| /* | 
 |  * Copyright (C) 2008 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #ifndef ANDROID_TONEGENERATOR_H_ | 
 | #define ANDROID_TONEGENERATOR_H_ | 
 |  | 
 | #include <utils/RefBase.h> | 
 | #include <utils/KeyedVector.h> | 
 | #include <utils/threads.h> | 
 | #include <media/AudioSystem.h> | 
 | #include <media/AudioTrack.h> | 
 |  | 
 | namespace android { | 
 |  | 
 | class ToneGenerator { | 
 | public: | 
 |  | 
 |     // List of all available tones | 
 |     // This enum must be kept consistant with constants in ToneGenerator JAVA class | 
 |     enum tone_type { | 
 |         // DTMF tones  ITU-T Recommendation Q.23 | 
 |         TONE_DTMF_0 = 0,  // 0 key: 1336Hz, 941Hz | 
 |         TONE_DTMF_1,  // 1 key: 1209Hz, 697Hz | 
 |         TONE_DTMF_2,  // 2 key: 1336Hz, 697Hz | 
 |         TONE_DTMF_3,  // 3 key: 1477Hz, 697Hz | 
 |         TONE_DTMF_4,  // 4 key: 1209Hz, 770Hz | 
 |         TONE_DTMF_5,  // 5 key: 1336Hz, 770Hz | 
 |         TONE_DTMF_6,  // 6 key: 1477Hz, 770Hz | 
 |         TONE_DTMF_7,  // 7 key: 1209Hz, 852Hz | 
 |         TONE_DTMF_8,  // 8 key: 1336Hz, 852Hz | 
 |         TONE_DTMF_9,  // 9 key: 1477Hz, 852Hz | 
 |         TONE_DTMF_S,  // * key: 1209Hz, 941Hz | 
 |         TONE_DTMF_P,  // # key: 1477Hz, 941Hz | 
 |         TONE_DTMF_A,  // A key: 1633Hz, 697Hz | 
 |         TONE_DTMF_B,  // B key: 1633Hz, 770Hz | 
 |         TONE_DTMF_C,  // C key: 1633Hz, 852Hz | 
 |         TONE_DTMF_D,  // D key: 1633Hz, 941Hz | 
 |         // Call supervisory tones:  3GPP TS 22.001 (CEPT) | 
 |         TONE_SUP_DIAL,  // Dial tone: CEPT: 425Hz, continuous | 
 |         FIRST_SUP_TONE = TONE_SUP_DIAL, | 
 |         TONE_SUP_BUSY,  // Busy tone, CEPT: 425Hz, 500ms ON, 500ms OFF... | 
 |         TONE_SUP_CONGESTION,  // Congestion tone CEPT, JAPAN: 425Hz, 200ms ON, 200ms OFF... | 
 |         TONE_SUP_RADIO_ACK,  // Radio path acknowlegment, CEPT, ANSI: 425Hz, 200ms ON | 
 |         TONE_SUP_RADIO_NOTAVAIL,  // Radio path not available: 425Hz, 200ms ON, 200 OFF 3 bursts | 
 |         TONE_SUP_ERROR,  // Error/Special info:  950Hz+1400Hz+1800Hz, 330ms ON, 1s OFF... | 
 |         TONE_SUP_CALL_WAITING,  // Call Waiting CEPT,JAPAN:  425Hz, 200ms ON, 600ms OFF, 200ms ON, 3s OFF... | 
 |         TONE_SUP_RINGTONE,  // Ring Tone CEPT, JAPAN:  425Hz, 1s ON, 4s OFF... | 
 |         LAST_SUP_TONE = TONE_SUP_RINGTONE, | 
 |         // Proprietary tones:  3GPP TS 31.111 | 
 |         TONE_PROP_BEEP,  // General beep: 400Hz+1200Hz, 35ms ON | 
 |         TONE_PROP_ACK,  // Positive Acknowlgement: 1200Hz, 100ms ON, 100ms OFF 2 bursts | 
 |         TONE_PROP_NACK,  // Negative Acknowlgement: 300Hz+400Hz+500Hz, 400ms ON | 
 |         TONE_PROP_PROMPT,  // Prompt tone: 400Hz+1200Hz, 200ms ON | 
 |         TONE_PROP_BEEP2,  // General double beep: 400Hz+1200Hz, 35ms ON, 200ms OFF, 35ms on | 
 |         // Additional call supervisory tones: specified by IS-95 only | 
 |         TONE_SUP_INTERCEPT, // Intercept tone: alternating 440 Hz and 620 Hz tones, each on for 250 ms. | 
 |         TONE_SUP_INTERCEPT_ABBREV, // Abbreviated intercept: intercept tone limited to 4 seconds | 
 |         TONE_SUP_CONGESTION_ABBREV, // Abbreviated congestion: congestion tone limited to 4 seconds | 
