blob: 7fd4d0df8d57cea60cdc012e6cd88c75c490db49 [file] [log] [blame]
bsalomon@google.com74913722011-10-27 20:44:19 +00001
2/*
3 * Copyright 2011 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9
tomhudson@google.com6bf38b52012-02-14 15:11:59 +000010#include "gl/GrGLInterface.h"
tomhudson@google.comdd182cb2012-02-10 21:01:00 +000011#include "../GrTDArray.h"
bsalomon@google.com74913722011-10-27 20:44:19 +000012
13GrGLvoid GR_GL_FUNCTION_TYPE nullGLActiveTexture(GrGLenum texture) {}
14GrGLvoid GR_GL_FUNCTION_TYPE nullGLAttachShader(GrGLuint program, GrGLuint shader) {}
15GrGLvoid GR_GL_FUNCTION_TYPE nullGLBeginQuery(GrGLenum target, GrGLuint id) {}
16GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindAttribLocation(GrGLuint program, GrGLuint index, const char* name) {}
17GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindTexture(GrGLenum target, GrGLuint texture) {}
18GrGLvoid GR_GL_FUNCTION_TYPE nullGLBlendColor(GrGLclampf red, GrGLclampf green, GrGLclampf blue, GrGLclampf alpha) {}
19GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindFragDataLocation(GrGLuint program, GrGLuint colorNumber, const GrGLchar* name) {}
20GrGLvoid GR_GL_FUNCTION_TYPE nullGLBlendFunc(GrGLenum sfactor, GrGLenum dfactor) {}
robertphillips@google.come7884302012-04-18 14:39:58 +000021GrGLvoid GR_GL_FUNCTION_TYPE nullGLBlendEquation(GrGLenum mode) {}
bsalomon@google.com74913722011-10-27 20:44:19 +000022GrGLvoid GR_GL_FUNCTION_TYPE nullGLBufferData(GrGLenum target, GrGLsizeiptr size, const GrGLvoid* data, GrGLenum usage) {}
23GrGLvoid GR_GL_FUNCTION_TYPE nullGLBufferSubData(GrGLenum target, GrGLintptr offset, GrGLsizeiptr size, const GrGLvoid* data) {}
24GrGLvoid GR_GL_FUNCTION_TYPE nullGLClear(GrGLbitfield mask) {}
25GrGLvoid GR_GL_FUNCTION_TYPE nullGLClearColor(GrGLclampf red, GrGLclampf green, GrGLclampf blue, GrGLclampf alpha) {}
26GrGLvoid GR_GL_FUNCTION_TYPE nullGLClearStencil(GrGLint s) {}
bsalomon@google.com74913722011-10-27 20:44:19 +000027GrGLvoid GR_GL_FUNCTION_TYPE nullGLColorMask(GrGLboolean red, GrGLboolean green, GrGLboolean blue, GrGLboolean alpha) {}
bsalomon@google.com74913722011-10-27 20:44:19 +000028GrGLvoid GR_GL_FUNCTION_TYPE nullGLCompileShader(GrGLuint shader) {}
29GrGLvoid GR_GL_FUNCTION_TYPE nullGLCompressedTexImage2D(GrGLenum target, GrGLint level, GrGLenum internalformat, GrGLsizei width, GrGLsizei height, GrGLint border, GrGLsizei imageSize, const GrGLvoid* data) {}
30GrGLvoid GR_GL_FUNCTION_TYPE nullGLCullFace(GrGLenum mode) {}
31GrGLvoid GR_GL_FUNCTION_TYPE nullGLDepthMask(GrGLboolean flag) {}
32GrGLvoid GR_GL_FUNCTION_TYPE nullGLDisable(GrGLenum cap) {}
bsalomon@google.com74913722011-10-27 20:44:19 +000033GrGLvoid GR_GL_FUNCTION_TYPE nullGLDisableVertexAttribArray(GrGLuint index) {}
34GrGLvoid GR_GL_FUNCTION_TYPE nullGLDrawArrays(GrGLenum mode, GrGLint first, GrGLsizei count) {}
35GrGLvoid GR_GL_FUNCTION_TYPE nullGLDrawBuffer(GrGLenum mode) {}
36GrGLvoid GR_GL_FUNCTION_TYPE nullGLDrawBuffers(GrGLsizei n, const GrGLenum* bufs) {}
37GrGLvoid GR_GL_FUNCTION_TYPE nullGLDrawElements(GrGLenum mode, GrGLsizei count, GrGLenum type, const GrGLvoid* indices) {}
38GrGLvoid GR_GL_FUNCTION_TYPE nullGLEnable(GrGLenum cap) {}
bsalomon@google.com74913722011-10-27 20:44:19 +000039GrGLvoid GR_GL_FUNCTION_TYPE nullGLEnableVertexAttribArray(GrGLuint index) {}
