| /* | 
 |  * Copyright (C) 2006 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | // | 
 | // Provide access to read-only assets. | 
 | // | 
 |  | 
 | #define LOG_TAG "asset" | 
 | #define ATRACE_TAG ATRACE_TAG_RESOURCES | 
 | //#define LOG_NDEBUG 0 | 
 |  | 
 | #include <androidfw/Asset.h> | 
 | #include <androidfw/AssetDir.h> | 
 | #include <androidfw/AssetManager.h> | 
 | #include <androidfw/misc.h> | 
 | #include <androidfw/ResourceTypes.h> | 
 | #include <androidfw/ZipFileRO.h> | 
 | #include <utils/Atomic.h> | 
 | #include <utils/Log.h> | 
 | #include <utils/String8.h> | 
 | #include <utils/String8.h> | 
 | #include <utils/threads.h> | 
 | #include <utils/Timers.h> | 
 | #ifdef HAVE_ANDROID_OS | 
 | #include <cutils/trace.h> | 
 | #endif | 
 |  | 
 | #include <assert.h> | 
 | #include <dirent.h> | 
 | #include <errno.h> | 
 | #include <string.h> // strerror | 
 | #include <strings.h> | 
 |  | 
 | #ifndef TEMP_FAILURE_RETRY | 
 | /* Used to retry syscalls that can return EINTR. */ | 
 | #define TEMP_FAILURE_RETRY(exp) ({         \ | 
 |     typeof (exp) _rc;                      \ | 
 |     do {                                   \ | 
 |         _rc = (exp);                       \ | 
 |     } while (_rc == -1 && errno == EINTR); \ | 
 |     _rc; }) | 
 | #endif | 
 |  | 
 | #ifdef HAVE_ANDROID_OS | 
 | #define MY_TRACE_BEGIN(x) ATRACE_BEGIN(x) | 
 | #define MY_TRACE_END() ATRACE_END() | 
 | #else | 
 | #define MY_TRACE_BEGIN(x) | 
 | #define MY_TRACE_END() | 
 | #endif | 
 |  | 
 | using namespace android; | 
 |  | 
 | /* | 
 |  * Names for default app, locale, and vendor.  We might want to change | 
 |  * these to be an actual locale, e.g. always use en-US as the default. | 
 |  */ | 
 | static const char* kDefaultLocale = "default"; | 
 | static const char* kDefaultVendor = "default"; | 
 | static const char* kAssetsRoot = "assets"; | 
 | static const char* kAppZipName = NULL; //"classes.jar"; | 
 | static const char* kSystemAssets = "framework/framework-res.apk"; | 
 | static const char* kResourceCache = "resource-cache"; | 
 | static const char* kAndroidManifest = "AndroidManifest.xml"; | 
 |  | 
 | static const char* kExcludeExtension = ".EXCLUDE"; | 
 |  | 
 | static Asset* const kExcludedAsset = (Asset*) 0xd000000d; | 
 |  | 
 | static volatile int32_t gCount = 0; | 
 |  | 
 | const char* AssetManager::RESOURCES_FILENAME = "resources.arsc"; | 
 | const char* AssetManager::IDMAP_BIN = "/system/bin/idmap"; | 
 | const char* AssetManager::OVERLAY_DIR = "/vendor/overlay"; | 
 | const char* AssetManager::TARGET_PACKAGE_NAME = "android"; | 
 | const char* AssetManager::TARGET_APK_PATH = "/system/framework/framework-res.apk"; | 
 | const char* AssetManager::IDMAP_DIR = "/data/resource-cache"; | 
 |  | 
 | namespace { | 
 |     String8 idmapPathForPackagePath(const String8& pkgPath) | 
 |     { | 
 |         const char* root = getenv("ANDROID_DATA"); | 
 |         LOG_ALWAYS_FATAL_IF(root == NULL, "ANDROID_DATA not set"); | 
 |         String8 path(root); | 
 |         path.appendPath(kResourceCache); | 
 |  | 
 |         char buf[256]; // 256 chars should be enough for anyone... | 
 |         strncpy(buf, pkgPath.string(), 255); | 
 |         buf[255] = '\0'; | 
 |         char* filename = buf; | 
 |         while (*filename && *filename == '/') { | 
 |             ++filename; | 
 |         } | 
 |         char* p = filename; | 
 |         while (*p) { | 
 |             if (*p == '/') { | 
 |                 *p = '@'; | 
 |             } | 
 |             ++p; | 
 |         } | 
 |         path.appendPath(filename); | 
 |         path.append("@idmap"); | 
 |  | 
 |         return path; | 
 |     } | 
 |  | 
 |     /* | 
 |      * Like strdup(), but uses C++ "new" operator instead of malloc. | 
 |      */ | 
 |     static char* strdupNew(const char* str) | 
 |     { | 
 |         char* newStr; | 
 |         int len; | 
 |  | 
 |         if (str == NULL) | 
 |             return NULL; | 
 |  | 
 |         len = strlen(str); | 
 |         newStr = new char[len+1]; | 
 |         memcpy(newStr, str, len+1); | 
 |  | 
 |         return newStr; | 
 |     } | 
 | } | 
 |  | 
 | /* | 
 |  * =========================================================================== | 
 |  *      AssetManager | 
 |  * =========================================================================== | 
 |  */ | 
 |  | 
 | int32_t AssetManager::getGlobalCount() | 
 | { | 
 |     return gCount; | 
 | } | 
 |  | 
 | AssetManager::AssetManager(CacheMode cacheMode) | 
 |     : mLocale(NULL), mVendor(NULL), | 
 |       mResources(NULL), mConfig(new ResTable_config), | 
 |       mCacheMode(cacheMode), mCacheValid(false) | 
 | { | 
 |     int count = android_atomic_inc(&gCount)+1; | 
 |     //ALOGI("Creating AssetManager %p #%d\n", this, count); | 
 |     memset(mConfig, 0, sizeof(ResTable_config)); | 
 | } | 
 |  | 
 | AssetManager::~AssetManager(void) | 
 | { | 
 |     int count = android_atomic_dec(&gCount); | 
 |     //ALOGI("Destroying AssetManager in %p #%d\n", this, count); | 
 |  | 
 |     delete mConfig; | 
 |     delete mResources; | 
 |  | 
 |     // don't have a String class yet, so make sure we clean up | 
 |     delete[] mLocale; | 
 |     delete[] mVendor; | 
 | } | 
 |  | 
 | bool AssetManager::addAssetPath(const String8& path, int32_t* cookie) | 
 | { | 
 |     AutoMutex _l(mLock); | 
 |  | 
 |     asset_path ap; | 
 |  | 
 |     String8 realPath(path); | 
 |     if (kAppZipName) { | 
 |         realPath.appendPath(kAppZipName); | 
 |     } | 
 |     ap.type = ::getFileType(realPath.string()); | 
 |     if (ap.type == kFileTypeRegular) { | 
 |         ap.path = realPath; | 
 |     } else { | 
 |         ap.path = path; | 
 |         ap.type = ::getFileType(path.string()); | 
 |         if (ap.type != kFileTypeDirectory && ap.type != kFileTypeRegular) { | 
 |             ALOGW("Asset path %s is neither a directory nor file (type=%d).", | 
 |                  path.string(), (int)ap.type); | 
 |             return false; | 
 |         } | 
 |     } | 
 |  | 
 |     // Skip if we have it already. | 
 |     for (size_t i=0; i<mAssetPaths.size(); i++) { | 
 |         if (mAssetPaths[i].path == ap.path) { | 
 |             if (cookie) { | 
 |                 *cookie = static_cast<int32_t>(i+1); | 
 |             } | 
 |             return true; | 
 |         } | 
 |     } | 
 |  | 
 |     ALOGV("In %p Asset %s path: %s", this, | 
 |          ap.type == kFileTypeDirectory ? "dir" : "zip", ap.path.string()); | 
 |  | 
 |     // Check that the path has an AndroidManifest.xml | 
 |     Asset* manifestAsset = const_cast<AssetManager*>(this)->openNonAssetInPathLocked( | 
 |             kAndroidManifest, Asset::ACCESS_BUFFER, ap); | 
 |     if (manifestAsset == NULL) { | 
 |         // This asset path does not contain any resources. | 
 |         delete manifestAsset; | 
 |         return false; | 
 |     } | 
 |     delete manifestAsset; | 
 |  | 
 |     mAssetPaths.add(ap); | 
 |  | 
 |     // new paths are always added at the end | 
 |     if (cookie) { | 
 |         *cookie = static_cast<int32_t>(mAssetPaths.size()); | 
 |     } | 
 |  | 
 | #ifdef HAVE_ANDROID_OS | 
 |     // Load overlays, if any | 
 |     asset_path oap; | 
 |     for (size_t idx = 0; mZipSet.getOverlay(ap.path, idx, &oap); idx++) { | 
 |         mAssetPaths.add(oap); | 
 |     } | 
 | #endif | 
 |  | 
 |     if (mResources != NULL) { | 
 |         appendPathToResTable(ap); | 
 |     } | 
 |  | 
 |     return true; | 
 | } | 
 |  | 
 | bool AssetManager::addOverlayPath(const String8& packagePath, int32_t* cookie) | 
 | { | 
 |     const String8 idmapPath = idmapPathForPackagePath(packagePath); | 
 |  | 
 |     AutoMutex _l(mLock); | 
 |  | 
 |     for (size_t i = 0; i < mAssetPaths.size(); ++i) { | 
 |         if (mAssetPaths[i].idmap == idmapPath) { | 
 |            *cookie = static_cast<int32_t>(i + 1); | 
 |             return true; | 
 |          } | 
 |      } | 
 |  | 
 |     Asset* idmap = NULL; | 
 |     if ((idmap = openAssetFromFileLocked(idmapPath, Asset::ACCESS_BUFFER)) == NULL) { | 
 |         ALOGW("failed to open idmap file %s\n", idmapPath.string()); | 
 |         return false; | 
 |     } | 
 |  | 
 |     String8 targetPath; | 
 |     String8 overlayPath; | 
 |     if (!ResTable::getIdmapInfo(idmap->getBuffer(false), idmap->getLength(), | 
 |                 NULL, NULL, NULL, &targetPath, &overlayPath)) { | 
 |         ALOGW("failed to read idmap file %s\n", idmapPath.string()); | 
 |         delete idmap; | 
 |         return false; | 
 |     } | 
 |     delete idmap; | 
 |  | 
 |     if (overlayPath != packagePath) { | 
 |         ALOGW("idmap file %s inconcistent: expected path %s does not match actual path %s\n", | 
 |                 idmapPath.string(), packagePath.string(), overlayPath.string()); | 
 |         return false; | 
 |     } | 
 |     if (access(targetPath.string(), R_OK) != 0) { | 
 |         ALOGW("failed to access file %s: %s\n", targetPath.string(), strerror(errno)); | 
 |         return false; | 
 |     } | 
 |     if (access(idmapPath.string(), R_OK) != 0) { | 
 |         ALOGW("failed to access file %s: %s\n", idmapPath.string(), strerror(errno)); | 
 |         return false; | 
 |     } | 
 |     if (access(overlayPath.string(), R_OK) != 0) { | 
 |         ALOGW("failed to access file %s: %s\n", overlayPath.string(), strerror(errno)); | 
 |         return false; | 
 |     } | 
 |  | 
 |     asset_path oap; | 
 |     oap.path = overlayPath; | 
 |     oap.type = ::getFileType(overlayPath.string()); | 
 |     oap.idmap = idmapPath; | 
 | #if 0 | 
 |     ALOGD("Overlay added: targetPath=%s overlayPath=%s idmapPath=%s\n", | 
