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John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reck23b797a2014-01-03 18:08:34 -080017#include "CanvasContext.h"
18
John Reckd04794a2015-05-08 10:04:36 -070019#include "AnimationContext.h"
20#include "Caches.h"
21#include "DeferredLayerUpdater.h"
John Reck3b202512014-06-23 13:13:08 -070022#include "EglManager.h"
John Reckd04794a2015-05-08 10:04:36 -070023#include "LayerRenderer.h"
24#include "OpenGLRenderer.h"
25#include "Properties.h"
John Reck4f02bf42014-01-03 18:09:17 -080026#include "RenderThread.h"
John Reckd04794a2015-05-08 10:04:36 -070027#include "renderstate/RenderState.h"
28#include "renderstate/Stencil.h"
John Reck23b797a2014-01-03 18:08:34 -080029
Chris Craik65fe5ee2015-01-26 18:06:29 -080030#include <algorithm>
John Reckd04794a2015-05-08 10:04:36 -070031#include <strings.h>
John Reck240ff622015-04-28 13:50:00 -070032#include <cutils/properties.h>
Chris Craik65fe5ee2015-01-26 18:06:29 -080033#include <private/hwui/DrawGlInfo.h>
Chris Craik65fe5ee2015-01-26 18:06:29 -080034
John Reckf47a5942014-06-30 16:20:04 -070035#define TRIM_MEMORY_COMPLETE 80
36#define TRIM_MEMORY_UI_HIDDEN 20
37
John Reck149173d2015-08-10 09:52:29 -070038#define LOG_FRAMETIME_MMA 0
39
40#if LOG_FRAMETIME_MMA
41static float sBenchMma = 0;
42static int sFrameCount = 0;
43static const float NANOS_PER_MILLIS_F = 1000000.0f;
44#endif
45
John Reck23b797a2014-01-03 18:08:34 -080046namespace android {
47namespace uirenderer {
48namespace renderthread {
49
John Reck119907c2014-08-14 09:02:01 -070050CanvasContext::CanvasContext(RenderThread& thread, bool translucent,
51 RenderNode* rootRenderNode, IContextFactory* contextFactory)
John Reck3b202512014-06-23 13:13:08 -070052 : mRenderThread(thread)
53 , mEglManager(thread.eglManager())
John Reck4f02bf42014-01-03 18:09:17 -080054 , mOpaque(!translucent)
Chris Craik51d6a3d2014-12-22 17:16:56 -080055 , mAnimationContext(contextFactory->createAnimationContext(mRenderThread.timeLord()))
John Reckba6adf62015-02-19 14:36:50 -080056 , mRootRenderNode(rootRenderNode)
John Reck4c9e59d2015-05-12 07:17:50 -070057 , mJankTracker(thread.timeLord().frameIntervalNanos())
58 , mProfiler(mFrames) {
John Reck443a7142014-09-04 17:40:05 -070059 mRenderThread.renderState().registerCanvasContext(this);
John Reckb36016c2015-03-11 08:50:53 -070060 mProfiler.setDensity(mRenderThread.mainDisplayInfo().density);
John Reck23b797a2014-01-03 18:08:34 -080061}
62
63CanvasContext::~CanvasContext() {
John Reck17035b02014-09-03 07:39:53 -070064 destroy();
John Reck443a7142014-09-04 17:40:05 -070065 mRenderThread.renderState().unregisterCanvasContext(this);
John Reck4f02bf42014-01-03 18:09:17 -080066}
67
John Reck17035b02014-09-03 07:39:53 -070068void CanvasContext::destroy() {
69 stopDrawing();
Chris Craikd41c4d82015-01-05 15:51:13 -080070 setSurface(nullptr);
John Reck17035b02014-09-03 07:39:53 -070071 freePrefetechedLayers();
72 destroyHardwareResources();
John Recke2478d42014-09-03 16:46:05 -070073 mAnimationContext->destroy();
John Reck4f02bf42014-01-03 18:09:17 -080074 if (mCanvas) {
75 delete mCanvas;
Chris Craikd41c4d82015-01-05 15:51:13 -080076 mCanvas = nullptr;
John Reck4f02bf42014-01-03 18:09:17 -080077 }
John Reck23b797a2014-01-03 18:08:34 -080078}
79
