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Jason Samse4a06c52011-03-16 16:29:28 -07001/*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef RS_HAL_H
18#define RS_HAL_H
19
20#include <RenderScriptDefines.h>
Jason Sams803626f2011-04-06 17:52:23 -070021#include <ui/egl/android_natives.h>
Jason Samse4a06c52011-03-16 16:29:28 -070022
23namespace android {
24namespace renderscript {
25
26class Context;
27class ObjectBase;
28class Element;
29class Type;
30class Allocation;
31class Script;
32class ScriptC;
Alex Sakhartchouk43850542011-05-05 16:56:27 -070033class Program;
Jason Sams48f50562011-03-18 15:03:25 -070034class ProgramStore;
Jason Sams331bf9b2011-04-06 11:23:54 -070035class ProgramRaster;
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -070036class ProgramVertex;
37class ProgramFragment;
38class Mesh;
Alex Sakhartchouk43850542011-05-05 16:56:27 -070039class Sampler;
Alex Sakhartchouk2f6964f2011-05-13 14:53:34 -070040class FBOCache;
Jason Samse4a06c52011-03-16 16:29:28 -070041
Jason Samse4a06c52011-03-16 16:29:28 -070042typedef void *(*RsHalSymbolLookupFunc)(void *usrptr, char const *symbolName);
43
Jason Samse4a06c52011-03-16 16:29:28 -070044/**
45 * Script management functions
46 */
47typedef struct {
Jason Sams803626f2011-04-06 17:52:23 -070048 bool (*initGraphics)(const Context *);
49 void (*shutdownGraphics)(const Context *);
Alex Sakhartchouk6c72eec2011-05-17 12:32:47 -070050 bool (*setSurface)(const Context *, uint32_t w, uint32_t h, RsNativeWindow);
Jason Sams803626f2011-04-06 17:52:23 -070051 void (*swap)(const Context *);
52
Jason Sams55d2a252011-03-17 16:12:47 -070053 void (*shutdownDriver)(Context *);
Jason Samse4a06c52011-03-16 16:29:28 -070054 void (*getVersion)(unsigned int *major, unsigned int *minor);
Jason Sams55d2a252011-03-17 16:12:47 -070055 void (*setPriority)(const Context *, int32_t priority);
Jason Samse4a06c52011-03-16 16:29:28 -070056
57
58
59 struct {
Jason Sams48f50562011-03-18 15:03:25 -070060 bool (*init)(const Context *rsc, ScriptC *s,
61 char const *resName,
62 char const *cacheDir,
63 uint8_t const *bitcode,
64 size_t bitcodeSize,
Jason Samsfcf72312011-04-20 15:09:01 -070065 uint32_t flags);
Jason Samse4a06c52011-03-16 16:29:28 -070066
Jason Sams55d2a252011-03-17 16:12:47 -070067 void (*invokeFunction)(const Context *rsc, Script *s,
Jason Samse4a06c52011-03-16 16:29:28 -070068 uint32_t slot,
69 const void *params,
70 size_t paramLength);
Jason Sams55d2a252011-03-17 16:12:47 -070071 int (*invokeRoot)(const Context *rsc, Script *s);
72 void (*invokeForEach)(const Context *rsc,
73 Script *s,
74 const Allocation * ain,
75 Allocation * aout,
76 const void * usr,
77 uint32_t usrLen,
78 const RsScriptCall *sc);
79 void (*invokeInit)(const Context *rsc, Script *s);
Jason Samse4a06c52011-03-16 16:29:28 -070080
81 void (*setGlobalVar)(const Context *rsc, const Script *s,
82 uint32_t slot,
83 void *data,
84 size_t dataLength);
85 void (*setGlobalBind)(const Context *rsc, const Script *s,
86 uint32_t slot,
87 void *data);
88 void (*setGlobalObj)(const Context *rsc, const Script *s,
89 uint32_t slot,
90 ObjectBase *data);
91
92 void (*destroy)(const Context *rsc, Script *s);
93 } script;
94
Jason Sams48f50562011-03-18 15:03:25 -070095 struct {
Jason Sams7e8aae72011-05-26 16:33:01 -070096 bool (*init)(const Context *rsc, Allocation *alloc, bool forceZero);
97 void (*destroy)(const Context *rsc, Allocation *alloc);