 |             targetPath.string(), overlayPath.string(), idmapPath.string()); | 
 | #endif | 
 |     mAssetPaths.add(oap); | 
 |     *cookie = static_cast<int32_t>(mAssetPaths.size()); | 
 |  | 
 |     return true; | 
 |  } | 
 |  | 
 | bool AssetManager::createIdmap(const char* targetApkPath, const char* overlayApkPath, | 
 |         uint32_t targetCrc, uint32_t overlayCrc, uint32_t** outData, size_t* outSize) | 
 | { | 
 |     AutoMutex _l(mLock); | 
 |     const String8 paths[2] = { String8(targetApkPath), String8(overlayApkPath) }; | 
 |     ResTable tables[2]; | 
 |  | 
 |     for (int i = 0; i < 2; ++i) { | 
 |         asset_path ap; | 
 |         ap.type = kFileTypeRegular; | 
 |         ap.path = paths[i]; | 
 |         Asset* ass = openNonAssetInPathLocked("resources.arsc", Asset::ACCESS_BUFFER, ap); | 
 |         if (ass == NULL) { | 
 |             ALOGW("failed to find resources.arsc in %s\n", ap.path.string()); | 
 |             return false; | 
 |         } | 
 |         tables[i].add(ass); | 
 |     } | 
 |  | 
 |     return tables[0].createIdmap(tables[1], targetCrc, overlayCrc, | 
 |             targetApkPath, overlayApkPath, (void**)outData, outSize) == NO_ERROR; | 
 | } | 
 |  | 
 | bool AssetManager::addDefaultAssets() | 
 | { | 
 |     const char* root = getenv("ANDROID_ROOT"); | 
 |     LOG_ALWAYS_FATAL_IF(root == NULL, "ANDROID_ROOT not set"); | 
 |  | 
 |     String8 path(root); | 
 |     path.appendPath(kSystemAssets); | 
 |  | 
 |     return addAssetPath(path, NULL); | 
 | } | 
 |  | 
 | int32_t AssetManager::nextAssetPath(const int32_t cookie) const | 
 | { | 
 |     AutoMutex _l(mLock); | 
 |     const size_t next = static_cast<size_t>(cookie) + 1; | 
 |     return next > mAssetPaths.size() ? -1 : next; | 
 | } | 
 |  | 
 | String8 AssetManager::getAssetPath(const int32_t cookie) const | 
 | { | 
 |     AutoMutex _l(mLock); | 
 |     const size_t which = static_cast<size_t>(cookie) - 1; | 
 |     if (which < mAssetPaths.size()) { | 
 |         return mAssetPaths[which].path; | 
 |     } | 
 |     return String8(); | 
 | } | 
 |  | 
 | /* | 
 |  * Set the current locale.  Use NULL to indicate no locale. | 
 |  * | 
 |  * Close and reopen Zip archives as appropriate, and reset cached | 
 |  * information in the locale-specific sections of the tree. | 
 |  */ | 
 | void AssetManager::setLocale(const char* locale) | 
 | { | 
 |     AutoMutex _l(mLock); | 
 |     setLocaleLocked(locale); | 
 | } | 
 |  | 
 |  | 
 | static const char kFilPrefix[] = "fil"; | 
 | static const char kTlPrefix[] = "tl"; | 
 |  | 
 | // The sizes of the prefixes, excluding the 0 suffix. | 
 | // char. | 
 | static const int kFilPrefixLen = sizeof(kFilPrefix) - 1; | 
 | static const int kTlPrefixLen = sizeof(kTlPrefix) - 1; | 
 |  | 
 | void AssetManager::setLocaleLocked(const char* locale) | 
 | { | 
 |     if (mLocale != NULL) { | 
 |         /* previously set, purge cached data */ | 
 |         purgeFileNameCacheLocked(); | 
 |         //mZipSet.purgeLocale(); | 
 |         delete[] mLocale; | 
 |     } | 
 |  | 
 |     // If we're attempting to set a locale that starts with "fil", | 
 |     // we should convert it to "tl" for backwards compatibility since | 
 |     // we've been using "tl" instead of "fil" prior to L. | 
 |     // | 
 |     // If the resource table already has entries for "fil", we use that | 
 |     // instead of attempting a fallback. | 
 |     if (strncmp(locale, kFilPrefix, kFilPrefixLen) == 0) { | 
 |         Vector<String8> locales; | 
 |         ResTable* res = mResources; | 
 |         if (res != NULL) { | 
 |             res->getLocales(&locales); | 
 |         } | 
 |         const size_t localesSize = locales.size(); | 
 |         bool hasFil = false; | 
 |         for (size_t i = 0; i < localesSize; ++i) { | 
 |             if (locales[i].find(kFilPrefix) == 0) { | 
 |                 hasFil = true; | 
 |                 break; | 
 |             } | 
 |         } | 
 |  | 
 |  | 
 |         if (!hasFil) { | 
 |             const size_t newLocaleLen = strlen(locale); | 
 |             // This isn't a bug. We really do want mLocale to be 1 byte | 
 |             // shorter than locale, because we're replacing "fil-" with | 
 |             // "tl-". | 
 |             mLocale = new char[newLocaleLen]; | 
 |             // Copy over "tl". | 
 |             memcpy(mLocale, kTlPrefix, kTlPrefixLen); | 
 |             // Copy the rest of |locale|, including the terminating '\0'. | 
 |             memcpy(mLocale + kTlPrefixLen, locale + kFilPrefixLen, | 
 |                    newLocaleLen - kFilPrefixLen + 1); | 
 |             updateResourceParamsLocked(); | 
 |             return; | 
 |         } | 
 |     } | 
 |  | 
 |     mLocale = strdupNew(locale); | 
 |     updateResourceParamsLocked(); | 
 | } | 
 |  | 
 | /* | 
 |  * Set the current vendor.  Use NULL to indicate no vendor. | 
 |  * | 
 |  * Close and reopen Zip archives as appropriate, and reset cached | 
 |  * information in the vendor-specific sections of the tree. | 
 |  */ | 
 | void AssetManager::setVendor(const char* vendor) | 
 | { | 
 |     AutoMutex _l(mLock); | 
 |  | 
 |     if (mVendor != NULL) { | 
 |         /* previously set, purge cached data */ | 
 |         purgeFileNameCacheLocked(); | 
 |         //mZipSet.purgeVendor(); | 
 |         delete[] mVendor; | 
 |     } | 
 |     mVendor = strdupNew(vendor); | 
 | } | 
 |  | 
 | void AssetManager::setConfiguration(const ResTable_config& config, const char* locale) | 
 | { | 
 |     AutoMutex _l(mLock); | 
 |     *mConfig = config; | 
 |     if (locale) { | 
 |         setLocaleLocked(locale); | 
 |     } else if (config.language[0] != 0) { | 
 |         char spec[RESTABLE_MAX_LOCALE_LEN]; | 
 |         config.getBcp47Locale(spec); | 
 |         setLocaleLocked(spec); | 
 |     } else { | 
 |         updateResourceParamsLocked(); | 
 |     } | 
 | } | 
 |  | 
 | void AssetManager::getConfiguration(ResTable_config* outConfig) const | 
 | { | 
 |     AutoMutex _l(mLock); | 
 |     *outConfig = *mConfig; | 
 | } | 
 |  | 
 | /* | 
 |  * Open an asset. | 
 |  * | 
 |  * The data could be; | 
 |  *  - In a file on disk (assetBase + fileName). | 
 |  *  - In a compressed file on disk (assetBase + fileName.gz). | 
 |  *  - In a Zip archive, uncompressed or compressed. | 
 |  * | 
 |  * It can be in a number of different directories and Zip archives. | 
 |  * The search order is: | 
 |  *  - [appname] | 
 |  *    - locale + vendor | 
 |  *    - "default" + vendor | 
 |  *    - locale + "default" | 
 |  *    - "default + "default" | 
 |  *  - "common" | 
 |  *    - (same as above) | 
 |  * | 
 |  * To find a particular file, we have to try up to eight paths with | 
 |  * all three forms of data. | 
 |  * | 
 |  * We should probably reject requests for "illegal" filenames, e.g. those | 
 |  * with illegal characters or "../" backward relative paths. | 
 |  */ | 
 | Asset* AssetManager::open(const char* fileName, AccessMode mode) | 
 | { | 
 |     AutoMutex _l(mLock); | 
 |  | 
 |     LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager"); | 
 |  | 
 |  | 
 |     if (mCacheMode != CACHE_OFF && !mCacheValid) | 
 |         loadFileNameCacheLocked(); | 
 |  | 
 |     String8 assetName(kAssetsRoot); | 
 |     assetName.appendPath(fileName); | 
 |  | 
 |     /* | 
 |      * For each top-level asset path, search for the asset. | 
 |      */ | 
 |  | 
 |     size_t i = mAssetPaths.size(); | 
 |     while (i > 0) { | 
 |         i--; | 
 |         ALOGV("Looking for asset '%s' in '%s'\n", | 
 |                 assetName.string(), mAssetPaths.itemAt(i).path.string()); | 
 |         Asset* pAsset = openNonAssetInPathLocked(assetName.string(), mode, mAssetPaths.itemAt(i)); | 
 |         if (pAsset != NULL) { | 
 |             return pAsset != kExcludedAsset ? pAsset : NULL; | 
 |         } | 
 |     } | 
 |  | 
 |     return NULL; | 
 | } | 
 |  | 
 | /* | 
 |  * Open a non-asset file as if it were an asset. | 
 |  * | 
 |  * The "fileName" is the partial path starting from the application | 
 |  * name. | 
 |  */ | 
 | Asset* AssetManager::openNonAsset(const char* fileName, AccessMode mode, int32_t* outCookie) | 
 | { | 
 |     AutoMutex _l(mLock); | 
 |  | 
 |     LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager"); | 
 |  | 
 |  | 
 |     if (mCacheMode != CACHE_OFF && !mCacheValid) | 
 |         loadFileNameCacheLocked(); | 
 |  | 
 |     /* | 
 |      * For each top-level asset path, search for the asset. | 
 |      */ | 
 |  | 
 |     size_t i = mAssetPaths.size(); | 
 |     while (i > 0) { | 
 |         i--; | 
 |         ALOGV("Looking for non-asset '%s' in '%s'\n", fileName, mAssetPaths.itemAt(i).path.string()); | 
 |         Asset* pAsset = openNonAssetInPathLocked( | 
 |             fileName, mode, mAssetPaths.itemAt(i)); | 
 |         if (pAsset != NULL) { | 
 |             if (outCookie != NULL) *outCookie = static_cast<int32_t>(i + 1); | 
 |             return pAsset != kExcludedAsset ? pAsset : NULL; | 
 |         } | 
 |     } | 
 |  | 
 |     return NULL; | 
 | } | 
 |  | 
 | Asset* AssetManager::openNonAsset(const int32_t cookie, const char* fileName, AccessMode mode) | 
 | { | 
 |     const size_t which = static_cast<size_t>(cookie) - 1; | 
 |  | 
 |     AutoMutex _l(mLock); | 
 |  | 
 |     LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager"); | 
 |  | 
 |     if (mCacheMode != CACHE_OFF && !mCacheValid) | 
 |         loadFileNameCacheLocked(); | 
 |  | 
 |     if (which < mAssetPaths.size()) { | 
 |         ALOGV("Looking for non-asset '%s' in '%s'\n", fileName, | 
