blob: 48690d54490c4c9187b6380e8c26ffef1fad1d31 [file] [log] [blame]
Jason Sams803626f2011-04-06 17:52:23 -07001/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <ui/FramebufferNativeWindow.h>
18#include <ui/PixelFormat.h>
19#include <ui/EGLUtils.h>
20#include <ui/egl/android_natives.h>
21
22#include <sys/types.h>
23#include <sys/resource.h>
24#include <sched.h>
25
26#include <cutils/properties.h>
27
28#include <GLES/gl.h>
29#include <GLES/glext.h>
30#include <GLES2/gl2.h>
31#include <GLES2/gl2ext.h>
32
33//#include <cutils/sched_policy.h>
34//#include <sys/syscall.h>
35#include <string.h>
36
37
38#include "rsdCore.h"
39#include "rsdGL.h"
40
41#include <malloc.h>
42#include "rsContext.h"
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -070043#include "rsdShaderCache.h"
44#include "rsdVertexArray.h"
Jason Sams803626f2011-04-06 17:52:23 -070045
46using namespace android;
47using namespace android::renderscript;
48
49static int32_t gGLContextCount = 0;
50
51static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) {
52 if (returnVal != EGL_TRUE) {
53 fprintf(stderr, "%s() returned %d\n", op, returnVal);
54 }
55
56 for (EGLint error = eglGetError(); error != EGL_SUCCESS; error
57 = eglGetError()) {
58 fprintf(stderr, "after %s() eglError %s (0x%x)\n", op, EGLUtils::strerror(error),
59 error);
60 }
61}
62
63static void printEGLConfiguration(EGLDisplay dpy, EGLConfig config) {
64
65#define X(VAL) {VAL, #VAL}
66 struct {EGLint attribute; const char* name;} names[] = {
67 X(EGL_BUFFER_SIZE),
68 X(EGL_ALPHA_SIZE),
69 X(EGL_BLUE_SIZE),
70 X(EGL_GREEN_SIZE),
71 X(EGL_RED_SIZE),
72 X(EGL_DEPTH_SIZE),
73 X(EGL_STENCIL_SIZE),
74 X(EGL_CONFIG_CAVEAT),
75 X(EGL_CONFIG_ID),
76 X(EGL_LEVEL),
77 X(EGL_MAX_PBUFFER_HEIGHT),
78 X(EGL_MAX_PBUFFER_PIXELS),
79 X(EGL_MAX_PBUFFER_WIDTH),
80 X(EGL_NATIVE_RENDERABLE),
81 X(EGL_NATIVE_VISUAL_ID),
82 X(EGL_NATIVE_VISUAL_TYPE),
83 X(EGL_SAMPLES),
84 X(EGL_SAMPLE_BUFFERS),
85 X(EGL_SURFACE_TYPE),
86 X(EGL_TRANSPARENT_TYPE),
87 X(EGL_TRANSPARENT_RED_VALUE),
88 X(EGL_TRANSPARENT_GREEN_VALUE),
89 X(EGL_TRANSPARENT_BLUE_VALUE),
90 X(EGL_BIND_TO_TEXTURE_RGB),
91 X(EGL_BIND_TO_TEXTURE_RGBA),
92 X(EGL_MIN_SWAP_INTERVAL),
93 X(EGL_MAX_SWAP_INTERVAL),
94 X(EGL_LUMINANCE_SIZE),
95 X(EGL_ALPHA_MASK_SIZE),
96 X(EGL_COLOR_BUFFER_TYPE),
97 X(EGL_RENDERABLE_TYPE),
98 X(EGL_CONFORMANT),
99 };
100#undef X
101
102 for (size_t j = 0; j < sizeof(names) / sizeof(names[0]); j++) {
103 EGLint value = -1;
104 EGLint returnVal = eglGetConfigAttrib(dpy, config, names[j].attribute, &value);
105 EGLint error = eglGetError();
106 if (returnVal && error == EGL_SUCCESS) {
107 LOGV(" %s: %d (0x%x)", names[j].name, value, value);
108 }
109 }
110}
111
Jason Samsfcf72312011-04-20 15:09:01 -0700112static void DumpDebug(RsdHal *dc) {
Jason Sams803626f2011-04-06 17:52:23 -0700113 LOGE(" EGL ver %i %i", dc->gl.egl.majorVersion, dc->gl.egl.minorVersion);
114 LOGE(" EGL context %p surface %p, Display=%p", dc->gl.egl.context, dc->gl.egl.surface,
115 dc->gl.egl.display);
116 LOGE(" GL vendor: %s", dc->gl.gl.vendor);
