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John Reckcec24ae2013-11-05 13:27:50 -08001/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
John Reckcec24ae2013-11-05 13:27:50 -080017#include "RenderThread.h"
18
John Reck4f02bf42014-01-03 18:09:17 -080019#include "CanvasContext.h"
John Reck3b202512014-06-23 13:13:08 -070020#include "EglManager.h"
Derek Sollenbergerc4fbada2016-11-07 16:05:41 -050021#include "OpenGLReadback.h"
John Reck4f02bf42014-01-03 18:09:17 -080022#include "RenderProxy.h"
Derek Sollenberger0e3cba32016-11-09 11:58:36 -050023#include "VulkanManager.h"
John Reck1bcacfd2017-11-03 10:12:19 -070024#include "hwui/Bitmap.h"
25#include "pipeline/skia/SkiaOpenGLPipeline.h"
26#include "pipeline/skia/SkiaOpenGLReadback.h"
27#include "pipeline/skia/SkiaVulkanPipeline.h"
28#include "renderstate/RenderState.h"
29#include "renderthread/OpenGLPipeline.h"
John Reck12efa552016-11-15 10:22:01 -080030#include "utils/FatVector.h"
John Reckcec24ae2013-11-05 13:27:50 -080031
Chris Craik65fe5ee2015-01-26 18:06:29 -080032#include <gui/DisplayEventReceiver.h>
John Reckb36016c2015-03-11 08:50:53 -070033#include <gui/ISurfaceComposer.h>
34#include <gui/SurfaceComposerClient.h>
Chris Craik65fe5ee2015-01-26 18:06:29 -080035#include <sys/resource.h>
John Reckcba287b2015-11-10 12:52:44 -080036#include <utils/Condition.h>
Chris Craik65fe5ee2015-01-26 18:06:29 -080037#include <utils/Log.h>
John Reckcba287b2015-11-10 12:52:44 -080038#include <utils/Mutex.h>
Chris Craik65fe5ee2015-01-26 18:06:29 -080039
John Reckcec24ae2013-11-05 13:27:50 -080040namespace android {
John Reckcec24ae2013-11-05 13:27:50 -080041namespace uirenderer {
42namespace renderthread {
43
John Recke45b1fd2014-04-15 09:50:16 -070044// Number of events to read at a time from the DisplayEventReceiver pipe.
45// The value should be large enough that we can quickly drain the pipe
46// using just a few large reads.
47static const size_t EVENT_BUFFER_SIZE = 100;
48
49// Slight delay to give the UI time to push us a new frame before we replay
John Recka733f892014-12-19 11:37:21 -080050static const nsecs_t DISPATCH_FRAME_CALLBACKS_DELAY = milliseconds_to_nanoseconds(4);
John Recke45b1fd2014-04-15 09:50:16 -070051
John Reck6b507802015-11-03 10:09:59 -080052static bool gHasRenderThreadInstance = false;
53
54bool RenderThread::hasInstance() {
55 return gHasRenderThreadInstance;
56}
57
58RenderThread& RenderThread::getInstance() {
59 // This is a pointer because otherwise __cxa_finalize
60 // will try to delete it like a Good Citizen but that causes us to crash
61 // because we don't want to delete the RenderThread normally.
62 static RenderThread* sInstance = new RenderThread();
63 gHasRenderThreadInstance = true;
64 return *sInstance;
65}
66
John Reck1bcacfd2017-11-03 10:12:19 -070067RenderThread::RenderThread()
68 : ThreadBase()
Chris Craikd41c4d82015-01-05 15:51:13 -080069 , mDisplayEventReceiver(nullptr)
John Recke45b1fd2014-04-15 09:50:16 -070070 , mVsyncRequested(false)
71 , mFrameCallbackTaskPending(false)
Chris Craikd41c4d82015-01-05 15:51:13 -080072 , mRenderState(nullptr)
Derek Sollenberger0e3cba32016-11-09 11:58:36 -050073 , mEglManager(nullptr)
74 , mVkManager(nullptr) {
Chris Craik2507c342015-05-04 14:36:49 -070075 Properties::load();
John Reckf8441e62017-10-23 13:10:41 -070076 start("RenderThread");
John Reckcec24ae2013-11-05 13:27:50 -080077}
78
79RenderThread::~RenderThread() {
John Reck3b202512014-06-23 13:13:08 -070080 LOG_ALWAYS_FATAL("Can't destroy the render thread");
John Reckcec24ae2013-11-05 13:27:50 -080081}
82
