Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2010 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
Romain Guy | 85bf02f | 2010-06-22 13:11:24 -0700 | [diff] [blame] | 17 | #define LOG_TAG "OpenGLRenderer" |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 18 | |
| 19 | #include <stdlib.h> |
| 20 | #include <stdint.h> |
| 21 | #include <sys/types.h> |
| 22 | |
| 23 | #include <utils/Errors.h> |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 24 | #include <utils/KeyedVector.h> |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 25 | #include <utils/Log.h> |
| 26 | |
| 27 | #include <GLES2/gl2.h> |
| 28 | #include <GLES2/gl2ext.h> |
| 29 | |
Romain Guy | bd6b79b | 2010-06-26 00:13:53 -0700 | [diff] [blame] | 30 | #include <SkCanvas.h> |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 31 | #include <SkPaint.h> |
Romain Guy | 85bf02f | 2010-06-22 13:11:24 -0700 | [diff] [blame] | 32 | #include <SkXfermode.h> |
| 33 | |
| 34 | #include "OpenGLRenderer.h" |
| 35 | #include "Matrix.h" |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 36 | |
| 37 | namespace android { |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 38 | namespace uirenderer { |
| 39 | |
| 40 | /////////////////////////////////////////////////////////////////////////////// |
| 41 | // Defines |
| 42 | /////////////////////////////////////////////////////////////////////////////// |
| 43 | |
Romain Guy | bd6b79b | 2010-06-26 00:13:53 -0700 | [diff] [blame] | 44 | #define SV(x, y) { { x, y } } |
| 45 | #define FV(x, y, u, v) { { x, y }, { u, v } } |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 46 | |
| 47 | /////////////////////////////////////////////////////////////////////////////// |
| 48 | // Globals |
| 49 | /////////////////////////////////////////////////////////////////////////////// |
| 50 | |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 51 | const SimpleVertex gDrawColorVertices[] = { |
Romain Guy | bd6b79b | 2010-06-26 00:13:53 -0700 | [diff] [blame] | 52 | SV(0.0f, 0.0f), |
| 53 | SV(1.0f, 0.0f), |
| 54 | SV(0.0f, 1.0f), |
| 55 | SV(1.0f, 1.0f) |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 56 | }; |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 57 | const GLsizei gDrawColorVertexStride = sizeof(SimpleVertex); |
| 58 | const GLsizei gDrawColorVertexCount = 4; |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 59 | |
Romain Guy | bd6b79b | 2010-06-26 00:13:53 -0700 | [diff] [blame] | 60 | const TextureVertex gDrawTextureVertices[] = { |
| 61 | FV(0.0f, 0.0f, 0.0f, 1.0f), |
| 62 | FV(1.0f, 0.0f, 1.0f, 1.0f), |
| 63 | FV(0.0f, 1.0f, 0.0f, 0.0f), |
| 64 | FV(1.0f, 1.0f, 1.0f, 0.0f) |
| 65 | }; |
| 66 | const GLsizei gDrawTextureVertexStride = sizeof(TextureVertex); |
| 67 | const GLsizei gDrawTextureVertexCount = 4; |
| 68 | |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 69 | /////////////////////////////////////////////////////////////////////////////// |
| 70 | // Shaders |
| 71 | /////////////////////////////////////////////////////////////////////////////// |
| 72 | |
| 73 | #define SHADER_SOURCE(name, source) const char* name = #source |
| 74 | |
| 75 | #include "shaders/drawColor.vert" |
| 76 | #include "shaders/drawColor.frag" |
| 77 | |
Romain Guy | bd6b79b | 2010-06-26 00:13:53 -0700 | [diff] [blame] | 78 | #include "shaders/drawTexture.vert" |
| 79 | #include "shaders/drawTexture.frag" |
| 80 | |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 81 | Program::Program(const char* vertex, const char* fragment) { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 82 | vertexShader = buildShader(vertex, GL_VERTEX_SHADER); |
| 83 | fragmentShader = buildShader(fragment, GL_FRAGMENT_SHADER); |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 84 | |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 85 | id = glCreateProgram(); |
| 86 | glAttachShader(id, vertexShader); |
| 87 | glAttachShader(id, fragmentShader); |