40GrGLvoid GR_GL_FUNCTION_TYPE nullGLEndQuery(GrGLenum target) {}
41GrGLvoid GR_GL_FUNCTION_TYPE nullGLFinish() {}
42GrGLvoid GR_GL_FUNCTION_TYPE nullGLFlush() {}
43GrGLvoid GR_GL_FUNCTION_TYPE nullGLFrontFace(GrGLenum mode) {}
44GrGLvoid GR_GL_FUNCTION_TYPE nullGLLineWidth(GrGLfloat width) {}
45GrGLvoid GR_GL_FUNCTION_TYPE nullGLLinkProgram(GrGLuint program) {}
bsalomon@google.com74913722011-10-27 20:44:19 +000046GrGLvoid GR_GL_FUNCTION_TYPE nullGLPixelStorei(GrGLenum pname, GrGLint param) {}
bsalomon@google.com74913722011-10-27 20:44:19 +000047GrGLvoid GR_GL_FUNCTION_TYPE nullGLQueryCounter(GrGLuint id, GrGLenum target) {}
48GrGLvoid GR_GL_FUNCTION_TYPE nullGLReadBuffer(GrGLenum src) {}
49GrGLvoid GR_GL_FUNCTION_TYPE nullGLReadPixels(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLenum type, GrGLvoid* pixels) {}
50GrGLvoid GR_GL_FUNCTION_TYPE nullGLScissor(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height) {}
bsalomon@google.com74913722011-10-27 20:44:19 +000051GrGLvoid GR_GL_FUNCTION_TYPE nullGLShaderSource(GrGLuint shader, GrGLsizei count, const char** str, const GrGLint* length) {}
52GrGLvoid GR_GL_FUNCTION_TYPE nullGLStencilFunc(GrGLenum func, GrGLint ref, GrGLuint mask) {}
53GrGLvoid GR_GL_FUNCTION_TYPE nullGLStencilFuncSeparate(GrGLenum face, GrGLenum func, GrGLint ref, GrGLuint mask) {}
54GrGLvoid GR_GL_FUNCTION_TYPE nullGLStencilMask(GrGLuint mask) {}
55GrGLvoid GR_GL_FUNCTION_TYPE nullGLStencilMaskSeparate(GrGLenum face, GrGLuint mask) {}
56GrGLvoid GR_GL_FUNCTION_TYPE nullGLStencilOp(GrGLenum fail, GrGLenum zfail, GrGLenum zpass) {}
57GrGLvoid GR_GL_FUNCTION_TYPE nullGLStencilOpSeparate(GrGLenum face, GrGLenum fail, GrGLenum zfail, GrGLenum zpass) {}
bsalomon@google.com74913722011-10-27 20:44:19 +000058GrGLvoid GR_GL_FUNCTION_TYPE nullGLTexImage2D(GrGLenum target, GrGLint level, GrGLint internalformat, GrGLsizei width, GrGLsizei height, GrGLint border, GrGLenum format, GrGLenum type, const GrGLvoid* pixels) {}
59GrGLvoid GR_GL_FUNCTION_TYPE nullGLTexParameteri(GrGLenum target, GrGLenum pname, GrGLint param) {}
bsalomon@google.com280e99f2012-01-05 16:17:38 +000060GrGLvoid GR_GL_FUNCTION_TYPE nullGLTexStorage2D(GrGLenum target, GrGLsizei levels, GrGLenum internalformat, GrGLsizei width, GrGLsizei height) {}
bsalomon@google.com74913722011-10-27 20:44:19 +000061GrGLvoid GR_GL_FUNCTION_TYPE nullGLTexSubImage2D(GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLenum type, const GrGLvoid* pixels) {}
62GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform1f(GrGLint location, GrGLfloat v0) {}
63GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform1i(GrGLint location, GrGLint v0) {}
64GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform1fv(GrGLint location, GrGLsizei count, const GrGLfloat* v) {}
65GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform1iv(GrGLint location, GrGLsizei count, const GrGLint* v) {}
66GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform2f(GrGLint location, GrGLfloat v0, GrGLfloat v1) {}
67GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform2i(GrGLint location, GrGLint v0, GrGLint v1) {}
68GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform2fv(GrGLint location, GrGLsizei count, const GrGLfloat* v) {}
69GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform2iv(GrGLint location, GrGLsizei count, const GrGLint* v) {}
70GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform3f(GrGLint location, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2) {}
71GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform3i(GrGLint location, GrGLint v0, GrGLint v1, GrGLint v2) {}
72GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform3fv(GrGLint location, GrGLsizei count, const GrGLfloat* v) {}
73GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform3iv(GrGLint location, GrGLsizei count, const GrGLint* v) {}
74GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform4f(GrGLint location, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2, GrGLfloat v3) {}
75GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform4i(GrGLint location, GrGLint v0, GrGLint v1, GrGLint v2, GrGLint v3) {}
76GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform4fv(GrGLint location, GrGLsizei count, const GrGLfloat* v) {}
77GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniform4iv(GrGLint location, GrGLsizei count, const GrGLint* v) {}
78GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniformMatrix2fv(GrGLint location, GrGLsizei count, GrGLboolean transpose, const GrGLfloat* value) {}
79GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniformMatrix3fv(GrGLint location, GrGLsizei count, GrGLboolean transpose, const GrGLfloat* value) {}
80GrGLvoid GR_GL_FUNCTION_TYPE nullGLUniformMatrix4fv(GrGLint location, GrGLsizei count, GrGLboolean transpose, const GrGLfloat* value) {}
81GrGLvoid GR_GL_FUNCTION_TYPE nullGLUseProgram(GrGLuint program) {}
82GrGLvoid GR_GL_FUNCTION_TYPE nullGLVertexAttrib4fv(GrGLuint indx, const GrGLfloat* values) {}
83GrGLvoid GR_GL_FUNCTION_TYPE nullGLVertexAttribPointer(GrGLuint indx, GrGLint size, GrGLenum type, GrGLboolean normalized, GrGLsizei stride, const GrGLvoid* ptr) {}
bsalomon@google.com74913722011-10-27 20:44:19 +000084GrGLvoid GR_GL_FUNCTION_TYPE nullGLViewport(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height) {}
85GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindFramebuffer(GrGLenum target, GrGLuint framebuffer) {}
86GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindRenderbuffer(GrGLenum target, GrGLuint renderbuffer) {}
87GrGLvoid GR_GL_FUNCTION_TYPE nullGLDeleteFramebuffers(GrGLsizei n, const GrGLuint *framebuffers) {}
88GrGLvoid GR_GL_FUNCTION_TYPE nullGLDeleteRenderbuffers(GrGLsizei n, const GrGLuint *renderbuffers) {}
89GrGLvoid GR_GL_FUNCTION_TYPE nullGLFramebufferRenderbuffer(GrGLenum target, GrGLenum attachment, GrGLenum renderbuffertarget, GrGLuint renderbuffer) {}
90GrGLvoid GR_GL_FUNCTION_TYPE nullGLFramebufferTexture2D(GrGLenum target, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level) {}
91GrGLvoid GR_GL_FUNCTION_TYPE nullGLGetFramebufferAttachmentParameteriv(GrGLenum target, GrGLenum attachment, GrGLenum pname, GrGLint* params) {}
92GrGLvoid GR_GL_FUNCTION_TYPE nullGLGetRenderbufferParameteriv(GrGLenum target, GrGLenum pname, GrGLint* params) {}
93GrGLvoid GR_GL_FUNCTION_TYPE nullGLRenderbufferStorage(GrGLenum target, GrGLenum internalformat, GrGLsizei width, GrGLsizei height) {}
94GrGLvoid GR_GL_FUNCTION_TYPE nullGLRenderbufferStorageMultisample(GrGLenum target, GrGLsizei samples, GrGLenum internalformat, GrGLsizei width, GrGLsizei height) {}