John Recke45b1fd2014-04-15 09:50:16 -070083void RenderThread::initializeDisplayEventReceiver() {
84 LOG_ALWAYS_FATAL_IF(mDisplayEventReceiver, "Initializing a second DisplayEventReceiver?");
85 mDisplayEventReceiver = new DisplayEventReceiver();
86 status_t status = mDisplayEventReceiver->initCheck();
John Reck1bcacfd2017-11-03 10:12:19 -070087 LOG_ALWAYS_FATAL_IF(status != NO_ERROR,
88 "Initialization of DisplayEventReceiver "
89 "failed with status: %d",
90 status);
John Recke45b1fd2014-04-15 09:50:16 -070091
92 // Register the FD
John Reck1bcacfd2017-11-03 10:12:19 -070093 mLooper->addFd(mDisplayEventReceiver->getFd(), 0, Looper::EVENT_INPUT,
94 RenderThread::displayEventReceiverCallback, this);
John Recke45b1fd2014-04-15 09:50:16 -070095}
96
John Reck3b202512014-06-23 13:13:08 -070097void RenderThread::initThreadLocals() {
John Reck1bcacfd2017-11-03 10:12:19 -070098 sp<IBinder> dtoken(SurfaceComposerClient::getBuiltInDisplay(ISurfaceComposer::eDisplayIdMain));
John Reckb36016c2015-03-11 08:50:53 -070099 status_t status = SurfaceComposerClient::getDisplayInfo(dtoken, &mDisplayInfo);
100 LOG_ALWAYS_FATAL_IF(status, "Failed to get display info\n");
101 nsecs_t frameIntervalNanos = static_cast<nsecs_t>(1000000000 / mDisplayInfo.fps);
102 mTimeLord.setFrameInterval(frameIntervalNanos);
John Reck3b202512014-06-23 13:13:08 -0700103 initializeDisplayEventReceiver();
104 mEglManager = new EglManager(*this);
John Reck0e89e2b2014-10-31 14:49:06 -0700105 mRenderState = new RenderState(*this);
Derek Sollenberger0e3cba32016-11-09 11:58:36 -0500106 mVkManager = new VulkanManager(*this);
Derek Sollenbergerf9e45d12017-06-01 13:07:39 -0400107 mCacheManager = new CacheManager(mDisplayInfo);
108}
109
110void RenderThread::dumpGraphicsMemory(int fd) {
John Reck34781b22017-07-05 16:39:36 -0700111 globalProfileData()->dump(fd);
Derek Sollenbergerf9e45d12017-06-01 13:07:39 -0400112
113 String8 cachesOutput;
114 String8 pipeline;
115 auto renderType = Properties::getRenderPipelineType();
116 switch (renderType) {
117 case RenderPipelineType::OpenGL: {
118 if (Caches::hasInstance()) {
119 cachesOutput.appendFormat("Caches:\n");
120 Caches::getInstance().dumpMemoryUsage(cachesOutput);
121 } else {
122 cachesOutput.appendFormat("No caches instance.");
123 }
124 pipeline.appendFormat("FrameBuilder");
125 break;
126 }
127 case RenderPipelineType::SkiaGL: {
128 mCacheManager->dumpMemoryUsage(cachesOutput, mRenderState);
129 pipeline.appendFormat("Skia (OpenGL)");
130 break;
131 }
132 case RenderPipelineType::SkiaVulkan: {
133 mCacheManager->dumpMemoryUsage(cachesOutput, mRenderState);
134 pipeline.appendFormat("Skia (Vulkan)");
135 break;
136 }
137 default:
John Reck1bcacfd2017-11-03 10:12:19 -0700138 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
Derek Sollenbergerf9e45d12017-06-01 13:07:39 -0400139 break;
140 }
141
John Reck47f5c3a2017-11-13 11:32:39 -0800142 dprintf(fd, "\n%s\n", cachesOutput.string());
143 dprintf(fd, "\nPipeline=%s\n", pipeline.string());
John Reck3b202512014-06-23 13:13:08 -0700144}
145
Derek Sollenbergerc4fbada2016-11-07 16:05:41 -0500146Readback& RenderThread::readback() {
Derek Sollenbergerc4fbada2016-11-07 16:05:41 -0500147 if (!mReadback) {
148 auto renderType = Properties::getRenderPipelineType();
149 switch (renderType) {
150 case RenderPipelineType::OpenGL:
151 mReadback = new OpenGLReadbackImpl(*this);
152 break;
153 case RenderPipelineType::SkiaGL:
154 case RenderPipelineType::SkiaVulkan:
155 // It works to use the OpenGL pipeline for Vulkan but this is not
156 // ideal as it causes us to create an OpenGL context in addition
157 // to the Vulkan one.
