Brian Osman | ce70114 | 2024-01-23 13:24:46 -0500 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2024 Google LLC |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "gm/gm.h" |
| 9 | #include "include/core/SkAlphaType.h" |
| 10 | #include "include/core/SkCanvas.h" |
| 11 | #include "include/core/SkColor.h" |
| 12 | #include "include/core/SkColorType.h" |
| 13 | #include "include/core/SkImage.h" |
| 14 | #include "include/core/SkImageInfo.h" |
| 15 | #include "include/core/SkPoint.h" |
| 16 | #include "include/core/SkRefCnt.h" |
| 17 | #include "include/core/SkSamplingOptions.h" |
| 18 | #include "include/core/SkSurface.h" |
| 19 | #include "include/effects/SkGradientShader.h" |
| 20 | #include "include/effects/SkRuntimeEffect.h" |
| 21 | |
| 22 | sk_sp<SkBlender> stretch_colors_blender() { |
| 23 | return SkRuntimeEffect::MakeForBlender(SkString( |
| 24 | "half4 main(half4 src, half4 dst) { return ((dst.rgb - 0.25) * 16).rgb1; }")) |
| 25 | .effect->makeBlender(nullptr); |
| 26 | } |
| 27 | |
| 28 | DEF_SIMPLE_GM_CAN_FAIL(image_dither, canvas, errorMsg, 425, 110) { |
| 29 | if (!canvas->getSurface()) { |
| 30 | // This GM relies on a high-precision (F16) image to determine if image draws are dithered. |
| 31 | // Serializing configs will tend to throw away that data (compressing to PNG), so they will |
| 32 | // produce different results before/after serialization (and thus fail). |
| 33 | *errorMsg = "Not supported in recording mode"; |
| 34 | return skiagm::DrawResult::kSkip; |
| 35 | } |
| 36 | |
| 37 | // First, we make a non-dithered image with a shallow radial gradient. This will be our source: |
| 38 | const SkColor colors[] = { 0xFF555555, 0xFF444444 }; |
| 39 | const SkPoint points[] = {{0, 0}, {100, 100}}; |
| 40 | sk_sp<SkShader> gradient = SkGradientShader::MakeLinear( |
| 41 | points, colors, nullptr, std::size(colors), SkTileMode::kClamp); |
| 42 | SkPaint gradientPaint; |
| 43 | gradientPaint.setShader(gradient); |
| 44 | |
| 45 | sk_sp<SkSurface> surface = SkSurfaces::Raster( |
| 46 | SkImageInfo::Make(100, 100, kRGBA_F16_SkColorType, kPremul_SkAlphaType)); |
| 47 | surface->getCanvas()->drawPaint(gradientPaint); |
| 48 | sk_sp<SkImage> image = surface->makeImageSnapshot(); |
| 49 | |
| 50 | // Now, we draw it three times: |
| 51 | // 1) As-is (no dither), to ensure that our source image doesn't have any dithering included |
| 52 | // 2) Using an image shader, with dithering enabled on the paint |
| 53 | // 3) With drawImage, with dithering enabled on the paint |
| 54 | // |
| 55 | // We'd like #2 and #3 to both respect the dither flag, for consistency (b/320529640) |
| 56 | canvas->translate(5, 5); |
| 57 | |
| 58 | canvas->drawImage(image, 0, 0); |
| 59 | canvas->translate(105, 0); |
| 60 | |
| 61 | SkPaint imageShaderPaint; |
| 62 | imageShaderPaint.setShader(image->makeShader(SkSamplingOptions{})); |
| 63 | imageShaderPaint.setDither(true); |
| 64 | canvas->drawRect({0, 0, 100, 100}, imageShaderPaint); |
| 65 | canvas->translate(105, 0); |
| 66 | |
| 67 | SkPaint drawImagePaint; |
| 68 | drawImagePaint.setDither(true); |
| 69 | canvas->drawImage(image, 0, 0, SkSamplingOptions{}, &drawImagePaint); |
| 70 | canvas->translate(105, 0); |
| 71 | |
| 72 | // Also draw the actual gradient with the dither flag, to see how it should look: |
| 73 | gradientPaint.setDither(true); |
| 74 | canvas->drawRect({0, 0, 100, 100}, gradientPaint); |
| 75 | |
| 76 | SkPaint colorStretchPaint; |
| 77 | colorStretchPaint.setBlender(stretch_colors_blender()); |
| 78 | canvas->drawPaint(colorStretchPaint); |
| 79 | |
| 80 | return skiagm::DrawResult::kOk; |
| 81 | } |