| // | 
 | // Copyright 2006 The Android Open Source Project | 
 | // | 
 | // Some global defines that don't really merit their own header. | 
 | // | 
 | #ifndef __MAIN_H | 
 | #define __MAIN_H | 
 |  | 
 | #include <utils/Log.h> | 
 | #include <utils/threads.h> | 
 | #include <utils/List.h> | 
 | #include <utils/Errors.h> | 
 | #include "Bundle.h" | 
 | #include "AaptAssets.h" | 
 | #include "ZipFile.h" | 
 |  | 
 |  | 
 | /* Benchmarking Flag */ | 
 | //#define BENCHMARK 1 | 
 |  | 
 | #if BENCHMARK | 
 |     #include <time.h> | 
 | #endif /* BENCHMARK */ | 
 |  | 
 | extern int doVersion(Bundle* bundle); | 
 | extern int doList(Bundle* bundle); | 
 | extern int doDump(Bundle* bundle); | 
 | extern int doAdd(Bundle* bundle); | 
 | extern int doRemove(Bundle* bundle); | 
 | extern int doPackage(Bundle* bundle); | 
 | extern int doCrunch(Bundle* bundle); | 
 |  | 
 | extern int calcPercent(long uncompressedLen, long compressedLen); | 
 |  | 
 | extern android::status_t writeAPK(Bundle* bundle, | 
 |     const sp<AaptAssets>& assets, | 
 |     const android::String8& outputFile); | 
 |  | 
 | extern android::status_t updatePreProcessedCache(Bundle* bundle); | 
 |  | 
 | extern android::status_t buildResources(Bundle* bundle, | 
 |     const sp<AaptAssets>& assets); | 
 |  | 
 | extern android::status_t writeResourceSymbols(Bundle* bundle, | 
 |     const sp<AaptAssets>& assets, const String8& pkgName, bool includePrivate); | 
 |  | 
 | extern android::status_t writeProguardFile(Bundle* bundle, const sp<AaptAssets>& assets); | 
 |  | 
 | extern bool isValidResourceType(const String8& type); | 
 |  | 
 | ssize_t processAssets(Bundle* bundle, ZipFile* zip, const sp<AaptAssets>& assets); | 
 |  | 
 | extern status_t filterResources(Bundle* bundle, const sp<AaptAssets>& assets); | 
 |  | 
 | int dumpResources(Bundle* bundle); | 
 |  | 
 | String8 getAttribute(const ResXMLTree& tree, const char* ns, | 
 |                             const char* attr, String8* outError); | 
 |  | 
 | status_t writeDependencyPreReqs(Bundle* bundle, const sp<AaptAssets>& assets, | 
 |                                 FILE* fp, bool includeRaw); | 
 | #endif // __MAIN_H |