John Recka5dda642014-05-22 15:43:54 -070080void CanvasContext::setSurface(ANativeWindow* window) {
John Reckfbc8df02014-11-14 16:18:41 -080081 ATRACE_CALL();
82
John Recka5dda642014-05-22 15:43:54 -070083 mNativeWindow = window;
84
John Reck23b797a2014-01-03 18:08:34 -080085 if (mEglSurface != EGL_NO_SURFACE) {
John Reck3b202512014-06-23 13:13:08 -070086 mEglManager.destroySurface(mEglSurface);
John Reck23b797a2014-01-03 18:08:34 -080087 mEglSurface = EGL_NO_SURFACE;
88 }
89
90 if (window) {
John Reck3b202512014-06-23 13:13:08 -070091 mEglSurface = mEglManager.createSurface(window);
John Reck23b797a2014-01-03 18:08:34 -080092 }
93
94 if (mEglSurface != EGL_NO_SURFACE) {
John Reck1125d1f2014-10-23 11:02:19 -070095 const bool preserveBuffer = (mSwapBehavior != kSwap_discardBuffer);
96 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
John Reck4f02bf42014-01-03 18:09:17 -080097 mHaveNewSurface = true;
John Reckdbc9a862014-04-17 20:25:13 -070098 makeCurrent();
John Reck368cdd82014-05-07 13:11:00 -070099 } else {
100 mRenderThread.removeFrameCallback(this);
John Reck23b797a2014-01-03 18:08:34 -0800101 }
John Reck23b797a2014-01-03 18:08:34 -0800102}
103
John Reckf7d9c1d2014-04-09 10:01:03 -0700104void CanvasContext::requireSurface() {
105 LOG_ALWAYS_FATAL_IF(mEglSurface == EGL_NO_SURFACE,
106 "requireSurface() called but no surface set!");
John Reckdbc9a862014-04-17 20:25:13 -0700107 makeCurrent();
John Reck23b797a2014-01-03 18:08:34 -0800108}
109
John Reck1125d1f2014-10-23 11:02:19 -0700110void CanvasContext::setSwapBehavior(SwapBehavior swapBehavior) {
111 mSwapBehavior = swapBehavior;
112}
113
John Recka5dda642014-05-22 15:43:54 -0700114bool CanvasContext::initialize(ANativeWindow* window) {
John Reck4f02bf42014-01-03 18:09:17 -0800115 setSurface(window);
John Reck2cdbc7d2014-09-17 16:06:36 -0700116 if (mCanvas) return false;
John Reck3b202512014-06-23 13:13:08 -0700117 mCanvas = new OpenGLRenderer(mRenderThread.renderState());
John Reck4f02bf42014-01-03 18:09:17 -0800118 mCanvas->initProperties();
119 return true;
120}
121
John Recka5dda642014-05-22 15:43:54 -0700122void CanvasContext::updateSurface(ANativeWindow* window) {
John Reck4f02bf42014-01-03 18:09:17 -0800123 setSurface(window);
John Reckf7d9c1d2014-04-09 10:01:03 -0700124}
125
John Reck9fb42f02014-12-04 13:51:41 -0800126bool CanvasContext::pauseSurface(ANativeWindow* window) {
John Reck01a5ea32014-12-03 13:01:07 -0800127 return mRenderThread.removeFrameCallback(this);
John Reck4f02bf42014-01-03 18:09:17 -0800128}
129
Chris Craik284b2432014-09-18 16:05:35 -0700130// TODO: don't pass viewport size, it's automatic via EGL
Alan Viverette50210d92015-05-14 18:05:36 -0700131void CanvasContext::setup(int width, int height, float lightRadius,
Andreas Gampe64bb4132014-11-22 00:35:09 +0000132 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
John Reck4f02bf42014-01-03 18:09:17 -0800133 if (!mCanvas) return;
Alan Viverette50210d92015-05-14 18:05:36 -0700134 mCanvas->initLight(lightRadius, ambientShadowAlpha, spotShadowAlpha);
135}
136
137void CanvasContext::setLightCenter(const Vector3& lightCenter) {
138 if (!mCanvas) return;
139 mCanvas->setLightCenter(lightCenter);
John Reck4f02bf42014-01-03 18:09:17 -0800140}
141
John Reck63a06672014-05-07 13:45:54 -0700142void CanvasContext::setOpaque(bool opaque) {
