Add support for arcs.
Change-Id: I96c057ff4eb1b464b03f132da0b85333777bee4f
diff --git a/libs/hwui/ShapeCache.cpp b/libs/hwui/ShapeCache.cpp
index da86075..0d7cd9c 100644
--- a/libs/hwui/ShapeCache.cpp
+++ b/libs/hwui/ShapeCache.cpp
@@ -114,5 +114,36 @@
return texture;
}
+///////////////////////////////////////////////////////////////////////////////
+// Arcs
+///////////////////////////////////////////////////////////////////////////////
+
+ArcShapeCache::ArcShapeCache(): ShapeCache<ArcShapeCacheEntry>(
+ "arc", PROPERTY_SHAPE_CACHE_SIZE, DEFAULT_SHAPE_CACHE_SIZE) {
+}
+
+PathTexture* ArcShapeCache::getArc(float width, float height,
+ float startAngle, float sweepAngle, bool useCenter, SkPaint* paint) {
+ ArcShapeCacheEntry entry(width, height, startAngle, sweepAngle, useCenter, paint);
+ PathTexture* texture = get(entry);
+
+ if (!texture) {
+ SkPath path;
+ SkRect r;
+ r.set(0.0f, 0.0f, width, height);
+ if (useCenter) {
+ path.moveTo(r.centerX(), r.centerY());
+ }
+ path.arcTo(r, startAngle, sweepAngle, !useCenter);
+ if (useCenter) {
+ path.close();
+ }
+
+ texture = addTexture(entry, &path, paint);
+ }
+
+ return texture;
+}
+
}; // namespace uirenderer
}; // namespace android