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Romain Guy51769a62010-07-23 00:28:00 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_PROPERTIES_H
18#define ANDROID_HWUI_PROPERTIES_H
Romain Guy51769a62010-07-23 00:28:00 -070019
Romain Guyfb8b7632010-08-23 21:05:08 -070020#include <cutils/properties.h>
Romain Guye190aa62010-11-10 19:01:29 -080021#include <stdlib.h>
Chris Craik2507c342015-05-04 14:36:49 -070022#include <utils/Singleton.h>
Romain Guyfb8b7632010-08-23 21:05:08 -070023
Romain Guy51769a62010-07-23 00:28:00 -070024/**
25 * This file contains the list of system properties used to configure
26 * the OpenGLRenderer.
27 */
28
Chris Craik2507c342015-05-04 14:36:49 -070029namespace android {
30namespace uirenderer {
31
Romain Guycf51a412013-04-08 19:40:31 -070032///////////////////////////////////////////////////////////////////////////////
33// Compile-time properties
34///////////////////////////////////////////////////////////////////////////////
35
Romain Guy726aeba2011-06-01 14:52:00 -070036// If turned on, text is interpreted as glyphs instead of UTF-16
37#define RENDER_TEXT_AS_GLYPHS 1
38
Romain Guy28d8ff62011-08-22 14:01:34 -070039// Textures used by layers must have dimensions multiples of this number
40#define LAYER_SIZE 64
41
Romain Guy8d4aeb72013-02-12 16:08:55 -080042// Defines the size in bits of the stencil buffer for the framebuffer
Romain Guyada4d532012-02-02 17:31:16 -080043// Note: Only 1 bit is required for clipping but more bits are required
Romain Guy8d4aeb72013-02-12 16:08:55 -080044// to properly implement overdraw debugging
Romain Guy7c450aa2012-09-21 19:15:00 -070045#define STENCIL_BUFFER_SIZE 8
Romain Guy530041d2012-01-25 18:56:29 -080046
Romain Guycf51a412013-04-08 19:40:31 -070047///////////////////////////////////////////////////////////////////////////////
48// Debug properties
49///////////////////////////////////////////////////////////////////////////////
50
Romain Guye190aa62010-11-10 19:01:29 -080051/**
Romain Guy4ff0cf42012-08-06 14:51:10 -070052 * Debug level for app developers. The value is a numeric value defined
53 * by the DebugLevel enum below.
Romain Guye190aa62010-11-10 19:01:29 -080054 */
Romain Guy4ff0cf42012-08-06 14:51:10 -070055#define PROPERTY_DEBUG "debug.hwui.level"
Romain Guye190aa62010-11-10 19:01:29 -080056
57/**
58 * Debug levels. Debug levels are used as flags.
59 */
60enum DebugLevel {
61 kDebugDisabled = 0,
62 kDebugMemory = 1,
Romain Guy25dc3a72010-12-10 12:33:05 -080063 kDebugCaches = 2,
Kenny Root042f7d62011-07-13 09:49:43 -070064 kDebugMoreCaches = kDebugMemory | kDebugCaches
Romain Guye190aa62010-11-10 19:01:29 -080065};
66
Romain Guy4ff0cf42012-08-06 14:51:10 -070067/**
Romain Guy7c450aa2012-09-21 19:15:00 -070068 * Used to enable/disable layers update debugging. The accepted values are
Romain Guy4ff0cf42012-08-06 14:51:10 -070069 * "true" and "false". The default value is "false".
70 */
71#define PROPERTY_DEBUG_LAYERS_UPDATES "debug.hwui.show_layers_updates"
72
Romain Guy7c450aa2012-09-21 19:15:00 -070073/**
Romain Guy627c6fd2013-08-21 11:53:18 -070074 * Used to enable/disable overdraw debugging.