158 mReadback = new skiapipeline::SkiaOpenGLReadback(*this);
159 break;
160 default:
John Reck1bcacfd2017-11-03 10:12:19 -0700161 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
Derek Sollenbergerc4fbada2016-11-07 16:05:41 -0500162 break;
163 }
164 }
165
166 return *mReadback;
167}
168
Derek Sollenbergerf9e45d12017-06-01 13:07:39 -0400169void RenderThread::setGrContext(GrContext* context) {
170 mCacheManager->reset(context);
171 if (mGrContext.get()) {
172 mGrContext->releaseResourcesAndAbandonContext();
173 }
174 mGrContext.reset(context);
175}
176
John Recke45b1fd2014-04-15 09:50:16 -0700177int RenderThread::displayEventReceiverCallback(int fd, int events, void* data) {
178 if (events & (Looper::EVENT_ERROR | Looper::EVENT_HANGUP)) {
179 ALOGE("Display event receiver pipe was closed or an error occurred. "
John Reck1bcacfd2017-11-03 10:12:19 -0700180 "events=0x%x",
181 events);
182 return 0; // remove the callback
John Recke45b1fd2014-04-15 09:50:16 -0700183 }
184
185 if (!(events & Looper::EVENT_INPUT)) {
186 ALOGW("Received spurious callback for unhandled poll event. "
John Reck1bcacfd2017-11-03 10:12:19 -0700187 "events=0x%x",
188 events);
189 return 1; // keep the callback
John Recke45b1fd2014-04-15 09:50:16 -0700190 }
191
192 reinterpret_cast<RenderThread*>(data)->drainDisplayEventQueue();
193
John Reck1bcacfd2017-11-03 10:12:19 -0700194 return 1; // keep the callback
John Recke45b1fd2014-04-15 09:50:16 -0700195}
196
197static nsecs_t latestVsyncEvent(DisplayEventReceiver* receiver) {
198 DisplayEventReceiver::Event buf[EVENT_BUFFER_SIZE];
199 nsecs_t latest = 0;
200 ssize_t n;
201 while ((n = receiver->getEvents(buf, EVENT_BUFFER_SIZE)) > 0) {
202 for (ssize_t i = 0; i < n; i++) {
203 const DisplayEventReceiver::Event& ev = buf[i];
204 switch (ev.header.type) {
John Reck1bcacfd2017-11-03 10:12:19 -0700205 case DisplayEventReceiver::DISPLAY_EVENT_VSYNC:
206 latest = ev.header.timestamp;
207 break;
John Recke45b1fd2014-04-15 09:50:16 -0700208 }
209 }
210 }
211 if (n < 0) {
212 ALOGW("Failed to get events from display event receiver, status=%d", status_t(n));
213 }
214 return latest;
215}
216
John Recka733f892014-12-19 11:37:21 -0800217void RenderThread::drainDisplayEventQueue() {
John Recka5dda642014-05-22 15:43:54 -0700218 ATRACE_CALL();
John Recke45b1fd2014-04-15 09:50:16 -0700219 nsecs_t vsyncEvent = latestVsyncEvent(mDisplayEventReceiver);
220 if (vsyncEvent > 0) {
221 mVsyncRequested = false;
John Recka733f892014-12-19 11:37:21 -0800222 if (mTimeLord.vsyncReceived(vsyncEvent) && !mFrameCallbackTaskPending) {
John Recka5dda642014-05-22 15:43:54 -0700223 ATRACE_NAME("queue mFrameCallbackTask");
John Recke45b1fd2014-04-15 09:50:16 -0700224 mFrameCallbackTaskPending = true;
John Recka733f892014-12-19 11:37:21 -0800225 nsecs_t runAt = (vsyncEvent + DISPATCH_FRAME_CALLBACKS_DELAY);
John Reck1bcacfd2017-11-03 10:12:19 -0700226 queue().postAt(runAt, [this]() { dispatchFrameCallbacks(); });
John Recke45b1fd2014-04-15 09:50:16 -0700227 }
228 }
229}
230
231void RenderThread::dispatchFrameCallbacks() {
John Recka5dda642014-05-22 15:43:54 -0700232 ATRACE_CALL();
John Recke45b1fd2014-04-15 09:50:16 -0700233 mFrameCallbackTaskPending = false;
234
235 std::set<IFrameCallback*> callbacks;
236 mFrameCallbacks.swap(callbacks);
237
John Recka733f892014-12-19 11:37:21 -0800238 if (callbacks.size()) {
239 // Assume one of them will probably animate again so preemptively
240 // request the next vsync in case it occurs mid-frame
241 requestVsync();
John Reck1bcacfd2017-11-03 10:12:19 -0700242 for (std::set<IFrameCallback*>::iterator it = callbacks.begin(); it != callbacks.end();
243 it++) {
John Recka733f892014-12-19 11:37:21 -0800244 (*it)->doFrame();
