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John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef CANVASCONTEXT_H_
18#define CANVASCONTEXT_H_
19
John Reckba6adf62015-02-19 14:36:50 -080020#include "DamageAccumulator.h"
John Reckba6adf62015-02-19 14:36:50 -080021#include "FrameInfo.h"
John Reck4c9e59d2015-05-12 07:17:50 -070022#include "FrameInfoVisualizer.h"
Andres Morales910beb82016-02-02 16:19:40 -080023#include "FrameMetricsReporter.h"
Chris Craik0b7e8242015-10-28 16:50:44 -070024#include "IContextFactory.h"
25#include "LayerUpdateQueue.h"
John Reckba6adf62015-02-19 14:36:50 -080026#include "RenderNode.h"
John Reck38f6c032016-03-17 10:23:49 -070027#include "thread/Task.h"
28#include "thread/TaskProcessor.h"
John Reckba6adf62015-02-19 14:36:50 -080029#include "utils/RingBuffer.h"
30#include "renderthread/RenderTask.h"
31#include "renderthread/RenderThread.h"
John Reck998a6d82014-08-28 15:35:53 -070032
Chris Craik98787e62015-11-13 10:55:30 -080033#if HWUI_NEW_OPS
Chris Craik9e7fcfd2015-11-25 13:27:33 -080034#include "BakedOpDispatcher.h"
Chris Craik98787e62015-11-13 10:55:30 -080035#include "BakedOpRenderer.h"
Chris Craik6e068c012016-01-15 16:15:30 -080036#include "FrameBuilder.h"
Chris Craik98787e62015-11-13 10:55:30 -080037#endif
38
John Reck23b797a2014-01-03 18:08:34 -080039#include <cutils/compiler.h>
40#include <EGL/egl.h>
John Reck19b6bcf2014-02-14 20:03:38 -080041#include <SkBitmap.h>
John Reckd04794a2015-05-08 10:04:36 -070042#include <SkRect.h>
John Reck4f02bf42014-01-03 18:09:17 -080043#include <utils/Functor.h>
John Reckf6481082016-02-02 15:18:23 -080044#include <gui/Surface.h>
John Reck4f02bf42014-01-03 18:09:17 -080045
John Reck38f6c032016-03-17 10:23:49 -070046#include <functional>
John Reckba6adf62015-02-19 14:36:50 -080047#include <set>
John Reckb36016c2015-03-11 08:50:53 -070048#include <string>
Skuhneea7a7fb2015-08-28 07:10:31 -070049#include <vector>
John Reck23b797a2014-01-03 18:08:34 -080050
51namespace android {
52namespace uirenderer {
John Reck4f02bf42014-01-03 18:09:17 -080053
John Reck119907c2014-08-14 09:02:01 -070054class AnimationContext;
John Reck19b6bcf2014-02-14 20:03:38 -080055class DeferredLayerUpdater;
John Reck4f02bf42014-01-03 18:09:17 -080056class OpenGLRenderer;
57class Rect;
John Reck1949e792014-04-08 15:18:56 -070058class Layer;
John Reck443a7142014-09-04 17:40:05 -070059class RenderState;
John Reck4f02bf42014-01-03 18:09:17 -080060
John Reck23b797a2014-01-03 18:08:34 -080061namespace renderthread {
62
John Reck3b202512014-06-23 13:13:08 -070063class EglManager;
John Reck4f02bf42014-01-03 18:09:17 -080064
John Reck1125d1f2014-10-23 11:02:19 -070065enum SwapBehavior {
66 kSwap_default,
67 kSwap_discardBuffer,
68};
69
John Reck23b797a2014-01-03 18:08:34 -080070// This per-renderer class manages the bridge between the global EGL context
71// and the render surface.