 |         TONE_SUP_CONFIRM, // Confirm tone: a 350 Hz tone added to a 440 Hz tone repeated 3 times in a 100 ms on, 100 ms off cycle. | 
 |         TONE_SUP_PIP, // Pip tone: four bursts of 480 Hz tone (0.1 s on, 0.1 s off). | 
 |  | 
 |         // CDMA Tones | 
 |         TONE_CDMA_DIAL_TONE_LITE, | 
 |         TONE_CDMA_NETWORK_USA_RINGBACK, | 
 |         TONE_CDMA_INTERCEPT, | 
 |         TONE_CDMA_ABBR_INTERCEPT, | 
 |         TONE_CDMA_REORDER, | 
 |         TONE_CDMA_ABBR_REORDER, | 
 |         TONE_CDMA_NETWORK_BUSY, | 
 |         TONE_CDMA_CONFIRM, | 
 |         TONE_CDMA_ANSWER, | 
 |         TONE_CDMA_NETWORK_CALLWAITING, | 
 |         TONE_CDMA_PIP, | 
 |  | 
 |         // ISDN | 
 |         TONE_CDMA_CALL_SIGNAL_ISDN_NORMAL,  // ISDN Alert Normal | 
 |         TONE_CDMA_CALL_SIGNAL_ISDN_INTERGROUP, // ISDN Intergroup | 
 |         TONE_CDMA_CALL_SIGNAL_ISDN_SP_PRI, // ISDN SP PRI | 
 |         TONE_CDMA_CALL_SIGNAL_ISDN_PAT3,  // ISDN Alert PAT3 | 
 |         TONE_CDMA_CALL_SIGNAL_ISDN_PING_RING, // ISDN Alert PING RING | 
 |         TONE_CDMA_CALL_SIGNAL_ISDN_PAT5,  // ISDN Alert PAT5 | 
 |         TONE_CDMA_CALL_SIGNAL_ISDN_PAT6,  // ISDN Alert PAT6 | 
 |         TONE_CDMA_CALL_SIGNAL_ISDN_PAT7,  // ISDN Alert PAT7 | 
 |         // ISDN end | 
 |  | 
 |         // IS54 | 
 |         TONE_CDMA_HIGH_L,  // IS54 High Pitch Long | 
 |         TONE_CDMA_MED_L, // IS54 Med Pitch Long | 
 |         TONE_CDMA_LOW_L, // IS54 Low Pitch Long | 
 |         TONE_CDMA_HIGH_SS, // IS54 High Pitch Short Short | 
 |         TONE_CDMA_MED_SS, // IS54 Medium Pitch Short Short | 
 |         TONE_CDMA_LOW_SS, // IS54 Low Pitch Short Short | 
 |         TONE_CDMA_HIGH_SSL, // IS54 High Pitch Short Short Long | 
 |         TONE_CDMA_MED_SSL, // IS54 Medium  Pitch Short Short Long | 
 |         TONE_CDMA_LOW_SSL, // IS54 Low  Pitch Short Short Long | 
 |         TONE_CDMA_HIGH_SS_2, // IS54 High Pitch Short Short 2 | 
 |         TONE_CDMA_MED_SS_2, // IS54 Med Pitch Short Short 2 | 
 |         TONE_CDMA_LOW_SS_2, // IS54 Low  Pitch Short Short 2 | 
 |         TONE_CDMA_HIGH_SLS, // IS54 High Pitch Short Long Short | 
 |         TONE_CDMA_MED_SLS, // IS54 Med Pitch Short Long Short | 
 |         TONE_CDMA_LOW_SLS, // IS54 Low Pitch Short Long Short | 
 |         TONE_CDMA_HIGH_S_X4, // IS54 High Pitch Short Short Short Short | 
 |         TONE_CDMA_MED_S_X4, // IS54 Med Pitch Short Short Short Short | 
 |         TONE_CDMA_LOW_S_X4, // IS54 Low Pitch Short Short Short Short | 
 |         TONE_CDMA_HIGH_PBX_L, // PBX High Pitch Long | 
 |         TONE_CDMA_MED_PBX_L, // PBX Med Pitch Long | 
 |         TONE_CDMA_LOW_PBX_L, // PBX Low  Pitch Long | 
 |         TONE_CDMA_HIGH_PBX_SS, // PBX High Short Short | 
 |         TONE_CDMA_MED_PBX_SS, // PBX Med Short Short | 
 |         TONE_CDMA_LOW_PBX_SS, // PBX Low  Short Short | 
 |         TONE_CDMA_HIGH_PBX_SSL, // PBX High Short Short Long | 
 |         TONE_CDMA_MED_PBX_SSL, // PBX Med Short Short Long | 
 |         TONE_CDMA_LOW_PBX_SSL,  // PBX Low Short Short Long | 
 |         TONE_CDMA_HIGH_PBX_SLS, // PBX High  SLS | 
 |         TONE_CDMA_MED_PBX_SLS,  // PBX Med SLS | 
 |         TONE_CDMA_LOW_PBX_SLS, // PBX Low SLS | 
 |         TONE_CDMA_HIGH_PBX_S_X4, // PBX High SSSS | 
 |         TONE_CDMA_MED_PBX_S_X4, // PBX Med SSSS | 