143 mOpaque = opaque;
144}
145
John Reck860d1552014-04-11 19:15:05 -0700146void CanvasContext::makeCurrent() {
John Reckdbc9a862014-04-17 20:25:13 -0700147 // TODO: Figure out why this workaround is needed, see b/13913604
148 // In the meantime this matches the behavior of GLRenderer, so it is not a regression
John Reckf2dcc2a2015-07-16 09:17:59 -0700149 EGLint error = 0;
150 mHaveNewSurface |= mEglManager.makeCurrent(mEglSurface, &error);
151 if (error) {
152 setSurface(nullptr);
153 }
John Reck860d1552014-04-11 19:15:05 -0700154}
155
John Reck68bfe0a2014-06-24 15:34:58 -0700156void CanvasContext::processLayerUpdate(DeferredLayerUpdater* layerUpdater) {
157 bool success = layerUpdater->apply();
John Reckd72e0a32014-05-29 18:56:11 -0700158 LOG_ALWAYS_FATAL_IF(!success, "Failed to update layer!");
159 if (layerUpdater->backingLayer()->deferredUpdateScheduled) {
160 mCanvas->pushLayerUpdate(layerUpdater->backingLayer());
John Reck19b6bcf2014-02-14 20:03:38 -0800161 }
162}
163
John Reckbf3c6022015-06-02 15:55:00 -0700164static bool wasSkipped(FrameInfo* info) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700165 return info && ((*info)[FrameInfoIndex::Flags] & FrameInfoFlags::SkippedFrame);
John Reckbf3c6022015-06-02 15:55:00 -0700166}
167
John Reckbe3fba02015-07-06 13:49:58 -0700168void CanvasContext::prepareTree(TreeInfo& info, int64_t* uiFrameInfo, int64_t syncQueued) {
John Reckf9be7792014-05-02 18:21:16 -0700169 mRenderThread.removeFrameCallback(this);
John Reck18f16e62014-05-02 16:46:41 -0700170
John Reckbf3c6022015-06-02 15:55:00 -0700171 // If the previous frame was dropped we don't need to hold onto it, so
172 // just keep using the previous frame's structure instead
173 if (!wasSkipped(mCurrentFrameInfo)) {
174 mCurrentFrameInfo = &mFrames.next();
175 }
John Reckba6adf62015-02-19 14:36:50 -0800176 mCurrentFrameInfo->importUiThreadInfo(uiFrameInfo);
John Reckbe3fba02015-07-06 13:49:58 -0700177 mCurrentFrameInfo->set(FrameInfoIndex::SyncQueued) = syncQueued;
John Reckba6adf62015-02-19 14:36:50 -0800178 mCurrentFrameInfo->markSyncStart();
179
John Recke4267ea2014-06-03 15:53:15 -0700180 info.damageAccumulator = &mDamageAccumulator;
John Reck25fbb3f2014-06-12 13:46:45 -0700181 info.renderer = mCanvas;
John Reck00e79c92015-07-21 10:23:59 -0700182 info.canvasContext = this;
183
John Reckec845a22014-09-05 15:23:38 -0700184 mAnimationContext->startFrame(info.mode);
John Recke45b1fd2014-04-15 09:50:16 -0700185 mRootRenderNode->prepareTree(info);
John Reck119907c2014-08-14 09:02:01 -0700186 mAnimationContext->runRemainingAnimations(info);
John Recke45b1fd2014-04-15 09:50:16 -0700187
John Reck00e79c92015-07-21 10:23:59 -0700188 freePrefetechedLayers();
John Reck998a6d82014-08-28 15:35:53 -0700189
John Reckaa95a882014-11-07 11:02:07 -0800190 if (CC_UNLIKELY(!mNativeWindow.get())) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700191 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaa95a882014-11-07 11:02:07 -0800192 info.out.canDrawThisFrame = false;
193 return;
194 }
195
John Recka5dda642014-05-22 15:43:54 -0700196 int runningBehind = 0;
197 // TODO: This query is moderately expensive, investigate adding some sort
198 // of fast-path based off when we last called eglSwapBuffers() as well as
199 // last vsync time. Or something.
