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caryclark@google.com9e49fb62012-08-27 14:11:33 +00001/*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
caryclark@google.coma3f05fa2012-06-01 17:44:28 +00007#include "CurveIntersection.h"
caryclark@google.comfa0588f2012-04-26 21:01:06 +00008#include "Intersections.h"
caryclark@google.com639df892012-01-10 21:46:10 +00009#include "LineIntersection.h"
caryclark@google.comc6825902012-02-03 22:07:47 +000010#include <algorithm> // used for std::swap
caryclark@google.com639df892012-01-10 21:46:10 +000011
12
caryclark@google.com639df892012-01-10 21:46:10 +000013/*
14 Determine the intersection point of two line segments
15 Return FALSE if the lines don't intersect
16 from: http://paulbourke.net/geometry/lineline2d/
caryclark@google.com639df892012-01-10 21:46:10 +000017*/
18
caryclark@google.comc6825902012-02-03 22:07:47 +000019int intersect(const _Line& a, const _Line& b, double aRange[2], double bRange[2]) {
caryclark@google.com639df892012-01-10 21:46:10 +000020 double axLen = a[1].x - a[0].x;
21 double ayLen = a[1].y - a[0].y;
22 double bxLen = b[1].x - b[0].x;
23 double byLen = b[1].y - b[0].y;
rmistry@google.comd6176b02012-08-23 18:14:13 +000024 /* Slopes match when denom goes to zero:
caryclark@google.comc6825902012-02-03 22:07:47 +000025 axLen / ayLen == bxLen / byLen
26 (ayLen * byLen) * axLen / ayLen == (ayLen * byLen) * bxLen / byLen
27 byLen * axLen == ayLen * bxLen
28 byLen * axLen - ayLen * bxLen == 0 ( == denom )
29 */
caryclark@google.com639df892012-01-10 21:46:10 +000030 double denom = byLen * axLen - ayLen * bxLen;
caryclark@google.comd1688742012-09-18 20:08:37 +000031 if (approximately_zero(denom)) {
caryclark@google.comc6825902012-02-03 22:07:47 +000032 /* See if the axis intercepts match:
33 ay - ax * ayLen / axLen == by - bx * ayLen / axLen
34 axLen * (ay - ax * ayLen / axLen) == axLen * (by - bx * ayLen / axLen)
35 axLen * ay - ax * ayLen == axLen * by - bx * ayLen
36 */
37 if (approximately_equal_squared(axLen * a[0].y - ayLen * a[0].x,
38 axLen * b[0].y - ayLen * b[0].x)) {
39 const double* aPtr;
40 const double* bPtr;
41 if (fabs(axLen) > fabs(ayLen) || fabs(bxLen) > fabs(byLen)) {
42 aPtr = &a[0].x;
43 bPtr = &b[0].x;
caryclark@google.com639df892012-01-10 21:46:10 +000044 } else {
caryclark@google.comc6825902012-02-03 22:07:47 +000045 aPtr = &a[0].y;
46 bPtr = &b[0].y;
caryclark@google.com639df892012-01-10 21:46:10 +000047 }
caryclark@google.com8dcf1142012-07-02 20:27:02 +000048 #if 0 // sorting edges fails to preserve original direction
caryclark@google.comc6825902012-02-03 22:07:47 +000049 double aMin = aPtr[0];
50 double aMax = aPtr[2];
51 double bMin = bPtr[0];
52 double bMax = bPtr[2];
53 if (aMin > aMax) {
54 std::swap(aMin, aMax);
caryclark@google.com639df892012-01-10 21:46:10 +000055 }
caryclark@google.comc6825902012-02-03 22:07:47 +000056 if (bMin > bMax) {
57 std::swap(bMin, bMax);
58 }
59 if (aMax < bMin || bMax < aMin) {
60 return 0;
61 }
62 if (aRange) {
63 aRange[0] = bMin <= aMin ? 0 : (bMin - aMin) / (aMax - aMin);
64 aRange[1] = bMax >= aMax ? 1 : (bMax - aMin) / (aMax - aMin);
65 }
caryclark@google.com495f8e42012-05-31 13:13:11 +000066 int bIn = (aPtr[0] - aPtr[2]) * (bPtr[0] - bPtr[2]) < 0;
caryclark@google.comc6825902012-02-03 22:07:47 +000067 if (bRange) {
caryclark@google.com495f8e42012-05-31 13:13:11 +000068 bRange[bIn] = aMin <= bMin ? 0 : (aMin - bMin) / (bMax - bMin);