John Reck119907c2014-08-14 09:02:01 -070072// TODO: Rename to Renderer or some other per-window, top-level manager
John Recke45b1fd2014-04-15 09:50:16 -070073class CanvasContext : public IFrameCallback {
John Reck23b797a2014-01-03 18:08:34 -080074public:
Stan Iliev03de0742016-07-07 12:35:54 -040075 static CanvasContext* create(RenderThread& thread, bool translucent,
76 RenderNode* rootRenderNode, IContextFactory* contextFactory);
John Recke45b1fd2014-04-15 09:50:16 -070077 virtual ~CanvasContext();
John Reck23b797a2014-01-03 18:08:34 -080078
John Reck1125d1f2014-10-23 11:02:19 -070079 // Won't take effect until next EGLSurface creation
80 void setSwapBehavior(SwapBehavior swapBehavior);
81
John Reckf6481082016-02-02 15:18:23 -080082 void initialize(Surface* surface);
83 void updateSurface(Surface* surface);
84 bool pauseSurface(Surface* surface);
John Reck8afcc762016-04-13 10:24:06 -070085 void setStopped(bool stopped);
John Reckf6481082016-02-02 15:18:23 -080086 bool hasSurface() { return mNativeSurface.get(); }
John Reckaa95a882014-11-07 11:02:07 -080087
John Reckab1080c2016-06-21 16:24:20 -070088 void setup(float lightRadius,
Chris Craik058fc642014-07-23 18:19:28 -070089 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha);
Alan Viverette50210d92015-05-14 18:05:36 -070090 void setLightCenter(const Vector3& lightCenter);
John Reck63a06672014-05-07 13:45:54 -070091 void setOpaque(bool opaque);
John Reck8afcc762016-04-13 10:24:06 -070092 bool makeCurrent();
Skuhneea7a7fb2015-08-28 07:10:31 -070093 void prepareTree(TreeInfo& info, int64_t* uiFrameInfo,
94 int64_t syncQueued, RenderNode* target);
John Recke4267ea2014-06-03 15:53:15 -070095 void draw();
John Reck51f2d602016-04-06 07:50:47 -070096 void destroy(TreeObserver* observer);
John Reck23b797a2014-01-03 18:08:34 -080097
Chris Craik0b7e8242015-10-28 16:50:44 -070098 // IFrameCallback, Choreographer-driven frame callback entry point
Chris Craikd41c4d82015-01-05 15:51:13 -080099 virtual void doFrame() override;
Skuhneea7a7fb2015-08-28 07:10:31 -0700100 void prepareAndDraw(RenderNode* node);
John Recke45b1fd2014-04-15 09:50:16 -0700101
John Reck51f2d602016-04-06 07:50:47 -0700102 void buildLayer(RenderNode* node, TreeObserver* observer);
John Reck19b6bcf2014-02-14 20:03:38 -0800103 bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap);
John Reck998a6d82014-08-28 15:35:53 -0700104 void markLayerInUse(RenderNode* node);
John Reck19b6bcf2014-02-14 20:03:38 -0800105
John Reck51f2d602016-04-06 07:50:47 -0700106 void destroyHardwareResources(TreeObserver* observer);
John Reckf47a5942014-06-30 16:20:04 -0700107 static void trimMemory(RenderThread& thread, int level);
John Recke1628b72014-05-23 15:11:19 -0700108
John Reck3b202512014-06-23 13:13:08 -0700109 static void invokeFunctor(RenderThread& thread, Functor* functor);
Stan Iliev03de0742016-07-07 12:35:54 -0400110 static bool isSkiaEnabled();
John Reck23b797a2014-01-03 18:08:34 -0800111
John Reck1949e792014-04-08 15:18:56 -0700112 Layer* createTextureLayer();
113
John Reck3b202512014-06-23 13:13:08 -0700114 ANDROID_API static void setTextureAtlas(RenderThread& thread,
115 const sp<GraphicBuffer>& buffer, int64_t* map, size_t mapSize);
John Reck66f0be62014-05-13 13:39:31 -0700116
John Reckf47a5942014-06-30 16:20:04 -0700117 void stopDrawing();
John Recka5dda642014-05-22 15:43:54 -0700118 void notifyFramePending();
119
John Reck4c9e59d2015-05-12 07:17:50 -0700120 FrameInfoVisualizer& profiler() { return mProfiler; }
John Reckfe5e7b72014-05-23 17:42:28 -0700121
John Reckba6adf62015-02-19 14:36:50 -0800122 void dumpFrames(int fd);
123 void resetFrameStats();
124
John Reckb36016c2015-03-11 08:50:53 -0700125 void setName(const std::string&& name) { mName = name; }
126 const std::string& name() { return mName; }
127
