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Jason Sams803626f2011-04-06 17:52:23 -07001/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <ui/FramebufferNativeWindow.h>
18#include <ui/PixelFormat.h>
19#include <ui/EGLUtils.h>
20#include <ui/egl/android_natives.h>
21
22#include <sys/types.h>
23#include <sys/resource.h>
24#include <sched.h>
25
26#include <cutils/properties.h>
27
28#include <GLES/gl.h>
29#include <GLES/glext.h>
30#include <GLES2/gl2.h>
31#include <GLES2/gl2ext.h>
32
Jason Sams803626f2011-04-06 17:52:23 -070033#include <string.h>
34
Jason Sams803626f2011-04-06 17:52:23 -070035#include "rsdCore.h"
36#include "rsdGL.h"
37
38#include <malloc.h>
39#include "rsContext.h"
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -070040#include "rsdShaderCache.h"
41#include "rsdVertexArray.h"
Alex Sakhartchouk8650c322011-06-16 11:05:13 -070042#include "rsdFrameBufferObj.h"
Jason Sams803626f2011-04-06 17:52:23 -070043
44using namespace android;
45using namespace android::renderscript;
46
47static int32_t gGLContextCount = 0;
48
49static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) {
50 if (returnVal != EGL_TRUE) {
51 fprintf(stderr, "%s() returned %d\n", op, returnVal);
52 }
53
54 for (EGLint error = eglGetError(); error != EGL_SUCCESS; error
55 = eglGetError()) {
56 fprintf(stderr, "after %s() eglError %s (0x%x)\n", op, EGLUtils::strerror(error),
57 error);
58 }
59}
60
61static void printEGLConfiguration(EGLDisplay dpy, EGLConfig config) {
62
63#define X(VAL) {VAL, #VAL}
64 struct {EGLint attribute; const char* name;} names[] = {
65 X(EGL_BUFFER_SIZE),
66 X(EGL_ALPHA_SIZE),
67 X(EGL_BLUE_SIZE),
68 X(EGL_GREEN_SIZE),
69 X(EGL_RED_SIZE),
70 X(EGL_DEPTH_SIZE),
71 X(EGL_STENCIL_SIZE),
72 X(EGL_CONFIG_CAVEAT),
73 X(EGL_CONFIG_ID),
74 X(EGL_LEVEL),
75 X(EGL_MAX_PBUFFER_HEIGHT),
76 X(EGL_MAX_PBUFFER_PIXELS),
77 X(EGL_MAX_PBUFFER_WIDTH),
78 X(EGL_NATIVE_RENDERABLE),
79 X(EGL_NATIVE_VISUAL_ID),
80 X(EGL_NATIVE_VISUAL_TYPE),
81 X(EGL_SAMPLES),
82 X(EGL_SAMPLE_BUFFERS),
83 X(EGL_SURFACE_TYPE),
84 X(EGL_TRANSPARENT_TYPE),
85 X(EGL_TRANSPARENT_RED_VALUE),
86 X(EGL_TRANSPARENT_GREEN_VALUE),
87 X(EGL_TRANSPARENT_BLUE_VALUE),
88 X(EGL_BIND_TO_TEXTURE_RGB),
89 X(EGL_BIND_TO_TEXTURE_RGBA),
90 X(EGL_MIN_SWAP_INTERVAL),
91 X(EGL_MAX_SWAP_INTERVAL),
92 X(EGL_LUMINANCE_SIZE),
93 X(EGL_ALPHA_MASK_SIZE),
94 X(EGL_COLOR_BUFFER_TYPE),
95 X(EGL_RENDERABLE_TYPE),
96 X(EGL_CONFORMANT),
97 };
98#undef X
99
100 for (size_t j = 0; j < sizeof(names) / sizeof(names[0]); j++) {
101 EGLint value = -1;
102 EGLint returnVal = eglGetConfigAttrib(dpy, config, names[j].attribute, &value);
103 EGLint error = eglGetError();
104 if (returnVal && error == EGL_SUCCESS) {
105 LOGV(" %s: %d (0x%x)", names[j].name, value, value);
106 }
107 }
108}
109
Jason Samsfcf72312011-04-20 15:09:01 -0700110static void DumpDebug(RsdHal *dc) {
Jason Sams803626f2011-04-06 17:52:23 -0700111 LOGE(" EGL ver %i %i", dc->gl.egl.majorVersion, dc->gl.egl.minorVersion);
112 LOGE(" EGL context %p surface %p, Display=%p", dc->gl.egl.context, dc->gl.egl.surface,
113 dc->gl.egl.display);
114 LOGE(" GL vendor: %s", dc->gl.gl.vendor);
115 LOGE(" GL renderer: %s", dc->gl.gl.renderer);
116 LOGE(" GL Version: %s", dc->gl.gl.version);
117 LOGE(" GL Extensions: %s", dc->gl.gl.extensions);