75 *
76 * The accepted values are
77 * "show", to show overdraw
78 * "show_deuteranomaly", to show overdraw if you suffer from Deuteranomaly
79 * "count", to show an overdraw counter
80 * "false", to disable overdraw debugging
81 *
82 * The default value is "false".
Romain Guy7c450aa2012-09-21 19:15:00 -070083 */
Romain Guy78dd96d2013-05-03 14:24:16 -070084#define PROPERTY_DEBUG_OVERDRAW "debug.hwui.overdraw"
Romain Guy7c450aa2012-09-21 19:15:00 -070085
Romain Guy87e2f7572012-09-24 11:37:12 -070086/**
John Reckfe5e7b72014-05-23 17:42:28 -070087 * System property used to enable or disable hardware rendering profiling.
88 * The default value of this property is assumed to be false.
89 *
90 * When profiling is enabled, the adb shell dumpsys gfxinfo command will
91 * output extra information about the time taken to execute by the last
92 * frames.
93 *
94 * Possible values:
95 * "true", to enable profiling
96 * "visual_bars", to enable profiling and visualize the results on screen
97 * "false", to disable profiling
98 */
99#define PROPERTY_PROFILE "debug.hwui.profile"
100#define PROPERTY_PROFILE_VISUALIZE_BARS "visual_bars"
101
102/**
Romain Guy3ff0bfd2013-02-25 14:15:37 -0800103 * Used to enable/disable non-rectangular clipping debugging.
104 *
105 * The accepted values are:
106 * "highlight", drawing commands clipped by the stencil will
107 * be colored differently
108 * "region", renders the clipping region on screen whenever
109 * the stencil is set
110 * "hide", don't show the clip
111 *
112 * The default value is "hide".
113 */
Romain Guy08bca882013-02-25 16:21:30 -0800114#define PROPERTY_DEBUG_STENCIL_CLIP "debug.hwui.show_non_rect_clip"
Romain Guy3ff0bfd2013-02-25 14:15:37 -0800115
116/**
John Reck23d307c2014-10-27 12:38:48 -0700117 * Turn on to draw dirty regions every other frame.
118 *
119 * Possible values:
120 * "true", to enable dirty regions debugging
121 * "false", to disable dirty regions debugging
122 */
123#define PROPERTY_DEBUG_SHOW_DIRTY_REGIONS "debug.hwui.show_dirty_regions"
124
125/**
Romain Guycf51a412013-04-08 19:40:31 -0700126 * Disables draw operation deferral if set to "true", forcing draw
127 * commands to be issued to OpenGL in order, and processed in sequence
128 * with state-manipulation canvas commands.
129 */
130#define PROPERTY_DISABLE_DRAW_DEFER "debug.hwui.disable_draw_defer"
131
132/**
133 * Used to disable draw operation reordering when deferring draw operations
134 * Has no effect if PROPERTY_DISABLE_DRAW_DEFER is set to "true"
135 */
136#define PROPERTY_DISABLE_DRAW_REORDER "debug.hwui.disable_draw_reorder"
137
John Reckd04794a2015-05-08 10:04:36 -0700138/**
139 * Setting this property will enable or disable the dropping of frames with
140 * empty damage. Default is "true".
141 */
142#define PROPERTY_SKIP_EMPTY_DAMAGE "debug.hwui.skip_empty_damage"
143
144/**
Chris Craik7cd262a2015-07-28 10:46:52 -0700145 * Setting this property will enable or disable usage of EGL_KHR_swap_buffers_with_damage
John Reckd04794a2015-05-08 10:04:36 -0700146 * See: https://www.khronos.org/registry/egl/extensions/KHR/EGL_KHR_swap_buffers_with_damage.txt
John Reck149173d2015-08-10 09:52:29 -0700147 * Default is "true"
John Reckd04794a2015-05-08 10:04:36 -0700148 */
149#define PROPERTY_SWAP_WITH_DAMAGE "debug.hwui.swap_with_damage"
150
John Reck149173d2015-08-10 09:52:29 -0700151/**
152 * Controls whether or not HWUI will use the EGL_EXT_buffer_age extension
153 * to do partial invalidates. Setting this to "false" will fall back to
154 * using BUFFER_PRESERVED instead
155 * Default is "true"
156 */
157#define PROPERTY_USE_BUFFER_AGE "debug.hwui.use_buffer_age"
158
159/**
160 * Setting this to "false" will force HWUI to always do full-redraws of the surface.