 |                 mAssetPaths.itemAt(which).path.string()); | 
 |         Asset* pAsset = openNonAssetInPathLocked( | 
 |             fileName, mode, mAssetPaths.itemAt(which)); | 
 |         if (pAsset != NULL) { | 
 |             return pAsset != kExcludedAsset ? pAsset : NULL; | 
 |         } | 
 |     } | 
 |  | 
 |     return NULL; | 
 | } | 
 |  | 
 | /* | 
 |  * Get the type of a file in the asset namespace. | 
 |  * | 
 |  * This currently only works for regular files.  All others (including | 
 |  * directories) will return kFileTypeNonexistent. | 
 |  */ | 
 | FileType AssetManager::getFileType(const char* fileName) | 
 | { | 
 |     Asset* pAsset = NULL; | 
 |  | 
 |     /* | 
 |      * Open the asset.  This is less efficient than simply finding the | 
 |      * file, but it's not too bad (we don't uncompress or mmap data until | 
 |      * the first read() call). | 
 |      */ | 
 |     pAsset = open(fileName, Asset::ACCESS_STREAMING); | 
 |     delete pAsset; | 
 |  | 
 |     if (pAsset == NULL) | 
 |         return kFileTypeNonexistent; | 
 |     else | 
 |         return kFileTypeRegular; | 
 | } | 
 |  | 
 | bool AssetManager::appendPathToResTable(const asset_path& ap) const { | 
 |     Asset* ass = NULL; | 
 |     ResTable* sharedRes = NULL; | 
 |     bool shared = true; | 
 |     bool onlyEmptyResources = true; | 
 |     MY_TRACE_BEGIN(ap.path.string()); | 
 |     Asset* idmap = openIdmapLocked(ap); | 
 |     size_t nextEntryIdx = mResources->getTableCount(); | 
 |     ALOGV("Looking for resource asset in '%s'\n", ap.path.string()); | 
 |     if (ap.type != kFileTypeDirectory) { | 
 |         if (nextEntryIdx == 0) { | 
 |             // The first item is typically the framework resources, | 
 |             // which we want to avoid parsing every time. | 
 |             sharedRes = const_cast<AssetManager*>(this)-> | 
 |                 mZipSet.getZipResourceTable(ap.path); | 
 |             if (sharedRes != NULL) { | 
 |                 // skip ahead the number of system overlay packages preloaded | 
 |                 nextEntryIdx = sharedRes->getTableCount(); | 
 |             } | 
 |         } | 
 |         if (sharedRes == NULL) { | 
 |             ass = const_cast<AssetManager*>(this)-> | 
 |                 mZipSet.getZipResourceTableAsset(ap.path); | 
 |             if (ass == NULL) { | 
 |                 ALOGV("loading resource table %s\n", ap.path.string()); | 
 |                 ass = const_cast<AssetManager*>(this)-> | 
 |                     openNonAssetInPathLocked("resources.arsc", | 
 |                                              Asset::ACCESS_BUFFER, | 
 |                                              ap); | 
 |                 if (ass != NULL && ass != kExcludedAsset) { | 
 |                     ass = const_cast<AssetManager*>(this)-> | 
 |                         mZipSet.setZipResourceTableAsset(ap.path, ass); | 
 |                 } | 
 |             } | 
 |              | 
 |             if (nextEntryIdx == 0 && ass != NULL) { | 
 |                 // If this is the first resource table in the asset | 
 |                 // manager, then we are going to cache it so that we | 
 |                 // can quickly copy it out for others. | 
 |                 ALOGV("Creating shared resources for %s", ap.path.string()); | 
 |                 sharedRes = new ResTable(); | 
 |                 sharedRes->add(ass, idmap, nextEntryIdx + 1, false); | 
 | #ifdef HAVE_ANDROID_OS | 
 |                 const char* data = getenv("ANDROID_DATA"); | 
 |                 LOG_ALWAYS_FATAL_IF(data == NULL, "ANDROID_DATA not set"); | 
 |                 String8 overlaysListPath(data); | 
 |                 overlaysListPath.appendPath(kResourceCache); | 
 |                 overlaysListPath.appendPath("overlays.list"); | 
 |                 addSystemOverlays(overlaysListPath.string(), ap.path, sharedRes, nextEntryIdx); | 
 | #endif | 
 |                 sharedRes = const_cast<AssetManager*>(this)-> | 
 |                     mZipSet.setZipResourceTable(ap.path, sharedRes); | 
 |             } | 
 |         } | 
 |     } else { | 
 |         ALOGV("loading resource table %s\n", ap.path.string()); | 
 |         ass = const_cast<AssetManager*>(this)-> | 
 |             openNonAssetInPathLocked("resources.arsc", | 
 |                                      Asset::ACCESS_BUFFER, | 
 |                                      ap); | 
 |         shared = false; | 
 |     } | 
 |  | 
 |     if ((ass != NULL || sharedRes != NULL) && ass != kExcludedAsset) { | 
 |         ALOGV("Installing resource asset %p in to table %p\n", ass, mResources); | 
 |         if (sharedRes != NULL) { | 
 |             ALOGV("Copying existing resources for %s", ap.path.string()); | 
 |             mResources->add(sharedRes); | 
 |         } else { | 
 |             ALOGV("Parsing resources for %s", ap.path.string()); | 
 |             mResources->add(ass, idmap, nextEntryIdx + 1, !shared); | 
 |         } | 
 |         onlyEmptyResources = false; | 
 |  | 
 |         if (!shared) { | 
 |             delete ass; | 
 |         } | 
 |     } else { | 
 |         ALOGV("Installing empty resources in to table %p\n", mResources); | 
 |         mResources->addEmpty(nextEntryIdx + 1); | 
 |     } | 
 |  | 
 |     if (idmap != NULL) { | 
 |         delete idmap; | 
 |     } | 
 |     MY_TRACE_END(); | 
 |  | 
 |     return onlyEmptyResources; | 
 | } | 
 |  | 
 | const ResTable* AssetManager::getResTable(bool required) const | 
 | { | 
 |     ResTable* rt = mResources; | 
 |     if (rt) { | 
 |         return rt; | 
 |     } | 
 |  | 
 |     // Iterate through all asset packages, collecting resources from each. | 
 |  | 
 |     AutoMutex _l(mLock); | 
 |  | 
 |     if (mResources != NULL) { | 
 |         return mResources; | 
 |     } | 
 |  | 
 |     if (required) { | 
 |         LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager"); | 
 |     } | 
 |  | 
 |     if (mCacheMode != CACHE_OFF && !mCacheValid) { | 
 |         const_cast<AssetManager*>(this)->loadFileNameCacheLocked(); | 
 |     } | 
 |  | 
 |     mResources = new ResTable(); | 
 |     updateResourceParamsLocked(); | 
 |  | 
 |     bool onlyEmptyResources = true; | 
 |     const size_t N = mAssetPaths.size(); | 
 |     for (size_t i=0; i<N; i++) { | 
 |         bool empty = appendPathToResTable(mAssetPaths.itemAt(i)); | 
 |         onlyEmptyResources = onlyEmptyResources && empty; | 
 |     } | 
 |  | 
 |     if (required && onlyEmptyResources) { | 
 |         ALOGW("Unable to find resources file resources.arsc"); | 
 |         delete mResources; | 
 |         mResources = NULL; | 
 |     } | 
 |  | 
 |     return mResources; | 
 | } | 
 |  | 
 | void AssetManager::updateResourceParamsLocked() const | 
 | { | 
 |     ResTable* res = mResources; | 
 |     if (!res) { | 
 |         return; | 
 |     } | 
 |  | 
 |     if (mLocale) { | 
 |         mConfig->setBcp47Locale(mLocale); | 
 |     } else { | 
 |         mConfig->clearLocale(); | 
 |     } | 
 |  | 
 |     res->setParameters(mConfig); | 
 | } | 
 |  | 
 | Asset* AssetManager::openIdmapLocked(const struct asset_path& ap) const | 
 | { | 
 |     Asset* ass = NULL; | 
 |     if (ap.idmap.size() != 0) { | 
 |         ass = const_cast<AssetManager*>(this)-> | 
 |             openAssetFromFileLocked(ap.idmap, Asset::ACCESS_BUFFER); | 
 |         if (ass) { | 
 |             ALOGV("loading idmap %s\n", ap.idmap.string()); | 
 |         } else { | 
 |             ALOGW("failed to load idmap %s\n", ap.idmap.string()); | 
 |         } | 
 |     } | 
 |     return ass; | 
 | } | 
 |  | 
 | void AssetManager::addSystemOverlays(const char* pathOverlaysList, | 
 |         const String8& targetPackagePath, ResTable* sharedRes, size_t offset) const | 
 | { | 
 |     FILE* fin = fopen(pathOverlaysList, "r"); | 
 |     if (fin == NULL) { | 
 |         return; | 
 |     } | 
 |  | 
 |     char buf[1024]; | 
 |     while (fgets(buf, sizeof(buf), fin)) { | 
 |         // format of each line: | 
 |         //   <path to apk><space><path to idmap><newline> | 
 |         char* space = strchr(buf, ' '); | 
 |         char* newline = strchr(buf, '\n'); | 
 |         asset_path oap; | 
 |  | 
 |         if (space == NULL || newline == NULL || newline < space) { | 
 |             continue; | 
 |         } | 
 |  | 
 |         oap.path = String8(buf, space - buf); | 
 |         oap.type = kFileTypeRegular; | 
 |         oap.idmap = String8(space + 1, newline - space - 1); | 
 |  | 
 |         Asset* oass = const_cast<AssetManager*>(this)-> | 
 |             openNonAssetInPathLocked("resources.arsc", | 
 |                     Asset::ACCESS_BUFFER, | 
 |                     oap); | 
 |  | 
 |         if (oass != NULL) { | 
 |             Asset* oidmap = openIdmapLocked(oap); | 
 |             offset++; | 
 |             sharedRes->add(oass, oidmap, offset + 1, false); | 
 |             const_cast<AssetManager*>(this)->mAssetPaths.add(oap); | 
 |             const_cast<AssetManager*>(this)->mZipSet.addOverlay(targetPackagePath, oap); | 
 |         } | 
 |     } | 
 |     fclose(fin); | 
 | } | 
 |  | 
 | const ResTable& AssetManager::getResources(bool required) const | 
 | { | 
 |     const ResTable* rt = getResTable(required); | 
 |     return *rt; | 
 | } | 
 |  | 
 | bool AssetManager::isUpToDate() | 
 | { | 
 |     AutoMutex _l(mLock); | 
 |     return mZipSet.isUpToDate(); | 
 | } | 
 |  | 
 | void AssetManager::getLocales(Vector<String8>* locales) const | 
 | { | 
 |     ResTable* res = mResources; | 
 |     if (res != NULL) { | 
 |         res->getLocales(locales); | 
 |     } | 
 |  | 