118 LOGE(" GL int Versions %i %i", dc->gl.gl.majorVersion, dc->gl.gl.minorVersion);
119
120 LOGV("MAX Textures %i, %i %i", dc->gl.gl.maxVertexTextureUnits,
121 dc->gl.gl.maxFragmentTextureImageUnits, dc->gl.gl.maxTextureImageUnits);
122 LOGV("MAX Attribs %i", dc->gl.gl.maxVertexAttribs);
123 LOGV("MAX Uniforms %i, %i", dc->gl.gl.maxVertexUniformVectors,
124 dc->gl.gl.maxFragmentUniformVectors);
125 LOGV("MAX Varyings %i", dc->gl.gl.maxVaryingVectors);
126}
127
128void rsdGLShutdown(const Context *rsc) {
Jason Samsfcf72312011-04-20 15:09:01 -0700129 RsdHal *dc = (RsdHal *)rsc->mHal.drv;
Jason Sams803626f2011-04-06 17:52:23 -0700130
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700131 dc->gl.shaderCache->cleanupAll();
132 delete dc->gl.shaderCache;
133
134 delete dc->gl.vertexArrayState;
135
Jason Sams803626f2011-04-06 17:52:23 -0700136 LOGV("%p, deinitEGL", rsc);
137
138 if (dc->gl.egl.context != EGL_NO_CONTEXT) {
139 eglMakeCurrent(dc->gl.egl.display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
140 eglDestroySurface(dc->gl.egl.display, dc->gl.egl.surfaceDefault);
141 if (dc->gl.egl.surface != EGL_NO_SURFACE) {
142 eglDestroySurface(dc->gl.egl.display, dc->gl.egl.surface);
143 }
144 eglDestroyContext(dc->gl.egl.display, dc->gl.egl.context);
145 checkEglError("eglDestroyContext");
146 }
147
148 gGLContextCount--;
149 if (!gGLContextCount) {
150 eglTerminate(dc->gl.egl.display);
151 }
152}
153
154bool rsdGLInit(const Context *rsc) {
Jason Samsfcf72312011-04-20 15:09:01 -0700155 RsdHal *dc = (RsdHal *)rsc->mHal.drv;
Jason Sams803626f2011-04-06 17:52:23 -0700156
157 dc->gl.egl.numConfigs = -1;
158 EGLint configAttribs[128];
159 EGLint *configAttribsPtr = configAttribs;
160 EGLint context_attribs2[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
161
162 memset(configAttribs, 0, sizeof(configAttribs));
163
164 configAttribsPtr[0] = EGL_SURFACE_TYPE;
165 configAttribsPtr[1] = EGL_WINDOW_BIT;
166 configAttribsPtr += 2;
167
168 configAttribsPtr[0] = EGL_RENDERABLE_TYPE;
169 configAttribsPtr[1] = EGL_OPENGL_ES2_BIT;
170 configAttribsPtr += 2;
171
172 if (rsc->mUserSurfaceConfig.depthMin > 0) {
173 configAttribsPtr[0] = EGL_DEPTH_SIZE;
174 configAttribsPtr[1] = rsc->mUserSurfaceConfig.depthMin;
175 configAttribsPtr += 2;
176 }
177
178 if (rsc->mDev->mForceSW) {
179 configAttribsPtr[0] = EGL_CONFIG_CAVEAT;
180 configAttribsPtr[1] = EGL_SLOW_CONFIG;
181 configAttribsPtr += 2;
182 }
183
184 configAttribsPtr[0] = EGL_NONE;
185 rsAssert(configAttribsPtr < (configAttribs + (sizeof(configAttribs) / sizeof(EGLint))));
186
187 LOGV("%p initEGL start", rsc);
188 dc->gl.egl.display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
189 checkEglError("eglGetDisplay");
190
191 eglInitialize(dc->gl.egl.display, &dc->gl.egl.majorVersion, &dc->gl.egl.minorVersion);
192 checkEglError("eglInitialize");
193
194 PixelFormat pf = PIXEL_FORMAT_RGBA_8888;
195 if (rsc->mUserSurfaceConfig.alphaMin == 0) {
196 pf = PIXEL_FORMAT_RGBX_8888;
197 }
198
199 status_t err = EGLUtils::selectConfigForPixelFormat(dc->gl.egl.display, configAttribs,
200 pf, &dc->gl.egl.config);
201 if (err) {
202 LOGE("%p, couldn't find an EGLConfig matching the screen format\n", rsc);
203 }
204 //if (props.mLogVisual) {
Stephen Hines9c35d792011-04-20 17:08:14 -0700205 if (0) {