98
99 void (*resize)(const Context *rsc, const Allocation *alloc, const Type *newType,
100 bool zeroNew);
101 void (*syncAll)(const Context *rsc, const Allocation *alloc, RsAllocationUsageType src);
102 void (*markDirty)(const Context *rsc, const Allocation *alloc);
103
104 void (*data1D)(const Context *rsc, const Allocation *alloc,
105 uint32_t xoff, uint32_t lod, uint32_t count,
106 const void *data, uint32_t sizeBytes);
107 void (*data2D)(const Context *rsc, const Allocation *alloc,
108 uint32_t xoff, uint32_t yoff, uint32_t lod,
109 RsAllocationCubemapFace face, uint32_t w, uint32_t h,
110 const void *data, uint32_t sizeBytes);
111 void (*data3D)(const Context *rsc, const Allocation *alloc,
112 uint32_t xoff, uint32_t yoff, uint32_t zoff,
113 uint32_t lod, RsAllocationCubemapFace face,
114 uint32_t w, uint32_t h, uint32_t d, const void *data, uint32_t sizeBytes);
115
116 void (*elementData1D)(const Context *rsc, const Allocation *alloc, uint32_t x,
117 const void *data, uint32_t elementOff, uint32_t sizeBytes);
118 void (*elementData2D)(const Context *rsc, const Allocation *alloc, uint32_t x, uint32_t y,
119 const void *data, uint32_t elementOff, uint32_t sizeBytes);
120
121
122 } allocation;
123
124 struct {
Jason Sams48f50562011-03-18 15:03:25 -0700125 bool (*init)(const Context *rsc, const ProgramStore *ps);
126 void (*setActive)(const Context *rsc, const ProgramStore *ps);
127 void (*destroy)(const Context *rsc, const ProgramStore *ps);
128 } store;
129
Jason Sams331bf9b2011-04-06 11:23:54 -0700130 struct {
131 bool (*init)(const Context *rsc, const ProgramRaster *ps);
132 void (*setActive)(const Context *rsc, const ProgramRaster *ps);
133 void (*destroy)(const Context *rsc, const ProgramRaster *ps);
134 } raster;
Jason Sams48f50562011-03-18 15:03:25 -0700135
Alex Sakhartchouk4a36b452011-04-29 16:49:08 -0700136 struct {
137 bool (*init)(const Context *rsc, const ProgramVertex *pv,
138 const char* shader, uint32_t shaderLen);
139 void (*setActive)(const Context *rsc, const ProgramVertex *pv);
140 void (*destroy)(const Context *rsc, const ProgramVertex *pv);
141 } vertex;
142
143 struct {
144 bool (*init)(const Context *rsc, const ProgramFragment *pf,
145 const char* shader, uint32_t shaderLen);
146 void (*setActive)(const Context *rsc, const ProgramFragment *pf);
147 void (*destroy)(const Context *rsc, const ProgramFragment *pf);
148 } fragment;
149
150 struct {
151 bool (*init)(const Context *rsc, const Mesh *m);
152 void (*draw)(const Context *rsc, const Mesh *m, uint32_t primIndex, uint32_t start, uint32_t len);
153 void (*destroy)(const Context *rsc, const Mesh *m);
154 } mesh;
Jason Samse4a06c52011-03-16 16:29:28 -0700155
Alex Sakhartchouk43850542011-05-05 16:56:27 -0700156 struct {
157 bool (*init)(const Context *rsc, const Sampler *m);
158 void (*destroy)(const Context *rsc, const Sampler *m);
159 } sampler;
160
Alex Sakhartchouk2f6964f2011-05-13 14:53:34 -0700161 struct {
162 bool (*init)(const Context *rsc, const FBOCache *fb);
163 void (*setActive)(const Context *rsc, const FBOCache *fb);
164 void (*destroy)(const Context *rsc, const FBOCache *fb);
165 } framebuffer;
166
Jason Samse4a06c52011-03-16 16:29:28 -0700167} RsdHalFunctions;
168
Jason Samse4a06c52011-03-16 16:29:28 -0700169
170}
171}
172
173
174bool rsdHalInit(android::renderscript::Context *, uint32_t version_major, uint32_t version_minor);
175
176#endif
177