95GrGLvoid GR_GL_FUNCTION_TYPE nullGLBlitFramebuffer(GrGLint srcX0, GrGLint srcY0, GrGLint srcX1, GrGLint srcY1, GrGLint dstX0, GrGLint dstY0, GrGLint dstX1, GrGLint dstY1, GrGLbitfield mask, GrGLenum filter) {}
96GrGLvoid GR_GL_FUNCTION_TYPE nullGLResolveMultisampleFramebuffer() {}
97GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindFragDataLocationIndexed(GrGLuint program, GrGLuint colorNumber, GrGLuint index, const GrGLchar * name) {}
98
99GrGLenum GR_GL_FUNCTION_TYPE nullGLCheckFramebufferStatus(GrGLenum target) {
100 return GR_GL_FRAMEBUFFER_COMPLETE;
101}
102
103GrGLuint GR_GL_FUNCTION_TYPE nullGLCreateProgram() {
104 static int gCurrID = 0;
105 return ++gCurrID;
106}
107
108GrGLuint GR_GL_FUNCTION_TYPE nullGLCreateShader(GrGLenum type) {
109 static int gCurrID = 0;
110 return ++gCurrID;
111}
112
113// same delete used for shaders and programs
114GrGLvoid GR_GL_FUNCTION_TYPE nullGLDelete(GrGLuint program) {
115}
116
117// same function used for all glGen*(GLsize i, GLuint*) functions
118GrGLvoid GR_GL_FUNCTION_TYPE nullGLGenIds(GrGLsizei n, GrGLuint* ids) {
119 static int gCurrID = 0;
120 for (int i = 0; i < n; ++i) {
121 ids[i] = ++gCurrID;
122 }
123}
124// same delete function for all glDelete*(GLsize i, const GLuint*) except buffers
125GrGLvoid GR_GL_FUNCTION_TYPE nullGLDeleteIds(GrGLsizei n, const GrGLuint* ids) {}
126
127// In debug builds we do asserts that ensure we agree with GL about when a buffer
128// is mapped.
bsalomon@google.com74913722011-10-27 20:44:19 +0000129static GrTDArray<GrGLuint> gMappedBuffers;
130static GrGLuint gCurrArrayBuffer;
131static GrGLuint gCurrElementArrayBuffer;
132
133GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindBuffer(GrGLenum target, GrGLuint buffer) {
134 switch (target) {
135 case GR_GL_ARRAY_BUFFER:
136 gCurrArrayBuffer = buffer;
137 break;
138 case GR_GL_ELEMENT_ARRAY_BUFFER:
139 gCurrElementArrayBuffer = buffer;
140 break;
141 }
142}
143
144// deleting a bound buffer has the side effect of binding 0
145GrGLvoid GR_GL_FUNCTION_TYPE nullGLDeleteBuffers(GrGLsizei n, const GrGLuint* ids) {
146 for (int i = 0; i < n; ++i) {
147 if (ids[i] == gCurrArrayBuffer) {
148 gCurrArrayBuffer = 0;
149 }
150 if (ids[i] == gCurrElementArrayBuffer) {
151 gCurrElementArrayBuffer = 0;
152 }
153 for (int j = 0; j < gMappedBuffers.count(); ++j) {
154 if (gMappedBuffers[j] == ids[i]) {
155 gMappedBuffers.remove(j);
156 // don't break b/c we didn't check for dupes on insert
157 --j;
158 }
159 }
160 }
161}
162
163GrGLvoid* GR_GL_FUNCTION_TYPE nullGLMapBuffer(GrGLenum target, GrGLenum access) {
164 // We just reserve 32MB of RAM for all locks and hope its big enough
165 static SkAutoMalloc gBufferData(32 * (1 << 20));
166 GrGLuint buf = 0;
167 switch (target) {
168 case GR_GL_ARRAY_BUFFER:
169 buf = gCurrArrayBuffer;
170 break;
171 case GR_GL_ELEMENT_ARRAY_BUFFER:
172 buf = gCurrElementArrayBuffer;
173 break;
174 }
175 if (buf) {
176 *gMappedBuffers.append() = buf;
177 }
178 return gBufferData.get();
179}
180
181GrGLboolean GR_GL_FUNCTION_TYPE nullGLUnmapBuffer(GrGLenum target) {
182 GrGLuint buf = 0;
183 switch (target) {
184 case GR_GL_ARRAY_BUFFER:
185 buf = gCurrArrayBuffer;
186 break;
187 case GR_GL_ELEMENT_ARRAY_BUFFER:
188 buf = gCurrElementArrayBuffer;
189 break;
190 }
191 if (buf) {
192 for (int i = 0; i < gMappedBuffers.count(); ++i) {
193 if (gMappedBuffers[i] == buf) {