 |     const size_t numLocales = locales->size(); | 
 |     for (size_t i = 0; i < numLocales; ++i) { | 
 |         const String8& localeStr = locales->itemAt(i); | 
 |         if (localeStr.find(kTlPrefix) == 0) { | 
 |             String8 replaced("fil"); | 
 |             replaced += (localeStr.string() + kTlPrefixLen); | 
 |             locales->editItemAt(i) = replaced; | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | /* | 
 |  * Open a non-asset file as if it were an asset, searching for it in the | 
 |  * specified app. | 
 |  * | 
 |  * Pass in a NULL values for "appName" if the common app directory should | 
 |  * be used. | 
 |  */ | 
 | Asset* AssetManager::openNonAssetInPathLocked(const char* fileName, AccessMode mode, | 
 |     const asset_path& ap) | 
 | { | 
 |     Asset* pAsset = NULL; | 
 |  | 
 |     /* look at the filesystem on disk */ | 
 |     if (ap.type == kFileTypeDirectory) { | 
 |         String8 path(ap.path); | 
 |         path.appendPath(fileName); | 
 |  | 
 |         pAsset = openAssetFromFileLocked(path, mode); | 
 |  | 
 |         if (pAsset == NULL) { | 
 |             /* try again, this time with ".gz" */ | 
 |             path.append(".gz"); | 
 |             pAsset = openAssetFromFileLocked(path, mode); | 
 |         } | 
 |  | 
 |         if (pAsset != NULL) { | 
 |             //printf("FOUND NA '%s' on disk\n", fileName); | 
 |             pAsset->setAssetSource(path); | 
 |         } | 
 |  | 
 |     /* look inside the zip file */ | 
 |     } else { | 
 |         String8 path(fileName); | 
 |  | 
 |         /* check the appropriate Zip file */ | 
 |         ZipFileRO* pZip = getZipFileLocked(ap); | 
 |         if (pZip != NULL) { | 
 |             //printf("GOT zip, checking NA '%s'\n", (const char*) path); | 
 |             ZipEntryRO entry = pZip->findEntryByName(path.string()); | 
 |             if (entry != NULL) { | 
 |                 //printf("FOUND NA in Zip file for %s\n", appName ? appName : kAppCommon); | 
 |                 pAsset = openAssetFromZipLocked(pZip, entry, mode, path); | 
 |                 pZip->releaseEntry(entry); | 
 |             } | 
 |         } | 
 |  | 
 |         if (pAsset != NULL) { | 
 |             /* create a "source" name, for debug/display */ | 
 |             pAsset->setAssetSource( | 
 |                     createZipSourceNameLocked(ZipSet::getPathName(ap.path.string()), String8(""), | 
 |                                                 String8(fileName))); | 
 |         } | 
 |     } | 
 |  | 
 |     return pAsset; | 
 | } | 
 |  | 
 | /* | 
 |  * Open an asset, searching for it in the directory hierarchy for the | 
 |  * specified app. | 
 |  * | 
 |  * Pass in a NULL values for "appName" if the common app directory should | 
 |  * be used. | 
 |  */ | 
 | Asset* AssetManager::openInPathLocked(const char* fileName, AccessMode mode, | 
 |     const asset_path& ap) | 
 | { | 
 |     Asset* pAsset = NULL; | 
 |  | 
 |     /* | 
 |      * Try various combinations of locale and vendor. | 
 |      */ | 
 |     if (mLocale != NULL && mVendor != NULL) | 
 |         pAsset = openInLocaleVendorLocked(fileName, mode, ap, mLocale, mVendor); | 
 |     if (pAsset == NULL && mVendor != NULL) | 
 |         pAsset = openInLocaleVendorLocked(fileName, mode, ap, NULL, mVendor); | 
 |     if (pAsset == NULL && mLocale != NULL) | 
 |         pAsset = openInLocaleVendorLocked(fileName, mode, ap, mLocale, NULL); | 
 |     if (pAsset == NULL) | 
 |         pAsset = openInLocaleVendorLocked(fileName, mode, ap, NULL, NULL); | 
 |  | 
 |     return pAsset; | 
 | } | 
 |  | 
 | /* | 
 |  * Open an asset, searching for it in the directory hierarchy for the | 
 |  * specified locale and vendor. | 
 |  * | 
 |  * We also search in "app.jar". | 
 |  * | 
 |  * Pass in NULL values for "appName", "locale", and "vendor" if the | 
 |  * defaults should be used. | 
 |  */ | 
 | Asset* AssetManager::openInLocaleVendorLocked(const char* fileName, AccessMode mode, | 
 |     const asset_path& ap, const char* locale, const char* vendor) | 
 | { | 
 |     Asset* pAsset = NULL; | 
 |  | 
 |     if (ap.type == kFileTypeDirectory) { | 
 |         if (mCacheMode == CACHE_OFF) { | 
 |             /* look at the filesystem on disk */ | 
 |             String8 path(createPathNameLocked(ap, locale, vendor)); | 
 |             path.appendPath(fileName); | 
 |      | 
 |             String8 excludeName(path); | 
 |             excludeName.append(kExcludeExtension); | 
 |             if (::getFileType(excludeName.string()) != kFileTypeNonexistent) { | 
 |                 /* say no more */ | 
 |                 //printf("+++ excluding '%s'\n", (const char*) excludeName); | 
 |                 return kExcludedAsset; | 
 |             } | 
 |      | 
 |             pAsset = openAssetFromFileLocked(path, mode); | 
 |      | 
 |             if (pAsset == NULL) { | 
 |                 /* try again, this time with ".gz" */ | 
 |                 path.append(".gz"); | 
 |                 pAsset = openAssetFromFileLocked(path, mode); | 
 |             } | 
 |      | 
 |             if (pAsset != NULL) | 
 |                 pAsset->setAssetSource(path); | 
 |         } else { | 
 |             /* find in cache */ | 
 |             String8 path(createPathNameLocked(ap, locale, vendor)); | 
 |             path.appendPath(fileName); | 
 |      | 
 |             AssetDir::FileInfo tmpInfo; | 
 |             bool found = false; | 
 |      | 
 |             String8 excludeName(path); | 
 |             excludeName.append(kExcludeExtension); | 
 |      | 
 |             if (mCache.indexOf(excludeName) != NAME_NOT_FOUND) { | 
 |                 /* go no farther */ | 
 |                 //printf("+++ Excluding '%s'\n", (const char*) excludeName); | 
 |                 return kExcludedAsset; | 
 |             } | 
 |  | 
 |             /* | 
 |              * File compression extensions (".gz") don't get stored in the | 
 |              * name cache, so we have to try both here. | 
 |              */ | 
 |             if (mCache.indexOf(path) != NAME_NOT_FOUND) { | 
 |                 found = true; | 
 |                 pAsset = openAssetFromFileLocked(path, mode); | 
 |                 if (pAsset == NULL) { | 
 |                     /* try again, this time with ".gz" */ | 
 |                     path.append(".gz"); | 
 |                     pAsset = openAssetFromFileLocked(path, mode); | 
 |                 } | 
 |             } | 
 |  | 
 |             if (pAsset != NULL) | 
 |                 pAsset->setAssetSource(path); | 
 |  | 
 |             /* | 
 |              * Don't continue the search into the Zip files.  Our cached info | 
 |              * said it was a file on disk; to be consistent with openDir() | 
 |              * we want to return the loose asset.  If the cached file gets | 
 |              * removed, we fail. | 
 |              * | 
 |              * The alternative is to update our cache when files get deleted, | 
 |              * or make some sort of "best effort" promise, but for now I'm | 
 |              * taking the hard line. | 
 |              */ | 
 |             if (found) { | 
 |                 if (pAsset == NULL) | 
 |                     ALOGD("Expected file not found: '%s'\n", path.string()); | 
 |                 return pAsset; | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 |     /* | 
 |      * Either it wasn't found on disk or on the cached view of the disk. | 
 |      * Dig through the currently-opened set of Zip files.  If caching | 
 |      * is disabled, the Zip file may get reopened. | 
 |      */ | 
 |     if (pAsset == NULL && ap.type == kFileTypeRegular) { | 
 |         String8 path; | 
 |  | 
 |         path.appendPath((locale != NULL) ? locale : kDefaultLocale); | 
 |         path.appendPath((vendor != NULL) ? vendor : kDefaultVendor); | 
 |         path.appendPath(fileName); | 
 |  | 
 |         /* check the appropriate Zip file */ | 
 |         ZipFileRO* pZip = getZipFileLocked(ap); | 
 |         if (pZip != NULL) { | 
 |             //printf("GOT zip, checking '%s'\n", (const char*) path); | 
 |             ZipEntryRO entry = pZip->findEntryByName(path.string()); | 
 |             if (entry != NULL) { | 
 |                 //printf("FOUND in Zip file for %s/%s-%s\n", | 
 |                 //    appName, locale, vendor); | 
 |                 pAsset = openAssetFromZipLocked(pZip, entry, mode, path); | 
 |                 pZip->releaseEntry(entry); | 
 |             } | 
 |         } | 
 |  | 
 |         if (pAsset != NULL) { | 
 |             /* create a "source" name, for debug/display */ | 
 |             pAsset->setAssetSource(createZipSourceNameLocked(ZipSet::getPathName(ap.path.string()), | 
 |                                                              String8(""), String8(fileName))); | 
 |         } | 
 |     } | 
 |  | 
 |     return pAsset; | 
 | } | 
 |  | 
 | /* | 
 |  * Create a "source name" for a file from a Zip archive. | 
 |  */ | 
 | String8 AssetManager::createZipSourceNameLocked(const String8& zipFileName, | 
 |     const String8& dirName, const String8& fileName) | 
 | { | 
 |     String8 sourceName("zip:"); | 
 |     sourceName.append(zipFileName); | 
 |     sourceName.append(":"); | 
 |     if (dirName.length() > 0) { | 
 |         sourceName.appendPath(dirName); | 
 |     } | 
 |     sourceName.appendPath(fileName); | 
 |     return sourceName; | 
 | } | 
 |  | 
 | /* | 
 |  * Create a path to a loose asset (asset-base/app/locale/vendor). | 
 |  */ | 
 | String8 AssetManager::createPathNameLocked(const asset_path& ap, const char* locale, | 
 |     const char* vendor) | 
 | { | 
