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John Reck23b797a2014-01-03 18:08:34 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef CANVASCONTEXT_H_
18#define CANVASCONTEXT_H_
19
20#include <cutils/compiler.h>
21#include <EGL/egl.h>
John Reck19b6bcf2014-02-14 20:03:38 -080022#include <SkBitmap.h>
John Reck4f02bf42014-01-03 18:09:17 -080023#include <utils/Functor.h>
John Reck19b6bcf2014-02-14 20:03:38 -080024#include <utils/Vector.h>
John Reck4f02bf42014-01-03 18:09:17 -080025
26#include "RenderTask.h"
27
28#define FUNCTOR_PROCESS_DELAY 4
John Reck23b797a2014-01-03 18:08:34 -080029
30namespace android {
31namespace uirenderer {
John Reck4f02bf42014-01-03 18:09:17 -080032
John Reck19b6bcf2014-02-14 20:03:38 -080033class DeferredLayerUpdater;
John Reck4f02bf42014-01-03 18:09:17 -080034class DisplayList;
John Reck44fd8d22014-02-26 11:00:11 -080035class DisplayListData;
John Reck4f02bf42014-01-03 18:09:17 -080036class OpenGLRenderer;
37class Rect;
38
John Reck23b797a2014-01-03 18:08:34 -080039namespace renderthread {
40
41class GlobalContext;
John Reck4f02bf42014-01-03 18:09:17 -080042class CanvasContext;
43class RenderThread;
44
45class InvokeFunctorsTask : public RenderTask {
46public:
47 InvokeFunctorsTask(CanvasContext* context)
48 : mContext(context) {}
49
50 virtual void run();
51
52private:
53 CanvasContext* mContext;
54};
John Reck23b797a2014-01-03 18:08:34 -080055
56// This per-renderer class manages the bridge between the global EGL context
57// and the render surface.
58class CanvasContext {
59public:
John Reck4f02bf42014-01-03 18:09:17 -080060 CanvasContext(bool translucent);
61 ~CanvasContext();
John Reck23b797a2014-01-03 18:08:34 -080062
John Reck4f02bf42014-01-03 18:09:17 -080063 bool initialize(EGLNativeWindowType window);
64 void updateSurface(EGLNativeWindowType window);
65 void setup(int width, int height);
John Reck44fd8d22014-02-26 11:00:11 -080066 void swapDisplayListData(DisplayList* displayList, DisplayListData* newData);
John Reck19b6bcf2014-02-14 20:03:38 -080067 void processLayerUpdates(const Vector<DeferredLayerUpdater*>* layerUpdaters);
John Reck4f02bf42014-01-03 18:09:17 -080068 void drawDisplayList(DisplayList* displayList, Rect* dirty);
69 void destroyCanvas();
John Reck23b797a2014-01-03 18:08:34 -080070
John Reck19b6bcf2014-02-14 20:03:38 -080071 bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap);
72
John Reck4f02bf42014-01-03 18:09:17 -080073 void attachFunctor(Functor* functor);
74 void detachFunctor(Functor* functor);
John Reck23b797a2014-01-03 18:08:34 -080075
John Reckfc53ef272014-02-11 10:40:25 -080076 void runWithGlContext(RenderTask* task);
77
John Reck23b797a2014-01-03 18:08:34 -080078private:
John Reck4f02bf42014-01-03 18:09:17 -080079 void setSurface(EGLNativeWindowType window);
80 void swapBuffers();
81 void makeCurrent();
82
83 friend class InvokeFunctorsTask;
84 void invokeFunctors();
85 void handleFunctorStatus(int status, const Rect& redrawClip);
86 void removeFunctorsTask();
87 void queueFunctorsTask(int delayMs = FUNCTOR_PROCESS_DELAY);
John Reck23b797a2014-01-03 18:08:34 -080088
John Reck19b6bcf2014-02-14 20:03:38 -080089 void requireGlContext();
90
John Reck23b797a2014-01-03 18:08:34 -080091 GlobalContext* mGlobalContext;
John Reck4f02bf42014-01-03 18:09:17 -080092 RenderThread& mRenderThread;
John Reck23b797a2014-01-03 18:08:34 -080093 EGLSurface mEglSurface;
94 bool mDirtyRegionsEnabled;
John Reck4f02bf42014-01-03 18:09:17 -080095
96 bool mOpaque;
97 OpenGLRenderer* mCanvas;
98 bool mHaveNewSurface;
99
100 bool mInvokeFunctorsPending;
101 InvokeFunctorsTask mInvokeFunctorsTask;
102
John Reck23b797a2014-01-03 18:08:34 -0800103};
104
105} /* namespace renderthread */
106} /* namespace uirenderer */
107} /* namespace android */
108#endif /* CANVASCONTEXT_H_ */