117 LOGE(" GL renderer: %s", dc->gl.gl.renderer);
118 LOGE(" GL Version: %s", dc->gl.gl.version);
119 LOGE(" GL Extensions: %s", dc->gl.gl.extensions);
120 LOGE(" GL int Versions %i %i", dc->gl.gl.majorVersion, dc->gl.gl.minorVersion);
121
122 LOGV("MAX Textures %i, %i %i", dc->gl.gl.maxVertexTextureUnits,
123 dc->gl.gl.maxFragmentTextureImageUnits, dc->gl.gl.maxTextureImageUnits);
124 LOGV("MAX Attribs %i", dc->gl.gl.maxVertexAttribs);
125 LOGV("MAX Uniforms %i, %i", dc->gl.gl.maxVertexUniformVectors,
126 dc->gl.gl.maxFragmentUniformVectors);
127 LOGV("MAX Varyings %i", dc->gl.gl.maxVaryingVectors);
128}
129
130void rsdGLShutdown(const Context *rsc) {
Jason Samsfcf72312011-04-20 15:09:01 -0700131 RsdHal *dc = (RsdHal *)rsc->mHal.drv;
Jason Sams803626f2011-04-06 17:52:23 -0700132
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700133 dc->gl.shaderCache->cleanupAll();
134 delete dc->gl.shaderCache;
135
136 delete dc->gl.vertexArrayState;
137
Jason Sams803626f2011-04-06 17:52:23 -0700138 LOGV("%p, deinitEGL", rsc);
139
140 if (dc->gl.egl.context != EGL_NO_CONTEXT) {
141 eglMakeCurrent(dc->gl.egl.display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
142 eglDestroySurface(dc->gl.egl.display, dc->gl.egl.surfaceDefault);
143 if (dc->gl.egl.surface != EGL_NO_SURFACE) {
144 eglDestroySurface(dc->gl.egl.display, dc->gl.egl.surface);
145 }
146 eglDestroyContext(dc->gl.egl.display, dc->gl.egl.context);
147 checkEglError("eglDestroyContext");
148 }
149
150 gGLContextCount--;
151 if (!gGLContextCount) {
152 eglTerminate(dc->gl.egl.display);
153 }
154}
155
156bool rsdGLInit(const Context *rsc) {
Jason Samsfcf72312011-04-20 15:09:01 -0700157 RsdHal *dc = (RsdHal *)rsc->mHal.drv;
Jason Sams803626f2011-04-06 17:52:23 -0700158
159 dc->gl.egl.numConfigs = -1;
160 EGLint configAttribs[128];
161 EGLint *configAttribsPtr = configAttribs;
162 EGLint context_attribs2[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
163
164 memset(configAttribs, 0, sizeof(configAttribs));
165
166 configAttribsPtr[0] = EGL_SURFACE_TYPE;
167 configAttribsPtr[1] = EGL_WINDOW_BIT;
168 configAttribsPtr += 2;
169
170 configAttribsPtr[0] = EGL_RENDERABLE_TYPE;
171 configAttribsPtr[1] = EGL_OPENGL_ES2_BIT;
172 configAttribsPtr += 2;
173
174 if (rsc->mUserSurfaceConfig.depthMin > 0) {
175 configAttribsPtr[0] = EGL_DEPTH_SIZE;
176 configAttribsPtr[1] = rsc->mUserSurfaceConfig.depthMin;
177 configAttribsPtr += 2;
178 }
179
180 if (rsc->mDev->mForceSW) {
181 configAttribsPtr[0] = EGL_CONFIG_CAVEAT;
182 configAttribsPtr[1] = EGL_SLOW_CONFIG;
183 configAttribsPtr += 2;
184 }
185
186 configAttribsPtr[0] = EGL_NONE;
187 rsAssert(configAttribsPtr < (configAttribs + (sizeof(configAttribs) / sizeof(EGLint))));
188
189 LOGV("%p initEGL start", rsc);
190 dc->gl.egl.display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
191 checkEglError("eglGetDisplay");
192
193 eglInitialize(dc->gl.egl.display, &dc->gl.egl.majorVersion, &dc->gl.egl.minorVersion);
194 checkEglError("eglInitialize");
195