200 mNativeWindow->query(mNativeWindow.get(),
201 NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND, &runningBehind);
202 info.out.canDrawThisFrame = !runningBehind;
203
John Reckaef9dc82015-05-08 14:10:57 -0700204 if (!info.out.canDrawThisFrame) {
Chris Craik1b54fb22015-06-02 17:40:58 -0700205 mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
John Reckaef9dc82015-05-08 14:10:57 -0700206 }
207
John Recka5dda642014-05-22 15:43:54 -0700208 if (info.out.hasAnimations || !info.out.canDrawThisFrame) {
John Reckcd028f32014-06-24 08:44:29 -0700209 if (!info.out.requiresUiRedraw) {
John Reckf9be7792014-05-02 18:21:16 -0700210 // If animationsNeedsRedraw is set don't bother posting for an RT anim
211 // as we will just end up fighting the UI thread.
212 mRenderThread.postFrameCallback(this);
213 }
John Recke45b1fd2014-04-15 09:50:16 -0700214 }
215}
216
John Reckf47a5942014-06-30 16:20:04 -0700217void CanvasContext::stopDrawing() {
218 mRenderThread.removeFrameCallback(this);
219}
220
John Recka5dda642014-05-22 15:43:54 -0700221void CanvasContext::notifyFramePending() {
222 ATRACE_CALL();
223 mRenderThread.pushBackFrameCallback(this);
224}
225
John Recke4267ea2014-06-03 15:53:15 -0700226void CanvasContext::draw() {
John Reck4f02bf42014-01-03 18:09:17 -0800227 LOG_ALWAYS_FATAL_IF(!mCanvas || mEglSurface == EGL_NO_SURFACE,
Chris Craika7090e02014-06-20 16:01:00 -0700228 "drawRenderNode called on a context with no canvas or surface!");
John Reck4f02bf42014-01-03 18:09:17 -0800229
John Recke4267ea2014-06-03 15:53:15 -0700230 SkRect dirty;
231 mDamageAccumulator.finish(&dirty);
232
John Reck6d4d0db2015-08-03 15:34:52 -0700233 // TODO: Re-enable after figuring out cause of b/22592975
234// if (dirty.isEmpty() && Properties::skipEmptyFrames) {
235// mCurrentFrameInfo->addFlag(FrameInfoFlags::SkippedFrame);
236// return;
237// }
John Reck240ff622015-04-28 13:50:00 -0700238
John Reck240ff622015-04-28 13:50:00 -0700239 mCurrentFrameInfo->markIssueDrawCommandsStart();
240
John Reck149173d2015-08-10 09:52:29 -0700241 Frame frame = mEglManager.beginFrame(mEglSurface);
242 if (frame.width() != mCanvas->getViewportWidth()
243 || frame.height() != mCanvas->getViewportHeight()) {
244 mCanvas->setViewport(frame.width(), frame.height());
John Recke4267ea2014-06-03 15:53:15 -0700245 dirty.setEmpty();
John Reck149173d2015-08-10 09:52:29 -0700246 } else if (mHaveNewSurface || frame.bufferAge() == 0) {
247 // New surface needs a full draw
John Recke4267ea2014-06-03 15:53:15 -0700248 dirty.setEmpty();
John Reckfe5e7b72014-05-23 17:42:28 -0700249 } else {
John Reck149173d2015-08-10 09:52:29 -0700250 if (!dirty.isEmpty() && !dirty.intersect(0, 0, frame.width(), frame.height())) {
John Reck0a973302014-07-16 13:29:45 -0700251 ALOGW("Dirty " RECT_STRING " doesn't intersect with 0 0 %d %d ?",
John Reck149173d2015-08-10 09:52:29 -0700252 SK_RECT_ARGS(dirty), frame.width(), frame.height());
