blob: fd12a3c19db00da704092fa064a21a36ce3a0a75 [file] [log] [blame]
Romain Guyce0537b2010-06-29 21:05:21 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <GLES2/gl2.h>
18
19#include "TextureCache.h"
20
21namespace android {
22namespace uirenderer {
23
24TextureCache::TextureCache(unsigned int maxEntries): mCache(maxEntries) {
25 mCache.setOnEntryRemovedListener(this);
26}
27
28TextureCache::~TextureCache() {
29 mCache.clear();
30}
31
32void TextureCache::operator()(SkBitmap* key, Texture* value) {
33 LOGD("Entry removed");
34 if (value) {
35 glDeleteTextures(1, &value->id);
36 delete value;
37 }
38}
39
40Texture* TextureCache::get(SkBitmap* bitmap) {
41 Texture* texture = mCache.get(bitmap);
42 if (!texture) {
Romain Guy364703c2010-06-30 15:51:03 -070043 texture = new Texture;
44 generateTexture(bitmap, texture);
Romain Guyce0537b2010-06-29 21:05:21 -070045 mCache.put(bitmap, texture);
46 }
47 return texture;
48}
49
50Texture* TextureCache::remove(SkBitmap* bitmap) {
51 return mCache.remove(bitmap);
52}
53
54void TextureCache::clear() {
55 mCache.clear();
56}
57
Romain Guy364703c2010-06-30 15:51:03 -070058void TextureCache::generateTexture(SkBitmap* bitmap, Texture* texture) {
Romain Guyce0537b2010-06-29 21:05:21 -070059 texture->width = bitmap->width();
60 texture->height = bitmap->height();
61
62 glGenTextures(1, &texture->id);
63 glBindTexture(GL_TEXTURE_2D, texture->id);
64
65 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
66 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
67 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
68 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
69
70 switch (bitmap->getConfig()) {
71 case SkBitmap::kRGB_565_Config:
72 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB565, texture->width, texture->height,
73 0, GL_RGB565, GL_UNSIGNED_SHORT_5_6_5, bitmap->getPixels());
74 break;
75 case SkBitmap::kARGB_8888_Config:
76 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, texture->width, texture->height,
77 0, GL_RGBA, GL_UNSIGNED_BYTE, bitmap->getPixels());
78 break;
Romain Guy364703c2010-06-30 15:51:03 -070079 default:
80 break;
Romain Guyce0537b2010-06-29 21:05:21 -070081 }
82
83 return texture;
84}
85
86}; // namespace uirenderer
87}; // namespace android