| 88 | glLinkProgram(id); |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 89 | |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 90 | GLint status; |
| 91 | glGetProgramiv(id, GL_LINK_STATUS, &status); |
| 92 | if (status != GL_TRUE) { |
| 93 | GLint infoLen = 0; |
| 94 | glGetProgramiv(id, GL_INFO_LOG_LENGTH, &infoLen); |
| 95 | if (infoLen > 1) { |
| 96 | char* log = (char*) malloc(sizeof(char) * infoLen); |
| 97 | glGetProgramInfoLog(id, infoLen, 0, log); |
| 98 | LOGE("Error while linking shaders: %s", log); |
| 99 | delete log; |
| 100 | } |
| 101 | glDeleteProgram(id); |
| 102 | } |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 103 | } |
| 104 | |
| 105 | Program::~Program() { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 106 | glDeleteShader(vertexShader); |
| 107 | glDeleteShader(fragmentShader); |
| 108 | glDeleteProgram(id); |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 109 | } |
| 110 | |
| 111 | void Program::use() { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 112 | glUseProgram(id); |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 113 | } |
| 114 | |
| 115 | int Program::addAttrib(const char* name) { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 116 | int slot = glGetAttribLocation(id, name); |
| 117 | attributes.add(name, slot); |
| 118 | return slot; |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 119 | } |
| 120 | |
| 121 | int Program::getAttrib(const char* name) { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 122 | return attributes.valueFor(name); |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 123 | } |
| 124 | |
| 125 | int Program::addUniform(const char* name) { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 126 | int slot = glGetUniformLocation(id, name); |
| 127 | uniforms.add(name, slot); |
| 128 | return slot; |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 129 | } |
| 130 | |
| 131 | int Program::getUniform(const char* name) { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 132 | return uniforms.valueFor(name); |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 133 | } |
| 134 | |
| 135 | GLuint Program::buildShader(const char* source, GLenum type) { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 136 | GLuint shader = glCreateShader(type); |
| 137 | glShaderSource(shader, 1, &source, 0); |
| 138 | glCompileShader(shader); |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 139 | |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 140 | GLint status; |
| 141 | glGetShaderiv(shader, GL_COMPILE_STATUS, &status); |
| 142 | if (status != GL_TRUE) { |
| 143 | // Some drivers return wrong values for GL_INFO_LOG_LENGTH |
| 144 | // use a fixed size instead |
| 145 | GLchar log[512]; |
| 146 | glGetShaderInfoLog(shader, sizeof(log), 0, &log[0]); |
| 147 | LOGE("Error while compiling shader: %s", log); |
| 148 | glDeleteShader(shader); |
| 149 | } |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 150 | |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 151 | return shader; |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 152 | } |
| 153 | |
| 154 | DrawColorProgram::DrawColorProgram(): |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 155 | Program(gDrawColorVertexShader, gDrawColorFragmentShader) { |
Romain Guy | bd6b79b | 2010-06-26 00:13:53 -0700 | [diff] [blame] | 156 | getAttribsAndUniforms(); |
| 157 | } |
| 158 | |
| 159 | DrawColorProgram::DrawColorProgram(const char* vertex, const char* fragment): |
| 160 | Program(vertex, fragment) { |
| 161 | getAttribsAndUniforms(); |
| 162 | } |
| 163 | |
| 164 | void DrawColorProgram::getAttribsAndUniforms() { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 165 | position = addAttrib("position"); |
| 166 | color = addAttrib("color"); |
| 167 | projection = addUniform("projection"); |
| 168 | modelView = addUniform("modelView"); |
| 169 | transform = addUniform("transform"); |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 170 | } |