John Reck0a973302014-07-16 13:29:45 -0700253 dirty.setEmpty();
254 }
John Recke4267ea2014-06-03 15:53:15 -0700255 profiler().unionDirty(&dirty);
John Reck4f02bf42014-01-03 18:09:17 -0800256 }
257
John Reck149173d2015-08-10 09:52:29 -0700258 if (dirty.isEmpty()) {
259 dirty.set(0, 0, frame.width(), frame.height());
Season Li13d1b4a2015-07-29 17:16:19 -0700260 }
261
John Reck149173d2015-08-10 09:52:29 -0700262 // At this point dirty is the area of the screen to update. However,
263 // the area of the frame we need to repaint is potentially different, so
264 // stash the screen area for later
265 SkRect screenDirty(dirty);
266
267 // If the buffer age is 0 we do a full-screen repaint (handled above)
268 // If the buffer age is 1 the buffer contents are the same as they were
269 // last frame so there's nothing to union() against
270 // Therefore we only care about the > 1 case.
271 if (frame.bufferAge() > 1) {
272 if (frame.bufferAge() > (int) mDamageHistory.size()) {
273 // We don't have enough history to handle this old of a buffer
274 // Just do a full-draw
275 dirty.set(0, 0, frame.width(), frame.height());
276 } else {
277 // At this point we haven't yet added the latest frame
278 // to the damage history (happens below)
279 // So we need to damage
280 for (int i = mDamageHistory.size() - 1;
281 i > ((int) mDamageHistory.size()) - frame.bufferAge(); i--) {
282 dirty.join(mDamageHistory[i]);
283 }
284 }
John Reck4f02bf42014-01-03 18:09:17 -0800285 }
286
John Reck149173d2015-08-10 09:52:29 -0700287 // Add the screen damage to the ring buffer.
288 mDamageHistory.next() = screenDirty;
289
290 mEglManager.damageFrame(frame, dirty);
291 mCanvas->prepareDirty(dirty.fLeft, dirty.fTop,
292 dirty.fRight, dirty.fBottom, mOpaque);
293
John Reck4f02bf42014-01-03 18:09:17 -0800294 Rect outBounds;
Tom Hudson107843d2014-09-08 11:26:26 -0400295 mCanvas->drawRenderNode(mRootRenderNode.get(), outBounds);
John Reck4f02bf42014-01-03 18:09:17 -0800296
John Reckfe5e7b72014-05-23 17:42:28 -0700297 profiler().draw(mCanvas);
John Reck4f02bf42014-01-03 18:09:17 -0800298
Tom Hudson107843d2014-09-08 11:26:26 -0400299 bool drew = mCanvas->finish();
John Reck4f02bf42014-01-03 18:09:17 -0800300
John Reckba6adf62015-02-19 14:36:50 -0800301 // Even if we decided to cancel the frame, from the perspective of jank
302 // metrics the frame was swapped at this point
303 mCurrentFrameInfo->markSwapBuffers();
304
Tom Hudson107843d2014-09-08 11:26:26 -0400305 if (drew) {
John Reck149173d2015-08-10 09:52:29 -0700306 if (CC_UNLIKELY(!mEglManager.swapBuffers(frame, screenDirty))) {
307 setSurface(nullptr);
308 }
309 mHaveNewSurface = false;
John Reck4f02bf42014-01-03 18:09:17 -0800310 }
John Reckfe5e7b72014-05-23 17:42:28 -0700311
John Reckba6adf62015-02-19 14:36:50 -0800312 // TODO: Use a fence for real completion?