69 bRange[!bIn] = aMax >= bMax ? 1 : (aMax - bMin) / (bMax - bMin);
caryclark@google.comc6825902012-02-03 22:07:47 +000070 }
caryclark@google.com4917f172012-03-05 22:01:21 +000071 return 1 + ((aRange[0] != aRange[1]) || (bRange[0] != bRange[1]));
caryclark@google.com8dcf1142012-07-02 20:27:02 +000072 #else
73 assert(aRange);
74 assert(bRange);
75 double a0 = aPtr[0];
76 double a1 = aPtr[2];
77 double b0 = bPtr[0];
78 double b1 = bPtr[2];
79 double at0 = (a0 - b0) / (a0 - a1);
80 double at1 = (a0 - b1) / (a0 - a1);
81 if ((at0 < 0 && at1 < 0) || (at0 > 1 && at1 > 1)) {
82 return 0;
83 }
84 aRange[0] = std::max(std::min(at0, 1.0), 0.0);
85 aRange[1] = std::max(std::min(at1, 1.0), 0.0);
86 int bIn = (a0 - a1) * (b0 - b1) < 0;
87 bRange[bIn] = std::max(std::min((b0 - a0) / (b0 - b1), 1.0), 0.0);
88 bRange[!bIn] = std::max(std::min((b0 - a1) / (b0 - b1), 1.0), 0.0);
89 bool second = fabs(aRange[0] - aRange[1]) > FLT_EPSILON;
90 assert((fabs(bRange[0] - bRange[1]) <= FLT_EPSILON) ^ second);
91 return 1 + second;
92 #endif
caryclark@google.com639df892012-01-10 21:46:10 +000093 }
caryclark@google.com639df892012-01-10 21:46:10 +000094 }
95 double ab0y = a[0].y - b[0].y;
96 double ab0x = a[0].x - b[0].x;
97 double numerA = ab0y * bxLen - byLen * ab0x;
caryclark@google.com639df892012-01-10 21:46:10 +000098 if (numerA < 0 && denom > numerA || numerA > 0 && denom < numerA) {
caryclark@google.comc6825902012-02-03 22:07:47 +000099 return 0;
caryclark@google.com639df892012-01-10 21:46:10 +0000100 }
caryclark@google.comc6825902012-02-03 22:07:47 +0000101 double numerB = ab0y * axLen - ayLen * ab0x;
caryclark@google.com639df892012-01-10 21:46:10 +0000102 if (numerB < 0 && denom > numerB || numerB > 0 && denom < numerB) {
caryclark@google.comc6825902012-02-03 22:07:47 +0000103 return 0;
caryclark@google.com639df892012-01-10 21:46:10 +0000104 }
caryclark@google.com639df892012-01-10 21:46:10 +0000105 /* Is the intersection along the the segments */
caryclark@google.comc6825902012-02-03 22:07:47 +0000106 if (aRange) {
107 aRange[0] = numerA / denom;
108 }
109 if (bRange) {
110 bRange[0] = numerB / denom;
111 }
112 return 1;
caryclark@google.com639df892012-01-10 21:46:10 +0000113}
114
caryclark@google.comc6825902012-02-03 22:07:47 +0000115int horizontalIntersect(const _Line& line, double y, double tRange[2]) {
116 double min = line[0].y;
117 double max = line[1].y;
118 if (min > max) {
119 std::swap(min, max);
120 }
121 if (min > y || max < y) {
122 return 0;
123 }
124 if (approximately_equal(min, max)) {
125 tRange[0] = 0;
126 tRange[1] = 1;
127 return 2;
128 }
129 tRange[0] = (y - line[0].y) / (line[1].y - line[0].y);
130 return 1;
131}
caryclark@google.com639df892012-01-10 21:46:10 +0000132
caryclark@google.com2e7f4c82012-03-20 21:11:59 +0000133// OPTIMIZATION Given: dy = line[1].y - line[0].y
134// and: xIntercept / (y - line[0].y) == (line[1].x - line[0].x) / dy
135// then: xIntercept * dy == (line[1].x - line[0].x) * (y - line[0].y)
136// Assuming that dy is always > 0, the line segment intercepts if:
137// left * dy <= xIntercept * dy <= right * dy
138// thus: left * dy <= (line[1].x - line[0].x) * (y - line[0].y) <= right * dy
139// (clever as this is, it does not give us the t value, so may be useful only
140// as a quick reject -- and maybe not then; it takes 3 muls, 3 adds, 2 cmps)
141int horizontalLineIntersect(const _Line& line, double left, double right,
142 double y, double tRange[2]) {
143 int result = horizontalIntersect(line, y, tRange);