196 PixelFormat pf = PIXEL_FORMAT_RGBA_8888;
197 if (rsc->mUserSurfaceConfig.alphaMin == 0) {
198 pf = PIXEL_FORMAT_RGBX_8888;
199 }
200
201 status_t err = EGLUtils::selectConfigForPixelFormat(dc->gl.egl.display, configAttribs,
202 pf, &dc->gl.egl.config);
203 if (err) {
204 LOGE("%p, couldn't find an EGLConfig matching the screen format\n", rsc);
205 }
206 //if (props.mLogVisual) {
Stephen Hines9c35d792011-04-20 17:08:14 -0700207 if (0) {
Jason Sams803626f2011-04-06 17:52:23 -0700208 printEGLConfiguration(dc->gl.egl.display, dc->gl.egl.config);
Stephen Hines9c35d792011-04-20 17:08:14 -0700209 }
Jason Sams803626f2011-04-06 17:52:23 -0700210 //}
211
212 dc->gl.egl.context = eglCreateContext(dc->gl.egl.display, dc->gl.egl.config,
213 EGL_NO_CONTEXT, context_attribs2);
214 checkEglError("eglCreateContext");
215 if (dc->gl.egl.context == EGL_NO_CONTEXT) {
216 LOGE("%p, eglCreateContext returned EGL_NO_CONTEXT", rsc);
217 return false;
218 }
219 gGLContextCount++;
220
221
222 EGLint pbuffer_attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE };
223 dc->gl.egl.surfaceDefault = eglCreatePbufferSurface(dc->gl.egl.display, dc->gl.egl.config,
224 pbuffer_attribs);
225 checkEglError("eglCreatePbufferSurface");
226 if (dc->gl.egl.surfaceDefault == EGL_NO_SURFACE) {
227 LOGE("eglCreatePbufferSurface returned EGL_NO_SURFACE");
228 rsdGLShutdown(rsc);
229 return false;
230 }
231
232 EGLBoolean ret = eglMakeCurrent(dc->gl.egl.display, dc->gl.egl.surfaceDefault,
233 dc->gl.egl.surfaceDefault, dc->gl.egl.context);
234 if (ret == EGL_FALSE) {
235 LOGE("eglMakeCurrent returned EGL_FALSE");
236 checkEglError("eglMakeCurrent", ret);
237 rsdGLShutdown(rsc);
238 return false;
239 }
240
241 dc->gl.gl.version = glGetString(GL_VERSION);
242 dc->gl.gl.vendor = glGetString(GL_VENDOR);
243 dc->gl.gl.renderer = glGetString(GL_RENDERER);
244 dc->gl.gl.extensions = glGetString(GL_EXTENSIONS);
245
246 //LOGV("EGL Version %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion);
247 //LOGV("GL Version %s", mGL.mVersion);
248 //LOGV("GL Vendor %s", mGL.mVendor);
249 //LOGV("GL Renderer %s", mGL.mRenderer);
250 //LOGV("GL Extensions %s", mGL.mExtensions);
251
252 const char *verptr = NULL;
253 if (strlen((const char *)dc->gl.gl.version) > 9) {
254 if (!memcmp(dc->gl.gl.version, "OpenGL ES-CM", 12)) {
255 verptr = (const char *)dc->gl.gl.version + 12;
256 }
257 if (!memcmp(dc->gl.gl.version, "OpenGL ES ", 10)) {
258 verptr = (const char *)dc->gl.gl.version + 9;
259 }
260 }
261
262 if (!verptr) {
263 LOGE("Error, OpenGL ES Lite not supported");
264 rsdGLShutdown(rsc);
265 return false;
266 } else {
267 sscanf(verptr, " %i.%i", &dc->gl.gl.majorVersion, &dc->gl.gl.minorVersion);
268 }
269
270 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &dc->gl.gl.maxVertexAttribs);
271 glGetIntegerv(GL_MAX_VERTEX_UNIFORM_VECTORS, &dc->gl.gl.maxVertexUniformVectors);
272 glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &dc->gl.gl.maxVertexTextureUnits);
273
274 glGetIntegerv(GL_MAX_VARYING_VECTORS, &dc->gl.gl.maxVaryingVectors);