313 mCurrentFrameInfo->markFrameCompleted();
John Reck149173d2015-08-10 09:52:29 -0700314
315#if LOG_FRAMETIME_MMA
316 float thisFrame = mCurrentFrameInfo->duration(
317 FrameInfoIndex::IssueDrawCommandsStart,
318 FrameInfoIndex::FrameCompleted) / NANOS_PER_MILLIS_F;
319 if (sFrameCount) {
320 sBenchMma = ((9 * sBenchMma) + thisFrame) / 10;
321 } else {
322 sBenchMma = thisFrame;
323 }
324 if (++sFrameCount == 10) {
325 sFrameCount = 1;
326 ALOGD("Average frame time: %.4f", sBenchMma);
327 }
328#endif
329
John Reckedc524c2015-03-18 15:24:33 -0700330 mJankTracker.addFrame(*mCurrentFrameInfo);
John Reckba6adf62015-02-19 14:36:50 -0800331 mRenderThread.jankTracker().addFrame(*mCurrentFrameInfo);
John Reck4f02bf42014-01-03 18:09:17 -0800332}
333
John Recke45b1fd2014-04-15 09:50:16 -0700334// Called by choreographer to do an RT-driven animation
John Reck18f16e62014-05-02 16:46:41 -0700335void CanvasContext::doFrame() {
John Reck368cdd82014-05-07 13:11:00 -0700336 if (CC_UNLIKELY(!mCanvas || mEglSurface == EGL_NO_SURFACE)) {
337 return;
338 }
339
John Recke45b1fd2014-04-15 09:50:16 -0700340 ATRACE_CALL();
341
John Reckba6adf62015-02-19 14:36:50 -0800342 int64_t frameInfo[UI_THREAD_FRAME_INFO_SIZE];
343 UiFrameInfoBuilder(frameInfo)
Chris Craik1b54fb22015-06-02 17:40:58 -0700344 .addFlag(FrameInfoFlags::RTAnimation)
John Reckba6adf62015-02-19 14:36:50 -0800345 .setVsync(mRenderThread.timeLord().computeFrameTimeNanos(),
346 mRenderThread.timeLord().latestVsync());
John Reckfe5e7b72014-05-23 17:42:28 -0700347
John Reck3b202512014-06-23 13:13:08 -0700348 TreeInfo info(TreeInfo::MODE_RT_ONLY, mRenderThread.renderState());
John Reckbe3fba02015-07-06 13:49:58 -0700349 prepareTree(info, frameInfo, systemTime(CLOCK_MONOTONIC));
John Recka5dda642014-05-22 15:43:54 -0700350 if (info.out.canDrawThisFrame) {
John Recke4267ea2014-06-03 15:53:15 -0700351 draw();
John Recka5dda642014-05-22 15:43:54 -0700352 }
John Recke45b1fd2014-04-15 09:50:16 -0700353}
354
John Reck3b202512014-06-23 13:13:08 -0700355void CanvasContext::invokeFunctor(RenderThread& thread, Functor* functor) {
John Reckd3d8daf2014-04-10 15:00:13 -0700356 ATRACE_CALL();
John Reck0d1f6342014-03-28 20:30:27 -0700357 DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;
John Reck3b202512014-06-23 13:13:08 -0700358 if (thread.eglManager().hasEglContext()) {
John Reck0d1f6342014-03-28 20:30:27 -0700359 mode = DrawGlInfo::kModeProcess;
360 }
John Reck6f07a0d2014-04-16 21:31:25 -0700361
Chris Craikd41c4d82015-01-05 15:51:13 -0800362 thread.renderState().invokeFunctor(functor, mode, nullptr);
John Reck23b797a2014-01-03 18:08:34 -0800363}
364
John Reck998a6d82014-08-28 15:35:53 -0700365void CanvasContext::markLayerInUse(RenderNode* node) {
366 if (mPrefetechedLayers.erase(node)) {
Chris Craikd41c4d82015-01-05 15:51:13 -0800367 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700368 }
369}