161 * This will disable the use of EGL_EXT_buffer_age and BUFFER_PRESERVED.
162 * Default is "true"
163 */
164#define PROPERTY_ENABLE_PARTIAL_UPDATES "debug.hwui.enable_partial_updates"
165
Romain Guycf51a412013-04-08 19:40:31 -0700166///////////////////////////////////////////////////////////////////////////////
167// Runtime configuration properties
168///////////////////////////////////////////////////////////////////////////////
169
170/**
Romain Guy87e2f7572012-09-24 11:37:12 -0700171 * Used to enable/disable scissor optimization. The accepted values are
172 * "true" and "false". The default value is "false".
173 *
174 * When scissor optimization is enabled, OpenGLRenderer will attempt to
175 * minimize the use of scissor by selectively enabling and disabling the
176 * GL scissor test.
177 * When the optimization is disabled, OpenGLRenderer will keep the GL
178 * scissor test enabled and change the scissor rect as needed.
179 * Some GPUs (for instance the SGX 540) perform better when changing
180 * the scissor rect often than when enabling/disabling the scissor test
181 * often.
182 */
183#define PROPERTY_DISABLE_SCISSOR_OPTIMIZATION "ro.hwui.disable_scissor_opt"
184
Chris Craikc3566d02013-02-04 16:16:33 -0800185/**
Romain Guycf51a412013-04-08 19:40:31 -0700186 * Indicates whether PBOs can be used to back pixel buffers.
Romain Guyf9f00162013-05-09 11:50:12 -0700187 * Accepted values are "true" and "false". Default is true.
Chris Craikc3566d02013-02-04 16:16:33 -0800188 */
Romain Guyf9f00162013-05-09 11:50:12 -0700189#define PROPERTY_ENABLE_GPU_PIXEL_BUFFERS "ro.hwui.use_gpu_pixel_buffers"
Chris Craikc3566d02013-02-04 16:16:33 -0800190
Romain Guy51769a62010-07-23 00:28:00 -0700191// These properties are defined in mega-bytes
192#define PROPERTY_TEXTURE_CACHE_SIZE "ro.hwui.texture_cache_size"
193#define PROPERTY_LAYER_CACHE_SIZE "ro.hwui.layer_cache_size"
Romain Guy8d4aeb72013-02-12 16:08:55 -0800194#define PROPERTY_RENDER_BUFFER_CACHE_SIZE "ro.hwui.r_buffer_cache_size"
Romain Guy51769a62010-07-23 00:28:00 -0700195#define PROPERTY_GRADIENT_CACHE_SIZE "ro.hwui.gradient_cache_size"
Romain Guy7fbcc042010-08-04 15:40:07 -0700196#define PROPERTY_PATH_CACHE_SIZE "ro.hwui.path_cache_size"
Chris Craik05f3d6e2014-06-02 16:27:04 -0700197#define PROPERTY_VERTEX_CACHE_SIZE "ro.hwui.vertex_cache_size"
Romain Guy3b748a42013-04-17 18:54:38 -0700198#define PROPERTY_PATCH_CACHE_SIZE "ro.hwui.patch_cache_size"
Romain Guy1e45aae2010-08-13 19:39:53 -0700199#define PROPERTY_DROP_SHADOW_CACHE_SIZE "ro.hwui.drop_shadow_cache_size"
Romain Guye2d345e2010-09-24 18:39:22 -0700200#define PROPERTY_FBO_CACHE_SIZE "ro.hwui.fbo_cache_size"
Romain Guy51769a62010-07-23 00:28:00 -0700201
Romain Guyeca0ca22011-11-04 15:12:29 -0700202// These properties are defined in percentage (range 0..1)
Romain Guy115096f2013-03-19 11:32:41 -0700203#define PROPERTY_TEXTURE_CACHE_FLUSH_RATE "ro.hwui.texture_cache_flushrate"
