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Nicolas Capens68a82382018-10-02 13:16:55 -04001// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2//
3// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
6//
7// http://www.apache.org/licenses/LICENSE-2.0
8//
9// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
14
15#ifndef sw_Config_hpp
16#define sw_Config_hpp
17
Nicolas Capens157ba262019-12-10 17:49:14 -050018namespace sw {
19
20enum
Nicolas Capens68a82382018-10-02 13:16:55 -040021{
Ben Claytonfccfc562019-12-17 20:37:31 +000022 OUTLINE_RESOLUTION = 8192, // Maximum vertical resolution of the render target
Nicolas Capens157ba262019-12-10 17:49:14 -050023 MIPMAP_LEVELS = 14,
24 MAX_UNIFORM_BLOCK_SIZE = 16384,
25 MAX_CLIP_DISTANCES = 8,
26 MAX_CULL_DISTANCES = 8,
27 MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 64,
28 MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 64,
29 MIN_TEXEL_OFFSET = -8,
30 MAX_TEXEL_OFFSET = 7,
Ben Claytonfccfc562019-12-17 20:37:31 +000031 MAX_TEXTURE_LOD = MIPMAP_LEVELS - 2, // Trilinear accesses lod+1
Nicolas Capens157ba262019-12-10 17:49:14 -050032 RENDERTARGETS = 8,
33 MAX_INTERFACE_COMPONENTS = 32 * 4, // Must be multiple of 4 for 16-byte alignment.
34};
35
36} // namespace sw
Nicolas Capens68a82382018-10-02 13:16:55 -040037
Ben Claytonfccfc562019-12-17 20:37:31 +000038#endif // sw_Config_hpp