blob: 45f6718a68fb2ec924df61af61d4af1aba7ada0d [file] [log] [blame]
Stan Iliev768e3932016-07-08 21:34:52 -04001/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
19#include "FrameInfoVisualizer.h"
Stan Iliev768e3932016-07-08 21:34:52 -040020
21#include <SkRect.h>
22#include <utils/RefBase.h>
23
Derek Sollenberger0df62092016-09-27 16:04:42 -040024class GrContext;
25
Stan Iliev768e3932016-07-08 21:34:52 -040026namespace android {
27
28class Surface;
29
30namespace uirenderer {
31
32class DeferredLayerUpdater;
33
34namespace renderthread {
35
36enum class SwapBehavior {
37 kSwap_default,
38 kSwap_discardBuffer,
39};
40
41enum class MakeCurrentResult {
42 AlreadyCurrent,
43 Failed,
44 Succeeded
45};
46
Derek Sollenberger0df62092016-09-27 16:04:42 -040047class Frame;
48
Stan Iliev768e3932016-07-08 21:34:52 -040049class IRenderPipeline {
50public:
51 virtual MakeCurrentResult makeCurrent() = 0;
52 virtual Frame getFrame() = 0;
53 virtual bool draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
54 const FrameBuilder::LightGeometry& lightGeometry,
55 LayerUpdateQueue* layerUpdateQueue,
56 const Rect& contentDrawBounds, bool opaque,
57 const BakedOpRenderer::LightInfo& lightInfo,
58 const std::vector< sp<RenderNode> >& renderNodes,
59 FrameInfoVisualizer* profiler) = 0;
60 virtual bool swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty,
61 FrameInfo* currentFrameInfo, bool* requireSwap) = 0;
62 virtual bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) = 0;
Derek Sollenberger56ad6ec2016-07-22 12:13:32 -040063 virtual DeferredLayerUpdater* createTextureLayer() = 0;
Stan Iliev768e3932016-07-08 21:34:52 -040064 virtual bool setSurface(Surface* window, SwapBehavior swapBehavior) = 0;
65 virtual void onStop() = 0;
66 virtual bool isSurfaceReady() = 0;
67 virtual bool isContextReady() = 0;
68 virtual void onDestroyHardwareResources() = 0;
69 virtual void renderLayers(const FrameBuilder::LightGeometry& lightGeometry,
70 LayerUpdateQueue* layerUpdateQueue, bool opaque,
71 const BakedOpRenderer::LightInfo& lightInfo) = 0;
72 virtual TaskManager* getTaskManager() = 0;
Derek Sollenberger6a21ca52016-09-28 13:39:55 -040073 virtual bool createOrUpdateLayer(RenderNode* node,
74 const DamageAccumulator& damageAccumulator) = 0;
Derek Sollenbergerb7d34b62016-11-04 10:46:18 -040075 virtual bool pinImages(std::vector<SkImage*>& mutableImages) = 0;
76 virtual bool pinImages(LsaVector<sk_sp<Bitmap>>& images) = 0;
77 virtual void unpinImages() = 0;
Stan Iliev768e3932016-07-08 21:34:52 -040078
79 virtual ~IRenderPipeline() {}
80};
81
82} /* namespace renderthread */
83} /* namespace uirenderer */
84} /* namespace android */