| 171 | |
| 172 | void DrawColorProgram::use(const GLfloat* projectionMatrix, const GLfloat* modelViewMatrix, |
| 173 | const GLfloat* transformMatrix) { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 174 | Program::use(); |
| 175 | glUniformMatrix4fv(projection, 1, GL_FALSE, projectionMatrix); |
| 176 | glUniformMatrix4fv(modelView, 1, GL_FALSE, modelViewMatrix); |
| 177 | glUniformMatrix4fv(transform, 1, GL_FALSE, transformMatrix); |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 178 | } |
| 179 | |
Romain Guy | bd6b79b | 2010-06-26 00:13:53 -0700 | [diff] [blame] | 180 | DrawTextureProgram::DrawTextureProgram(): |
| 181 | DrawColorProgram(gDrawTextureVertexShader, gDrawTextureFragmentShader) { |
| 182 | texCoords = addAttrib("texCoords"); |
| 183 | sampler = addUniform("sampler"); |
| 184 | } |
| 185 | |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 186 | /////////////////////////////////////////////////////////////////////////////// |
| 187 | // Support |
| 188 | /////////////////////////////////////////////////////////////////////////////// |
| 189 | |
| 190 | const Rect& Snapshot::getMappedClip() { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 191 | if (flags & kFlagDirtyTransform) { |
| 192 | flags &= ~kFlagDirtyTransform; |
| 193 | mappedClip.set(clipRect); |
| 194 | transform.mapRect(mappedClip); |
| 195 | } |
| 196 | return mappedClip; |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 197 | } |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 198 | |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 199 | /////////////////////////////////////////////////////////////////////////////// |
| 200 | // Constructors/destructor |
| 201 | /////////////////////////////////////////////////////////////////////////////// |
| 202 | |
Romain Guy | 85bf02f | 2010-06-22 13:11:24 -0700 | [diff] [blame] | 203 | OpenGLRenderer::OpenGLRenderer() { |
| 204 | LOGD("Create OpenGLRenderer"); |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 205 | |
| 206 | mDrawColorShader = new DrawColorProgram; |
Romain Guy | bd6b79b | 2010-06-26 00:13:53 -0700 | [diff] [blame] | 207 | mDrawTextureShader = new DrawTextureProgram; |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 208 | } |
| 209 | |
Romain Guy | 85bf02f | 2010-06-22 13:11:24 -0700 | [diff] [blame] | 210 | OpenGLRenderer::~OpenGLRenderer() { |
| 211 | LOGD("Destroy OpenGLRenderer"); |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 212 | } |
| 213 | |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 214 | /////////////////////////////////////////////////////////////////////////////// |
| 215 | // Setup |
| 216 | /////////////////////////////////////////////////////////////////////////////// |
| 217 | |
Romain Guy | 85bf02f | 2010-06-22 13:11:24 -0700 | [diff] [blame] | 218 | void OpenGLRenderer::setViewport(int width, int height) { |
Romain Guy | 08ae317 | 2010-06-21 19:35:50 -0700 | [diff] [blame] | 219 | glViewport(0, 0, width, height); |
| 220 | |
| 221 | mat4 ortho; |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 222 | ortho.loadOrtho(0, width, height, 0, -1, 1); |
Romain Guy | 08ae317 | 2010-06-21 19:35:50 -0700 | [diff] [blame] | 223 | ortho.copyTo(mOrthoMatrix); |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 224 | |
| 225 | mWidth = width; |
| 226 | mHeight = height; |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 227 | } |
| 228 | |
Romain Guy | 85bf02f | 2010-06-22 13:11:24 -0700 | [diff] [blame] | 229 | void OpenGLRenderer::prepare() { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 230 | mSnapshot = &mFirstSnapshot; |
| 231 | mSaveCount = 0; |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 232 | |
Romain Guy | 08ae317 | 2010-06-21 19:35:50 -0700 | [diff] [blame] | 233 | glDisable(GL_SCISSOR_TEST); |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 234 | |
Romain Guy | 08ae317 | 2010-06-21 19:35:50 -0700 | [diff] [blame] | 235 | glClearColor(0.0f, 0.0f, 0.0f, 0.0f); |