 |     String8 path(ap.path); | 
 |     path.appendPath((locale != NULL) ? locale : kDefaultLocale); | 
 |     path.appendPath((vendor != NULL) ? vendor : kDefaultVendor); | 
 |     return path; | 
 | } | 
 |  | 
 | /* | 
 |  * Create a path to a loose asset (asset-base/app/rootDir). | 
 |  */ | 
 | String8 AssetManager::createPathNameLocked(const asset_path& ap, const char* rootDir) | 
 | { | 
 |     String8 path(ap.path); | 
 |     if (rootDir != NULL) path.appendPath(rootDir); | 
 |     return path; | 
 | } | 
 |  | 
 | /* | 
 |  * Return a pointer to one of our open Zip archives.  Returns NULL if no | 
 |  * matching Zip file exists. | 
 |  * | 
 |  * Right now we have 2 possible Zip files (1 each in app/"common"). | 
 |  * | 
 |  * If caching is set to CACHE_OFF, to get the expected behavior we | 
 |  * need to reopen the Zip file on every request.  That would be silly | 
 |  * and expensive, so instead we just check the file modification date. | 
 |  * | 
 |  * Pass in NULL values for "appName", "locale", and "vendor" if the | 
 |  * generics should be used. | 
 |  */ | 
 | ZipFileRO* AssetManager::getZipFileLocked(const asset_path& ap) | 
 | { | 
 |     ALOGV("getZipFileLocked() in %p\n", this); | 
 |  | 
 |     return mZipSet.getZip(ap.path); | 
 | } | 
 |  | 
 | /* | 
 |  * Try to open an asset from a file on disk. | 
 |  * | 
 |  * If the file is compressed with gzip, we seek to the start of the | 
 |  * deflated data and pass that in (just like we would for a Zip archive). | 
 |  * | 
 |  * For uncompressed data, we may already have an mmap()ed version sitting | 
 |  * around.  If so, we want to hand that to the Asset instead. | 
 |  * | 
 |  * This returns NULL if the file doesn't exist, couldn't be opened, or | 
 |  * claims to be a ".gz" but isn't. | 
 |  */ | 
 | Asset* AssetManager::openAssetFromFileLocked(const String8& pathName, | 
 |     AccessMode mode) | 
 | { | 
 |     Asset* pAsset = NULL; | 
 |  | 
 |     if (strcasecmp(pathName.getPathExtension().string(), ".gz") == 0) { | 
 |         //printf("TRYING '%s'\n", (const char*) pathName); | 
 |         pAsset = Asset::createFromCompressedFile(pathName.string(), mode); | 
 |     } else { | 
 |         //printf("TRYING '%s'\n", (const char*) pathName); | 
 |         pAsset = Asset::createFromFile(pathName.string(), mode); | 
 |     } | 
 |  | 
 |     return pAsset; | 
 | } | 
 |  | 
 | /* | 
 |  * Given an entry in a Zip archive, create a new Asset object. | 
 |  * | 
 |  * If the entry is uncompressed, we may want to create or share a | 
 |  * slice of shared memory. | 
 |  */ | 
 | Asset* AssetManager::openAssetFromZipLocked(const ZipFileRO* pZipFile, | 
 |     const ZipEntryRO entry, AccessMode mode, const String8& entryName) | 
 | { | 
 |     Asset* pAsset = NULL; | 
 |  | 
 |     // TODO: look for previously-created shared memory slice? | 
 |     int method; | 
 |     size_t uncompressedLen; | 
 |  | 
 |     //printf("USING Zip '%s'\n", pEntry->getFileName()); | 
 |  | 
 |     //pZipFile->getEntryInfo(entry, &method, &uncompressedLen, &compressedLen, | 
 |     //    &offset); | 
 |     if (!pZipFile->getEntryInfo(entry, &method, &uncompressedLen, NULL, NULL, | 
 |             NULL, NULL)) | 
 |     { | 
 |         ALOGW("getEntryInfo failed\n"); | 
 |         return NULL; | 
 |     } | 
 |  | 
 |     FileMap* dataMap = pZipFile->createEntryFileMap(entry); | 
 |     if (dataMap == NULL) { | 
 |         ALOGW("create map from entry failed\n"); | 
 |         return NULL; | 
 |     } | 
 |  | 
 |     if (method == ZipFileRO::kCompressStored) { | 
 |         pAsset = Asset::createFromUncompressedMap(dataMap, mode); | 
 |         ALOGV("Opened uncompressed entry %s in zip %s mode %d: %p", entryName.string(), | 
 |                 dataMap->getFileName(), mode, pAsset); | 
 |     } else { | 
 |         pAsset = Asset::createFromCompressedMap(dataMap, method, | 
 |             uncompressedLen, mode); | 
 |         ALOGV("Opened compressed entry %s in zip %s mode %d: %p", entryName.string(), | 
 |                 dataMap->getFileName(), mode, pAsset); | 
 |     } | 
 |     if (pAsset == NULL) { | 
 |         /* unexpected */ | 
 |         ALOGW("create from segment failed\n"); | 
 |     } | 
 |  | 
 |     return pAsset; | 
 | } | 
 |  | 
 |  | 
 |  | 
 | /* | 
 |  * Open a directory in the asset namespace. | 
 |  * | 
 |  * An "asset directory" is simply the combination of all files in all | 
 |  * locations, with ".gz" stripped for loose files.  With app, locale, and | 
 |  * vendor defined, we have 8 directories and 2 Zip archives to scan. | 
 |  * | 
 |  * Pass in "" for the root dir. | 
 |  */ | 
 | AssetDir* AssetManager::openDir(const char* dirName) | 
 | { | 
 |     AutoMutex _l(mLock); | 
 |  | 
 |     AssetDir* pDir = NULL; | 
 |     SortedVector<AssetDir::FileInfo>* pMergedInfo = NULL; | 
 |  | 
 |     LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager"); | 
 |     assert(dirName != NULL); | 
 |  | 
 |     //printf("+++ openDir(%s) in '%s'\n", dirName, (const char*) mAssetBase); | 
 |  | 
 |     if (mCacheMode != CACHE_OFF && !mCacheValid) | 
 |         loadFileNameCacheLocked(); | 
 |  | 
 |     pDir = new AssetDir; | 
 |  | 
 |     /* | 
 |      * Scan the various directories, merging what we find into a single | 
 |      * vector.  We want to scan them in reverse priority order so that | 
 |      * the ".EXCLUDE" processing works correctly.  Also, if we decide we | 
 |      * want to remember where the file is coming from, we'll get the right | 
 |      * version. | 
 |      * | 
 |      * We start with Zip archives, then do loose files. | 
 |      */ | 
 |     pMergedInfo = new SortedVector<AssetDir::FileInfo>; | 
 |  | 
 |     size_t i = mAssetPaths.size(); | 
 |     while (i > 0) { | 
 |         i--; | 
 |         const asset_path& ap = mAssetPaths.itemAt(i); | 
 |         if (ap.type == kFileTypeRegular) { | 
 |             ALOGV("Adding directory %s from zip %s", dirName, ap.path.string()); | 
 |             scanAndMergeZipLocked(pMergedInfo, ap, kAssetsRoot, dirName); | 
 |         } else { | 
 |             ALOGV("Adding directory %s from dir %s", dirName, ap.path.string()); | 
 |             scanAndMergeDirLocked(pMergedInfo, ap, kAssetsRoot, dirName); | 
 |         } | 
 |     } | 
 |  | 
 | #if 0 | 
 |     printf("FILE LIST:\n"); | 
 |     for (i = 0; i < (size_t) pMergedInfo->size(); i++) { | 
 |         printf(" %d: (%d) '%s'\n", i, | 
 |             pMergedInfo->itemAt(i).getFileType(), | 
 |             (const char*) pMergedInfo->itemAt(i).getFileName()); | 
 |     } | 
 | #endif | 
 |  | 
 |     pDir->setFileList(pMergedInfo); | 
 |     return pDir; | 
 | } | 
 |  | 
 | /* | 
 |  * Open a directory in the non-asset namespace. | 
 |  * | 
 |  * An "asset directory" is simply the combination of all files in all | 
 |  * locations, with ".gz" stripped for loose files.  With app, locale, and | 
 |  * vendor defined, we have 8 directories and 2 Zip archives to scan. | 
 |  * | 
 |  * Pass in "" for the root dir. | 
 |  */ | 
 | AssetDir* AssetManager::openNonAssetDir(const int32_t cookie, const char* dirName) | 
 | { | 
 |     AutoMutex _l(mLock); | 
 |  | 
 |     AssetDir* pDir = NULL; | 
 |     SortedVector<AssetDir::FileInfo>* pMergedInfo = NULL; | 
 |  | 
 |     LOG_FATAL_IF(mAssetPaths.size() == 0, "No assets added to AssetManager"); | 
 |     assert(dirName != NULL); | 
 |  | 
 |     //printf("+++ openDir(%s) in '%s'\n", dirName, (const char*) mAssetBase); | 
 |  | 
 |     if (mCacheMode != CACHE_OFF && !mCacheValid) | 
 |         loadFileNameCacheLocked(); | 
 |  | 
 |     pDir = new AssetDir; | 
 |  | 
 |     pMergedInfo = new SortedVector<AssetDir::FileInfo>; | 
 |  | 
 |     const size_t which = static_cast<size_t>(cookie) - 1; | 
 |  | 
 |     if (which < mAssetPaths.size()) { | 
 |         const asset_path& ap = mAssetPaths.itemAt(which); | 
 |         if (ap.type == kFileTypeRegular) { | 
 |             ALOGV("Adding directory %s from zip %s", dirName, ap.path.string()); | 
 |             scanAndMergeZipLocked(pMergedInfo, ap, NULL, dirName); | 
 |         } else { | 
 |             ALOGV("Adding directory %s from dir %s", dirName, ap.path.string()); | 
 |             scanAndMergeDirLocked(pMergedInfo, ap, NULL, dirName); | 
 |         } | 
 |     } | 
 |  | 
 | #if 0 | 
 |     printf("FILE LIST:\n"); | 
 |     for (i = 0; i < (size_t) pMergedInfo->size(); i++) { | 
 |         printf(" %d: (%d) '%s'\n", i, | 
 |             pMergedInfo->itemAt(i).getFileType(), | 
 |             (const char*) pMergedInfo->itemAt(i).getFileName()); | 
 |     } | 
 | #endif | 
 |  | 
 |     pDir->setFileList(pMergedInfo); | 
 |     return pDir; | 
 | } | 
 |  | 
 | /* | 
 |  * Scan the contents of the specified directory and merge them into the | 
 |  * "pMergedInfo" vector, removing previous entries if we find "exclude" | 
 |  * directives. | 
 |  * | 
 |  * Returns "false" if we found nothing to contribute. | 
 |  */ | 
 | bool AssetManager::scanAndMergeDirLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo, | 
 |     const asset_path& ap, const char* rootDir, const char* dirName) | 
 | { | 
 |     SortedVector<AssetDir::FileInfo>* pContents; | 
 |     String8 path; | 
 |  | 
 |     assert(pMergedInfo != NULL); | 
 |  | 
 |     //printf("scanAndMergeDir: %s %s %s %s\n", appName, locale, vendor,dirName); | 
 |  | 
 |     if (mCacheValid) { | 
 |         int i, start, count; | 
 |  | 
 |         pContents = new SortedVector<AssetDir::FileInfo>; | 
 |  | 
 |         /* | 
 |          * Get the basic partial path and find it in the cache.  That's | 
 |          * the start point for the search. | 
