Add missing roundOut for layer damage

fixes: 29771171

This is a regression from HWUI_NEW_OPS, a roundOut
was missing in the new path that was in the old one

Change-Id: Ibf223d550bb5525781864dd9b7f7cd6d73adb98b
diff --git a/libs/hwui/LayerUpdateQueue.cpp b/libs/hwui/LayerUpdateQueue.cpp
index db5f676..95f5cfb 100644
--- a/libs/hwui/LayerUpdateQueue.cpp
+++ b/libs/hwui/LayerUpdateQueue.cpp
@@ -26,6 +26,7 @@
 }
 
 void LayerUpdateQueue::enqueueLayerWithDamage(RenderNode* renderNode, Rect damage) {
+    damage.roundOut();
     damage.doIntersect(0, 0, renderNode->getWidth(), renderNode->getHeight());
     if (!damage.isEmpty()) {
         for (Entry& entry : mEntries) {