Alex Sakhartchouk | 8e90f2b | 2011-04-01 14:19:01 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (C) 2011 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #include "rsFBOCache.h" |
| 18 | |
| 19 | #include "rsContext.h" |
| 20 | #include "rsAllocation.h" |
| 21 | |
| 22 | #ifndef ANDROID_RS_SERIALIZE |
| 23 | #include <GLES/gl.h> |
| 24 | #include <GLES2/gl2.h> |
| 25 | #endif //ANDROID_RS_SERIALIZE |
| 26 | |
| 27 | using namespace android; |
| 28 | using namespace android::renderscript; |
| 29 | |
| 30 | |
| 31 | FBOCache::FBOCache() { |
| 32 | mFBOId = 0; |
Alex Sakhartchouk | 407cae9 | 2011-05-06 14:59:45 -0700 | [diff] [blame^] | 33 | mDirty = true; |
Alex Sakhartchouk | 8e90f2b | 2011-04-01 14:19:01 -0700 | [diff] [blame] | 34 | mMaxTargets = 1; |
| 35 | mColorTargets = new ObjectBaseRef<Allocation>[mMaxTargets]; |
| 36 | } |
| 37 | |
| 38 | FBOCache::~FBOCache() { |
| 39 | delete[] mColorTargets; |
| 40 | #ifndef ANDROID_RS_SERIALIZE |
| 41 | if(mFBOId != 0) { |
| 42 | glDeleteFramebuffers(1, &mFBOId); |
| 43 | } |
| 44 | #endif //ANDROID_RS_SERIALIZE |
| 45 | } |
| 46 | |
| 47 | void FBOCache::bindColorTarget(Context *rsc, Allocation *a, uint32_t slot) { |
| 48 | if (slot >= mMaxTargets) { |
| 49 | LOGE("Invalid render target index"); |
| 50 | return; |
| 51 | } |
| 52 | if (a != NULL) { |
| 53 | if (!a->getIsTexture()) { |
| 54 | LOGE("Invalid Color Target"); |
| 55 | return; |
| 56 | } |
| 57 | if (a->getIsTexture()) { |
| 58 | if (a->getTextureID() == 0) { |
| 59 | a->deferredUploadToTexture(rsc); |
| 60 | } |
| 61 | } else if (a->getRenderTargetID() == 0) { |
| 62 | a->deferredAllocateRenderTarget(rsc); |
| 63 | } |
| 64 | } |
| 65 | mColorTargets[slot].set(a); |
| 66 | mDirty = true; |
| 67 | } |
| 68 | |
| 69 | void FBOCache::bindDepthTarget(Context *rsc, Allocation *a) { |
| 70 | if (a != NULL) { |
| 71 | if (!a->getIsRenderTarget()) { |
| 72 | LOGE("Invalid Depth Target"); |
| 73 | return; |
| 74 | } |
| 75 | if (a->getIsTexture()) { |
| 76 | if (a->getTextureID() == 0) { |
| 77 | a->deferredUploadToTexture(rsc); |
| 78 | } |
| 79 | } else if (a->getRenderTargetID() == 0) { |
| 80 | a->deferredAllocateRenderTarget(rsc); |
| 81 | } |
| 82 | } |
| 83 | mDepthTarget.set(a); |
| 84 | mDirty = true; |
| 85 | } |
| 86 | |
| 87 | void FBOCache::resetAll(Context *) { |
| 88 | for (uint32_t i = 0; i < mMaxTargets; i ++) { |
| 89 | mColorTargets[i].set(NULL); |
| 90 | } |
| 91 | mDepthTarget.set(NULL); |
| 92 | mDirty = true; |
| 93 | } |
| 94 | |
| 95 | bool FBOCache::renderToFramebuffer() { |
| 96 | if (mDepthTarget.get() != NULL) { |
| 97 | return false; |
| 98 | } |
| 99 | |
| 100 | for (uint32_t i = 0; i < mMaxTargets; i ++) { |
| 101 | if (mColorTargets[i].get() != NULL) { |
| 102 | return false; |
| 103 | } |
| 104 | } |
| 105 | return true; |
| 106 | } |
| 107 | |
| 108 | void FBOCache::checkError(Context *rsc) { |
| 109 | GLenum status; |
| 110 | status = glCheckFramebufferStatus(GL_FRAMEBUFFER); |
| 111 | switch (status) { |
| 112 | case GL_FRAMEBUFFER_COMPLETE: |
| 113 | break; |
| 114 | case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT: |
| 115 | rsc->setError(RS_ERROR_BAD_VALUE, |
| 116 | "Unable to set up render Target: RFRAMEBUFFER_INCOMPLETE_ATTACHMENT"); |
| 117 | break; |
| 118 | case GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT: |
| 119 | rsc->setError(RS_ERROR_BAD_VALUE, |
| 120 | "Unable to set up render Target: GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"); |
| 121 | break; |