 |          */ | 
 |         path = createPathNameLocked(ap, rootDir); | 
 |         if (dirName[0] != '\0') | 
 |             path.appendPath(dirName); | 
 |  | 
 |         start = mCache.indexOf(path); | 
 |         if (start == NAME_NOT_FOUND) { | 
 |             //printf("+++ not found in cache: dir '%s'\n", (const char*) path); | 
 |             delete pContents; | 
 |             return false; | 
 |         } | 
 |  | 
 |         /* | 
 |          * The match string looks like "common/default/default/foo/bar/". | 
 |          * The '/' on the end ensures that we don't match on the directory | 
 |          * itself or on ".../foo/barfy/". | 
 |          */ | 
 |         path.append("/"); | 
 |  | 
 |         count = mCache.size(); | 
 |  | 
 |         /* | 
 |          * Pick out the stuff in the current dir by examining the pathname. | 
 |          * It needs to match the partial pathname prefix, and not have a '/' | 
 |          * (fssep) anywhere after the prefix. | 
 |          */ | 
 |         for (i = start+1; i < count; i++) { | 
 |             if (mCache[i].getFileName().length() > path.length() && | 
 |                 strncmp(mCache[i].getFileName().string(), path.string(), path.length()) == 0) | 
 |             { | 
 |                 const char* name = mCache[i].getFileName().string(); | 
 |                 // XXX THIS IS BROKEN!  Looks like we need to store the full | 
 |                 // path prefix separately from the file path. | 
 |                 if (strchr(name + path.length(), '/') == NULL) { | 
 |                     /* grab it, reducing path to just the filename component */ | 
 |                     AssetDir::FileInfo tmp = mCache[i]; | 
 |                     tmp.setFileName(tmp.getFileName().getPathLeaf()); | 
 |                     pContents->add(tmp); | 
 |                 } | 
 |             } else { | 
 |                 /* no longer in the dir or its subdirs */ | 
 |                 break; | 
 |             } | 
 |  | 
 |         } | 
 |     } else { | 
 |         path = createPathNameLocked(ap, rootDir); | 
 |         if (dirName[0] != '\0') | 
 |             path.appendPath(dirName); | 
 |         pContents = scanDirLocked(path); | 
 |         if (pContents == NULL) | 
 |             return false; | 
 |     } | 
 |  | 
 |     // if we wanted to do an incremental cache fill, we would do it here | 
 |  | 
 |     /* | 
 |      * Process "exclude" directives.  If we find a filename that ends with | 
 |      * ".EXCLUDE", we look for a matching entry in the "merged" set, and | 
 |      * remove it if we find it.  We also delete the "exclude" entry. | 
 |      */ | 
 |     int i, count, exclExtLen; | 
 |  | 
 |     count = pContents->size(); | 
 |     exclExtLen = strlen(kExcludeExtension); | 
 |     for (i = 0; i < count; i++) { | 
 |         const char* name; | 
 |         int nameLen; | 
 |  | 
 |         name = pContents->itemAt(i).getFileName().string(); | 
 |         nameLen = strlen(name); | 
 |         if (nameLen > exclExtLen && | 
 |             strcmp(name + (nameLen - exclExtLen), kExcludeExtension) == 0) | 
 |         { | 
 |             String8 match(name, nameLen - exclExtLen); | 
 |             int matchIdx; | 
 |  | 
 |             matchIdx = AssetDir::FileInfo::findEntry(pMergedInfo, match); | 
 |             if (matchIdx > 0) { | 
 |                 ALOGV("Excluding '%s' [%s]\n", | 
 |                     pMergedInfo->itemAt(matchIdx).getFileName().string(), | 
 |                     pMergedInfo->itemAt(matchIdx).getSourceName().string()); | 
 |                 pMergedInfo->removeAt(matchIdx); | 
 |             } else { | 
 |                 //printf("+++ no match on '%s'\n", (const char*) match); | 
 |             } | 
 |  | 
 |             ALOGD("HEY: size=%d removing %d\n", (int)pContents->size(), i); | 
 |             pContents->removeAt(i); | 
 |             i--;        // adjust "for" loop | 
 |             count--;    //  and loop limit | 
 |         } | 
 |     } | 
 |  | 
 |     mergeInfoLocked(pMergedInfo, pContents); | 
 |  | 
 |     delete pContents; | 
 |  | 
 |     return true; | 
 | } | 
 |  | 
 | /* | 
 |  * Scan the contents of the specified directory, and stuff what we find | 
 |  * into a newly-allocated vector. | 
 |  * | 
 |  * Files ending in ".gz" will have their extensions removed. | 
 |  * | 
 |  * We should probably think about skipping files with "illegal" names, | 
 |  * e.g. illegal characters (/\:) or excessive length. | 
 |  * | 
 |  * Returns NULL if the specified directory doesn't exist. | 
 |  */ | 
 | SortedVector<AssetDir::FileInfo>* AssetManager::scanDirLocked(const String8& path) | 
 | { | 
 |     SortedVector<AssetDir::FileInfo>* pContents = NULL; | 
 |     DIR* dir; | 
 |     struct dirent* entry; | 
 |     FileType fileType; | 
 |  | 
 |     ALOGV("Scanning dir '%s'\n", path.string()); | 
 |  | 
 |     dir = opendir(path.string()); | 
 |     if (dir == NULL) | 
 |         return NULL; | 
 |  | 
 |     pContents = new SortedVector<AssetDir::FileInfo>; | 
 |  | 
 |     while (1) { | 
 |         entry = readdir(dir); | 
 |         if (entry == NULL) | 
 |             break; | 
 |  | 
 |         if (strcmp(entry->d_name, ".") == 0 || | 
 |             strcmp(entry->d_name, "..") == 0) | 
 |             continue; | 
 |  | 
 | #ifdef _DIRENT_HAVE_D_TYPE | 
 |         if (entry->d_type == DT_REG) | 
 |             fileType = kFileTypeRegular; | 
 |         else if (entry->d_type == DT_DIR) | 
 |             fileType = kFileTypeDirectory; | 
 |         else | 
 |             fileType = kFileTypeUnknown; | 
 | #else | 
 |         // stat the file | 
 |         fileType = ::getFileType(path.appendPathCopy(entry->d_name).string()); | 
 | #endif | 
 |  | 
 |         if (fileType != kFileTypeRegular && fileType != kFileTypeDirectory) | 
 |             continue; | 
 |  | 
 |         AssetDir::FileInfo info; | 
 |         info.set(String8(entry->d_name), fileType); | 
 |         if (strcasecmp(info.getFileName().getPathExtension().string(), ".gz") == 0) | 
 |             info.setFileName(info.getFileName().getBasePath()); | 
 |         info.setSourceName(path.appendPathCopy(info.getFileName())); | 
 |         pContents->add(info); | 
 |     } | 
 |  | 
 |     closedir(dir); | 
 |     return pContents; | 
 | } | 
 |  | 
 | /* | 
 |  * Scan the contents out of the specified Zip archive, and merge what we | 
 |  * find into "pMergedInfo".  If the Zip archive in question doesn't exist, | 
 |  * we return immediately. | 
 |  * | 
 |  * Returns "false" if we found nothing to contribute. | 
 |  */ | 
 | bool AssetManager::scanAndMergeZipLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo, | 
 |     const asset_path& ap, const char* rootDir, const char* baseDirName) | 
 | { | 
 |     ZipFileRO* pZip; | 
 |     Vector<String8> dirs; | 
 |     AssetDir::FileInfo info; | 
 |     SortedVector<AssetDir::FileInfo> contents; | 
 |     String8 sourceName, zipName, dirName; | 
 |  | 
 |     pZip = mZipSet.getZip(ap.path); | 
 |     if (pZip == NULL) { | 
 |         ALOGW("Failure opening zip %s\n", ap.path.string()); | 
 |         return false; | 
 |     } | 
 |  | 
 |     zipName = ZipSet::getPathName(ap.path.string()); | 
 |  | 
 |     /* convert "sounds" to "rootDir/sounds" */ | 
 |     if (rootDir != NULL) dirName = rootDir; | 
 |     dirName.appendPath(baseDirName); | 
 |  | 
 |     /* | 
 |      * Scan through the list of files, looking for a match.  The files in | 
 |      * the Zip table of contents are not in sorted order, so we have to | 
 |      * process the entire list.  We're looking for a string that begins | 
 |      * with the characters in "dirName", is followed by a '/', and has no | 
 |      * subsequent '/' in the stuff that follows. | 
 |      * | 
 |      * What makes this especially fun is that directories are not stored | 
 |      * explicitly in Zip archives, so we have to infer them from context. | 
 |      * When we see "sounds/foo.wav" we have to leave a note to ourselves | 
 |      * to insert a directory called "sounds" into the list.  We store | 
 |      * these in temporary vector so that we only return each one once. | 
 |      * | 
 |      * Name comparisons are case-sensitive to match UNIX filesystem | 
 |      * semantics. | 
 |      */ | 
 |     int dirNameLen = dirName.length(); | 
 |     void *iterationCookie; | 
 |     if (!pZip->startIteration(&iterationCookie)) { | 
 |         ALOGW("ZipFileRO::startIteration returned false"); | 
 |         return false; | 
 |     } | 
 |  | 
 |     ZipEntryRO entry; | 
 |     while ((entry = pZip->nextEntry(iterationCookie)) != NULL) { | 
 |         char nameBuf[256]; | 
 |  | 
 |         if (pZip->getEntryFileName(entry, nameBuf, sizeof(nameBuf)) != 0) { | 
 |             // TODO: fix this if we expect to have long names | 
 |             ALOGE("ARGH: name too long?\n"); | 
 |             continue; | 
 |         } | 
 |         //printf("Comparing %s in %s?\n", nameBuf, dirName.string()); | 
 |         if (dirNameLen == 0 || | 
 |             (strncmp(nameBuf, dirName.string(), dirNameLen) == 0 && | 
 |              nameBuf[dirNameLen] == '/')) | 
 |         { | 
 |             const char* cp; | 
 |             const char* nextSlash; | 
 |  | 
 |             cp = nameBuf + dirNameLen; | 
 |             if (dirNameLen != 0) | 
 |                 cp++;       // advance past the '/' | 
 |  | 
 |             nextSlash = strchr(cp, '/'); | 
 | //xxx this may break if there are bare directory entries | 
 |             if (nextSlash == NULL) { | 
 |                 /* this is a file in the requested directory */ | 
 |  | 
