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John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef CANVASCONTEXT_H_
18#define CANVASCONTEXT_H_
19
John Reckba6adf62015-02-19 14:36:50 -080020#include "DamageAccumulator.h"
John Reckba6adf62015-02-19 14:36:50 -080021#include "FrameInfo.h"
John Reck4c9e59d2015-05-12 07:17:50 -070022#include "FrameInfoVisualizer.h"
Chris Craik0b7e8242015-10-28 16:50:44 -070023#include "IContextFactory.h"
24#include "LayerUpdateQueue.h"
John Reckba6adf62015-02-19 14:36:50 -080025#include "RenderNode.h"
26#include "utils/RingBuffer.h"
27#include "renderthread/RenderTask.h"
28#include "renderthread/RenderThread.h"
John Reck998a6d82014-08-28 15:35:53 -070029
Chris Craik98787e62015-11-13 10:55:30 -080030#if HWUI_NEW_OPS
Chris Craik9e7fcfd2015-11-25 13:27:33 -080031#include "BakedOpDispatcher.h"
Chris Craik98787e62015-11-13 10:55:30 -080032#include "BakedOpRenderer.h"
33#endif
34
John Reck23b797a2014-01-03 18:08:34 -080035#include <cutils/compiler.h>
36#include <EGL/egl.h>
John Reck19b6bcf2014-02-14 20:03:38 -080037#include <SkBitmap.h>
John Reckd04794a2015-05-08 10:04:36 -070038#include <SkRect.h>
John Reck4f02bf42014-01-03 18:09:17 -080039#include <utils/Functor.h>
40
John Reckba6adf62015-02-19 14:36:50 -080041#include <set>
John Reckb36016c2015-03-11 08:50:53 -070042#include <string>
Skuhneea7a7fb2015-08-28 07:10:31 -070043#include <vector>
John Reck23b797a2014-01-03 18:08:34 -080044
45namespace android {
46namespace uirenderer {
John Reck4f02bf42014-01-03 18:09:17 -080047
John Reck119907c2014-08-14 09:02:01 -070048class AnimationContext;
John Reck19b6bcf2014-02-14 20:03:38 -080049class DeferredLayerUpdater;
John Reck4f02bf42014-01-03 18:09:17 -080050class OpenGLRenderer;
51class Rect;
John Reck1949e792014-04-08 15:18:56 -070052class Layer;
John Reck443a7142014-09-04 17:40:05 -070053class RenderState;
John Reck4f02bf42014-01-03 18:09:17 -080054
John Reck23b797a2014-01-03 18:08:34 -080055namespace renderthread {
56
John Reck3b202512014-06-23 13:13:08 -070057class EglManager;
John Reck4f02bf42014-01-03 18:09:17 -080058
John Reck1125d1f2014-10-23 11:02:19 -070059enum SwapBehavior {
60 kSwap_default,
61 kSwap_discardBuffer,
62};
63
John Reck23b797a2014-01-03 18:08:34 -080064// This per-renderer class manages the bridge between the global EGL context
65// and the render surface.
John Reck119907c2014-08-14 09:02:01 -070066// TODO: Rename to Renderer or some other per-window, top-level manager
John Recke45b1fd2014-04-15 09:50:16 -070067class CanvasContext : public IFrameCallback {
John Reck23b797a2014-01-03 18:08:34 -080068public:
John Reck119907c2014-08-14 09:02:01 -070069 CanvasContext(RenderThread& thread, bool translucent, RenderNode* rootRenderNode,
70 IContextFactory* contextFactory);
John Recke45b1fd2014-04-15 09:50:16 -070071 virtual ~CanvasContext();
John Reck23b797a2014-01-03 18:08:34 -080072
John Reck1125d1f2014-10-23 11:02:19 -070073 // Won't take effect until next EGLSurface creation
74 void setSwapBehavior(SwapBehavior swapBehavior);
75
John Recka5dda642014-05-22 15:43:54 -070076 bool initialize(ANativeWindow* window);
77 void updateSurface(ANativeWindow* window);
John Reck01a5ea32014-12-03 13:01:07 -080078 bool pauseSurface(ANativeWindow* window);
John Reckaa95a882014-11-07 11:02:07 -080079 bool hasSurface() { return mNativeWindow.get(); }
80
