1. 8531c1c Towards issue #106 by bsalomon@google.com · 15 years ago
  2. ac20fb9 add helpers to initialize our var-int args before calling GL. Some drivers by reed@google.com · 15 years ago
  3. 2fbc7fa Make SampleApp build on Win32 (still requires glew, this needs to be fixed) by bsalomon@google.com · 15 years ago
  4. 1fcd51e add template macro to "safely" perform casts w/o breaking strict-aliasing by reed@google.com · 15 years ago
  5. e9557f9 Fix bug where createTexture may bind a texture to GL without ever updating fHWState.fTexture (when texture is not bound to FBO). by bsalomon@google.com · 15 years ago
  6. 37df17d fix build for linux by reed@google.com · 15 years ago
  7. da96ea0 Stop using GrSamplerState to track the texture parameters for GL textures. It has become larger and now holds state that isn't tracked per-texture by GL. Also remove unused setSamplerStateImm from GrGpuGL by bsalomon@google.com · 15 years ago
  8. eeeb5a0 silence some of our startup spew by reed@google.com · 15 years ago
  9. ac10a2d add gpu backend (not hooked up yet) by reed@google.com · 15 years ago