144 if (result != 1) {
caryclark@google.comfa0588f2012-04-26 21:01:06 +0000145 // FIXME: this is incorrect if result == 2
caryclark@google.com2e7f4c82012-03-20 21:11:59 +0000146 return result;
147 }
caryclark@google.com2e7f4c82012-03-20 21:11:59 +0000148 double xIntercept = line[0].x + tRange[0] * (line[1].x - line[0].x);
149 if (xIntercept > right || xIntercept < left) {
150 return 0;
151 }
152 return result;
153}
154
caryclark@google.comfa0588f2012-04-26 21:01:06 +0000155int horizontalIntersect(const _Line& line, double left, double right,
156 double y, bool flipped, Intersections& intersections) {
157 int result = horizontalIntersect(line, y, intersections.fT[0]);
158 switch (result) {
159 case 0:
160 break;
161 case 1: {
162 double xIntercept = line[0].x + intersections.fT[0][0]
163 * (line[1].x - line[0].x);
164 if (xIntercept > right || xIntercept < left) {
165 return 0;
166 }
167 intersections.fT[1][0] = (xIntercept - left) / (right - left);
168 break;
169 }
170 case 2:
caryclark@google.com8dcf1142012-07-02 20:27:02 +0000171 #if 0 // sorting edges fails to preserve original direction
caryclark@google.comfa0588f2012-04-26 21:01:06 +0000172 double lineL = line[0].x;
173 double lineR = line[1].x;
174 if (lineL > lineR) {
175 std::swap(lineL, lineR);
176 }
177 double overlapL = std::max(left, lineL);
178 double overlapR = std::min(right, lineR);
179 if (overlapL > overlapR) {
180 return 0;
181 }
182 if (overlapL == overlapR) {
183 result = 1;
184 }
185 intersections.fT[0][0] = (overlapL - line[0].x) / (line[1].x - line[0].x);
186 intersections.fT[1][0] = (overlapL - left) / (right - left);
187 if (result > 1) {
188 intersections.fT[0][1] = (overlapR - line[0].x) / (line[1].x - line[0].x);
189 intersections.fT[1][1] = (overlapR - left) / (right - left);
190 }
caryclark@google.com8dcf1142012-07-02 20:27:02 +0000191 #else
192 double a0 = line[0].x;
193 double a1 = line[1].x;
194 double b0 = flipped ? right : left;
195 double b1 = flipped ? left : right;
196 // FIXME: share common code below
197 double at0 = (a0 - b0) / (a0 - a1);
198 double at1 = (a0 - b1) / (a0 - a1);
199 if ((at0 < 0 && at1 < 0) || (at0 > 1 && at1 > 1)) {
200 return 0;
201 }
202 intersections.fT[0][0] = std::max(std::min(at0, 1.0), 0.0);
203 intersections.fT[0][1] = std::max(std::min(at1, 1.0), 0.0);
204 int bIn = (a0 - a1) * (b0 - b1) < 0;
205 intersections.fT[1][bIn] = std::max(std::min((b0 - a0) / (b0 - b1),
206 1.0), 0.0);
207 intersections.fT[1][!bIn] = std::max(std::min((b0 - a1) / (b0 - b1),
208 1.0), 0.0);
209 bool second = fabs(intersections.fT[0][0] - intersections.fT[0][1])
210 > FLT_EPSILON;
211 assert((fabs(intersections.fT[1][0] - intersections.fT[1][1])
212 <= FLT_EPSILON) ^ second);
213 return 1 + second;
214 #endif
caryclark@google.comfa0588f2012-04-26 21:01:06 +0000215 break;
216 }
217 if (flipped) {
218 // OPTIMIZATION: instead of swapping, pass original line, use [1].x - [0].x
219 for (int index = 0; index < result; ++index) {
220 intersections.fT[1][index] = 1 - intersections.fT[1][index];
221 }
222 }
223 return result;
224}
225
caryclark@google.coma3f05fa2012-06-01 17:44:28 +0000226static int verticalIntersect(const _Line& line, double x, double tRange[2]) {
caryclark@google.comfa0588f2012-04-26 21:01:06 +0000227 double min = line[0].x;
228 double max = line[1].x;
229 if (min > max) {
230 std::swap(min, max);
231 }
232 if (min > x || max < x) {
233 return 0;
234 }
235 if (approximately_equal(min, max)) {