| 122 | case GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS: |
| 123 | rsc->setError(RS_ERROR_BAD_VALUE, |
| 124 | "Unable to set up render Target: GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS"); |
| 125 | break; |
| 126 | case GL_FRAMEBUFFER_UNSUPPORTED: |
| 127 | rsc->setError(RS_ERROR_BAD_VALUE, |
| 128 | "Unable to set up render Target: GL_FRAMEBUFFER_UNSUPPORTED"); |
| 129 | break; |
| 130 | } |
| 131 | } |
| 132 | |
| 133 | void FBOCache::setDepthAttachment(Context *rsc) { |
| 134 | #ifndef ANDROID_RS_SERIALIZE |
| 135 | if (mDepthTarget.get() != NULL) { |
| 136 | mDepthTarget->uploadCheck(rsc); |
| 137 | if (mDepthTarget->getIsTexture()) { |
| 138 | uint32_t texID = mDepthTarget->getTextureID(); |
| 139 | glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, |
| 140 | GL_TEXTURE_2D, texID, 0); |
| 141 | } else { |
| 142 | uint32_t texID = mDepthTarget->getRenderTargetID(); |
| 143 | glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, |
| 144 | GL_RENDERBUFFER, texID); |
| 145 | } |
| 146 | } else { |
| 147 | // Reset last attachment |
| 148 | glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, |
| 149 | GL_RENDERBUFFER, 0); |
| 150 | glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, |
| 151 | GL_TEXTURE_2D, 0, 0); |
| 152 | } |
| 153 | #endif //ANDROID_RS_SERIALIZE |
| 154 | } |
| 155 | |
| 156 | void FBOCache::setColorAttachment(Context *rsc) { |
| 157 | #ifndef ANDROID_RS_SERIALIZE |
| 158 | // Now attach color targets |
| 159 | for (uint32_t i = 0; i < mMaxTargets; i ++) { |
| 160 | uint32_t texID = 0; |
| 161 | if (mColorTargets[i].get() != NULL) { |
| 162 | mColorTargets[i]->uploadCheck(rsc); |
| 163 | if (mColorTargets[i]->getIsTexture()) { |
| 164 | uint32_t texID = mColorTargets[i]->getTextureID(); |
| 165 | glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, |
| 166 | GL_TEXTURE_2D, texID, 0); |
| 167 | } else { |
| 168 | uint32_t texID = mDepthTarget->getRenderTargetID(); |
| 169 | glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, |
| 170 | GL_RENDERBUFFER, texID); |
| 171 | } |
| 172 | } else { |
| 173 | // Reset last attachment |
| 174 | glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, |
| 175 | GL_RENDERBUFFER, 0); |
| 176 | glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, |
| 177 | GL_TEXTURE_2D, 0, 0); |
| 178 | } |
| 179 | } |
| 180 | #endif //ANDROID_RS_SERIALIZE |
| 181 | } |
| 182 | |
Alex Sakhartchouk | 407cae9 | 2011-05-06 14:59:45 -0700 | [diff] [blame^] | 183 | void FBOCache::setup(Context *rsc) { |
Alex Sakhartchouk | 8e90f2b | 2011-04-01 14:19:01 -0700 | [diff] [blame] | 184 | #ifndef ANDROID_RS_SERIALIZE |
| 185 | if (!mDirty) { |
| 186 | return; |
| 187 | } |
| 188 | |
| 189 | bool framebuffer = renderToFramebuffer(); |
| 190 | |
| 191 | if (!framebuffer) { |
| 192 | if(mFBOId == 0) { |
| 193 | glGenFramebuffers(1, &mFBOId); |
| 194 | } |
| 195 | glBindFramebuffer(GL_FRAMEBUFFER, mFBOId); |
| 196 | |
| 197 | setDepthAttachment(rsc); |
| 198 | setColorAttachment(rsc); |
| 199 | |
| 200 | glViewport(0, 0, mColorTargets[0]->getType()->getDimX(), |
| 201 | mColorTargets[0]->getType()->getDimY()); |
| 202 | |
| 203 | checkError(rsc); |
| 204 | } else { |
| 205 | glBindFramebuffer(GL_FRAMEBUFFER, 0); |
| 206 | glViewport(0, 0, rsc->getWidth(), rsc->getHeight()); |
| 207 | } |
Alex Sakhartchouk | 407cae9 | 2011-05-06 14:59:45 -0700 | [diff] [blame^] | 208 | mDirty = false; |
Alex Sakhartchouk | 8e90f2b | 2011-04-01 14:19:01 -0700 | [diff] [blame] | 209 | #endif //ANDROID_RS_SERIALIZE |
| 210 | } |