245 }
John Recke45b1fd2014-04-15 09:50:16 -0700246 }
247}
248
John Recka5dda642014-05-22 15:43:54 -0700249void RenderThread::requestVsync() {
250 if (!mVsyncRequested) {
251 mVsyncRequested = true;
252 status_t status = mDisplayEventReceiver->requestNextVsync();
John Reck1bcacfd2017-11-03 10:12:19 -0700253 LOG_ALWAYS_FATAL_IF(status != NO_ERROR, "requestNextVsync failed with status: %d", status);
John Recka5dda642014-05-22 15:43:54 -0700254 }
255}
256
John Reckcec24ae2013-11-05 13:27:50 -0800257bool RenderThread::threadLoop() {
John Reck21be43e2014-08-14 10:25:16 -0700258 setpriority(PRIO_PROCESS, 0, PRIORITY_DISPLAY);
John Reck3b202512014-06-23 13:13:08 -0700259 initThreadLocals();
John Recke45b1fd2014-04-15 09:50:16 -0700260
John Reckf8441e62017-10-23 13:10:41 -0700261 while (true) {
262 waitForWork();
263 processQueue();
John Recka5dda642014-05-22 15:43:54 -0700264
265 if (mPendingRegistrationFrameCallbacks.size() && !mFrameCallbackTaskPending) {
John Recka733f892014-12-19 11:37:21 -0800266 drainDisplayEventQueue();
John Reck1bcacfd2017-11-03 10:12:19 -0700267 mFrameCallbacks.insert(mPendingRegistrationFrameCallbacks.begin(),
268 mPendingRegistrationFrameCallbacks.end());
John Recka5dda642014-05-22 15:43:54 -0700269 mPendingRegistrationFrameCallbacks.clear();
270 requestVsync();
271 }
John Recka22c9b22015-01-14 10:40:15 -0800272
273 if (!mFrameCallbackTaskPending && !mVsyncRequested && mFrameCallbacks.size()) {
274 // TODO: Clean this up. This is working around an issue where a combination
275 // of bad timing and slow drawing can result in dropping a stale vsync
276 // on the floor (correct!) but fails to schedule to listen for the
277 // next vsync (oops), so none of the callbacks are run.
278 requestVsync();
279 }
John Reckcec24ae2013-11-05 13:27:50 -0800280 }
281
282 return false;
283}
284
John Recke45b1fd2014-04-15 09:50:16 -0700285void RenderThread::postFrameCallback(IFrameCallback* callback) {
John Recka5dda642014-05-22 15:43:54 -0700286 mPendingRegistrationFrameCallbacks.insert(callback);
John Recke45b1fd2014-04-15 09:50:16 -0700287}
288
John Reck01a5ea32014-12-03 13:01:07 -0800289bool RenderThread::removeFrameCallback(IFrameCallback* callback) {
290 size_t erased;
291 erased = mFrameCallbacks.erase(callback);
292 erased |= mPendingRegistrationFrameCallbacks.erase(callback);
293 return erased;
John Recka5dda642014-05-22 15:43:54 -0700294}
295
296void RenderThread::pushBackFrameCallback(IFrameCallback* callback) {
297 if (mFrameCallbacks.erase(callback)) {
298 mPendingRegistrationFrameCallbacks.insert(callback);
299 }
John Recke45b1fd2014-04-15 09:50:16 -0700300}
301
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400302sk_sp<Bitmap> RenderThread::allocateHardwareBitmap(SkBitmap& skBitmap) {
303 auto renderType = Properties::getRenderPipelineType();
304 switch (renderType) {
305 case RenderPipelineType::OpenGL:
306 return OpenGLPipeline::allocateHardwareBitmap(*this, skBitmap);
307 case RenderPipelineType::SkiaGL:
308 return skiapipeline::SkiaOpenGLPipeline::allocateHardwareBitmap(*this, skBitmap);
309 case RenderPipelineType::SkiaVulkan:
310 return skiapipeline::SkiaVulkanPipeline::allocateHardwareBitmap(*this, skBitmap);
311 default:
John Reck1bcacfd2017-11-03 10:12:19 -0700312 LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
Stan Iliev7bc3bc62017-05-24 13:28:36 -0400313 break;
314 }
315 return nullptr;
316}
317
Stan Iliev6b894d72017-08-23 12:41:41 -0400318bool RenderThread::isCurrent() {
319 return gettid() == getInstance().getTid();
320}
321
John Reckcec24ae2013-11-05 13:27:50 -0800322} /* namespace renderthread */
323} /* namespace uirenderer */
324} /* namespace android */