236 tRange[0] = 0;
237 tRange[1] = 1;
238 return 2;
239 }
240 tRange[0] = (x - line[0].x) / (line[1].x - line[0].x);
241 return 1;
242}
243
244int verticalIntersect(const _Line& line, double top, double bottom,
245 double x, bool flipped, Intersections& intersections) {
246 int result = verticalIntersect(line, x, intersections.fT[0]);
247 switch (result) {
248 case 0:
249 break;
250 case 1: {
251 double yIntercept = line[0].y + intersections.fT[0][0]
252 * (line[1].y - line[0].y);
253 if (yIntercept > bottom || yIntercept < top) {
254 return 0;
255 }
256 intersections.fT[1][0] = (yIntercept - top) / (bottom - top);
257 break;
258 }
259 case 2:
caryclark@google.com8dcf1142012-07-02 20:27:02 +0000260 #if 0 // sorting edges fails to preserve original direction
caryclark@google.comfa0588f2012-04-26 21:01:06 +0000261 double lineT = line[0].y;
262 double lineB = line[1].y;
263 if (lineT > lineB) {
264 std::swap(lineT, lineB);
265 }
266 double overlapT = std::max(top, lineT);
267 double overlapB = std::min(bottom, lineB);
268 if (overlapT > overlapB) {
269 return 0;
270 }
271 if (overlapT == overlapB) {
272 result = 1;
273 }
274 intersections.fT[0][0] = (overlapT - line[0].y) / (line[1].y - line[0].y);
275 intersections.fT[1][0] = (overlapT - top) / (bottom - top);
276 if (result > 1) {
277 intersections.fT[0][1] = (overlapB - line[0].y) / (line[1].y - line[0].y);
278 intersections.fT[1][1] = (overlapB - top) / (bottom - top);
279 }
caryclark@google.com8dcf1142012-07-02 20:27:02 +0000280 #else
281 double a0 = line[0].y;
282 double a1 = line[1].y;
283 double b0 = flipped ? bottom : top;
284 double b1 = flipped ? top : bottom;
285 // FIXME: share common code above
286 double at0 = (a0 - b0) / (a0 - a1);
287 double at1 = (a0 - b1) / (a0 - a1);
288 if ((at0 < 0 && at1 < 0) || (at0 > 1 && at1 > 1)) {
289 return 0;
290 }
291 intersections.fT[0][0] = std::max(std::min(at0, 1.0), 0.0);
292 intersections.fT[0][1] = std::max(std::min(at1, 1.0), 0.0);
293 int bIn = (a0 - a1) * (b0 - b1) < 0;
294 intersections.fT[1][bIn] = std::max(std::min((b0 - a0) / (b0 - b1),
295 1.0), 0.0);
296 intersections.fT[1][!bIn] = std::max(std::min((b0 - a1) / (b0 - b1),
297 1.0), 0.0);
298 bool second = fabs(intersections.fT[0][0] - intersections.fT[0][1])
299 > FLT_EPSILON;
300 assert((fabs(intersections.fT[1][0] - intersections.fT[1][1])
301 <= FLT_EPSILON) ^ second);
302 return 1 + second;
303 #endif
caryclark@google.comfa0588f2012-04-26 21:01:06 +0000304 break;
305 }
306 if (flipped) {
307 // OPTIMIZATION: instead of swapping, pass original line, use [1].y - [0].y
308 for (int index = 0; index < result; ++index) {
309 intersections.fT[1][index] = 1 - intersections.fT[1][index];
310 }
311 }
312 return result;
313}
314
caryclark@google.com639df892012-01-10 21:46:10 +0000315// from http://www.bryceboe.com/wordpress/wp-content/uploads/2006/10/intersect.py
316// 4 subs, 2 muls, 1 cmp
317static bool ccw(const _Point& A, const _Point& B, const _Point& C) {
rmistry@google.comd6176b02012-08-23 18:14:13 +0000318 return (C.y - A.y) * (B.x - A.x) > (B.y - A.y) * (C.x - A.x);
caryclark@google.com639df892012-01-10 21:46:10 +0000319}
320
321// 16 subs, 8 muls, 6 cmps
322bool testIntersect(const _Line& a, const _Line& b) {
rmistry@google.comd6176b02012-08-23 18:14:13 +0000323 return ccw(a[0], b[0], b[1]) != ccw(a[1], b[0], b[1])
caryclark@google.com639df892012-01-10 21:46:10 +0000324 && ccw(a[0], a[1], b[0]) != ccw(a[0], a[1], b[1]);
325}