| 236 | glClear(GL_COLOR_BUFFER_BIT); |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 237 | |
Romain Guy | 08ae317 | 2010-06-21 19:35:50 -0700 | [diff] [blame] | 238 | glEnable(GL_SCISSOR_TEST); |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 239 | glScissor(0, 0, mWidth, mHeight); |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 240 | |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 241 | mSnapshot->clipRect.set(0.0f, 0.0f, mWidth, mHeight); |
| 242 | } |
| 243 | |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 244 | /////////////////////////////////////////////////////////////////////////////// |
| 245 | // State management |
| 246 | /////////////////////////////////////////////////////////////////////////////// |
| 247 | |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 248 | int OpenGLRenderer::getSaveCount() const { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 249 | return mSaveCount; |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 250 | } |
| 251 | |
| 252 | int OpenGLRenderer::save(int flags) { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 253 | return saveSnapshot(); |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 254 | } |
| 255 | |
| 256 | void OpenGLRenderer::restore() { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 257 | if (mSaveCount == 0) return; |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 258 | |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 259 | if (restoreSnapshot()) { |
| 260 | setScissorFromClip(); |
| 261 | } |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 262 | } |
| 263 | |
| 264 | void OpenGLRenderer::restoreToCount(int saveCount) { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 265 | if (saveCount <= 0 || saveCount > mSaveCount) return; |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 266 | |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 267 | bool restoreClip = false; |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 268 | |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 269 | while (mSaveCount != saveCount - 1) { |
| 270 | restoreClip |= restoreSnapshot(); |
| 271 | } |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 272 | |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 273 | if (restoreClip) { |
| 274 | setScissorFromClip(); |
| 275 | } |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 276 | } |
| 277 | |
| 278 | int OpenGLRenderer::saveSnapshot() { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 279 | mSnapshot = new Snapshot(mSnapshot); |
| 280 | return ++mSaveCount; |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 281 | } |
| 282 | |
| 283 | bool OpenGLRenderer::restoreSnapshot() { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 284 | bool restoreClip = mSnapshot->flags & Snapshot::kFlagClipSet; |
Romain Guy | bd6b79b | 2010-06-26 00:13:53 -0700 | [diff] [blame] | 285 | bool restoreLayer = mSnapshot->flags & Snapshot::kFlagIsLayer; |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 286 | |
Romain Guy | bd6b79b | 2010-06-26 00:13:53 -0700 | [diff] [blame] | 287 | sp<Snapshot> current = mSnapshot; |
| 288 | sp<Snapshot> previous = mSnapshot->previous; |
| 289 | |
| 290 | if (restoreLayer) { |
| 291 | // Unbind current FBO and restore previous one |
| 292 | // Most of the time, previous->fbo will be 0 to bind the default buffer |
| 293 | glBindFramebuffer(GL_FRAMEBUFFER, previous->fbo); |
| 294 | |
| 295 | const Rect& layer = current->layer; |
| 296 | clipRect(layer.left, layer.top, layer.right, layer.bottom); |
| 297 | mSnapshot->transform.loadIdentity(); |
| 298 | |
| 299 | drawTextureRect(0.0f, 0.0f, mWidth, mHeight, current->texture, current->alpha); |
| 300 | |
| 301 | glDeleteFramebuffers(1, ¤t->fbo); |
| 302 | glDeleteTextures(1, ¤t->texture); |
| 303 | } |
| 304 | |