Alan Viverette50210d92015-05-14 18:05:36 -070081 void setup(int width, int height, float lightRadius,
Chris Craik058fc642014-07-23 18:19:28 -070082 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha);
Alan Viverette50210d92015-05-14 18:05:36 -070083 void setLightCenter(const Vector3& lightCenter);
John Reck63a06672014-05-07 13:45:54 -070084 void setOpaque(bool opaque);
John Reck860d1552014-04-11 19:15:05 -070085 void makeCurrent();
John Reck68bfe0a2014-06-24 15:34:58 -070086 void processLayerUpdate(DeferredLayerUpdater* layerUpdater);
Skuhneea7a7fb2015-08-28 07:10:31 -070087 void prepareTree(TreeInfo& info, int64_t* uiFrameInfo,
88 int64_t syncQueued, RenderNode* target);
John Recke4267ea2014-06-03 15:53:15 -070089 void draw();
John Reck17035b02014-09-03 07:39:53 -070090 void destroy();
John Reck23b797a2014-01-03 18:08:34 -080091
Chris Craik0b7e8242015-10-28 16:50:44 -070092 // IFrameCallback, Choreographer-driven frame callback entry point
Chris Craikd41c4d82015-01-05 15:51:13 -080093 virtual void doFrame() override;
Skuhneea7a7fb2015-08-28 07:10:31 -070094 void prepareAndDraw(RenderNode* node);
John Recke45b1fd2014-04-15 09:50:16 -070095
John Reck3e824952014-08-20 10:08:39 -070096 void buildLayer(RenderNode* node);
John Reck19b6bcf2014-02-14 20:03:38 -080097 bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap);
John Reck998a6d82014-08-28 15:35:53 -070098 void markLayerInUse(RenderNode* node);
John Reck19b6bcf2014-02-14 20:03:38 -080099
John Reckf47a5942014-06-30 16:20:04 -0700100 void destroyHardwareResources();
101 static void trimMemory(RenderThread& thread, int level);
John Recke1628b72014-05-23 15:11:19 -0700102
John Reck3b202512014-06-23 13:13:08 -0700103 static void invokeFunctor(RenderThread& thread, Functor* functor);
John Reck23b797a2014-01-03 18:08:34 -0800104
John Reckfc53ef272014-02-11 10:40:25 -0800105 void runWithGlContext(RenderTask* task);
106
John Reck1949e792014-04-08 15:18:56 -0700107 Layer* createTextureLayer();
108
John Reck3b202512014-06-23 13:13:08 -0700109 ANDROID_API static void setTextureAtlas(RenderThread& thread,
110 const sp<GraphicBuffer>& buffer, int64_t* map, size_t mapSize);
John Reck66f0be62014-05-13 13:39:31 -0700111
John Reckf47a5942014-06-30 16:20:04 -0700112 void stopDrawing();
John Recka5dda642014-05-22 15:43:54 -0700113 void notifyFramePending();
114
John Reck4c9e59d2015-05-12 07:17:50 -0700115 FrameInfoVisualizer& profiler() { return mProfiler; }
John Reckfe5e7b72014-05-23 17:42:28 -0700116
John Reckba6adf62015-02-19 14:36:50 -0800117 void dumpFrames(int fd);
118 void resetFrameStats();
119
John Reckb36016c2015-03-11 08:50:53 -0700120 void setName(const std::string&& name) { mName = name; }
121 const std::string& name() { return mName; }
122
John Recke248bd12015-08-05 13:53:53 -0700123 void serializeDisplayListTree();
124
Skuhneea7a7fb2015-08-28 07:10:31 -0700125 void addRenderNode(RenderNode* node, bool placeFront) {
126 int pos = placeFront ? 0 : static_cast<int>(mRenderNodes.size());
Chris Craik0b7e8242015-10-28 16:50:44 -0700127 mRenderNodes.emplace(mRenderNodes.begin() + pos, node);
Skuhneea7a7fb2015-08-28 07:10:31 -0700128 }
129
130 void removeRenderNode(RenderNode* node) {
131 mRenderNodes.erase(std::remove(mRenderNodes.begin(), mRenderNodes.end(), node),
132 mRenderNodes.end());
133 }
134
