvas->translate(SkIntToScalar(32), 0);
352 }
353 return;
354 }
355
356 Patch patch;
357
358 paint.setShader(fShader0);
359 if (fSize0.fX == 0) {
360 fSize0.fX = 1;
361 }
362 if (fSize0.fY == 0) {
363 fSize0.fY = 1;
364 }
365 patch.setBounds(fSize0.fX, fSize0.fY);
366
367 patch.setPatch(fPts);
368 drawpatches(canvas, paint, 10, 10, &patch);
369
370 paint.setShader(NULL);
371 paint.setAntiAlias(true);
372 paint.setStrokeWidth(SkIntToScalar(5));
373 canvas->drawPoints(SkCanvas::kPoints_PointMode, SK_ARRAY_COUNT(fPts),
374 fPts, paint);
375
376 canvas->translate(0, SkIntToScalar(300));
377
378 paint.setAntiAlias(false);
379 paint.setShader(fShader1);
380 patch.setBounds(fSize1.fX, fSize1.fY);
381 drawpatches(canvas, paint, 10, 10, &patch);
382 }
383
384 class PtClick : public Click {
385 public:
386 int fIndex;
387 PtClick(SkView* view, int index) : Click(view), fIndex(index) {}
388 };
389
390 static bool hittest(const SkPoint& pt, SkScalar x, SkScalar y) {
391 return SkPoint::Length(pt.fX - x, pt.fY - y) < SkIntToScalar(5);
392 }
393
394 virtual SkView::Click* onFindClickHandler(SkScalar x, SkScalar y) {
395 for (int i = 0; i < SK_ARRAY_COUNT(fPts); i++) {
396 if (hittest(fPts[i], x, y)) {
397 return new PtClick(this, i);
398 }
399 }
400 return this->INHERITED::onFindClickHandler(x, y);
401 }
402
403 virtual bool onClick(Click* click) {
404 fPts[((PtClick*)click)->fIndex].set(click->fCurr.fX, click->fCurr.fY);
405 this->inval(NULL);
406 return true;
407 }
408
409private:
410 typedef SkView INHERITED;
411};
412
413//////////////////////////////////////////////////////////////////////////////
414
415static SkView* MyFactory() { return new PatchView; }
416static SkViewRegister reg(MyFactory);
417