John Reck | 82f5e0c | 2015-10-22 17:07:45 -0700 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright (C) 2015 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #include <benchmark/Benchmark.h> |
| 18 | |
| 19 | #include "Matrix.h" |
| 20 | #include "Rect.h" |
| 21 | #include "Vector.h" |
| 22 | #include "VertexBuffer.h" |
| 23 | #include "TessellationCache.h" |
| 24 | #include "microbench/MicroBench.h" |
| 25 | |
| 26 | #include <SkPath.h> |
| 27 | |
| 28 | #include <memory> |
| 29 | |
| 30 | using namespace android; |
| 31 | using namespace android::uirenderer; |
| 32 | |
| 33 | struct ShadowTestData { |
| 34 | Matrix4 drawTransform; |
| 35 | Rect localClip; |
| 36 | Matrix4 casterTransformXY; |
| 37 | Matrix4 casterTransformZ; |
| 38 | Vector3 lightCenter; |
| 39 | float lightRadius; |
| 40 | }; |
| 41 | |
| 42 | void createShadowTestData(ShadowTestData* out) { |
| 43 | static float SAMPLE_DRAW_TRANSFORM[] = { |
| 44 | 1, 0, 0, 0, |
| 45 | 0, 1, 0, 0, |
| 46 | 0, 0, 1, 0, |
| 47 | 0, 0, 0, 1, |
| 48 | }; |
| 49 | static float SAMPLE_CASTERXY[] = { |
| 50 | 1, 0, 0, 0, |
| 51 | 0, 1, 0, 0, |
| 52 | 0, 0, 1, 0, |
| 53 | 32, 32, 0, 1, |
| 54 | }; |
| 55 | static float SAMPLE_CASTERZ[] = { |
| 56 | 1, 0, 0, 0, |
| 57 | 0, 1, 0, 0, |
| 58 | 0, 0, 1, 0, |
| 59 | 32, 32, 32, 1, |
| 60 | }; |
| 61 | static Rect SAMPLE_CLIP(0, 0, 1536, 2048); |
| 62 | static Vector3 SAMPLE_LIGHT_CENTER{768, -400, 1600}; |
| 63 | static float SAMPLE_LIGHT_RADIUS = 1600; |
| 64 | |
| 65 | out->drawTransform.load(SAMPLE_DRAW_TRANSFORM); |
| 66 | out->localClip = SAMPLE_CLIP; |
| 67 | out->casterTransformXY.load(SAMPLE_CASTERXY); |
| 68 | out->casterTransformZ.load(SAMPLE_CASTERZ); |
| 69 | out->lightCenter = SAMPLE_LIGHT_CENTER; |
| 70 | out->lightRadius = SAMPLE_LIGHT_RADIUS; |
| 71 | } |
| 72 | |
| 73 | static inline void tessellateShadows(ShadowTestData& testData, bool opaque, |
| 74 | const SkPath& shape, VertexBuffer* ambient, VertexBuffer* spot) { |
| 75 | tessellateShadows(&testData.drawTransform, &testData.localClip, |
| 76 | opaque, &shape, &testData.casterTransformXY, |
| 77 | &testData.casterTransformZ, testData.lightCenter, |
| 78 | testData.lightRadius, *ambient, *spot); |
| 79 | } |
| 80 | |
| 81 | BENCHMARK_NO_ARG(BM_TessellateShadows_roundrect_opaque); |
| 82 | void BM_TessellateShadows_roundrect_opaque::Run(int iters) { |
| 83 | ShadowTestData shadowData; |
| 84 | createShadowTestData(&shadowData); |
| 85 | SkPath path; |
| 86 | path.reset(); |
| 87 | path.addRoundRect(SkRect::MakeLTRB(0, 0, 100, 100), 5, 5); |
| 88 | |
| 89 | StartBenchmarkTiming(); |
| 90 | for (int i = 0; i < iters; i++) { |
| 91 | std::unique_ptr<VertexBuffer> ambient(new VertexBuffer); |
| 92 | std::unique_ptr<VertexBuffer> spot(new VertexBuffer); |
| 93 | tessellateShadows(shadowData, true, path, ambient.get(), spot.get()); |
| 94 | MicroBench::DoNotOptimize(ambient.get()); |
| 95 | MicroBench::DoNotOptimize(spot.get()); |
| 96 | } |
| 97 | StopBenchmarkTiming(); |
| 98 | } |
| 99 | |
| 100 | BENCHMARK_NO_ARG(BM_TessellateShadows_roundrect_translucent); |
| 101 | void BM_TessellateShadows_roundrect_translucent::Run(int iters) { |
| 102 | ShadowTestData shadowData; |
| 103 | createShadowTestData(&shadowData); |
| 104 | SkPath path; |
| 105 | path.reset(); |
| 106 | path.addRoundRect(SkRect::MakeLTRB(0, 0, 100, 100), 5, 5); |
| 107 | |
| 108 | StartBenchmarkTiming(); |
| 109 | for (int i = 0; i < iters; i++) { |
| 110 | std::unique_ptr<VertexBuffer> ambient(new VertexBuffer); |
| 111 | std::unique_ptr<VertexBuffer> spot(new VertexBuffer); |
| 112 | tessellateShadows(shadowData, false, path, ambient.get(), spot.get()); |
| 113 | MicroBench::DoNotOptimize(ambient.get()); |
| 114 | MicroBench::DoNotOptimize(spot.get()); |
| 115 | } |
| 116 | StopBenchmarkTiming(); |
| 117 | } |