275 glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &dc->gl.gl.maxTextureImageUnits);
276
277 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &dc->gl.gl.maxFragmentTextureImageUnits);
278 glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &dc->gl.gl.maxFragmentUniformVectors);
279
280 dc->gl.gl.OES_texture_npot = NULL != strstr((const char *)dc->gl.gl.extensions,
281 "GL_OES_texture_npot");
282 dc->gl.gl.GL_IMG_texture_npot = NULL != strstr((const char *)dc->gl.gl.extensions,
283 "GL_IMG_texture_npot");
284 dc->gl.gl.GL_NV_texture_npot_2D_mipmap = NULL != strstr((const char *)dc->gl.gl.extensions,
285 "GL_NV_texture_npot_2D_mipmap");
286 dc->gl.gl.EXT_texture_max_aniso = 1.0f;
287 bool hasAniso = NULL != strstr((const char *)dc->gl.gl.extensions,
288 "GL_EXT_texture_filter_anisotropic");
289 if (hasAniso) {
290 glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &dc->gl.gl.EXT_texture_max_aniso);
291 }
292
Stephen Hines9c35d792011-04-20 17:08:14 -0700293 if (0) {
294 DumpDebug(dc);
295 }
Jason Sams803626f2011-04-06 17:52:23 -0700296
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700297 dc->gl.shaderCache = new RsdShaderCache();
298 dc->gl.vertexArrayState = new RsdVertexArrayState();
299 dc->gl.vertexArrayState->init(dc->gl.gl.maxVertexAttribs);
300
Jason Sams803626f2011-04-06 17:52:23 -0700301 LOGV("initGLThread end %p", rsc);
302 return true;
303}
304
305
306bool rsdGLSetSurface(const Context *rsc, uint32_t w, uint32_t h, ANativeWindow *sur) {
Jason Samsfcf72312011-04-20 15:09:01 -0700307 RsdHal *dc = (RsdHal *)rsc->mHal.drv;
Jason Sams803626f2011-04-06 17:52:23 -0700308
309 EGLBoolean ret;
310 // WAR: Some drivers fail to handle 0 size surfaces correcntly.
311 // Use the pbuffer to avoid this pitfall.
312 if ((dc->gl.egl.surface != NULL) || (w == 0) || (h == 0)) {
313 ret = eglMakeCurrent(dc->gl.egl.display, dc->gl.egl.surfaceDefault,
314 dc->gl.egl.surfaceDefault, dc->gl.egl.context);
315 checkEglError("eglMakeCurrent", ret);
316
317 ret = eglDestroySurface(dc->gl.egl.display, dc->gl.egl.surface);
318 checkEglError("eglDestroySurface", ret);
319
320 dc->gl.egl.surface = NULL;
321 dc->gl.width = 1;
322 dc->gl.height = 1;
323 }
324
325 dc->gl.wndSurface = sur;
326 if (dc->gl.wndSurface != NULL) {
327 dc->gl.width = w;
328 dc->gl.height = h;
329
330 dc->gl.egl.surface = eglCreateWindowSurface(dc->gl.egl.display, dc->gl.egl.config,
331 dc->gl.wndSurface, NULL);
332 checkEglError("eglCreateWindowSurface");
333 if (dc->gl.egl.surface == EGL_NO_SURFACE) {
334 LOGE("eglCreateWindowSurface returned EGL_NO_SURFACE");
335 }
336
337 ret = eglMakeCurrent(dc->gl.egl.display, dc->gl.egl.surface,
338 dc->gl.egl.surface, dc->gl.egl.context);
339 checkEglError("eglMakeCurrent", ret);
340 }
341 return true;
342}
343
344void rsdGLSwap(const android::renderscript::Context *rsc) {
Jason Samsfcf72312011-04-20 15:09:01 -0700345 RsdHal *dc = (RsdHal *)rsc->mHal.drv;
Jason Sams803626f2011-04-06 17:52:23 -0700346 eglSwapBuffers(dc->gl.egl.display, dc->gl.egl.surface);
347}
348