 |         TONE_CDMA_LOW_PBX_S_X4, // PBX LOW SSSS | 
 |         //IS54 end | 
 |         // proprietary | 
 |         TONE_CDMA_ALERT_NETWORK_LITE, | 
 |         TONE_CDMA_ALERT_AUTOREDIAL_LITE, | 
 |         TONE_CDMA_ONE_MIN_BEEP, | 
 |         TONE_CDMA_KEYPAD_VOLUME_KEY_LITE, | 
 |         TONE_CDMA_PRESSHOLDKEY_LITE, | 
 |         TONE_CDMA_ALERT_INCALL_LITE, | 
 |         TONE_CDMA_EMERGENCY_RINGBACK, | 
 |         TONE_CDMA_ALERT_CALL_GUARD, | 
 |         TONE_CDMA_SOFT_ERROR_LITE, | 
 |         TONE_CDMA_CALLDROP_LITE, | 
 |         // proprietary end | 
 |         TONE_CDMA_NETWORK_BUSY_ONE_SHOT, | 
 |         TONE_CDMA_ABBR_ALERT, | 
 |         TONE_CDMA_SIGNAL_OFF, | 
 |         //CDMA end | 
 |         NUM_TONES, | 
 |         NUM_SUP_TONES = LAST_SUP_TONE-FIRST_SUP_TONE+1 | 
 |     }; | 
 |  | 
 |     ToneGenerator(int streamType, float volume, bool threadCanCallJava = false); | 
 |     ~ToneGenerator(); | 
 |  | 
 |     bool startTone(int toneType, int durationMs = -1); | 
 |     void stopTone(); | 
 |  | 
 |     bool isInited() { return (mState == TONE_IDLE)?false:true;} | 
 |  | 
 | private: | 
 |  | 
 |     enum tone_state { | 
 |         TONE_IDLE,  // ToneGenerator is being initialized or initialization failed | 
 |         TONE_INIT,  // ToneGenerator has been successfully initialized and is not playing | 
 |         TONE_STARTING,  // ToneGenerator is starting playing | 
 |         TONE_PLAYING,  // ToneGenerator is playing | 
 |         TONE_STOPPING,  // ToneGenerator is stoping | 
 |         TONE_STOPPED,  // ToneGenerator is stopped: the AudioTrack will be stopped | 
 |         TONE_RESTARTING  // A start request was received in active state (playing or stopping) | 
 |     }; | 
 |  | 
 |  | 
 |     // Region specific tones. | 
 |     // These supervisory tones are different depending on the region (USA/CANADA, JAPAN, rest of the world). | 
 |     // When a tone in the range [FIRST_SUP_TONE, LAST_SUP_TONE] is requested, the region is determined | 
 |     // from system property gsm.operator.iso-country and the proper tone descriptor is selected with the | 
 |     // help of sToneMappingTable[] | 
 |     enum regional_tone_type { | 
 |         // ANSI supervisory tones | 
 |         TONE_ANSI_DIAL = NUM_TONES, // Dial tone: a continuous 350 Hz + 440 Hz tone. | 
 |         TONE_ANSI_BUSY,             // Busy tone on:  a 480 Hz + 620 Hz tone repeated in a 500 ms on, 500 ms off cycle. | 
 |         TONE_ANSI_CONGESTION,       // Network congestion (reorder) tone on:  a 480 Hz + 620 Hz tone repeated in a 250 ms on, 250 ms off cycle. | 
 |         TONE_ANSI_CALL_WAITING,     // Call waiting tone on: 440 Hz, on for 300 ms, 9,7 s off followed by | 
 |                                     // (440 Hz, on for 100 ms off for 100 ms, on for 100 ms, 9,7s off and repeated as necessary). | 
 |         TONE_ANSI_RINGTONE,         // Ring Tone:  a 440 Hz + 480 Hz tone repeated in a 2 s on, 4 s off pattern. | 
 |         // JAPAN Supervisory tones | 
 |         TONE_JAPAN_DIAL,            // Dial tone: 400Hz, continuous | 
 |         TONE_JAPAN_BUSY,            // Busy tone: 400Hz, 500ms ON, 500ms OFF... | 
 |         TONE_JAPAN_RADIO_ACK,       // Radio path acknowlegment: 400Hz, 1s ON, 2s OFF... | 
