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John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef CANVASCONTEXT_H_
18#define CANVASCONTEXT_H_
19
John Reckba6adf62015-02-19 14:36:50 -080020#include "DamageAccumulator.h"
John Reckba6adf62015-02-19 14:36:50 -080021#include "FrameInfo.h"
John Reck4c9e59d2015-05-12 07:17:50 -070022#include "FrameInfoVisualizer.h"
Chris Craik0b7e8242015-10-28 16:50:44 -070023#include "IContextFactory.h"
24#include "LayerUpdateQueue.h"
John Reckba6adf62015-02-19 14:36:50 -080025#include "RenderNode.h"
26#include "utils/RingBuffer.h"
27#include "renderthread/RenderTask.h"
28#include "renderthread/RenderThread.h"
John Reck998a6d82014-08-28 15:35:53 -070029
Chris Craik98787e62015-11-13 10:55:30 -080030#if HWUI_NEW_OPS
31#include "BakedOpRenderer.h"
32#endif
33
John Reck23b797a2014-01-03 18:08:34 -080034#include <cutils/compiler.h>
35#include <EGL/egl.h>
John Reck19b6bcf2014-02-14 20:03:38 -080036#include <SkBitmap.h>
John Reckd04794a2015-05-08 10:04:36 -070037#include <SkRect.h>
John Reck4f02bf42014-01-03 18:09:17 -080038#include <utils/Functor.h>
39
John Reckba6adf62015-02-19 14:36:50 -080040#include <set>
John Reckb36016c2015-03-11 08:50:53 -070041#include <string>
Skuhneea7a7fb2015-08-28 07:10:31 -070042#include <vector>
John Reck23b797a2014-01-03 18:08:34 -080043
44namespace android {
45namespace uirenderer {
John Reck4f02bf42014-01-03 18:09:17 -080046
John Reck119907c2014-08-14 09:02:01 -070047class AnimationContext;
John Reck19b6bcf2014-02-14 20:03:38 -080048class DeferredLayerUpdater;
John Reck4f02bf42014-01-03 18:09:17 -080049class OpenGLRenderer;
50class Rect;
John Reck1949e792014-04-08 15:18:56 -070051class Layer;
John Reck443a7142014-09-04 17:40:05 -070052class RenderState;
John Reck4f02bf42014-01-03 18:09:17 -080053
John Reck23b797a2014-01-03 18:08:34 -080054namespace renderthread {
55
John Reck3b202512014-06-23 13:13:08 -070056class EglManager;
John Reck4f02bf42014-01-03 18:09:17 -080057
John Reck1125d1f2014-10-23 11:02:19 -070058enum SwapBehavior {
59 kSwap_default,
60 kSwap_discardBuffer,
61};
62
John Reck23b797a2014-01-03 18:08:34 -080063// This per-renderer class manages the bridge between the global EGL context
64// and the render surface.
John Reck119907c2014-08-14 09:02:01 -070065// TODO: Rename to Renderer or some other per-window, top-level manager
John Recke45b1fd2014-04-15 09:50:16 -070066class CanvasContext : public IFrameCallback {
John Reck23b797a2014-01-03 18:08:34 -080067public:
John Reck119907c2014-08-14 09:02:01 -070068 CanvasContext(RenderThread& thread, bool translucent, RenderNode* rootRenderNode,
69 IContextFactory* contextFactory);
John Recke45b1fd2014-04-15 09:50:16 -070070 virtual ~CanvasContext();
John Reck23b797a2014-01-03 18:08:34 -080071
John Reck1125d1f2014-10-23 11:02:19 -070072 // Won't take effect until next EGLSurface creation
73 void setSwapBehavior(SwapBehavior swapBehavior);
74
John Recka5dda642014-05-22 15:43:54 -070075 bool initialize(ANativeWindow* window);
76 void updateSurface(ANativeWindow* window);
John Reck01a5ea32014-12-03 13:01:07 -080077 bool pauseSurface(ANativeWindow* window);
John Reckaa95a882014-11-07 11:02:07 -080078 bool hasSurface() { return mNativeWindow.get(); }
79
Alan Viverette50210d92015-05-14 18:05:36 -070080 void setup(int width, int height, float lightRadius,