John Recke248bd12015-08-05 13:53:53 -0700128 void serializeDisplayListTree();
129
Skuhneea7a7fb2015-08-28 07:10:31 -0700130 void addRenderNode(RenderNode* node, bool placeFront) {
131 int pos = placeFront ? 0 : static_cast<int>(mRenderNodes.size());
Chris Craik0b7e8242015-10-28 16:50:44 -0700132 mRenderNodes.emplace(mRenderNodes.begin() + pos, node);
Skuhneea7a7fb2015-08-28 07:10:31 -0700133 }
134
135 void removeRenderNode(RenderNode* node) {
136 mRenderNodes.erase(std::remove(mRenderNodes.begin(), mRenderNodes.end(), node),
137 mRenderNodes.end());
138 }
139
Skuhneb8160872015-09-22 09:51:39 -0700140 void setContentDrawBounds(int left, int top, int right, int bottom) {
141 mContentDrawBounds.set(left, top, right, bottom);
Skuhneea7a7fb2015-08-28 07:10:31 -0700142 }
143
Chris Craike2e53a72015-10-28 15:55:40 -0700144 RenderState& getRenderState() {
145 return mRenderThread.renderState();
146 }
147
Andres Morales910beb82016-02-02 16:19:40 -0800148 void addFrameMetricsObserver(FrameMetricsObserver* observer) {
149 if (mFrameMetricsReporter.get() == nullptr) {
150 mFrameMetricsReporter.reset(new FrameMetricsReporter());
Andres Morales06f5bc72015-12-15 15:21:31 -0800151 }
152
Andres Morales910beb82016-02-02 16:19:40 -0800153 mFrameMetricsReporter->addObserver(observer);
Andres Morales06f5bc72015-12-15 15:21:31 -0800154 }
155
Andres Morales910beb82016-02-02 16:19:40 -0800156 void removeFrameMetricsObserver(FrameMetricsObserver* observer) {
157 if (mFrameMetricsReporter.get() != nullptr) {
158 mFrameMetricsReporter->removeObserver(observer);
159 if (!mFrameMetricsReporter->hasObservers()) {
160 mFrameMetricsReporter.reset(nullptr);
Andres Morales06f5bc72015-12-15 15:21:31 -0800161 }
162 }
163 }
164
John Reck38f6c032016-03-17 10:23:49 -0700165 // Used to queue up work that needs to be completed before this frame completes
166 ANDROID_API void enqueueFrameWork(std::function<void()>&& func);
167
John Reck28912a52016-04-18 14:34:18 -0700168 ANDROID_API int64_t getFrameNumber();
169
John Reck23b797a2014-01-03 18:08:34 -0800170private:
Stan Iliev03de0742016-07-07 12:35:54 -0400171 CanvasContext(RenderThread& thread, bool translucent, RenderNode* rootRenderNode,
172 IContextFactory* contextFactory);
173
John Recka5dda642014-05-22 15:43:54 -0700174 friend class RegisterFrameCallbackTask;
John Reck443a7142014-09-04 17:40:05 -0700175 // TODO: Replace with something better for layer & other GL object
176 // lifecycle tracking
177 friend class android::uirenderer::RenderState;
John Recka5dda642014-05-22 15:43:54 -0700178
John Reckf6481082016-02-02 15:18:23 -0800179 void setSurface(Surface* window);
John Reck4f02bf42014-01-03 18:09:17 -0800180
John Reck51f2d602016-04-06 07:50:47 -0700181 void freePrefetchedLayers(TreeObserver* observer);
John Reck998a6d82014-08-28 15:35:53 -0700182
John Reck38f6c032016-03-17 10:23:49 -0700183 void waitOnFences();
184
John Reck0def73a2016-07-01 16:19:13 -0700185 bool isSwapChainStuffed();
186
John Reck77c40102015-10-26 15:49:47 -0700187 EGLint mLastFrameWidth = 0;
188 EGLint mLastFrameHeight = 0;
Chris Craikddf22152015-10-14 17:42:47 -0700189
John Reck4f02bf42014-01-03 18:09:17 -0800190 RenderThread& mRenderThread;
John Reck3b202512014-06-23 13:13:08 -0700191 EglManager& mEglManager;
John Reckf6481082016-02-02 15:18:23 -0800192 sp<Surface> mNativeSurface;
John Reckedc524c2015-03-18 15:24:33 -0700193 EGLSurface mEglSurface = EGL_NO_SURFACE;
John Reck306f3312016-06-10 16:01:55 -0700194 // stopped indicates the CanvasContext will reject actual redraw operations,
195 // and defer repaint until it is un-stopped
John Reck8afcc762016-04-13 10:24:06 -0700196 bool mStopped = false;
John Reck306f3312016-06-10 16:01:55 -0700197 // CanvasContext is dirty if it has received an update that it has not
198 // painted onto its surface.