 |                 info.set(String8(nameBuf).getPathLeaf(), kFileTypeRegular); | 
 |  | 
 |                 info.setSourceName( | 
 |                     createZipSourceNameLocked(zipName, dirName, info.getFileName())); | 
 |  | 
 |                 contents.add(info); | 
 |                 //printf("FOUND: file '%s'\n", info.getFileName().string()); | 
 |             } else { | 
 |                 /* this is a subdir; add it if we don't already have it*/ | 
 |                 String8 subdirName(cp, nextSlash - cp); | 
 |                 size_t j; | 
 |                 size_t N = dirs.size(); | 
 |  | 
 |                 for (j = 0; j < N; j++) { | 
 |                     if (subdirName == dirs[j]) { | 
 |                         break; | 
 |                     } | 
 |                 } | 
 |                 if (j == N) { | 
 |                     dirs.add(subdirName); | 
 |                 } | 
 |  | 
 |                 //printf("FOUND: dir '%s'\n", subdirName.string()); | 
 |             } | 
 |         } | 
 |     } | 
 |  | 
 |     pZip->endIteration(iterationCookie); | 
 |  | 
 |     /* | 
 |      * Add the set of unique directories. | 
 |      */ | 
 |     for (int i = 0; i < (int) dirs.size(); i++) { | 
 |         info.set(dirs[i], kFileTypeDirectory); | 
 |         info.setSourceName( | 
 |             createZipSourceNameLocked(zipName, dirName, info.getFileName())); | 
 |         contents.add(info); | 
 |     } | 
 |  | 
 |     mergeInfoLocked(pMergedInfo, &contents); | 
 |  | 
 |     return true; | 
 | } | 
 |  | 
 |  | 
 | /* | 
 |  * Merge two vectors of FileInfo. | 
 |  * | 
 |  * The merged contents will be stuffed into *pMergedInfo. | 
 |  * | 
 |  * If an entry for a file exists in both "pMergedInfo" and "pContents", | 
 |  * we use the newer "pContents" entry. | 
 |  */ | 
 | void AssetManager::mergeInfoLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo, | 
 |     const SortedVector<AssetDir::FileInfo>* pContents) | 
 | { | 
 |     /* | 
 |      * Merge what we found in this directory with what we found in | 
 |      * other places. | 
 |      * | 
 |      * Two basic approaches: | 
 |      * (1) Create a new array that holds the unique values of the two | 
 |      *     arrays. | 
 |      * (2) Take the elements from pContents and shove them into pMergedInfo. | 
 |      * | 
 |      * Because these are vectors of complex objects, moving elements around | 
 |      * inside the vector requires constructing new objects and allocating | 
 |      * storage for members.  With approach #1, we're always adding to the | 
 |      * end, whereas with #2 we could be inserting multiple elements at the | 
 |      * front of the vector.  Approach #1 requires a full copy of the | 
 |      * contents of pMergedInfo, but approach #2 requires the same copy for | 
 |      * every insertion at the front of pMergedInfo. | 
 |      * | 
 |      * (We should probably use a SortedVector interface that allows us to | 
 |      * just stuff items in, trusting us to maintain the sort order.) | 
 |      */ | 
 |     SortedVector<AssetDir::FileInfo>* pNewSorted; | 
 |     int mergeMax, contMax; | 
 |     int mergeIdx, contIdx; | 
 |  | 
 |     pNewSorted = new SortedVector<AssetDir::FileInfo>; | 
 |     mergeMax = pMergedInfo->size(); | 
 |     contMax = pContents->size(); | 
 |     mergeIdx = contIdx = 0; | 
 |  | 
 |     while (mergeIdx < mergeMax || contIdx < contMax) { | 
 |         if (mergeIdx == mergeMax) { | 
 |             /* hit end of "merge" list, copy rest of "contents" */ | 
 |             pNewSorted->add(pContents->itemAt(contIdx)); | 
 |             contIdx++; | 
 |         } else if (contIdx == contMax) { | 
 |             /* hit end of "cont" list, copy rest of "merge" */ | 
 |             pNewSorted->add(pMergedInfo->itemAt(mergeIdx)); | 
 |             mergeIdx++; | 
 |         } else if (pMergedInfo->itemAt(mergeIdx) == pContents->itemAt(contIdx)) | 
 |         { | 
 |             /* items are identical, add newer and advance both indices */ | 
 |             pNewSorted->add(pContents->itemAt(contIdx)); | 
 |             mergeIdx++; | 
 |             contIdx++; | 
 |         } else if (pMergedInfo->itemAt(mergeIdx) < pContents->itemAt(contIdx)) | 
 |         { | 
 |             /* "merge" is lower, add that one */ | 
 |             pNewSorted->add(pMergedInfo->itemAt(mergeIdx)); | 
 |             mergeIdx++; | 
 |         } else { | 
 |             /* "cont" is lower, add that one */ | 
 |             assert(pContents->itemAt(contIdx) < pMergedInfo->itemAt(mergeIdx)); | 
 |             pNewSorted->add(pContents->itemAt(contIdx)); | 
 |             contIdx++; | 
 |         } | 
 |     } | 
 |  | 
 |     /* | 
 |      * Overwrite the "merged" list with the new stuff. | 
 |      */ | 
 |     *pMergedInfo = *pNewSorted; | 
 |     delete pNewSorted; | 
 |  | 
 | #if 0       // for Vector, rather than SortedVector | 
 |     int i, j; | 
 |     for (i = pContents->size() -1; i >= 0; i--) { | 
 |         bool add = true; | 
 |  | 
 |         for (j = pMergedInfo->size() -1; j >= 0; j--) { | 
 |             /* case-sensitive comparisons, to behave like UNIX fs */ | 
 |             if (strcmp(pContents->itemAt(i).mFileName, | 
 |                        pMergedInfo->itemAt(j).mFileName) == 0) | 
 |             { | 
 |                 /* match, don't add this entry */ | 
 |                 add = false; | 
 |                 break; | 
 |             } | 
 |         } | 
 |  | 
 |         if (add) | 
 |             pMergedInfo->add(pContents->itemAt(i)); | 
 |     } | 
 | #endif | 
 | } | 
 |  | 
 |  | 
 | /* | 
 |  * Load all files into the file name cache.  We want to do this across | 
 |  * all combinations of { appname, locale, vendor }, performing a recursive | 
 |  * directory traversal. | 
 |  * | 
 |  * This is not the most efficient data structure.  Also, gathering the | 
 |  * information as we needed it (file-by-file or directory-by-directory) | 
 |  * would be faster.  However, on the actual device, 99% of the files will | 
 |  * live in Zip archives, so this list will be very small.  The trouble | 
 |  * is that we have to check the "loose" files first, so it's important | 
 |  * that we don't beat the filesystem silly looking for files that aren't | 
 |  * there. | 
 |  * | 
 |  * Note on thread safety: this is the only function that causes updates | 
 |  * to mCache, and anybody who tries to use it will call here if !mCacheValid, | 
 |  * so we need to employ a mutex here. | 
 |  */ | 
 | void AssetManager::loadFileNameCacheLocked(void) | 
 | { | 
 |     assert(!mCacheValid); | 
 |     assert(mCache.size() == 0); | 
 |  | 
 | #ifdef DO_TIMINGS   // need to link against -lrt for this now | 
 |     DurationTimer timer; | 
 |     timer.start(); | 
 | #endif | 
 |  | 
 |     fncScanLocked(&mCache, ""); | 
 |  | 
 | #ifdef DO_TIMINGS | 
 |     timer.stop(); | 
 |     ALOGD("Cache scan took %.3fms\n", | 
 |         timer.durationUsecs() / 1000.0); | 
 | #endif | 
 |  | 
 | #if 0 | 
 |     int i; | 
 |     printf("CACHED FILE LIST (%d entries):\n", mCache.size()); | 
 |     for (i = 0; i < (int) mCache.size(); i++) { | 
 |         printf(" %d: (%d) '%s'\n", i, | 
 |             mCache.itemAt(i).getFileType(), | 
 |             (const char*) mCache.itemAt(i).getFileName()); | 
 |     } | 
 | #endif | 
 |  | 
 |     mCacheValid = true; | 
 | } | 
 |  | 
 | /* | 
 |  * Scan up to 8 versions of the specified directory. | 
 |  */ | 
 | void AssetManager::fncScanLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo, | 
 |     const char* dirName) | 
 | { | 
 |     size_t i = mAssetPaths.size(); | 
 |     while (i > 0) { | 
 |         i--; | 
 |         const asset_path& ap = mAssetPaths.itemAt(i); | 
 |         fncScanAndMergeDirLocked(pMergedInfo, ap, NULL, NULL, dirName); | 
 |         if (mLocale != NULL) | 
 |             fncScanAndMergeDirLocked(pMergedInfo, ap, mLocale, NULL, dirName); | 
 |         if (mVendor != NULL) | 
 |             fncScanAndMergeDirLocked(pMergedInfo, ap, NULL, mVendor, dirName); | 
 |         if (mLocale != NULL && mVendor != NULL) | 
 |             fncScanAndMergeDirLocked(pMergedInfo, ap, mLocale, mVendor, dirName); | 
 |     } | 
 | } | 
 |  | 
 | /* | 
 |  * Recursively scan this directory and all subdirs. | 
 |  * | 
 |  * This is similar to scanAndMergeDir, but we don't remove the .EXCLUDE | 
 |  * files, and we prepend the extended partial path to the filenames. | 
 |  */ | 
 | bool AssetManager::fncScanAndMergeDirLocked( | 
 |     SortedVector<AssetDir::FileInfo>* pMergedInfo, | 
 |     const asset_path& ap, const char* locale, const char* vendor, | 
 |     const char* dirName) | 
 | { | 
 |     SortedVector<AssetDir::FileInfo>* pContents; | 
 |     String8 partialPath; | 
 |     String8 fullPath; | 
 |  | 
 |     // XXX This is broken -- the filename cache needs to hold the base | 
 |     // asset path separately from its filename. | 
 |      | 
 |     partialPath = createPathNameLocked(ap, locale, vendor); | 
 |     if (dirName[0] != '\0') { | 
 |         partialPath.appendPath(dirName); | 
 |     } | 
 |  | 
 |     fullPath = partialPath; | 
 |     pContents = scanDirLocked(fullPath); | 
 |     if (pContents == NULL) { | 
 |         return false;       // directory did not exist | 
 |     } | 
 |  | 
 |     /* | 
 |      * Scan all subdirectories of the current dir, merging what we find | 
 |      * into "pMergedInfo". | 
 |      */ | 
 |     for (int i = 0; i < (int) pContents->size(); i++) { | 
 |         if (pContents->itemAt(i).getFileType() == kFileTypeDirectory) { | 
 |             String8 subdir(dirName); | 
