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epoger@google.comec3ed6a2011-07-28 14:26:00 +00001
yangsu@google.combd3e3202011-07-13 22:05:00 +00002/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00003 * Copyright 2011 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
yangsu@google.combd3e3202011-07-13 22:05:00 +00007 */
8
epoger@google.comec3ed6a2011-07-28 14:26:00 +00009
yangsu@google.combd3e3202011-07-13 22:05:00 +000010#include "GrGLInterface.h"
11
12#import <OpenGLES/ES1/gl.h>
13#import <OpenGLES/ES1/glext.h>
14
15#import <OpenGLES/ES2/gl.h>
16#import <OpenGLES/ES2/glext.h>
17
bsalomon@google.com6fb736f2011-09-16 18:51:57 +000018const GrGLInterface* GrGLDefaultInterface() {
19 static SkAutoTUnref<GrGLInterface> glInterface;
20 if (!glInterface.get()) {
21 GrGLInteface* interface = new GrGLInterface;
22 glInterface.reset(interface);
bsalomon@google.com0b77d682011-08-19 13:28:54 +000023
bsalomon@google.com6fb736f2011-09-16 18:51:57 +000024 interface->fNPOTRenderTargetSupport = kProbe_GrGLCapability;
25 interface->fMinRenderTargetHeight = kProbe_GrGLCapability;
26 interface->fMinRenderTargetWidth = kProbe_GrGLCapability;
27 interface->fActiveTexture = glActiveTexture;
28 interface->fAttachShader = glAttachShader;
29 interface->fBindAttribLocation = glBindAttribLocation;
30 interface->fBindBuffer = glBindBuffer;
31 interface->fBindTexture = glBindTexture;
32 interface->fBlendColor = glBlendColor;
33 interface->fBlendFunc = glBlendFunc;
34 interface->fBufferData = (GrGLBufferDataProc)glBufferData;
35 interface->fBufferSubData = (GrGLBufferSubDataProc)glBufferSubData;
36 interface->fClear = glClear;
37 interface->fClearColor = glClearColor;
38 interface->fClearStencil = glClearStencil;
39 interface->fClientActiveTexture = glClientActiveTexture;
40 interface->fColorMask = glColorMask;
41 interface->fColorPointer = glColorPointer;
42 interface->fColor4ub = glColor4ub;
43 interface->fCompileShader = glCompileShader;
44 interface->fCompressedTexImage2D = glCompressedTexImage2D;
45 interface->fCreateProgram = glCreateProgram;
46 interface->fCreateShader = glCreateShader;
47 interface->fCullFace = glCullFace;
48 interface->fDeleteBuffers = glDeleteBuffers;
49 interface->fDeleteProgram = glDeleteProgram;
50 interface->fDeleteShader = glDeleteShader;
51 interface->fDeleteTextures = glDeleteTextures;
52 interface->fDepthMask = glDepthMask;
53 interface->fDisable = glDisable;
54 interface->fDisableClientState = glDisableClientState;
55 interface->fDisableVertexAttribArray = glDisableVertexAttribArray;
56 interface->fDrawArrays = glDrawArrays;
57 interface->fDrawBuffer = NULL;
58 interface->fDrawBuffers = NULL;
59 interface->fDrawElements = glDrawElements;
60 interface->fEnable = glEnable;
61 interface->fEnableClientState = glEnableClientState;
62 interface->fEnableVertexAttribArray = glEnableVertexAttribArray;
63 interface->fFrontFace = glFrontFace;
64 interface->fGenBuffers = glGenBuffers;
65 interface->fGetBufferParameteriv = glGetBufferParameteriv;
66 interface->fGetError = glGetError;
67 interface->fGetIntegerv = glGetIntegerv;
68 interface->fGetProgramInfoLog = glGetProgramInfoLog;
69 interface->fGetProgramiv = glGetProgramiv;
70 interface->fGetShaderInfoLog = glGetShaderInfoLog;
71 interface->fGetShaderiv = glGetShaderiv;
72 interface->fGetString = glGetString;
73 interface->fGenTextures = glGenTextures;
74 interface->fGetUniformLocation = glGetUniformLocation;
75 interface->fLineWidth = glLineWidth;
76 interface->fLinkProgram = glLinkProgram;
77 interface->fLoadMatrixf = glLoadMatrixf;
78 interface->fMatrixMode = glMatrixMode;
79 interface->fPointSize = glPointSize;
80 interface->fPixelStorei = glPixelStorei;
81 interface->fReadBuffer = NULL;
82 interface->fReadPixels = glReadPixels;
83 interface->fScissor = glScissor;
84 interface->fShadeModel = glShadeModel;
85 interface->fShaderSource = glShaderSource;
86 interface->fStencilFunc = glStencilFunc;
87 interface->fStencilFuncSeparate = glStencilFuncSeparate;
88 interface->fStencilMask = glStencilMask;
89 interface->fStencilMaskSeparate = glStencilMaskSeparate;
90 interface->fStencilOp = glStencilOp;
91 interface->fStencilOpSeparate = glStencilOpSeparate;
92 interface->fTexCoordPointer = glTexCoordPointer;
93 interface->fTexEnvi = glTexEnvi;
94 // mac uses GLenum for internalFormat param (non-standard)
95 // amounts to int vs. uint.