 |         NUM_ALTERNATE_TONES | 
 |     }; | 
 |  | 
 |     enum region { | 
 |         ANSI, | 
 |         JAPAN, | 
 |         CEPT, | 
 |         NUM_REGIONS | 
 |     }; | 
 |  | 
 |     static const unsigned char sToneMappingTable[NUM_REGIONS-1][NUM_SUP_TONES]; | 
 |  | 
 |     static const unsigned int TONEGEN_MAX_WAVES = 3;     // Maximun number of sine waves in a tone segment | 
 |     static const unsigned int TONEGEN_MAX_SEGMENTS = 12;  // Maximun number of segments in a tone descriptor | 
 |     static const unsigned int TONEGEN_INF = 0xFFFFFFFF;  // Represents infinite time duration | 
 |     static const float TONEGEN_GAIN = 0.9;  // Default gain passed to  WaveGenerator(). | 
 |  | 
 |     // ToneDescriptor class contains all parameters needed to generate a tone: | 
 |     //    - The array waveFreq[]: | 
 |     //         1 for static tone descriptors: contains the frequencies of all individual waves making the multi-tone. | 
 |     //         2 for active tone descritors: contains the indexes of the WaveGenerator objects in mWaveGens | 
 |     //        The number of sine waves varies from 1 to TONEGEN_MAX_WAVES. | 
 |     //        The first null value indicates that no more waves are needed. | 
 |     //    - The array segments[] is used to generate the tone pulses. A segment is a period of time | 
 |     //        during which the tone is ON or OFF.    Segments with even index (starting from 0) | 
 |     //        correspond to tone ON state and segments with odd index to OFF state. | 
 |     //        The data stored in segments[] is the duration of the corresponding period in ms. | 
 |     //        The first segment encountered with a 0 duration    indicates that no more segment follows. | 
 |     //    - loopCnt - Number of times to repeat a sequence of seqments after playing this | 
 |     //    - loopIndx - The segment index to go back and play is loopcnt > 0 | 
 |     //    - repeatCnt indicates the number of times the sequence described by segments[] array must be repeated. | 
 |     //        When the tone generator encounters the first 0 duration segment, it will compare repeatCnt to mCurCount. | 
 |     //        If mCurCount > repeatCnt, the tone is stopped automatically. Otherwise, tone sequence will be | 
 |     //        restarted from segment repeatSegment. | 
 |     //    - repeatSegment number of the first repeated segment when repeatCnt is not null | 
 |  | 
 |     class ToneSegment { | 
 |     public: | 
 |         unsigned int duration; | 
 |         unsigned short waveFreq[TONEGEN_MAX_WAVES+1]; | 
 |         unsigned short loopCnt; | 
 |         unsigned short loopIndx; | 
 |     }; | 
 |  | 
 |     class ToneDescriptor { | 
 |     public: | 
 |         ToneSegment segments[TONEGEN_MAX_SEGMENTS+1]; | 
 |         unsigned long repeatCnt; | 
 |         unsigned long repeatSegment; | 
 |     }; | 
 |  | 
 |     static const ToneDescriptor sToneDescriptors[]; | 
 |  | 
 |     bool mThreadCanCallJava; | 
 |     unsigned int mTotalSmp;  // Total number of audio samples played (gives current time) | 
 |     unsigned int mNextSegSmp;  // Position of next segment transition expressed in samples | 
 |     // NOTE: because mTotalSmp, mNextSegSmp are stored on 32 bit, current design will operate properly | 
