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platform_external_skia
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d728f6ecfab79c08044a837fbcae2996f7b8619a
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gpu
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src
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GrGpuGL.cpp
8531c1c
Towards issue #106
by bsalomon@google.com
· 15 years ago
ac20fb9
add helpers to initialize our var-int args before calling GL. Some drivers
by reed@google.com
· 15 years ago
2fbc7fa
Make SampleApp build on Win32 (still requires glew, this needs to be fixed)
by bsalomon@google.com
· 15 years ago
1fcd51e
add template macro to "safely" perform casts w/o breaking strict-aliasing
by reed@google.com
· 15 years ago
e9557f9
Fix bug where createTexture may bind a texture to GL without ever updating fHWState.fTexture (when texture is not bound to FBO).
by bsalomon@google.com
· 15 years ago
37df17d
fix build for linux
by reed@google.com
· 15 years ago
da96ea0
Stop using GrSamplerState to track the texture parameters for GL textures. It has become larger and now holds state that isn't tracked per-texture by GL. Also remove unused setSamplerStateImm from GrGpuGL
by bsalomon@google.com
· 15 years ago
eeeb5a0
silence some of our startup spew
by reed@google.com
· 15 years ago
ac10a2d
add gpu backend (not hooked up yet)
by reed@google.com
· 15 years ago