No-fail invokeFunctor
Bug: 15513308
Bug: 15449247
Change-Id: I13a29f9c8d4975cdda6dcb33b6332c2555ff0f7c
diff --git a/libs/hwui/renderthread/EglManager.h b/libs/hwui/renderthread/EglManager.h
new file mode 100644
index 0000000..a844cfc
--- /dev/null
+++ b/libs/hwui/renderthread/EglManager.h
@@ -0,0 +1,88 @@
+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#ifndef EGLMANAGER_H
+#define EGLMANAGER_H
+
+#include <cutils/compiler.h>
+#include <EGL/egl.h>
+#include <ui/GraphicBuffer.h>
+#include <utils/StrongPointer.h>
+
+namespace android {
+namespace uirenderer {
+namespace renderthread {
+
+class RenderThread;
+
+// This class contains the shared global EGL objects, such as EGLDisplay
+// and EGLConfig, which are re-used by CanvasContext
+class EglManager {
+public:
+ // Returns true on success, false on failure
+ void initialize();
+
+ bool hasEglContext();
+ void requireGlContext();
+
+ void usePBufferSurface();
+ EGLSurface createSurface(EGLNativeWindowType window);
+ void destroySurface(EGLSurface surface);
+
+ void destroy();
+
+ bool isCurrent(EGLSurface surface) { return mCurrentSurface == surface; }
+ // Returns true if the current surface changed, false if it was already current
+ bool makeCurrent(EGLSurface surface);
+ void beginFrame(EGLSurface surface, EGLint* width, EGLint* height);
+ void swapBuffers(EGLSurface surface);
+
+ bool enableDirtyRegions(EGLSurface surface);
+
+ void setTextureAtlas(const sp<GraphicBuffer>& buffer, int64_t* map, size_t mapSize);
+
+private:
+ friend class RenderThread;
+
+ EglManager(RenderThread& thread);
+ // EglContext is never destroyed, method is purposely not implemented
+ ~EglManager();
+
+ void loadConfig();
+ void createContext();
+ void initAtlas();
+
+ RenderThread& mRenderThread;
+
+ EGLDisplay mEglDisplay;
+ EGLConfig mEglConfig;
+ EGLContext mEglContext;
+ EGLSurface mPBufferSurface;
+
+ const bool mRequestDirtyRegions;
+ bool mCanSetDirtyRegions;
+
+ EGLSurface mCurrentSurface;
+
+ sp<GraphicBuffer> mAtlasBuffer;
+ int64_t* mAtlasMap;
+ size_t mAtlasMapSize;
+};
+
+} /* namespace renderthread */
+} /* namespace uirenderer */
+} /* namespace android */
+
+#endif /* EGLMANAGER_H */