Skuhneb8160872015-09-22 09:51:39 -0700135 void setContentDrawBounds(int left, int top, int right, int bottom) {
136 mContentDrawBounds.set(left, top, right, bottom);
Skuhneea7a7fb2015-08-28 07:10:31 -0700137 }
138
Chris Craike2e53a72015-10-28 15:55:40 -0700139 RenderState& getRenderState() {
140 return mRenderThread.renderState();
141 }
142
John Reck23b797a2014-01-03 18:08:34 -0800143private:
John Recka5dda642014-05-22 15:43:54 -0700144 friend class RegisterFrameCallbackTask;
John Reck443a7142014-09-04 17:40:05 -0700145 // TODO: Replace with something better for layer & other GL object
146 // lifecycle tracking
147 friend class android::uirenderer::RenderState;
John Recka5dda642014-05-22 15:43:54 -0700148
John Recka5dda642014-05-22 15:43:54 -0700149 void setSurface(ANativeWindow* window);
John Reckf7d9c1d2014-04-09 10:01:03 -0700150 void requireSurface();
John Reck4f02bf42014-01-03 18:09:17 -0800151
John Reck998a6d82014-08-28 15:35:53 -0700152 void freePrefetechedLayers();
153
John Reck77c40102015-10-26 15:49:47 -0700154 EGLint mLastFrameWidth = 0;
155 EGLint mLastFrameHeight = 0;
Chris Craikddf22152015-10-14 17:42:47 -0700156
John Reck4f02bf42014-01-03 18:09:17 -0800157 RenderThread& mRenderThread;
John Reck3b202512014-06-23 13:13:08 -0700158 EglManager& mEglManager;
John Recka5dda642014-05-22 15:43:54 -0700159 sp<ANativeWindow> mNativeWindow;
John Reckedc524c2015-03-18 15:24:33 -0700160 EGLSurface mEglSurface = EGL_NO_SURFACE;
161 bool mBufferPreserved = false;
162 SwapBehavior mSwapBehavior = kSwap_default;
John Recke486d932015-10-28 09:21:19 -0700163 struct SwapHistory {
164 SkRect damage;
165 nsecs_t vsyncTime;
166 nsecs_t swapTime;
167 };
168
169 RingBuffer<SwapHistory, 3> mSwapHistory;
John Reck4f02bf42014-01-03 18:09:17 -0800170
171 bool mOpaque;
John Reckedc524c2015-03-18 15:24:33 -0700172 OpenGLRenderer* mCanvas = nullptr;
Chris Craik98787e62015-11-13 10:55:30 -0800173#if HWUI_NEW_OPS
174 BakedOpRenderer::LightInfo mLightInfo;
175 Vector3 mLightCenter = { 0, 0, 0 };
176#endif
177
John Reckedc524c2015-03-18 15:24:33 -0700178 bool mHaveNewSurface = false;
John Recke4267ea2014-06-03 15:53:15 -0700179 DamageAccumulator mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700180 LayerUpdateQueue mLayerUpdateQueue;
Chris Craik51d6a3d2014-12-22 17:16:56 -0800181 std::unique_ptr<AnimationContext> mAnimationContext;
John Recke45b1fd2014-04-15 09:50:16 -0700182
Skuhneea7a7fb2015-08-28 07:10:31 -0700183 std::vector< sp<RenderNode> > mRenderNodes;
John Reckfe5e7b72014-05-23 17:42:28 -0700184
John Reckedc524c2015-03-18 15:24:33 -0700185 FrameInfo* mCurrentFrameInfo = nullptr;
John Reck4c9e59d2015-05-12 07:17:50 -0700186 // Ring buffer large enough for 2 seconds worth of frames
187 RingBuffer<FrameInfo, 120> mFrames;
John Reckb36016c2015-03-11 08:50:53 -0700188 std::string mName;
John Reckedc524c2015-03-18 15:24:33 -0700189 JankTracker mJankTracker;
John Reck4c9e59d2015-05-12 07:17:50 -0700190 FrameInfoVisualizer mProfiler;
John Reck998a6d82014-08-28 15:35:53 -0700191
192 std::set<RenderNode*> mPrefetechedLayers;
Skuhneea7a7fb2015-08-28 07:10:31 -0700193
194 // Stores the bounds of the main content.
Skuhneb8160872015-09-22 09:51:39 -0700195 Rect mContentDrawBounds;
John Reck23b797a2014-01-03 18:08:34 -0800196};
197
198} /* namespace renderthread */
199} /* namespace uirenderer */
200} /* namespace android */
201#endif /* CANVASCONTEXT_H_ */