Romain Guyeca0ca22011-11-04 15:12:29 -0700204
Romain Guy51769a62010-07-23 00:28:00 -0700205// These properties are defined in pixels
Chet Haaseeb32a492012-08-31 13:54:03 -0700206#define PROPERTY_TEXT_SMALL_CACHE_WIDTH "ro.hwui.text_small_cache_width"
207#define PROPERTY_TEXT_SMALL_CACHE_HEIGHT "ro.hwui.text_small_cache_height"
208#define PROPERTY_TEXT_LARGE_CACHE_WIDTH "ro.hwui.text_large_cache_width"
209#define PROPERTY_TEXT_LARGE_CACHE_HEIGHT "ro.hwui.text_large_cache_height"
Romain Guy51769a62010-07-23 00:28:00 -0700210
Romain Guyb1d0a4e2012-07-13 18:25:35 -0700211// Indicates whether gamma correction should be applied in the shaders
Romain Guy6e25e382012-07-18 15:50:29 -0700212// or in lookup tables. Accepted values:
213//
214// - "lookup3", correction based on lookup tables. Gamma correction
215// is different for black and white text (see thresholds below)
216//
217// - "lookup", correction based on a single lookup table
218//
219// - "shader3", correction applied by a GLSL shader. Gamma correction
220// is different for black and white text (see thresholds below)
221//
222// - "shader", correction applied by a GLSL shader
223//
224// See PROPERTY_TEXT_GAMMA, PROPERTY_TEXT_BLACK_GAMMA_THRESHOLD and
225// PROPERTY_TEXT_WHITE_GAMMA_THRESHOLD for more control.
Romain Guydfab50d2012-07-18 17:06:37 -0700226#define PROPERTY_TEXT_GAMMA_METHOD "hwui.text_gamma_correction"
227#define DEFAULT_TEXT_GAMMA_METHOD "lookup"
Romain Guyb1d0a4e2012-07-13 18:25:35 -0700228
Romain Guyb45c0c92010-08-26 20:35:23 -0700229// Gamma (>= 1.0, <= 10.0)
Romain Guy6e25e382012-07-18 15:50:29 -0700230#define PROPERTY_TEXT_GAMMA "hwui.text_gamma"
231// Luminance threshold below which black gamma correction is applied. Range: [0..255]
232#define PROPERTY_TEXT_BLACK_GAMMA_THRESHOLD "hwui.text_gamma.black_threshold"
233// Lumincance threshold above which white gamma correction is applied. Range: [0..255]
234#define PROPERTY_TEXT_WHITE_GAMMA_THRESHOLD "hwui.text_gamma.white_threshold"
Romain Guyb45c0c92010-08-26 20:35:23 -0700235
Romain Guycf51a412013-04-08 19:40:31 -0700236///////////////////////////////////////////////////////////////////////////////
237// Default property values
238///////////////////////////////////////////////////////////////////////////////
Romain Guyfb8b7632010-08-23 21:05:08 -0700239
Romain Guy09b7c912011-02-02 20:28:09 -0800240#define DEFAULT_TEXTURE_CACHE_SIZE 24.0f
Romain Guy65b345f2011-07-27 18:51:50 -0700241#define DEFAULT_LAYER_CACHE_SIZE 16.0f
Romain Guy8d4aeb72013-02-12 16:08:55 -0800242#define DEFAULT_RENDER_BUFFER_CACHE_SIZE 2.0f
Chris Craik8d34aaf2015-05-11 19:18:11 -0700243#define DEFAULT_PATH_CACHE_SIZE 4.0f
Chris Craik05f3d6e2014-06-02 16:27:04 -0700244#define DEFAULT_VERTEX_CACHE_SIZE 1.0f
Romain Guy3b748a42013-04-17 18:54:38 -0700245#define DEFAULT_PATCH_CACHE_SIZE 128 // in kB
Romain Guyfb8b7632010-08-23 21:05:08 -0700246#define DEFAULT_GRADIENT_CACHE_SIZE 0.5f