194 gMappedBuffers.remove(i);
195 // don't break b/c we didn't check for dupes on insert
196 --i;
197 }
198 }
199 }
200 return GR_GL_TRUE;
201}
202
203GrGLvoid GR_GL_FUNCTION_TYPE nullGLGetBufferParameteriv(GrGLenum target, GrGLenum pname, GrGLint* params) {
204 switch (pname) {
205 case GR_GL_BUFFER_MAPPED: {
206 *params = GR_GL_FALSE;
207 GrGLuint buf = 0;
208 switch (target) {
209 case GR_GL_ARRAY_BUFFER:
210 buf = gCurrArrayBuffer;
211 break;
212 case GR_GL_ELEMENT_ARRAY_BUFFER:
213 buf = gCurrElementArrayBuffer;
214 break;
215 }
216 if (buf) {
217 for (int i = 0; i < gMappedBuffers.count(); ++i) {
218 if (gMappedBuffers[i] == buf) {
219 *params = GR_GL_TRUE;
220 break;
221 }
222 }
223 }
224 break; }
225 default:
226 GrCrash("Unexpected pname to GetBufferParamateriv");
227 break;
228 }
229};
230
231GrGLenum GR_GL_FUNCTION_TYPE nullGLGetError() {
232 return GR_GL_NO_ERROR;
233}
234
235GrGLvoid GR_GL_FUNCTION_TYPE nullGLGetIntegerv(GrGLenum pname, GrGLint* params) {
236 switch (pname) {
237 case GR_GL_STENCIL_BITS:
238 *params = 8;
239 break;
240 case GR_GL_SAMPLES:
241 *params = 1;
242 break;
243 case GR_GL_FRAMEBUFFER_BINDING:
244 *params = 0;
245 break;
246 case GR_GL_VIEWPORT:
247 params[0] = 0;
248 params[1] = 0;
249 params[2] = 800;
250 params[3] = 600;
251 break;
252 case GR_GL_MAX_TEXTURE_IMAGE_UNITS:
253 *params = 8;
254 break;
255 case GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS:
256 *params = 16;
257 break;
258 case GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS:
259 *params = 16 * 4;
260 break;
261 case GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS:
262 *params = 0;
263 break;
264 case GR_GL_COMPRESSED_TEXTURE_FORMATS:
265 break;
266 case GR_GL_MAX_TEXTURE_SIZE:
267 *params = 8192;
268 break;
269 case GR_GL_MAX_RENDERBUFFER_SIZE:
270 *params = 8192;
271 break;
272 case GR_GL_MAX_SAMPLES:
273 *params = 32;
274 break;
275 case GR_GL_MAX_VERTEX_ATTRIBS:
276 *params = 16;
277 break;
278 case GR_GL_MAX_TEXTURE_UNITS:
279 *params = 8;
280 break;
281 default:
282 GrCrash("Unexpected pname to GetIntegerv");
283 }
284}
285// used for both the program and shader info logs
286GrGLvoid GR_GL_FUNCTION_TYPE nullGLGetInfoLog(GrGLuint program, GrGLsizei bufsize, GrGLsizei* length, char* infolog) {
287 if (length) {
288 *length = 0;
289 }
290 if (bufsize > 0) {
291 *infolog = 0;
292 }
293}
294
295// used for both the program and shader params
296GrGLvoid GR_GL_FUNCTION_TYPE nullGLGetShaderOrProgramiv(GrGLuint program, GrGLenum pname, GrGLint* params) {
297 switch (pname) {
298 case GR_GL_LINK_STATUS: // fallthru
299 case GR_GL_COMPILE_STATUS:
300 *params = GR_GL_TRUE;
301 break;
302 case GR_GL_INFO_LOG_LENGTH:
303 *params = 0;
304 break;
305 // we don't expect any other pnames
306 default:
307 GrCrash("Unexpected pname to GetProgramiv");
308 break;
309 }
310}
311
312namespace {
313template <typename T>
314void query_result(GrGLenum GLtarget, GrGLenum pname, T *params) {
315 switch (pname) {
316 case GR_GL_QUERY_RESULT_AVAILABLE:
317 *params = GR_GL_TRUE;
318 break;
319 case GR_GL_QUERY_RESULT:
320 *params = 0;
321 break;
322 default:
323 GrCrash("Unexpected pname passed to GetQueryObject.");
324 break;
325 }
326}
327}
328
329// Queries on the null GL just don't do anything at all. We could potentially make
330// the timers work.