 |             subdir.appendPath(pContents->itemAt(i).getFileName()); | 
 |  | 
 |             fncScanAndMergeDirLocked(pMergedInfo, ap, locale, vendor, subdir.string()); | 
 |         } | 
 |     } | 
 |  | 
 |     /* | 
 |      * To be consistent, we want entries for the root directory.  If | 
 |      * we're the root, add one now. | 
 |      */ | 
 |     if (dirName[0] == '\0') { | 
 |         AssetDir::FileInfo tmpInfo; | 
 |  | 
 |         tmpInfo.set(String8(""), kFileTypeDirectory); | 
 |         tmpInfo.setSourceName(createPathNameLocked(ap, locale, vendor)); | 
 |         pContents->add(tmpInfo); | 
 |     } | 
 |  | 
 |     /* | 
 |      * We want to prepend the extended partial path to every entry in | 
 |      * "pContents".  It's the same value for each entry, so this will | 
 |      * not change the sorting order of the vector contents. | 
 |      */ | 
 |     for (int i = 0; i < (int) pContents->size(); i++) { | 
 |         const AssetDir::FileInfo& info = pContents->itemAt(i); | 
 |         pContents->editItemAt(i).setFileName(partialPath.appendPathCopy(info.getFileName())); | 
 |     } | 
 |  | 
 |     mergeInfoLocked(pMergedInfo, pContents); | 
 |     delete pContents; | 
 |     return true; | 
 | } | 
 |  | 
 | /* | 
 |  * Trash the cache. | 
 |  */ | 
 | void AssetManager::purgeFileNameCacheLocked(void) | 
 | { | 
 |     mCacheValid = false; | 
 |     mCache.clear(); | 
 | } | 
 |  | 
 | /* | 
 |  * =========================================================================== | 
 |  *      AssetManager::SharedZip | 
 |  * =========================================================================== | 
 |  */ | 
 |  | 
 |  | 
 | Mutex AssetManager::SharedZip::gLock; | 
 | DefaultKeyedVector<String8, wp<AssetManager::SharedZip> > AssetManager::SharedZip::gOpen; | 
 |  | 
 | AssetManager::SharedZip::SharedZip(const String8& path, time_t modWhen) | 
 |     : mPath(path), mZipFile(NULL), mModWhen(modWhen), | 
 |       mResourceTableAsset(NULL), mResourceTable(NULL) | 
 | { | 
 |     //ALOGI("Creating SharedZip %p %s\n", this, (const char*)mPath); | 
 |     ALOGV("+++ opening zip '%s'\n", mPath.string()); | 
 |     mZipFile = ZipFileRO::open(mPath.string()); | 
 |     if (mZipFile == NULL) { | 
 |         ALOGD("failed to open Zip archive '%s'\n", mPath.string()); | 
 |     } | 
 | } | 
 |  | 
 | sp<AssetManager::SharedZip> AssetManager::SharedZip::get(const String8& path, | 
 |         bool createIfNotPresent) | 
 | { | 
 |     AutoMutex _l(gLock); | 
 |     time_t modWhen = getFileModDate(path); | 
 |     sp<SharedZip> zip = gOpen.valueFor(path).promote(); | 
 |     if (zip != NULL && zip->mModWhen == modWhen) { | 
 |         return zip; | 
 |     } | 
 |     if (zip == NULL && !createIfNotPresent) { | 
 |         return NULL; | 
 |     } | 
 |     zip = new SharedZip(path, modWhen); | 
 |     gOpen.add(path, zip); | 
 |     return zip; | 
 |  | 
 | } | 
 |  | 
 | ZipFileRO* AssetManager::SharedZip::getZip() | 
 | { | 
 |     return mZipFile; | 
 | } | 
 |  | 
 | Asset* AssetManager::SharedZip::getResourceTableAsset() | 
 | { | 
 |     ALOGV("Getting from SharedZip %p resource asset %p\n", this, mResourceTableAsset); | 
 |     return mResourceTableAsset; | 
 | } | 
 |  | 
 | Asset* AssetManager::SharedZip::setResourceTableAsset(Asset* asset) | 
 | { | 
 |     { | 
 |         AutoMutex _l(gLock); | 
 |         if (mResourceTableAsset == NULL) { | 
 |             mResourceTableAsset = asset; | 
 |             // This is not thread safe the first time it is called, so | 
 |             // do it here with the global lock held. | 
 |             asset->getBuffer(true); | 
 |             return asset; | 
 |         } | 
 |     } | 
 |     delete asset; | 
 |     return mResourceTableAsset; | 
 | } | 
 |  | 
 | ResTable* AssetManager::SharedZip::getResourceTable() | 
 | { | 
 |     ALOGV("Getting from SharedZip %p resource table %p\n", this, mResourceTable); | 
 |     return mResourceTable; | 
 | } | 
 |  | 
 | ResTable* AssetManager::SharedZip::setResourceTable(ResTable* res) | 
 | { | 
 |     { | 
 |         AutoMutex _l(gLock); | 
 |         if (mResourceTable == NULL) { | 
 |             mResourceTable = res; | 
 |             return res; | 
 |         } | 
 |     } | 
 |     delete res; | 
 |     return mResourceTable; | 
 | } | 
 |  | 
 | bool AssetManager::SharedZip::isUpToDate() | 
 | { | 
 |     time_t modWhen = getFileModDate(mPath.string()); | 
 |     return mModWhen == modWhen; | 
 | } | 
 |  | 
 | void AssetManager::SharedZip::addOverlay(const asset_path& ap) | 
 | { | 
 |     mOverlays.add(ap); | 
 | } | 
 |  | 
 | bool AssetManager::SharedZip::getOverlay(size_t idx, asset_path* out) const | 
 | { | 
 |     if (idx >= mOverlays.size()) { | 
 |         return false; | 
 |     } | 
 |     *out = mOverlays[idx]; | 
 |     return true; | 
 | } | 
 |  | 
 | AssetManager::SharedZip::~SharedZip() | 
 | { | 
 |     //ALOGI("Destroying SharedZip %p %s\n", this, (const char*)mPath); | 
 |     if (mResourceTable != NULL) { | 
 |         delete mResourceTable; | 
 |     } | 
 |     if (mResourceTableAsset != NULL) { | 
 |         delete mResourceTableAsset; | 
 |     } | 
 |     if (mZipFile != NULL) { | 
 |         delete mZipFile; | 
 |         ALOGV("Closed '%s'\n", mPath.string()); | 
 |     } | 
 | } | 
 |  | 
 | /* | 
 |  * =========================================================================== | 
 |  *      AssetManager::ZipSet | 
 |  * =========================================================================== | 
 |  */ | 
 |  | 
 | /* | 
 |  * Constructor. | 
 |  */ | 
 | AssetManager::ZipSet::ZipSet(void) | 
 | { | 
 | } | 
 |  | 
 | /* | 
 |  * Destructor.  Close any open archives. | 
 |  */ | 
 | AssetManager::ZipSet::~ZipSet(void) | 
 | { | 
 |     size_t N = mZipFile.size(); | 
 |     for (size_t i = 0; i < N; i++) | 
 |         closeZip(i); | 
 | } | 
 |  | 
 | /* | 
 |  * Close a Zip file and reset the entry. | 
 |  */ | 
 | void AssetManager::ZipSet::closeZip(int idx) | 
 | { | 
 |     mZipFile.editItemAt(idx) = NULL; | 
 | } | 
 |  | 
 |  | 
 | /* | 
 |  * Retrieve the appropriate Zip file from the set. | 
 |  */ | 
 | ZipFileRO* AssetManager::ZipSet::getZip(const String8& path) | 
 | { | 
 |     int idx = getIndex(path); | 
 |     sp<SharedZip> zip = mZipFile[idx]; | 
 |     if (zip == NULL) { | 
 |         zip = SharedZip::get(path); | 
 |         mZipFile.editItemAt(idx) = zip; | 
 |     } | 
 |     return zip->getZip(); | 
 | } | 
 |  | 
 | Asset* AssetManager::ZipSet::getZipResourceTableAsset(const String8& path) | 
 | { | 
 |     int idx = getIndex(path); | 
 |     sp<SharedZip> zip = mZipFile[idx]; | 
 |     if (zip == NULL) { | 
 |         zip = SharedZip::get(path); | 
 |         mZipFile.editItemAt(idx) = zip; | 
 |     } | 
 |     return zip->getResourceTableAsset(); | 
 | } | 
 |  | 
 | Asset* AssetManager::ZipSet::setZipResourceTableAsset(const String8& path, | 
 |                                                  Asset* asset) | 
 | { | 
 |     int idx = getIndex(path); | 
 |     sp<SharedZip> zip = mZipFile[idx]; | 
 |     // doesn't make sense to call before previously accessing. | 
 |     return zip->setResourceTableAsset(asset); | 
 | } | 
 |  | 
 | ResTable* AssetManager::ZipSet::getZipResourceTable(const String8& path) | 
 | { | 
 |     int idx = getIndex(path); | 
 |     sp<SharedZip> zip = mZipFile[idx]; | 
 |     if (zip == NULL) { | 
 |         zip = SharedZip::get(path); | 
 |         mZipFile.editItemAt(idx) = zip; | 
 |     } | 
 |     return zip->getResourceTable(); | 
 | } | 
 |  | 
 | ResTable* AssetManager::ZipSet::setZipResourceTable(const String8& path, | 
 |                                                     ResTable* res) | 
 | { | 
 |     int idx = getIndex(path); | 
 |     sp<SharedZip> zip = mZipFile[idx]; | 
 |     // doesn't make sense to call before previously accessing. | 
 |     return zip->setResourceTable(res); | 
 | } | 
 |  | 
 | /* | 
 |  * Generate the partial pathname for the specified archive.  The caller | 
 |  * gets to prepend the asset root directory. | 
 |  * | 
 |  * Returns something like "common/en-US-noogle.jar". | 
 |  */ | 
 | /*static*/ String8 AssetManager::ZipSet::getPathName(const char* zipPath) | 
 | { | 
 |     return String8(zipPath); | 
 | } | 
 |  | 
 | bool AssetManager::ZipSet::isUpToDate() | 
 | { | 
 |     const size_t N = mZipFile.size(); | 
 |     for (size_t i=0; i<N; i++) { | 
 |         if (mZipFile[i] != NULL && !mZipFile[i]->isUpToDate()) { | 
 |             return false; | 
 |         } | 
 |     } | 
 |     return true; | 
 | } | 
 |  | 
 | void AssetManager::ZipSet::addOverlay(const String8& path, const asset_path& overlay) | 
 | { | 
 |     int idx = getIndex(path); | 
 |     sp<SharedZip> zip = mZipFile[idx]; | 
 |     zip->addOverlay(overlay); | 
 | } | 
 |  | 
 | bool AssetManager::ZipSet::getOverlay(const String8& path, size_t idx, asset_path* out) const | 
 | { | 
 |     sp<SharedZip> zip = SharedZip::get(path, false); | 
 |     if (zip == NULL) { | 
 |         return false; | 
 |     } | 
 |     return zip->getOverlay(idx, out); | 
 | } | 
 |  | 
 | /* | 
 |  * Compute the zip file's index. | 
 |  * | 
 |  * "appName", "locale", and "vendor" should be set to NULL to indicate the | 
 |  * default directory. | 
 |  */ | 
 | int AssetManager::ZipSet::getIndex(const String8& zip) const | 
 | { | 
 |     const size_t N = mZipPath.size(); | 
 |     for (size_t i=0; i<N; i++) { | 
 |         if (mZipPath[i] == zip) { | 
 |             return i; | 
 |         } | 
 |     } | 
 |  | 
 |     mZipPath.add(zip); | 
 |     mZipFile.add(NULL); | 
 |  | 
 |     return mZipPath.size()-1; | 
 | } |