370
371static void destroyPrefetechedNode(RenderNode* node) {
372 ALOGW("Incorrectly called buildLayer on View: %s, destroying layer...", node->getName());
373 node->destroyHardwareResources();
Chris Craikd41c4d82015-01-05 15:51:13 -0800374 node->decStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700375}
376
377void CanvasContext::freePrefetechedLayers() {
378 if (mPrefetechedLayers.size()) {
John Reck998a6d82014-08-28 15:35:53 -0700379 std::for_each(mPrefetechedLayers.begin(), mPrefetechedLayers.end(), destroyPrefetechedNode);
380 mPrefetechedLayers.clear();
381 }
382}
383
John Reck3e824952014-08-20 10:08:39 -0700384void CanvasContext::buildLayer(RenderNode* node) {
385 ATRACE_CALL();
386 if (!mEglManager.hasEglContext() || !mCanvas) {
387 return;
388 }
John Reck3e824952014-08-20 10:08:39 -0700389 // buildLayer() will leave the tree in an unknown state, so we must stop drawing
390 stopDrawing();
391
392 TreeInfo info(TreeInfo::MODE_FULL, mRenderThread.renderState());
John Reck3e824952014-08-20 10:08:39 -0700393 info.damageAccumulator = &mDamageAccumulator;
394 info.renderer = mCanvas;
John Reck9eb9f6f2014-08-21 11:23:05 -0700395 info.runAnimations = false;
John Reck3e824952014-08-20 10:08:39 -0700396 node->prepareTree(info);
397 SkRect ignore;
398 mDamageAccumulator.finish(&ignore);
399 // Tickle the GENERIC property on node to mark it as dirty for damaging
400 // purposes when the frame is actually drawn
401 node->setPropertyFieldsDirty(RenderNode::GENERIC);
402
John Reck443a7142014-09-04 17:40:05 -0700403 mCanvas->markLayersAsBuildLayers();
John Reck3e824952014-08-20 10:08:39 -0700404 mCanvas->flushLayerUpdates();
John Reck998a6d82014-08-28 15:35:53 -0700405
Chris Craikd41c4d82015-01-05 15:51:13 -0800406 node->incStrong(nullptr);
John Reck998a6d82014-08-28 15:35:53 -0700407 mPrefetechedLayers.insert(node);
John Reck3e824952014-08-20 10:08:39 -0700408}
409
John Reck19b6bcf2014-02-14 20:03:38 -0800410bool CanvasContext::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
John Reck68bfe0a2014-06-24 15:34:58 -0700411 layer->apply();
John Reck3b202512014-06-23 13:13:08 -0700412 return LayerRenderer::copyLayer(mRenderThread.renderState(), layer->backingLayer(), bitmap);
John Reck19b6bcf2014-02-14 20:03:38 -0800413}
414
John Reckf47a5942014-06-30 16:20:04 -0700415void CanvasContext::destroyHardwareResources() {
416 stopDrawing();
John Reck3b202512014-06-23 13:13:08 -0700417 if (mEglManager.hasEglContext()) {
John Reckdff99572014-08-29 09:59:43 -0700418 freePrefetechedLayers();
John Reckdcba6722014-07-08 13:59:49 -0700419 mRootRenderNode->destroyHardwareResources();
John Reck00e79c92015-07-21 10:23:59 -0700420 Caches& caches = Caches::getInstance();
421 // Make sure to release all the textures we were owning as there won't
422 // be another draw
423 caches.textureCache.resetMarkInUse(this);
424 caches.flush(Caches::kFlushMode_Layers);