| 305 | mSnapshot = previous; |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 306 | mSaveCount--; |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 307 | |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 308 | return restoreClip; |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 309 | } |
| 310 | |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 311 | /////////////////////////////////////////////////////////////////////////////// |
Romain Guy | bd6b79b | 2010-06-26 00:13:53 -0700 | [diff] [blame] | 312 | // Layers |
| 313 | /////////////////////////////////////////////////////////////////////////////// |
| 314 | |
| 315 | int OpenGLRenderer::saveLayer(float left, float top, float right, float bottom, |
| 316 | const SkPaint* p, int flags) { |
| 317 | // TODO Implement |
| 318 | return saveSnapshot(); |
| 319 | } |
| 320 | |
| 321 | int OpenGLRenderer::saveLayerAlpha(float left, float top, float right, float bottom, |
| 322 | int alpha, int flags) { |
| 323 | int count = saveSnapshot(); |
| 324 | |
| 325 | mSnapshot->flags |= Snapshot::kFlagIsLayer; |
| 326 | mSnapshot->alpha = alpha / 255.0f; |
| 327 | mSnapshot->layer.set(left, top, right, bottom); |
| 328 | |
| 329 | // Generate the FBO and attach the texture |
| 330 | glGenFramebuffers(1, &mSnapshot->fbo); |
| 331 | glBindFramebuffer(GL_FRAMEBUFFER, mSnapshot->fbo); |
| 332 | |
| 333 | // Generate the texture in which the FBO will draw |
| 334 | glGenTextures(1, &mSnapshot->texture); |
| 335 | glBindTexture(GL_TEXTURE_2D, mSnapshot->texture); |
| 336 | |
| 337 | // The FBO will not be scaled, so we can use lower quality filtering |
| 338 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 339 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 340 | |
| 341 | // TODO ***** IMPORTANT ***** |
| 342 | // Creating a texture-backed FBO works only if the texture is the same size |
| 343 | // as the original rendering buffer (in this case, mWidth and mHeight.) |
| 344 | // This is expensive and wasteful and must be fixed. |
| 345 | |
| 346 | const GLsizei width = mWidth; //right - left; |
| 347 | const GLsizei height = mHeight; //bottom - right; |
| 348 | |
| 349 | const GLint format = (flags & SkCanvas::kHasAlphaLayer_SaveFlag) ? GL_RGBA : GL_RGB; |
| 350 | glTexImage2D(GL_TEXTURE_2D, 0, format, width, height, 0, format, GL_UNSIGNED_BYTE, NULL); |
| 351 | glBindTexture(GL_TEXTURE_2D, 0); |
| 352 | |
| 353 | // Bind texture to FBO |
| 354 | glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, |
| 355 | mSnapshot->texture, 0); |
| 356 | |
| 357 | GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); |
| 358 | if (status != GL_FRAMEBUFFER_COMPLETE) { |
| 359 | LOGD("Framebuffer incomplete %d", status); |
| 360 | |
| 361 | glDeleteFramebuffers(1, &mSnapshot->fbo); |
| 362 | glDeleteTextures(1, &mSnapshot->texture); |
| 363 | } |
| 364 | |
| 365 | return count; |
| 366 | } |
| 367 | |
| 368 | /////////////////////////////////////////////////////////////////////////////// |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 369 | // Transforms |
| 370 | /////////////////////////////////////////////////////////////////////////////// |
| 371 | |
| 372 | void OpenGLRenderer::translate(float dx, float dy) { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 373 | mSnapshot->transform.translate(dx, dy, 0.0f); |
| 374 | mSnapshot->flags |= Snapshot::kFlagDirtyTransform; |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 375 | } |
| 376 | |
| 377 | void OpenGLRenderer::rotate(float degrees) { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 378 | mSnapshot->transform.rotate(degrees, 0.0f, 0.0f, 1.0f); |
| 379 | mSnapshot->flags |= Snapshot::kFlagDirtyTransform; |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 380 | } |
| 381 | |
| 382 | void OpenGLRenderer::scale(float sx, float sy) { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 383 | mSnapshot->transform.scale(sx, sy, 1.0f); |
| 384 | mSnapshot->flags |= Snapshot::kFlagDirtyTransform; |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 385 | } |
| 386 | |