96 interface->fTexImage2D = (GrGLTexImage2DProc)glTexImage2D;
97 interface->fTexParameteri = glTexParameteri;
98 interface->fTexSubImage2D = glTexSubImage2D;
99 interface->fUniform1f = glUniform1f;
100 interface->fUniform1i = glUniform1i;
101 interface->fUniform1fv = glUniform1fv;
102 interface->fUniform1iv = glUniform1iv;
103 interface->fUniform2f = glUniform2f;
104 interface->fUniform2i = glUniform2i;
105 interface->fUniform2fv = glUniform2fv;
106 interface->fUniform2iv = glUniform2iv;
107 interface->fUniform3f = glUniform3f;
108 interface->fUniform3i = glUniform3i;
109 interface->fUniform3fv = glUniform3fv;
110 interface->fUniform3iv = glUniform3iv;
111 interface->fUniform4f = glUniform4f;
112 interface->fUniform4i = glUniform4i;
113 interface->fUniform4fv = glUniform4fv;
114 interface->fUniform4iv = glUniform4iv;
115 interface->fUniform4fv = glUniform4fv;
116 interface->fUniformMatrix2fv = glUniformMatrix2fv;
117 interface->fUniformMatrix3fv = glUniformMatrix3fv;
118 interface->fUniformMatrix4fv = glUniformMatrix4fv;
119 interface->fUseProgram = glUseProgram;
120 interface->fVertexAttrib4fv = glVertexAttrib4fv;
121 interface->fVertexAttribPointer = glVertexAttribPointer;
122 interface->fVertexPointer = glVertexPointer;
123 interface->fViewport = glViewport;
124 interface->fGenFramebuffers = glGenFramebuffers;
125 interface->fGetFramebufferAttachmentParameteriv = glGetFramebufferAttachmentParameteriv;
126 interface->fGetRenderbufferParameteriv = glGetRenderbufferParameteriv;
127 interface->fBindFramebuffer = glBindFramebuffer;
128 interface->fFramebufferTexture2D = glFramebufferTexture2D;
129 interface->fCheckFramebufferStatus = glCheckFramebufferStatus;
130 interface->fDeleteFramebuffers = glDeleteFramebuffers;
131 interface->fRenderbufferStorage = glRenderbufferStorage;
132 interface->fGenRenderbuffers = glGenRenderbuffers;
133 interface->fDeleteRenderbuffers = glDeleteRenderbuffers;
134 interface->fFramebufferRenderbuffer = glFramebufferRenderbuffer;
135 interface->fBindRenderbuffer = glBindRenderbuffer;
yangsu@google.combd3e3202011-07-13 22:05:00 +0000136
bsalomon@google.com6fb736f2011-09-16 18:51:57 +0000137 #if GL_OES_mapbuffer
138 interface->fMapBuffer = glMapBufferOES;
139 interface->fUnmapBuffer = glUnmapBufferOES;
140 #endif
yangsu@google.combd3e3202011-07-13 22:05:00 +0000141
bsalomon@google.com6fb736f2011-09-16 18:51:57 +0000142 #if GL_APPLE_framebuffer_multisample
143 interface->fRenderbufferStorageMultisample = glRenderbufferStorageMultisampleAPPLE;
144 interface->fResolveMultisampleFramebuffer = glResolveMultisampleFramebufferAPPLE;
145 #endif
146 interface->fBindFragDataLocationIndexed = NULL;
yangsu@google.combd3e3202011-07-13 22:05:00 +0000147
bsalomon@google.com6fb736f2011-09-16 18:51:57 +0000148 interface->fBindingsExported = (GrGLBinding)(kES2_GrGLBinding | kES1_GrGLBinding);
149 }
150 glInterface.get()->ref();
151 return glInterface.get();
152}