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Nicolas Capens68a82382018-10-02 13:16:55 -04001// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2//
3// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
6//
7// http://www.apache.org/licenses/LICENSE-2.0
8//
9// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
14
15#ifndef sw_PixelProgram_hpp
16#define sw_PixelProgram_hpp
17
18#include "PixelRoutine.hpp"
Nicolas Capens68a82382018-10-02 13:16:55 -040019
Nicolas Capens157ba262019-12-10 17:49:14 -050020namespace sw {
21
22class PixelProgram : public PixelRoutine
Nicolas Capens68a82382018-10-02 13:16:55 -040023{
Nicolas Capens157ba262019-12-10 17:49:14 -050024public:
25 PixelProgram(
Ben Claytonbc1c0672019-12-17 20:37:37 +000026 const PixelProcessor::State &state,
27 vk::PipelineLayout const *pipelineLayout,
28 SpirvShader const *spirvShader,
29 const vk::DescriptorSet::Bindings &descriptorSets)
30 : PixelRoutine(state, pipelineLayout, spirvShader, descriptorSets)
Nicolas Capens68a82382018-10-02 13:16:55 -040031 {
Nicolas Capens157ba262019-12-10 17:49:14 -050032 }
Nicolas Capens68a82382018-10-02 13:16:55 -040033
Nicolas Capens157ba262019-12-10 17:49:14 -050034 virtual ~PixelProgram() {}
Nicolas Capens68a82382018-10-02 13:16:55 -040035
Nicolas Capens157ba262019-12-10 17:49:14 -050036protected:
Ben Claytonbc1c0672019-12-17 20:37:37 +000037 virtual void setBuiltins(Int &x, Int &y, Float4 (&z)[4], Float4 &w, Int cMask[4]);
Nicolas Capens157ba262019-12-10 17:49:14 -050038 virtual void applyShader(Int cMask[4], Int sMask[4], Int zMask[4]);
39 virtual Bool alphaTest(Int cMask[4]);
40 virtual void rasterOperation(Pointer<Byte> cBuffer[4], Int &x, Int sMask[4], Int zMask[4], Int cMask[4]);
Nicolas Capens68a82382018-10-02 13:16:55 -040041
Nicolas Capens157ba262019-12-10 17:49:14 -050042private:
43 // Color outputs
44 Vector4f c[RENDERTARGETS];
Nicolas Capens68a82382018-10-02 13:16:55 -040045
Nicolas Capens157ba262019-12-10 17:49:14 -050046 // Raster operations
47 void clampColor(Vector4f oC[RENDERTARGETS]);
Nicolas Capens68a82382018-10-02 13:16:55 -040048
Nicolas Capens157ba262019-12-10 17:49:14 -050049 Int4 maskAny(Int cMask[4]) const;
50 Int4 maskAny(Int cMask[4], Int sMask[4], Int zMask[4]) const;
51 Float4 linearToSRGB(const Float4 &x);
52};
53
54} // namespace sw
Nicolas Capens68a82382018-10-02 13:16:55 -040055
56#endif