Delete old rendering pipeline
fixes: 30002246
Change-Id: I45df0e924708526cee045b14c291bd23aa1a92db
diff --git a/libs/hwui/renderthread/CanvasContext.h b/libs/hwui/renderthread/CanvasContext.h
index a5f8562..72f1268 100644
--- a/libs/hwui/renderthread/CanvasContext.h
+++ b/libs/hwui/renderthread/CanvasContext.h
@@ -14,10 +14,12 @@
* limitations under the License.
*/
-#ifndef CANVASCONTEXT_H_
-#define CANVASCONTEXT_H_
+#pragma once
+#include "BakedOpDispatcher.h"
+#include "BakedOpRenderer.h"
#include "DamageAccumulator.h"
+#include "FrameBuilder.h"
#include "FrameInfo.h"
#include "FrameInfoVisualizer.h"
#include "FrameMetricsReporter.h"
@@ -30,12 +32,6 @@
#include "renderthread/RenderTask.h"
#include "renderthread/RenderThread.h"
-#if HWUI_NEW_OPS
-#include "BakedOpDispatcher.h"
-#include "BakedOpRenderer.h"
-#include "FrameBuilder.h"
-#endif
-
#include <cutils/compiler.h>
#include <EGL/egl.h>
#include <SkBitmap.h>
@@ -53,9 +49,8 @@
class AnimationContext;
class DeferredLayerUpdater;
-class OpenGLRenderer;
-class Rect;
class Layer;
+class Rect;
class RenderState;
namespace renderthread {
@@ -211,12 +206,8 @@
int64_t mFrameNumber = -1;
bool mOpaque;
-#if HWUI_NEW_OPS
BakedOpRenderer::LightInfo mLightInfo;
FrameBuilder::LightGeometry mLightGeometry = { {0, 0, 0}, 0 };
-#else
- OpenGLRenderer* mCanvas = nullptr;
-#endif
bool mHaveNewSurface = false;
DamageAccumulator mDamageAccumulator;
@@ -252,4 +243,3 @@
} /* namespace renderthread */
} /* namespace uirenderer */
} /* namespace android */
-#endif /* CANVASCONTEXT_H_ */