John Reckf47a5942014-06-30 16:20:04 -0700425 }
426}
427
428void CanvasContext::trimMemory(RenderThread& thread, int level) {
429 // No context means nothing to free
430 if (!thread.eglManager().hasEglContext()) return;
431
Jorim Jaggi786afcb2014-09-25 02:41:29 +0200432 ATRACE_CALL();
John Reckf47a5942014-06-30 16:20:04 -0700433 if (level >= TRIM_MEMORY_COMPLETE) {
434 Caches::getInstance().flush(Caches::kFlushMode_Full);
435 thread.eglManager().destroy();
436 } else if (level >= TRIM_MEMORY_UI_HIDDEN) {
437 Caches::getInstance().flush(Caches::kFlushMode_Moderate);
John Recke1628b72014-05-23 15:11:19 -0700438 }
439}
440
John Reckfc53ef272014-02-11 10:40:25 -0800441void CanvasContext::runWithGlContext(RenderTask* task) {
John Reckd7db4d72015-05-20 07:18:55 -0700442 LOG_ALWAYS_FATAL_IF(!mEglManager.hasEglContext(),
443 "GL context not initialized!");
John Reck19b6bcf2014-02-14 20:03:38 -0800444 task->run();
445}
446
John Reck1949e792014-04-08 15:18:56 -0700447Layer* CanvasContext::createTextureLayer() {
John Reckf7d9c1d2014-04-09 10:01:03 -0700448 requireSurface();
John Reck3b202512014-06-23 13:13:08 -0700449 return LayerRenderer::createTextureLayer(mRenderThread.renderState());
John Reck1949e792014-04-08 15:18:56 -0700450}
451
John Reck3b202512014-06-23 13:13:08 -0700452void CanvasContext::setTextureAtlas(RenderThread& thread,
453 const sp<GraphicBuffer>& buffer, int64_t* map, size_t mapSize) {
454 thread.eglManager().setTextureAtlas(buffer, map, mapSize);
John Reck66f0be62014-05-13 13:39:31 -0700455}
456
John Reckba6adf62015-02-19 14:36:50 -0800457void CanvasContext::dumpFrames(int fd) {
458 FILE* file = fdopen(fd, "a");
John Reck4db3d172015-06-02 15:58:43 -0700459 fprintf(file, "\n\n---PROFILEDATA---\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700460 for (size_t i = 0; i < static_cast<size_t>(FrameInfoIndex::NumIndexes); i++) {
John Reck2a8bb052015-06-03 09:52:01 -0700461 fprintf(file, "%s", FrameInfoNames[i].c_str());
John Reck4db3d172015-06-02 15:58:43 -0700462 fprintf(file, ",");
463 }
John Reckba6adf62015-02-19 14:36:50 -0800464 for (size_t i = 0; i < mFrames.size(); i++) {
465 FrameInfo& frame = mFrames[i];
Chris Craik1b54fb22015-06-02 17:40:58 -0700466 if (frame[FrameInfoIndex::SyncStart] == 0) {
John Reckba6adf62015-02-19 14:36:50 -0800467 continue;
468 }
469 fprintf(file, "\n");
Chris Craik1b54fb22015-06-02 17:40:58 -0700470 for (int i = 0; i < static_cast<int>(FrameInfoIndex::NumIndexes); i++) {
John Reckba6adf62015-02-19 14:36:50 -0800471 fprintf(file, "%" PRId64 ",", frame[i]);
472 }
473 }
474 fprintf(file, "\n---PROFILEDATA---\n\n");
475 fflush(file);
476}
477
478void CanvasContext::resetFrameStats() {
479 mFrames.clear();
480 mRenderThread.jankTracker().reset();
481}
482
John Reck23b797a2014-01-03 18:08:34 -0800483} /* namespace renderthread */
484} /* namespace uirenderer */
485} /* namespace android */