331GrGLvoid GR_GL_FUNCTION_TYPE nullGLGetQueryiv(GrGLenum GLtarget, GrGLenum pname, GrGLint *params) {
332 switch (pname) {
333 case GR_GL_CURRENT_QUERY:
334 *params = 0;
335 break;
336 case GR_GL_QUERY_COUNTER_BITS:
337 *params = 32;
338 break;
339 default:
340 GrCrash("Unexpected pname passed GetQueryiv.");
341 }
342}
343GrGLvoid GR_GL_FUNCTION_TYPE nullGLGetQueryObjecti64v(GrGLuint id, GrGLenum pname, GrGLint64 *params) {
344 query_result(id, pname, params);
345}
346GrGLvoid GR_GL_FUNCTION_TYPE nullGLGetQueryObjectiv(GrGLuint id, GrGLenum pname, GrGLint *params) {
347 query_result(id, pname, params);
348}
349GrGLvoid GR_GL_FUNCTION_TYPE nullGLGetQueryObjectui64v(GrGLuint id, GrGLenum pname, GrGLuint64 *params) {
350 query_result(id, pname, params);
351}
352GrGLvoid GR_GL_FUNCTION_TYPE nullGLGetQueryObjectuiv(GrGLuint id, GrGLenum pname, GrGLuint *params) {
353 query_result(id, pname, params);
354}
355
356const GrGLubyte* GR_GL_FUNCTION_TYPE nullGLGetString(GrGLenum name) {
357 switch (name) {
358 case GR_GL_EXTENSIONS:
359 return (const GrGLubyte*)"GL_ARB_framebuffer_object GL_ARB_blend_func_extended GL_ARB_timer_query GL_ARB_draw_buffers GL_ARB_occlusion_query GL_EXT_blend_color GL_EXT_stencil_wrap";
360 case GR_GL_VERSION:
361 return (const GrGLubyte*)"4.0 Null GL";
362 case GR_GL_SHADING_LANGUAGE_VERSION:
363 return (const GrGLubyte*)"4.20.8 Null GLSL";
364 default:
365 GrCrash("Unexpected name to GetString");
366 return NULL;
367 }
368}
369
370// we used to use this to query stuff about externally created textures, now we just
371// require clients to tell us everything about the texture.
