blob: f96c2fdcfc42ce43ff433a82092d900b78502c2c [file] [log] [blame]
Stan Iliev768e3932016-07-08 21:34:52 -04001/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
19#include "FrameInfoVisualizer.h"
20#include "EglManager.h"
21
22#include <SkRect.h>
23#include <utils/RefBase.h>
24
Derek Sollenberger0df62092016-09-27 16:04:42 -040025class GrContext;
26
Stan Iliev768e3932016-07-08 21:34:52 -040027namespace android {
28
29class Surface;
30
31namespace uirenderer {
32
33class DeferredLayerUpdater;
34
35namespace renderthread {
36
37enum class SwapBehavior {
38 kSwap_default,
39 kSwap_discardBuffer,
40};
41
42enum class MakeCurrentResult {
43 AlreadyCurrent,
44 Failed,
45 Succeeded
46};
47
Derek Sollenberger0df62092016-09-27 16:04:42 -040048class Frame;
49
Stan Iliev768e3932016-07-08 21:34:52 -040050class IRenderPipeline {
51public:
52 virtual MakeCurrentResult makeCurrent() = 0;
53 virtual Frame getFrame() = 0;
54 virtual bool draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
55 const FrameBuilder::LightGeometry& lightGeometry,
56 LayerUpdateQueue* layerUpdateQueue,
57 const Rect& contentDrawBounds, bool opaque,
58 const BakedOpRenderer::LightInfo& lightInfo,
59 const std::vector< sp<RenderNode> >& renderNodes,
60 FrameInfoVisualizer* profiler) = 0;
61 virtual bool swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty,
62 FrameInfo* currentFrameInfo, bool* requireSwap) = 0;
63 virtual bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) = 0;
Derek Sollenberger56ad6ec2016-07-22 12:13:32 -040064 virtual DeferredLayerUpdater* createTextureLayer() = 0;
Stan Iliev768e3932016-07-08 21:34:52 -040065 virtual bool setSurface(Surface* window, SwapBehavior swapBehavior) = 0;
66 virtual void onStop() = 0;
67 virtual bool isSurfaceReady() = 0;
68 virtual bool isContextReady() = 0;
69 virtual void onDestroyHardwareResources() = 0;
70 virtual void renderLayers(const FrameBuilder::LightGeometry& lightGeometry,
71 LayerUpdateQueue* layerUpdateQueue, bool opaque,
72 const BakedOpRenderer::LightInfo& lightInfo) = 0;
73 virtual TaskManager* getTaskManager() = 0;
Derek Sollenberger6a21ca52016-09-28 13:39:55 -040074 virtual bool createOrUpdateLayer(RenderNode* node,
75 const DamageAccumulator& damageAccumulator) = 0;
Derek Sollenberger0df62092016-09-27 16:04:42 -040076 virtual GrContext* getGrContext() = 0;
Stan Iliev768e3932016-07-08 21:34:52 -040077
78 virtual ~IRenderPipeline() {}
79};
80
81} /* namespace renderthread */
82} /* namespace uirenderer */
83} /* namespace android */