dandov | cc03adb | 2014-08-12 17:14:57 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2014 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #ifndef SkPatchGrid_DEFINED |
| 9 | #define SkPatchGrid_DEFINED |
| 10 | |
| 11 | #include "SkCanvas.h" |
| 12 | #include "SkPatchUtils.h" |
| 13 | #include "SkXfermode.h" |
| 14 | |
| 15 | /** |
| 16 | * Class that represents a grid of patches. Adjacent patches share their corners and a color is |
| 17 | * specified at each one of them. The colors are bilinearly interpolated across the patch. |
| 18 | * |
| 19 | * This implementation defines a bidimensional array of patches. There are 3 arrays to store the |
| 20 | * control points of the patches to avoid storing repeated data since there are several points |
| 21 | * shared between adjacent patches. |
| 22 | * |
| 23 | * The array fCornerPts stores the corner control points of the patches. |
| 24 | * The array fHrzPts holds the intermidiate control points of the top and bottom curves of a patch. |
| 25 | * The array fVrtPts holds the intermidiate control points of the left and right curves of a patch. |
| 26 | * The array fCornerColors holds the corner colors in the same format as fCornerPts. |
| 27 | * The array fTexCoords holds the texture coordinates in the same format as fCornerpts. |
| 28 | * |
| 29 | * fCornerPts fHrzPts fVrtPts |
| 30 | * -------------- ------------------- -------------- |
| 31 | * | C0 | C1 | C2 | | H0 | H1 | H2 | H3 | | V0 | V1 | V2 | |
| 32 | * -------------- ------------------ --------------- |
| 33 | * | C3 | C4 | C5 | | H4 | H5 | H6 | H7 | | V4 | V5 | V6 | |
| 34 | * -------------- ------------------- -------------- |
| 35 | * | C6 | C7 | C8 | | H8 | H9 | H10| H11| | V6 | V7 | V8 | |
| 36 | * -------------- ------------------- -------------- |
| 37 | * | V9 | V10| V11| |
| 38 | * -------------- |
| 39 | * |
| 40 | * With the above configuration we would have a 2x2 grid of patches: |
| 41 | * H0 H1 H2 H3 |
| 42 | * / \/ \ |
| 43 | * C0-------C1-------C2 |
| 44 | * /| | |\ |
| 45 | * v0 | v1 | v2 |
| 46 | * v3 | V4 | v5 |
| 47 | * \| | |/ |
| 48 | * C3-H4-H5-C4-H6-H7-C5 |
| 49 | * /| | |\ |
| 50 | * v6 | v7 | v8 |
| 51 | * v9 | v10 | v11 |
| 52 | * \| | |/ |
| 53 | * C6-------C7-------C8 |
| 54 | * \ / \ / |
| 55 | * H8 H9 H10 H11 |
| 56 | * |
| 57 | * When trying to get a patch at a certain position it justs builds it with the corresponding |
| 58 | * points. |
| 59 | * When adding a patch it tries to add the points at their corresponding position trying to comply |
| 60 | * with the adjacent points or overwriting them. |
| 61 | * |
| 62 | * Based the idea on the SVG2 spec for mesh gradients in which a grid of patches is build as in the |
| 63 | * the following example: |
| 64 | * <meshGradient x="100" y="100"> |
| 65 | * <meshRow> |
| 66 | * <meshPatch> |
| 67 | * <stop .../> |
| 68 | * Up to four stops in first patch. See details below. |
| 69 | * </meshPatch> |
| 70 | * <meshPatch> |
| 71 | * Any number of meshPatches in row. |
| 72 | * </meshPatch> |
| 73 | * </meshRow> |
| 74 | * <meshRow> |
| 75 | * Any number of meshRows, each with the same number of meshPatches as in the first row. |
| 76 | * </meshRow> |
| 77 | * </meshGradient> |
| 78 | */ |
| 79 | class SkPatchGrid { |
| 80 | |
| 81 | public: |
| 82 | |
| 83 | enum VertexType { |
| 84 | kNone_VertexType = 0X00, |
| 85 | kColors_VertexType = 0x01, |
| 86 | kTexs_VertexType = 0x02, |
| 87 | kColorsAndTexs_VertexType = 0x03 |
| 88 | }; |
| 89 | |
| 90 | SkPatchGrid(int rows = 0, int cols = 0, VertexType flags = kNone_VertexType, |
Tom Hudson | 2880df2 | 2015-10-29 09:55:42 -0400 | [diff] [blame] | 91 | SkXfermode* xfer = nullptr); |
dandov | cc03adb | 2014-08-12 17:14:57 -0700 | [diff] [blame] | 92 | |
| 93 | ~SkPatchGrid(); |
| 94 | |
| 95 | /** |
| 96 | * Add a patch at location (x,y) overwriting the previous patch and shared points so they |
| 97 | * mantain C0 connectivity. |
| 98 | * The control points must be passed in a clockwise order starting at the top left corner. |
| 99 | * The colors and texCoords are the values at the corners of the patch which will be bilerp |
| 100 | * across it, they must also be in counterclockwise order starting at the top left corner. |
| 101 | */ |
| 102 | bool setPatch(int x, int y, const SkPoint cubics[12], const SkColor colors[4], |
| 103 | const SkPoint texCoords[4]); |
| 104 | |
| 105 | /** |
Tom Hudson | 2880df2 | 2015-10-29 09:55:42 -0400 | [diff] [blame] | 106 | * Get patch at location (x,y). If cubics, colors or texCoords is not nullptr it sets patch's |
dandov | cc03adb | 2014-08-12 17:14:57 -0700 | [diff] [blame] | 107 | * array with its corresponding values. |
Tom Hudson | 2880df2 | 2015-10-29 09:55:42 -0400 | [diff] [blame] | 108 | * The function returns false if the cubics parameter is nullptr or if the (x,y) coordinates are |
dandov | cc03adb | 2014-08-12 17:14:57 -0700 | [diff] [blame] | 109 | * not within the range of the grid. |
| 110 | */ |
| 111 | bool getPatch(int x, int y, SkPoint cubics[12], SkColor colors[4], SkPoint texCoords[4]) const; |
| 112 | |
| 113 | /** |
| 114 | * Resets the grid of patches to contain rows and cols of patches. |
| 115 | */ |
| 116 | void reset(int rows, int cols, VertexType flags, SkXfermode* xMode); |
| 117 | |
| 118 | /** |
| 119 | * Draws the grid of patches. The patches are drawn starting at patch (0,0) drawing columns, so |
| 120 | * for a 2x2 grid the order would be (0,0)->(0,1)->(1,0)->(1,1). The order follows the order |
| 121 | * of the parametric coordinates of the coons patch. |
| 122 | */ |
| 123 | void draw(SkCanvas* canvas, SkPaint& paint); |
| 124 | |
| 125 | /** |
| 126 | * Get the dimensions of the grid of patches. |
| 127 | */ |
| 128 | SkISize getDimensions() const { |
| 129 | return SkISize::Make(fCols, fRows); |
| 130 | } |
| 131 | |
| 132 | private: |
| 133 | int fRows, fCols; |
| 134 | VertexType fModeFlags; |
| 135 | SkPoint* fCornerPts; |
| 136 | SkColor* fCornerColors; |
| 137 | SkPoint* fTexCoords; |
| 138 | SkPoint* fHrzCtrlPts; |
| 139 | SkPoint* fVrtCtrlPts; |
| 140 | SkXfermode* fXferMode; |
| 141 | }; |
| 142 | |
| 143 | |
| 144 | #endif |