Chris Craik058fc642014-07-23 18:19:28 -070081 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha);
Alan Viverette50210d92015-05-14 18:05:36 -070082 void setLightCenter(const Vector3& lightCenter);
John Reck63a06672014-05-07 13:45:54 -070083 void setOpaque(bool opaque);
John Reck860d1552014-04-11 19:15:05 -070084 void makeCurrent();
John Reck68bfe0a2014-06-24 15:34:58 -070085 void processLayerUpdate(DeferredLayerUpdater* layerUpdater);
Skuhneea7a7fb2015-08-28 07:10:31 -070086 void prepareTree(TreeInfo& info, int64_t* uiFrameInfo,
87 int64_t syncQueued, RenderNode* target);
John Recke4267ea2014-06-03 15:53:15 -070088 void draw();
John Reck17035b02014-09-03 07:39:53 -070089 void destroy();
John Reck23b797a2014-01-03 18:08:34 -080090
Chris Craik0b7e8242015-10-28 16:50:44 -070091 // IFrameCallback, Choreographer-driven frame callback entry point
Chris Craikd41c4d82015-01-05 15:51:13 -080092 virtual void doFrame() override;
Skuhneea7a7fb2015-08-28 07:10:31 -070093 void prepareAndDraw(RenderNode* node);
John Recke45b1fd2014-04-15 09:50:16 -070094
John Reck3e824952014-08-20 10:08:39 -070095 void buildLayer(RenderNode* node);
John Reck19b6bcf2014-02-14 20:03:38 -080096 bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap);
John Reck998a6d82014-08-28 15:35:53 -070097 void markLayerInUse(RenderNode* node);
John Reck19b6bcf2014-02-14 20:03:38 -080098
John Reckf47a5942014-06-30 16:20:04 -070099 void destroyHardwareResources();
100 static void trimMemory(RenderThread& thread, int level);
John Recke1628b72014-05-23 15:11:19 -0700101
John Reck3b202512014-06-23 13:13:08 -0700102 static void invokeFunctor(RenderThread& thread, Functor* functor);
John Reck23b797a2014-01-03 18:08:34 -0800103
John Reckfc53ef272014-02-11 10:40:25 -0800104 void runWithGlContext(RenderTask* task);
105
John Reck1949e792014-04-08 15:18:56 -0700106 Layer* createTextureLayer();
107
John Reck3b202512014-06-23 13:13:08 -0700108 ANDROID_API static void setTextureAtlas(RenderThread& thread,
109 const sp<GraphicBuffer>& buffer, int64_t* map, size_t mapSize);
John Reck66f0be62014-05-13 13:39:31 -0700110
John Reckf47a5942014-06-30 16:20:04 -0700111 void stopDrawing();
John Recka5dda642014-05-22 15:43:54 -0700112 void notifyFramePending();
113
John Reck4c9e59d2015-05-12 07:17:50 -0700114 FrameInfoVisualizer& profiler() { return mProfiler; }
John Reckfe5e7b72014-05-23 17:42:28 -0700115
John Reckba6adf62015-02-19 14:36:50 -0800116 void dumpFrames(int fd);
117 void resetFrameStats();
118
John Reckb36016c2015-03-11 08:50:53 -0700119 void setName(const std::string&& name) { mName = name; }
120 const std::string& name() { return mName; }
121
John Recke248bd12015-08-05 13:53:53 -0700122 void serializeDisplayListTree();
123
Skuhneea7a7fb2015-08-28 07:10:31 -0700124 void addRenderNode(RenderNode* node, bool placeFront) {
125 int pos = placeFront ? 0 : static_cast<int>(mRenderNodes.size());
Chris Craik0b7e8242015-10-28 16:50:44 -0700126 mRenderNodes.emplace(mRenderNodes.begin() + pos, node);
Skuhneea7a7fb2015-08-28 07:10:31 -0700127 }
128
129 void removeRenderNode(RenderNode* node) {
130 mRenderNodes.erase(std::remove(mRenderNodes.begin(), mRenderNodes.end(), node),
131 mRenderNodes.end());
132 }
133
Skuhneb8160872015-09-22 09:51:39 -0700134 void setContentDrawBounds(int left, int top, int right, int bottom) {