 |     // only if tone duration is less than about 27 Hours(@44100Hz sampling rate). If this time is exceeded, | 
 |     // no crash will occur but tone sequence will show a glitch. | 
 |     unsigned int mMaxSmp;  // Maximum number of audio samples played (maximun tone duration) | 
 |     int mDurationMs;  // Maximum tone duration in ms | 
 |  | 
 |     unsigned short mCurSegment;  // Current segment index in ToneDescriptor segments[] | 
 |     unsigned short mCurCount;  // Current sequence repeat count | 
 |     volatile unsigned short mState;  // ToneGenerator state (tone_state) | 
 |     unsigned short mRegion; | 
 |     const ToneDescriptor *mpToneDesc;  // pointer to active tone descriptor | 
 |     const ToneDescriptor *mpNewToneDesc;  // pointer to next active tone descriptor | 
 |  | 
 |     unsigned short mLoopCounter; // Current tone loopback count | 
 |  | 
 |     int mSamplingRate;  // AudioFlinger Sampling rate | 
 |     AudioTrack *mpAudioTrack;  // Pointer to audio track used for playback | 
 |     Mutex mLock;  // Mutex to control concurent access to ToneGenerator object from audio callback and application API | 
 |     Mutex mCbkCondLock; // Mutex associated to mWaitCbkCond | 
 |     Condition mWaitCbkCond; // condition enabling interface to wait for audio callback completion after a change is requested | 
 |     float mVolume;  // Volume applied to audio track | 
 |     int mStreamType; // Audio stream used for output | 
 |     unsigned int mProcessSize;  // Size of audio blocks generated at a time by audioCallback() (in PCM frames). | 
 |  | 
 |     bool initAudioTrack(); | 
 |     static void audioCallback(int event, void* user, void *info); | 
 |     bool prepareWave(); | 
 |     unsigned int numWaves(unsigned int segmentIdx); | 
 |     void clearWaveGens(); | 
 |     int getToneForRegion(int toneType); | 
 |  | 
 |     // WaveGenerator generates a single sine wave | 
 |     class WaveGenerator { | 
 |     public: | 
 |         enum gen_command { | 
 |             WAVEGEN_START,  // Start/restart wave from phase 0 | 
 |             WAVEGEN_CONT,  // Continue wave from current phase | 
 |             WAVEGEN_STOP  // Stop wave on zero crossing | 
 |         }; | 
 |  | 
 |         WaveGenerator(unsigned short samplingRate, unsigned short frequency, | 
 |                 float volume); | 
 |         ~WaveGenerator(); | 
 |  | 
 |         void getSamples(short *outBuffer, unsigned int count, | 
 |                 unsigned int command); | 
 |  | 
 |     private: | 
 |         static const short GEN_AMP = 32000;  // amplitude of generator | 
 |         static const short S_Q14 = 14;  // shift for Q14 | 
 |         static const short S_Q15 = 15;  // shift for Q15 | 
 |  | 
 |         short mA1_Q14;  // Q14 coefficient | 
 |         // delay line of full amplitude generator | 
 |         short mS1, mS2;  // delay line S2 oldest | 
 |         short mS2_0;  // saved value for reinitialisation | 
 |         short mAmplitude_Q15;  // Q15 amplitude | 
 |     }; | 
 |  | 
 |     KeyedVector<unsigned short, WaveGenerator *> mWaveGens;  // list of active wave generators. | 
 | }; | 
 |  | 
 | } | 
 | ;  // namespace android | 
 |  | 
 | #endif /*ANDROID_TONEGENERATOR_H_*/ |