| /* |
| * Copyright (C) 2010 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <GLES2/gl2.h> |
| |
| #include "TextureCache.h" |
| |
| namespace android { |
| namespace uirenderer { |
| |
| TextureCache::TextureCache(unsigned int maxEntries): mCache(maxEntries) { |
| mCache.setOnEntryRemovedListener(this); |
| } |
| |
| TextureCache::~TextureCache() { |
| mCache.clear(); |
| } |
| |
| void TextureCache::operator()(SkBitmap* key, Texture* value) { |
| LOGD("Entry removed"); |
| if (value) { |
| glDeleteTextures(1, &value->id); |
| delete value; |
| } |
| } |
| |
| Texture* TextureCache::get(SkBitmap* bitmap) { |
| Texture* texture = mCache.get(bitmap); |
| if (!texture) { |
| texture = new Texture; |
| generateTexture(bitmap, texture); |
| mCache.put(bitmap, texture); |
| } else if (bitmap->getGenerationID() != texture->generation) { |
| generateTexture(bitmap, texture, true); |
| } |
| return texture; |
| } |
| |
| Texture* TextureCache::remove(SkBitmap* bitmap) { |
| return mCache.remove(bitmap); |
| } |
| |
| void TextureCache::clear() { |
| mCache.clear(); |
| } |
| |
| void TextureCache::generateTexture(SkBitmap* bitmap, Texture* texture, bool regenerate) { |
| if (!regenerate) { |
| texture->width = bitmap->width(); |
| texture->height = bitmap->height(); |
| |
| glGenTextures(1, &texture->id); |
| } |
| |
| glBindTexture(GL_TEXTURE_2D, texture->id); |
| |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| |
| switch (bitmap->getConfig()) { |
| case SkBitmap::kRGB_565_Config: |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB565, texture->width, texture->height, |
| 0, GL_RGB565, GL_UNSIGNED_SHORT_5_6_5, bitmap->getPixels()); |
| break; |
| case SkBitmap::kARGB_8888_Config: |
| glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, texture->width, texture->height, |
| 0, GL_RGBA, GL_UNSIGNED_BYTE, bitmap->getPixels()); |
| break; |
| default: |
| break; |
| } |
| |
| glBindTexture(GL_TEXTURE_2D, 0); |
| } |
| |
| }; // namespace uirenderer |
| }; // namespace android |