Fedor Kudasov | 34a2576 | 2019-06-28 21:53:56 +0100 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright (C) 2019 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #pragma once |
| 18 | |
| 19 | #include <utils/Looper.h> |
| 20 | |
| 21 | #include <set> |
| 22 | #include <vector> |
| 23 | |
| 24 | #include "AnimationContext.h" |
| 25 | #include "Animator.h" |
| 26 | #include "PropertyValuesAnimatorSet.h" |
| 27 | #include "RenderNode.h" |
| 28 | |
| 29 | namespace android::uirenderer { |
| 30 | |
| 31 | class ANDROID_API RootRenderNode : public RenderNode { |
| 32 | public: |
| 33 | ANDROID_API explicit RootRenderNode(std::unique_ptr<ErrorHandler> errorHandler) |
| 34 | : RenderNode(), mErrorHandler(std::move(errorHandler)) {} |
| 35 | |
| 36 | ANDROID_API virtual ~RootRenderNode() {} |
| 37 | |
| 38 | virtual void prepareTree(TreeInfo& info) override; |
| 39 | |
| 40 | ANDROID_API void attachAnimatingNode(RenderNode* animatingNode); |
| 41 | |
| 42 | void attachPendingVectorDrawableAnimators(); |
| 43 | |
| 44 | void detachAnimators(); |
| 45 | |
| 46 | void pauseAnimators(); |
| 47 | |
| 48 | void doAttachAnimatingNodes(AnimationContext* context); |
| 49 | |
| 50 | // Run VectorDrawable animators after prepareTree. |
| 51 | void runVectorDrawableAnimators(AnimationContext* context, TreeInfo& info); |
| 52 | |
| 53 | void trimPausedVDAnimators(AnimationContext* context); |
| 54 | |
| 55 | void pushStagingVectorDrawableAnimators(AnimationContext* context); |
| 56 | |
| 57 | ANDROID_API void destroy(); |
| 58 | |
| 59 | ANDROID_API void addVectorDrawableAnimator(PropertyValuesAnimatorSet* anim); |
| 60 | |
| 61 | private: |
| 62 | const std::unique_ptr<ErrorHandler> mErrorHandler; |
| 63 | std::vector<sp<RenderNode> > mPendingAnimatingRenderNodes; |
| 64 | std::set<sp<PropertyValuesAnimatorSet> > mPendingVectorDrawableAnimators; |
| 65 | std::set<sp<PropertyValuesAnimatorSet> > mRunningVDAnimators; |
| 66 | // mPausedVDAnimators stores a list of animators that have not yet passed the finish time, but |
| 67 | // their VectorDrawable targets are no longer in the DisplayList. We skip these animators when |
| 68 | // render thread runs animators independent of UI thread (i.e. RT_ONLY mode). These animators |
| 69 | // need to be re-activated once their VD target is added back into DisplayList. Since that could |
| 70 | // only happen when we do a full sync, we need to make sure to pulse these paused animators at |
| 71 | // full sync. If any animator's VD target is found in DisplayList during a full sync, we move |
| 72 | // the animator back to the running list. |
| 73 | std::set<sp<PropertyValuesAnimatorSet> > mPausedVDAnimators; |
| 74 | |
| 75 | void detachVectorDrawableAnimator(PropertyValuesAnimatorSet* anim); |
| 76 | }; |
| 77 | |
| 78 | class ANDROID_API ContextFactoryImpl : public IContextFactory { |
| 79 | public: |
| 80 | ANDROID_API explicit ContextFactoryImpl(RootRenderNode* rootNode) : mRootNode(rootNode) {} |
| 81 | |
| 82 | ANDROID_API virtual AnimationContext* createAnimationContext( |
| 83 | renderthread::TimeLord& clock) override; |
| 84 | |
| 85 | private: |
| 86 | RootRenderNode* mRootNode; |
| 87 | }; |
| 88 | |
| 89 | } // namespace android::uirenderer |