199 bool mIsDirty = false;
John Reckedc524c2015-03-18 15:24:33 -0700200 bool mBufferPreserved = false;
201 SwapBehavior mSwapBehavior = kSwap_default;
John Recke486d932015-10-28 09:21:19 -0700202 struct SwapHistory {
203 SkRect damage;
204 nsecs_t vsyncTime;
John Reck0def73a2016-07-01 16:19:13 -0700205 nsecs_t swapCompletedTime;
206 nsecs_t dequeueDuration;
207 nsecs_t queueDuration;
John Recke486d932015-10-28 09:21:19 -0700208 };
209
210 RingBuffer<SwapHistory, 3> mSwapHistory;
John Reck28912a52016-04-18 14:34:18 -0700211 int64_t mFrameNumber = -1;
John Reck4f02bf42014-01-03 18:09:17 -0800212
213 bool mOpaque;
Chris Craik98787e62015-11-13 10:55:30 -0800214#if HWUI_NEW_OPS
215 BakedOpRenderer::LightInfo mLightInfo;
Chris Craik6e068c012016-01-15 16:15:30 -0800216 FrameBuilder::LightGeometry mLightGeometry = { {0, 0, 0}, 0 };
Chris Craik6246d2782016-03-29 15:01:41 -0700217#else
218 OpenGLRenderer* mCanvas = nullptr;
Chris Craik98787e62015-11-13 10:55:30 -0800219#endif
220
John Reckedc524c2015-03-18 15:24:33 -0700221 bool mHaveNewSurface = false;
John Recke4267ea2014-06-03 15:53:15 -0700222 DamageAccumulator mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700223 LayerUpdateQueue mLayerUpdateQueue;
Chris Craik51d6a3d2014-12-22 17:16:56 -0800224 std::unique_ptr<AnimationContext> mAnimationContext;
John Recke45b1fd2014-04-15 09:50:16 -0700225
Skuhneea7a7fb2015-08-28 07:10:31 -0700226 std::vector< sp<RenderNode> > mRenderNodes;
John Reckfe5e7b72014-05-23 17:42:28 -0700227
John Reckedc524c2015-03-18 15:24:33 -0700228 FrameInfo* mCurrentFrameInfo = nullptr;
John Reck4c9e59d2015-05-12 07:17:50 -0700229 // Ring buffer large enough for 2 seconds worth of frames
230 RingBuffer<FrameInfo, 120> mFrames;
John Reckb36016c2015-03-11 08:50:53 -0700231 std::string mName;
John Reckedc524c2015-03-18 15:24:33 -0700232 JankTracker mJankTracker;
John Reck4c9e59d2015-05-12 07:17:50 -0700233 FrameInfoVisualizer mProfiler;
Andres Morales910beb82016-02-02 16:19:40 -0800234 std::unique_ptr<FrameMetricsReporter> mFrameMetricsReporter;
John Reck998a6d82014-08-28 15:35:53 -0700235
John Reck51f2d602016-04-06 07:50:47 -0700236 std::set<RenderNode*> mPrefetchedLayers;
Skuhneea7a7fb2015-08-28 07:10:31 -0700237
238 // Stores the bounds of the main content.
Skuhneb8160872015-09-22 09:51:39 -0700239 Rect mContentDrawBounds;
John Reck38f6c032016-03-17 10:23:49 -0700240
241 // TODO: This is really a Task<void> but that doesn't really work
242 // when Future<> expects to be able to get/set a value
243 struct FuncTask : public Task<bool> {
244 std::function<void()> func;
245 };
246 class FuncTaskProcessor;
247
248 std::vector< sp<FuncTask> > mFrameFences;
249 sp<TaskProcessor<bool> > mFrameWorkProcessor;
John Reck23b797a2014-01-03 18:08:34 -0800250};
251
252} /* namespace renderthread */
253} /* namespace uirenderer */
254} /* namespace android */
255#endif /* CANVASCONTEXT_H_ */