Jason Sams803626f2011-04-06 17:52:23 -0700206 printEGLConfiguration(dc->gl.egl.display, dc->gl.egl.config);
Stephen Hines9c35d792011-04-20 17:08:14 -0700207 }
Jason Sams803626f2011-04-06 17:52:23 -0700208 //}
209
210 dc->gl.egl.context = eglCreateContext(dc->gl.egl.display, dc->gl.egl.config,
211 EGL_NO_CONTEXT, context_attribs2);
212 checkEglError("eglCreateContext");
213 if (dc->gl.egl.context == EGL_NO_CONTEXT) {
214 LOGE("%p, eglCreateContext returned EGL_NO_CONTEXT", rsc);
215 return false;
216 }
217 gGLContextCount++;
218
219
220 EGLint pbuffer_attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE };
221 dc->gl.egl.surfaceDefault = eglCreatePbufferSurface(dc->gl.egl.display, dc->gl.egl.config,
222 pbuffer_attribs);
223 checkEglError("eglCreatePbufferSurface");
224 if (dc->gl.egl.surfaceDefault == EGL_NO_SURFACE) {
225 LOGE("eglCreatePbufferSurface returned EGL_NO_SURFACE");
226 rsdGLShutdown(rsc);
227 return false;
228 }
229
230 EGLBoolean ret = eglMakeCurrent(dc->gl.egl.display, dc->gl.egl.surfaceDefault,
231 dc->gl.egl.surfaceDefault, dc->gl.egl.context);
232 if (ret == EGL_FALSE) {
233 LOGE("eglMakeCurrent returned EGL_FALSE");
234 checkEglError("eglMakeCurrent", ret);
235 rsdGLShutdown(rsc);
236 return false;
237 }
238
239 dc->gl.gl.version = glGetString(GL_VERSION);
240 dc->gl.gl.vendor = glGetString(GL_VENDOR);
241 dc->gl.gl.renderer = glGetString(GL_RENDERER);
242 dc->gl.gl.extensions = glGetString(GL_EXTENSIONS);
243
244 //LOGV("EGL Version %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion);
245 //LOGV("GL Version %s", mGL.mVersion);
246 //LOGV("GL Vendor %s", mGL.mVendor);
247 //LOGV("GL Renderer %s", mGL.mRenderer);
248 //LOGV("GL Extensions %s", mGL.mExtensions);
249
250 const char *verptr = NULL;
251 if (strlen((const char *)dc->gl.gl.version) > 9) {
252 if (!memcmp(dc->gl.gl.version, "OpenGL ES-CM", 12)) {
253 verptr = (const char *)dc->gl.gl.version + 12;
254 }
255 if (!memcmp(dc->gl.gl.version, "OpenGL ES ", 10)) {
256 verptr = (const char *)dc->gl.gl.version + 9;
257 }
258 }
259
260 if (!verptr) {
261 LOGE("Error, OpenGL ES Lite not supported");
262 rsdGLShutdown(rsc);
263 return false;
264 } else {
265 sscanf(verptr, " %i.%i", &dc->gl.gl.majorVersion, &dc->gl.gl.minorVersion);
266 }
267
268 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &dc->gl.gl.maxVertexAttribs);
269 glGetIntegerv(GL_MAX_VERTEX_UNIFORM_VECTORS, &dc->gl.gl.maxVertexUniformVectors);
270 glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &dc->gl.gl.maxVertexTextureUnits);
271
272 glGetIntegerv(GL_MAX_VARYING_VECTORS, &dc->gl.gl.maxVaryingVectors);
273 glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &dc->gl.gl.maxTextureImageUnits);
274
275 glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &dc->gl.gl.maxFragmentTextureImageUnits);
276 glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &dc->gl.gl.maxFragmentUniformVectors);
277
278 dc->gl.gl.OES_texture_npot = NULL != strstr((const char *)dc->gl.gl.extensions,
279 "GL_OES_texture_npot");
280 dc->gl.gl.GL_IMG_texture_npot = NULL != strstr((const char *)dc->gl.gl.extensions,
281 "GL_IMG_texture_npot");
282 dc->gl.gl.GL_NV_texture_npot_2D_mipmap = NULL != strstr((const char *)dc->gl.gl.extensions,
283 "GL_NV_texture_npot_2D_mipmap");