| 387 | void OpenGLRenderer::setMatrix(SkMatrix* matrix) { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 388 | mSnapshot->transform.load(*matrix); |
| 389 | mSnapshot->flags |= Snapshot::kFlagDirtyTransform; |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 390 | } |
| 391 | |
| 392 | void OpenGLRenderer::getMatrix(SkMatrix* matrix) { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 393 | mSnapshot->transform.copyTo(*matrix); |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 394 | } |
| 395 | |
| 396 | void OpenGLRenderer::concatMatrix(SkMatrix* matrix) { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 397 | mat4 m(*matrix); |
| 398 | mSnapshot->transform.multiply(m); |
| 399 | mSnapshot->flags |= Snapshot::kFlagDirtyTransform; |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 400 | } |
| 401 | |
| 402 | /////////////////////////////////////////////////////////////////////////////// |
| 403 | // Clipping |
| 404 | /////////////////////////////////////////////////////////////////////////////// |
| 405 | |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 406 | void OpenGLRenderer::setScissorFromClip() { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 407 | const Rect& clip = mSnapshot->getMappedClip(); |
| 408 | glScissor(clip.left, mHeight - clip.bottom, clip.getWidth(), clip.getHeight()); |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 409 | } |
| 410 | |
| 411 | const Rect& OpenGLRenderer::getClipBounds() { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 412 | return mSnapshot->clipRect; |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 413 | } |
| 414 | |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 415 | bool OpenGLRenderer::quickReject(float left, float top, float right, float bottom) { |
| 416 | /* |
| 417 | * The documentation of quickReject() indicates that the specified rect |
| 418 | * is transformed before being compared to the clip rect. However, the |
| 419 | * clip rect is not stored transformed in the snapshot and can thus be |
| 420 | * compared directly |
| 421 | * |
| 422 | * The following code can be used instead to performed a mapped comparison: |
| 423 | * |
| 424 | * mSnapshot->transform.mapRect(r); |
| 425 | * const Rect& clip = mSnapshot->getMappedClip(); |
| 426 | * return !clip.intersects(r); |
| 427 | */ |
| 428 | |
| 429 | Rect r(left, top, right, bottom); |
| 430 | return !mSnapshot->clipRect.intersects(r); |
| 431 | } |
| 432 | |
Romain Guy | bb9524b | 2010-06-22 18:56:38 -0700 | [diff] [blame] | 433 | bool OpenGLRenderer::clipRect(float left, float top, float right, float bottom) { |
Romain Guy | 7ae7ac4 | 2010-06-25 13:46:18 -0700 | [diff] [blame] | 434 | bool clipped = mSnapshot->clipRect.intersect(left, top, right, bottom); |
| 435 | if (clipped) { |
| 436 | mSnapshot->flags |= Snapshot::kFlagClipSet; |
| 437 | setScissorFromClip(); |
| 438 | } |
| 439 | return clipped; |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 440 | } |
| 441 | |
Romain Guy | f6a11b8 | 2010-06-23 17:47:49 -0700 | [diff] [blame] | 442 | /////////////////////////////////////////////////////////////////////////////// |
| 443 | // Drawing |
| 444 | /////////////////////////////////////////////////////////////////////////////// |
| 445 | |
Romain Guy | 85bf02f | 2010-06-22 13:11:24 -0700 | [diff] [blame] | 446 | void OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) { |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 447 | // TODO: Set the transfer mode |
| 448 | const Rect& clip = mSnapshot->clipRect; |
| 449 | drawColorRect(clip.left, clip.top, clip.right, clip.bottom, color); |
| 450 | } |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 451 | |
Romain Guy | bd6b79b | 2010-06-26 00:13:53 -0700 | [diff] [blame] | 452 | void OpenGLRenderer::drawRect(float left, float top, float right, float bottom, const SkPaint* p) { |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 453 | // TODO Support more than just color |