135 mContentDrawBounds.set(left, top, right, bottom);
Skuhneea7a7fb2015-08-28 07:10:31 -0700136 }
137
Chris Craike2e53a72015-10-28 15:55:40 -0700138 RenderState& getRenderState() {
139 return mRenderThread.renderState();
140 }
141
John Reck23b797a2014-01-03 18:08:34 -0800142private:
John Recka5dda642014-05-22 15:43:54 -0700143 friend class RegisterFrameCallbackTask;
John Reck443a7142014-09-04 17:40:05 -0700144 // TODO: Replace with something better for layer & other GL object
145 // lifecycle tracking
146 friend class android::uirenderer::RenderState;
John Recka5dda642014-05-22 15:43:54 -0700147
John Recka5dda642014-05-22 15:43:54 -0700148 void setSurface(ANativeWindow* window);
John Reckf7d9c1d2014-04-09 10:01:03 -0700149 void requireSurface();
John Reck4f02bf42014-01-03 18:09:17 -0800150
John Reck998a6d82014-08-28 15:35:53 -0700151 void freePrefetechedLayers();
152
John Reck77c40102015-10-26 15:49:47 -0700153 EGLint mLastFrameWidth = 0;
154 EGLint mLastFrameHeight = 0;
Chris Craikddf22152015-10-14 17:42:47 -0700155
John Reck4f02bf42014-01-03 18:09:17 -0800156 RenderThread& mRenderThread;
John Reck3b202512014-06-23 13:13:08 -0700157 EglManager& mEglManager;
John Recka5dda642014-05-22 15:43:54 -0700158 sp<ANativeWindow> mNativeWindow;
John Reckedc524c2015-03-18 15:24:33 -0700159 EGLSurface mEglSurface = EGL_NO_SURFACE;
160 bool mBufferPreserved = false;
161 SwapBehavior mSwapBehavior = kSwap_default;
John Recke486d932015-10-28 09:21:19 -0700162 struct SwapHistory {
163 SkRect damage;
164 nsecs_t vsyncTime;
165 nsecs_t swapTime;
166 };
167
168 RingBuffer<SwapHistory, 3> mSwapHistory;
John Reck4f02bf42014-01-03 18:09:17 -0800169
170 bool mOpaque;
John Reckedc524c2015-03-18 15:24:33 -0700171 OpenGLRenderer* mCanvas = nullptr;
Chris Craik98787e62015-11-13 10:55:30 -0800172#if HWUI_NEW_OPS
173 BakedOpRenderer::LightInfo mLightInfo;
174 Vector3 mLightCenter = { 0, 0, 0 };
175#endif
176
John Reckedc524c2015-03-18 15:24:33 -0700177 bool mHaveNewSurface = false;
John Recke4267ea2014-06-03 15:53:15 -0700178 DamageAccumulator mDamageAccumulator;
Chris Craik0b7e8242015-10-28 16:50:44 -0700179 LayerUpdateQueue mLayerUpdateQueue;
Chris Craik51d6a3d2014-12-22 17:16:56 -0800180 std::unique_ptr<AnimationContext> mAnimationContext;
John Recke45b1fd2014-04-15 09:50:16 -0700181
Skuhneea7a7fb2015-08-28 07:10:31 -0700182 std::vector< sp<RenderNode> > mRenderNodes;
John Reckfe5e7b72014-05-23 17:42:28 -0700183
John Reckedc524c2015-03-18 15:24:33 -0700184 FrameInfo* mCurrentFrameInfo = nullptr;
John Reck4c9e59d2015-05-12 07:17:50 -0700185 // Ring buffer large enough for 2 seconds worth of frames
186 RingBuffer<FrameInfo, 120> mFrames;
John Reckb36016c2015-03-11 08:50:53 -0700187 std::string mName;
John Reckedc524c2015-03-18 15:24:33 -0700188 JankTracker mJankTracker;
John Reck4c9e59d2015-05-12 07:17:50 -0700189 FrameInfoVisualizer mProfiler;
John Reck998a6d82014-08-28 15:35:53 -0700190
191 std::set<RenderNode*> mPrefetechedLayers;
Skuhneea7a7fb2015-08-28 07:10:31 -0700192
193 // Stores the bounds of the main content.
Skuhneb8160872015-09-22 09:51:39 -0700194 Rect mContentDrawBounds;
John Reck23b797a2014-01-03 18:08:34 -0800195};
196
197} /* namespace renderthread */
198} /* namespace uirenderer */
199} /* namespace android */
200#endif /* CANVASCONTEXT_H_ */