284 dc->gl.gl.EXT_texture_max_aniso = 1.0f;
285 bool hasAniso = NULL != strstr((const char *)dc->gl.gl.extensions,
286 "GL_EXT_texture_filter_anisotropic");
287 if (hasAniso) {
288 glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &dc->gl.gl.EXT_texture_max_aniso);
289 }
290
Stephen Hines9c35d792011-04-20 17:08:14 -0700291 if (0) {
292 DumpDebug(dc);
293 }
Jason Sams803626f2011-04-06 17:52:23 -0700294
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700295 dc->gl.shaderCache = new RsdShaderCache();
296 dc->gl.vertexArrayState = new RsdVertexArrayState();
297 dc->gl.vertexArrayState->init(dc->gl.gl.maxVertexAttribs);
Alex Sakhartchouk8650c322011-06-16 11:05:13 -0700298 dc->gl.currentFrameBuffer = NULL;
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700299
Jason Sams803626f2011-04-06 17:52:23 -0700300 LOGV("initGLThread end %p", rsc);
301 return true;
302}
303
304
Alex Sakhartchouk6c72eec2011-05-17 12:32:47 -0700305bool rsdGLSetSurface(const Context *rsc, uint32_t w, uint32_t h, RsNativeWindow sur) {
Jason Samsfcf72312011-04-20 15:09:01 -0700306 RsdHal *dc = (RsdHal *)rsc->mHal.drv;
Jason Sams803626f2011-04-06 17:52:23 -0700307
308 EGLBoolean ret;
309 // WAR: Some drivers fail to handle 0 size surfaces correcntly.
310 // Use the pbuffer to avoid this pitfall.
311 if ((dc->gl.egl.surface != NULL) || (w == 0) || (h == 0)) {
312 ret = eglMakeCurrent(dc->gl.egl.display, dc->gl.egl.surfaceDefault,
313 dc->gl.egl.surfaceDefault, dc->gl.egl.context);
314 checkEglError("eglMakeCurrent", ret);
315
316 ret = eglDestroySurface(dc->gl.egl.display, dc->gl.egl.surface);
317 checkEglError("eglDestroySurface", ret);
318
319 dc->gl.egl.surface = NULL;
320 dc->gl.width = 1;
321 dc->gl.height = 1;
322 }
323
Alex Sakhartchouk6c72eec2011-05-17 12:32:47 -0700324 dc->gl.wndSurface = (ANativeWindow *)sur;
Jason Sams803626f2011-04-06 17:52:23 -0700325 if (dc->gl.wndSurface != NULL) {
326 dc->gl.width = w;
327 dc->gl.height = h;
328
329 dc->gl.egl.surface = eglCreateWindowSurface(dc->gl.egl.display, dc->gl.egl.config,
330 dc->gl.wndSurface, NULL);
331 checkEglError("eglCreateWindowSurface");
332 if (dc->gl.egl.surface == EGL_NO_SURFACE) {
333 LOGE("eglCreateWindowSurface returned EGL_NO_SURFACE");
334 }
335
336 ret = eglMakeCurrent(dc->gl.egl.display, dc->gl.egl.surface,
337 dc->gl.egl.surface, dc->gl.egl.context);
338 checkEglError("eglMakeCurrent", ret);
339 }
340 return true;
341}
342
343void rsdGLSwap(const android::renderscript::Context *rsc) {
Jason Samsfcf72312011-04-20 15:09:01 -0700344 RsdHal *dc = (RsdHal *)rsc->mHal.drv;
Jason Sams803626f2011-04-06 17:52:23 -0700345 eglSwapBuffers(dc->gl.egl.display, dc->gl.egl.surface);
346}
347
Alex Sakhartchouk407cae92011-05-06 14:59:45 -0700348void rsdGLCheckError(const android::renderscript::Context *rsc,
349 const char *msg, bool isFatal) {
350 GLenum err = glGetError();
351 if (err != GL_NO_ERROR) {
352 char buf[1024];
353 snprintf(buf, sizeof(buf), "GL Error = 0x%08x, from: %s", err, msg);
354
355 if (isFatal) {
356 rsc->setError(RS_ERROR_FATAL_DRIVER, buf);
357 } else {
358 switch (err) {
359 case GL_OUT_OF_MEMORY:
360 rsc->setError(RS_ERROR_OUT_OF_MEMORY, buf);
361 break;
362 default:
363 rsc->setError(RS_ERROR_DRIVER, buf);
364 break;
365 }
366 }
367
368 LOGE("%p, %s", rsc, buf);
369 }
370
371}