| 454 | // TODO: Set the transfer mode |
Romain Guy | bd6b79b | 2010-06-26 00:13:53 -0700 | [diff] [blame] | 455 | drawColorRect(left, top, right, bottom, p->getColor()); |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 456 | } |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 457 | |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 458 | void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom, int color) { |
| 459 | GLfloat a = ((color >> 24) & 0xFF) / 255.0f; |
| 460 | GLfloat r = ((color >> 16) & 0xFF) / 255.0f; |
| 461 | GLfloat g = ((color >> 8) & 0xFF) / 255.0f; |
| 462 | GLfloat b = ((color ) & 0xFF) / 255.0f; |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 463 | |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 464 | mModelView.loadTranslate(left, top, 0.0f); |
| 465 | mModelView.scale(right - left, bottom - top, 1.0f); |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 466 | |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 467 | mDrawColorShader->use(&mOrthoMatrix[0], &mModelView.data[0], &mSnapshot->transform.data[0]); |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 468 | |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 469 | const GLvoid* p = &gDrawColorVertices[0].position[0]; |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 470 | |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 471 | glEnableVertexAttribArray(mDrawColorShader->position); |
| 472 | glVertexAttribPointer(mDrawColorShader->position, 2, GL_FLOAT, GL_FALSE, |
| 473 | gDrawColorVertexStride, p); |
| 474 | glVertexAttrib4f(mDrawColorShader->color, r, g, b, a); |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 475 | |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 476 | glDrawArrays(GL_TRIANGLE_STRIP, 0, gDrawColorVertexCount); |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 477 | |
Romain Guy | c7d5349 | 2010-06-25 13:41:57 -0700 | [diff] [blame] | 478 | glDisableVertexAttribArray(mDrawColorShader->position); |
Romain Guy | 85bf02f | 2010-06-22 13:11:24 -0700 | [diff] [blame] | 479 | } |
| 480 | |
Romain Guy | bd6b79b | 2010-06-26 00:13:53 -0700 | [diff] [blame] | 481 | void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom, |
| 482 | GLuint texture, float alpha) { |
| 483 | mModelView.loadTranslate(left, top, 0.0f); |
| 484 | mModelView.scale(right - left, bottom - top, 1.0f); |
| 485 | |
| 486 | mDrawTextureShader->use(&mOrthoMatrix[0], &mModelView.data[0], &mSnapshot->transform.data[0]); |
| 487 | |
| 488 | // TODO Correctly set the blend function |
| 489 | glEnable(GL_BLEND); |
| 490 | glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA); |
| 491 | |
| 492 | glBindTexture(GL_TEXTURE_2D, texture); |
| 493 | |
| 494 | glActiveTexture(GL_TEXTURE0); |
| 495 | glUniform1i(mDrawTextureShader->sampler, 0); |
| 496 | |
| 497 | const GLvoid* p = &gDrawTextureVertices[0].position[0]; |
| 498 | const GLvoid* t = &gDrawTextureVertices[0].texture[0]; |
| 499 | |
| 500 | glEnableVertexAttribArray(mDrawTextureShader->position); |
| 501 | glVertexAttribPointer(mDrawTextureShader->position, 2, GL_FLOAT, GL_FALSE, |
| 502 | gDrawTextureVertexStride, p); |
| 503 | |
| 504 | glEnableVertexAttribArray(mDrawTextureShader->texCoords); |
| 505 | glVertexAttribPointer(mDrawTextureShader->texCoords, 2, GL_FLOAT, GL_FALSE, |
| 506 | gDrawTextureVertexStride, t); |
| 507 | |
| 508 | glVertexAttrib4f(mDrawTextureShader->color, 1.0f, 1.0f, 1.0f, alpha); |
| 509 | |
| 510 | glDrawArrays(GL_TRIANGLE_STRIP, 0, gDrawTextureVertexCount); |
| 511 | |
| 512 | glDisableVertexAttribArray(mDrawTextureShader->position); |
| 513 | glDisableVertexAttribArray(mDrawTextureShader->texCoords); |
| 514 | |
| 515 | glBindTexture(GL_TEXTURE_2D, 0); |
| 516 | glDisable(GL_BLEND); |
| 517 | } |
| 518 | |
Romain Guy | 9d5316e | 2010-06-24 19:30:36 -0700 | [diff] [blame] | 519 | }; // namespace uirenderer |
Romain Guy | e4d0112 | 2010-06-16 18:44:05 -0700 | [diff] [blame] | 520 | }; // namespace android |