| /* |
| * Copyright (C) 2020 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "ComposeShader.h" |
| |
| #include "SkImageFilters.h" |
| #include "SkShader.h" |
| |
| namespace android::uirenderer { |
| |
| ComposeShader::ComposeShader(Shader& shaderA, Shader& shaderB, const SkBlendMode blendMode, |
| const SkMatrix* matrix) |
| : Shader(matrix) { |
| // If both Shaders can be represented as SkShaders then use those, if not |
| // create an SkImageFilter from both Shaders and create the equivalent SkImageFilter |
| sk_sp<SkShader> skShaderA = shaderA.asSkShader(); |
| sk_sp<SkShader> skShaderB = shaderB.asSkShader(); |
| if (skShaderA.get() && skShaderB.get()) { |
| skShader = SkShaders::Blend(blendMode, skShaderA, skShaderB); |
| skImageFilter = nullptr; |
| } else { |
| sk_sp<SkImageFilter> skImageFilterA = shaderA.asSkImageFilter(); |
| sk_sp<SkImageFilter> skImageFilterB = shaderB.asSkImageFilter(); |
| skShader = nullptr; |
| skImageFilter = SkImageFilters::Xfermode(blendMode, skImageFilterA, skImageFilterB); |
| } |
| } |
| |
| sk_sp<SkShader> ComposeShader::makeSkShader() { |
| return skShader; |
| } |
| |
| sk_sp<SkImageFilter> ComposeShader::makeSkImageFilter() { |
| return skImageFilter; |
| } |
| |
| ComposeShader::~ComposeShader() {} |
| } // namespace android::uirenderer |