reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 1 | /* |
| 2 | Copyright 2010 Google Inc. |
| 3 | |
| 4 | Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | you may not use this file except in compliance with the License. |
| 6 | You may obtain a copy of the License at |
| 7 | |
| 8 | http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | |
| 10 | Unless required by applicable law or agreed to in writing, software |
| 11 | distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | See the License for the specific language governing permissions and |
| 14 | limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | |
| 18 | #ifndef GrGpuGLShaders2_DEFINED |
| 19 | #define GrGpuGLShaders2_DEFINED |
| 20 | |
| 21 | #include "GrGpuGL.h" |
| 22 | |
| 23 | // Programmable OpenGL or OpenGL ES 2.0 |
| 24 | class GrGpuGLShaders2 : public GrGpuGL { |
| 25 | public: |
| 26 | GrGpuGLShaders2(); |
| 27 | virtual ~GrGpuGLShaders2(); |
| 28 | |
| 29 | virtual void resetContext(); |
| 30 | |
| 31 | protected: |
| 32 | // overrides from GrGpu |
| 33 | virtual bool flushGraphicsState(PrimitiveType type); |
| 34 | virtual void setupGeometry(uint32_t startVertex, |
| 35 | uint32_t startIndex, |
| 36 | uint32_t vertexCount, |
| 37 | uint32_t indexCount); |
| 38 | |
| 39 | private: |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 40 | |
| 41 | void resetContextHelper(); |
| 42 | |
| 43 | // sets the texture matrix uniform for currently bound program |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 44 | void flushTextureMatrix(int stage); |
| 45 | |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 46 | // sets the MVP matrix uniform for currently bound program |
| 47 | void flushViewMatrix(); |
| 48 | |
| 49 | // flushes the parameters to two point radial gradient |
bsalomon@google.com | 8531c1c | 2011-01-13 19:52:45 +0000 | [diff] [blame] | 50 | void flushRadial2(int stage); |
reed@google.com | ac10a2d | 2010-12-22 21:39:39 +0000 | [diff] [blame] | 51 | |
| 52 | // called at flush time to setup the appropriate program |
| 53 | void flushProgram(PrimitiveType type); |
| 54 | |
| 55 | struct Program; |
| 56 | |
| 57 | struct StageDesc; |
| 58 | struct ProgramDesc; |
| 59 | |
| 60 | struct UniLocations; |
| 61 | struct StageUniLocations; |
| 62 | |
| 63 | struct ShaderCodeSegments; |
| 64 | |
| 65 | class ProgramCache; |
| 66 | |
| 67 | // gets a description of needed shader |
| 68 | void getProgramDesc(PrimitiveType primType, ProgramDesc* desc); |
| 69 | |
| 70 | // generates and compiles a program from a description and vertex layout |
| 71 | // will change GL's bound program |
| 72 | static void GenProgram(const ProgramDesc& desc, Program* program); |
| 73 | |
| 74 | // generates code for a stage of the shader |
| 75 | static void GenStageCode(int stageNum, |
| 76 | const StageDesc& desc, |
| 77 | const char* psInColor, |
| 78 | const char* psOutColor, |
| 79 | const char* vsInCoord, |
| 80 | ShaderCodeSegments* segments, |
| 81 | StageUniLocations* locations); |
| 82 | |
| 83 | // Compiles a GL shader, returns shader ID or 0 if failed |
| 84 | // params have same meaning as glShaderSource |
| 85 | static GLuint CompileShader(GLenum type, int stringCnt, |
| 86 | const char** strings, |
| 87 | int* stringLengths); |
| 88 | static void DeleteProgram(Program* program); |
| 89 | |
| 90 | void ProgramUnitTest(); |
| 91 | |
| 92 | GrGLTexture::Orientation fTextureOrientation; |
| 93 | |
| 94 | ProgramCache* fProgramCache; |
| 95 | Program* fProgram; |
| 96 | GLuint fHWProgramID; |
| 97 | |
| 98 | typedef GrGpuGL INHERITED; |
| 99 | }; |
| 100 | |
| 101 | #endif |
| 102 | |