372GrGLvoid GR_GL_FUNCTION_TYPE nullGLGetTexLevelParameteriv(GrGLenum target, GrGLint level, GrGLenum pname, GrGLint* params) {
373 GrCrash("Should never query texture parameters.");
374}
375
376GrGLint GR_GL_FUNCTION_TYPE nullGLGetUniformLocation(GrGLuint program, const char* name) {
377 static int gUniLocation = 0;
378 return ++gUniLocation;
379}
380
381const GrGLInterface* GrGLCreateNullInterface() {
382 // The gl functions are not context-specific so we create one global
383 // interface
384 static SkAutoTUnref<GrGLInterface> glInterface;
385 if (!glInterface.get()) {
386 GrGLInterface* interface = new GrGLInterface;
387 glInterface.reset(interface);
388 interface->fBindingsExported = kDesktop_GrGLBinding;
389 interface->fActiveTexture = nullGLActiveTexture;
390 interface->fAttachShader = nullGLAttachShader;
391 interface->fBeginQuery = nullGLBeginQuery;
392 interface->fBindAttribLocation = nullGLBindAttribLocation;
393 interface->fBindBuffer = nullGLBindBuffer;
394 interface->fBindFragDataLocation = nullGLBindFragDataLocation;
395 interface->fBindTexture = nullGLBindTexture;
396 interface->fBlendColor = nullGLBlendColor;
397 interface->fBlendFunc = nullGLBlendFunc;
robertphillips@google.come7884302012-04-18 14:39:58 +0000398 interface->fBlendEquation = nullGLBlendEquation;
bsalomon@google.com74913722011-10-27 20:44:19 +0000399 interface->fBufferData = nullGLBufferData;
400 interface->fBufferSubData = nullGLBufferSubData;
401 interface->fClear = nullGLClear;
402 interface->fClearColor = nullGLClearColor;
403 interface->fClearStencil = nullGLClearStencil;
bsalomon@google.com74913722011-10-27 20:44:19 +0000404 interface->fColorMask = nullGLColorMask;
bsalomon@google.com74913722011-10-27 20:44:19 +0000405 interface->fCompileShader = nullGLCompileShader;
406 interface->fCompressedTexImage2D = nullGLCompressedTexImage2D;
407 interface->fCreateProgram = nullGLCreateProgram;
408 interface->fCreateShader = nullGLCreateShader;
409 interface->fCullFace = nullGLCullFace;
410 interface->fDeleteBuffers = nullGLDeleteBuffers;
411 interface->fDeleteProgram = nullGLDelete;
412 interface->fDeleteQueries = nullGLDeleteIds;
413 interface->fDeleteShader = nullGLDelete;
414 interface->fDeleteTextures = nullGLDeleteIds;
415 interface->fDepthMask = nullGLDepthMask;
416 interface->fDisable = nullGLDisable;
bsalomon@google.com74913722011-10-27 20:44:19 +0000417 interface->fDisableVertexAttribArray = nullGLDisableVertexAttribArray;
418 interface->fDrawArrays = nullGLDrawArrays;
419 interface->fDrawBuffer = nullGLDrawBuffer;
420 interface->fDrawBuffers = nullGLDrawBuffers;
421 interface->fDrawElements = nullGLDrawElements;
422 interface->fEnable = nullGLEnable;
bsalomon@google.com74913722011-10-27 20:44:19 +0000423 interface->fEnableVertexAttribArray = nullGLEnableVertexAttribArray;
424 interface->fEndQuery = nullGLEndQuery;
425 interface->fFinish = nullGLFinish;
426 interface->fFlush = nullGLFlush;
427 interface->fFrontFace = nullGLFrontFace;
428 interface->fGenBuffers = nullGLGenIds;
429 interface->fGenQueries = nullGLGenIds;
430 interface->fGenTextures = nullGLGenIds;
431 interface->fGetBufferParameteriv = nullGLGetBufferParameteriv;
432 interface->fGetError = nullGLGetError;
433 interface->fGetIntegerv = nullGLGetIntegerv;
434 interface->fGetQueryObjecti64v = nullGLGetQueryObjecti64v;
435 interface->fGetQueryObjectiv = nullGLGetQueryObjectiv;
436 interface->fGetQueryObjectui64v = nullGLGetQueryObjectui64v;
437 interface->fGetQueryObjectuiv = nullGLGetQueryObjectuiv;
438 interface->fGetQueryiv = nullGLGetQueryiv;
439 interface->fGetProgramInfoLog = nullGLGetInfoLog;
440 interface->fGetProgramiv = nullGLGetShaderOrProgramiv;
441 interface->fGetShaderInfoLog = nullGLGetInfoLog;
442 interface->fGetShaderiv = nullGLGetShaderOrProgramiv;
443 interface->fGetString = nullGLGetString;