247#define DEFAULT_DROP_SHADOW_CACHE_SIZE 2.0f
John Recke9cd97e2014-09-17 14:09:26 -0700248#define DEFAULT_FBO_CACHE_SIZE 0
Romain Guyfb8b7632010-08-23 21:05:08 -0700249
Romain Guyeca0ca22011-11-04 15:12:29 -0700250#define DEFAULT_TEXTURE_CACHE_FLUSH_RATE 0.6f
251
Romain Guyb45c0c92010-08-26 20:35:23 -0700252#define DEFAULT_TEXT_GAMMA 1.4f
253#define DEFAULT_TEXT_BLACK_GAMMA_THRESHOLD 64
254#define DEFAULT_TEXT_WHITE_GAMMA_THRESHOLD 192
255
Romain Guycf51a412013-04-08 19:40:31 -0700256///////////////////////////////////////////////////////////////////////////////
257// Misc
258///////////////////////////////////////////////////////////////////////////////
259
260// Converts a number of mega-bytes into bytes
261#define MB(s) s * 1024 * 1024
Romain Guy3b748a42013-04-17 18:54:38 -0700262// Converts a number of kilo-bytes into bytes
263#define KB(s) s * 1024
Romain Guycf51a412013-04-08 19:40:31 -0700264
Chris Craik2507c342015-05-04 14:36:49 -0700265enum class ProfileType {
266 None,
267 Console,
268 Bars
269};
270
271enum class OverdrawColorSet {
272 Default = 0,
273 Deuteranomaly
274};
275
276enum class StencilClipDebug {
277 Hide,
278 ShowHighlight,
279 ShowRegion
280};
281
282/**
283 * Renderthread-only singleton which manages several static rendering properties. Most of these
284 * are driven by system properties which are queried once at initialization, and again if init()
285 * is called.
286 */
287class Properties {
288public:
289 static bool load();
290
291 static bool drawDeferDisabled;
292 static bool drawReorderDisabled;
293 static bool debugLayersUpdates;
294 static bool debugOverdraw;
295 static bool showDirtyRegions;
John Reckd04794a2015-05-08 10:04:36 -0700296 // TODO: Remove after stabilization period
297 static bool skipEmptyFrames;
298 // TODO: Remove after stabilization period
299 static bool swapBuffersWithDamage;
John Reck149173d2015-08-10 09:52:29 -0700300 static bool useBufferAge;
301 static bool enablePartialUpdates;
Chris Craik2507c342015-05-04 14:36:49 -0700302
303 static DebugLevel debugLevel;
304 static OverdrawColorSet overdrawColorSet;
305 static StencilClipDebug debugStencilClip;
306
307 // Override the value for a subset of properties in this class
308 static void overrideProperty(const char* name, const char* value);
309
310 static float overrideLightRadius;
311 static float overrideLightPosY;
312 static float overrideLightPosZ;
313 static float overrideAmbientRatio;
314 static int overrideAmbientShadowStrength;
315 static int overrideSpotShadowStrength;
316
317 static ProfileType getProfileType();
318
319private:
320 static ProfileType sProfileType;
321 static bool sDisableProfileBars;
322
323}; // class Caches
324
325}; // namespace uirenderer
326}; // namespace android
Romain Guye190aa62010-11-10 19:01:29 -0800327
Romain Guy5b3b3522010-10-27 18:57:51 -0700328#endif // ANDROID_HWUI_PROPERTIES_H