444 interface->fGetTexLevelParameteriv = nullGLGetTexLevelParameteriv;
445 interface->fGetUniformLocation = nullGLGetUniformLocation;
446 interface->fLineWidth = nullGLLineWidth;
447 interface->fLinkProgram = nullGLLinkProgram;
bsalomon@google.com74913722011-10-27 20:44:19 +0000448 interface->fPixelStorei = nullGLPixelStorei;
bsalomon@google.com74913722011-10-27 20:44:19 +0000449 interface->fQueryCounter = nullGLQueryCounter;
450 interface->fReadBuffer = nullGLReadBuffer;
451 interface->fReadPixels = nullGLReadPixels;
452 interface->fScissor = nullGLScissor;
bsalomon@google.com74913722011-10-27 20:44:19 +0000453 interface->fShaderSource = nullGLShaderSource;
454 interface->fStencilFunc = nullGLStencilFunc;
455 interface->fStencilFuncSeparate = nullGLStencilFuncSeparate;
456 interface->fStencilMask = nullGLStencilMask;
457 interface->fStencilMaskSeparate = nullGLStencilMaskSeparate;
458 interface->fStencilOp = nullGLStencilOp;
459 interface->fStencilOpSeparate = nullGLStencilOpSeparate;
bsalomon@google.com74913722011-10-27 20:44:19 +0000460 interface->fTexImage2D = nullGLTexImage2D;
461 interface->fTexParameteri = nullGLTexParameteri;
462 interface->fTexSubImage2D = nullGLTexSubImage2D;
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000463 interface->fTexStorage2D = nullGLTexStorage2D;
bsalomon@google.com74913722011-10-27 20:44:19 +0000464 interface->fUniform1f = nullGLUniform1f;
465 interface->fUniform1i = nullGLUniform1i;
466 interface->fUniform1fv = nullGLUniform1fv;
467 interface->fUniform1iv = nullGLUniform1iv;
468 interface->fUniform2f = nullGLUniform2f;
469 interface->fUniform2i = nullGLUniform2i;
470 interface->fUniform2fv = nullGLUniform2fv;
471 interface->fUniform2iv = nullGLUniform2iv;
472 interface->fUniform3f = nullGLUniform3f;
473 interface->fUniform3i = nullGLUniform3i;
474 interface->fUniform3fv = nullGLUniform3fv;
475 interface->fUniform3iv = nullGLUniform3iv;
476 interface->fUniform4f = nullGLUniform4f;
477 interface->fUniform4i = nullGLUniform4i;
478 interface->fUniform4fv = nullGLUniform4fv;
479 interface->fUniform4iv = nullGLUniform4iv;
480 interface->fUniformMatrix2fv = nullGLUniformMatrix2fv;
481 interface->fUniformMatrix3fv = nullGLUniformMatrix3fv;
482 interface->fUniformMatrix4fv = nullGLUniformMatrix4fv;
483 interface->fUseProgram = nullGLUseProgram;
484 interface->fVertexAttrib4fv = nullGLVertexAttrib4fv;
485 interface->fVertexAttribPointer = nullGLVertexAttribPointer;
bsalomon@google.com74913722011-10-27 20:44:19 +0000486 interface->fViewport = nullGLViewport;
487 interface->fBindFramebuffer = nullGLBindFramebuffer;
488 interface->fBindRenderbuffer = nullGLBindRenderbuffer;
489 interface->fCheckFramebufferStatus = nullGLCheckFramebufferStatus;
490 interface->fDeleteFramebuffers = nullGLDeleteFramebuffers;
491 interface->fDeleteRenderbuffers = nullGLDeleteRenderbuffers;
492 interface->fFramebufferRenderbuffer = nullGLFramebufferRenderbuffer;
493 interface->fFramebufferTexture2D = nullGLFramebufferTexture2D;
494 interface->fGenFramebuffers = nullGLGenIds;
495 interface->fGenRenderbuffers = nullGLGenIds;
496 interface->fGetFramebufferAttachmentParameteriv = nullGLGetFramebufferAttachmentParameteriv;
497 interface->fGetRenderbufferParameteriv = nullGLGetRenderbufferParameteriv;
498 interface->fRenderbufferStorage = nullGLRenderbufferStorage;
499 interface->fRenderbufferStorageMultisample = nullGLRenderbufferStorageMultisample;
500 interface->fBlitFramebuffer = nullGLBlitFramebuffer;
501 interface->fResolveMultisampleFramebuffer = nullGLResolveMultisampleFramebuffer;
502 interface->fMapBuffer = nullGLMapBuffer;
503 interface->fUnmapBuffer = nullGLUnmapBuffer;
504 interface->fBindFragDataLocationIndexed = nullGLBindFragDataLocationIndexed;
505 }
506 glInterface.get()->ref();
507 return glInterface.get();
508}